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https://github.com/EpochModTeam/DayZ-Epoch.git
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Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
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@@ -296,6 +296,8 @@ fnc_usec_damageBleed = {
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private["_wound","_modelPos","_point","_source"];
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private["_wound","_modelPos","_point","_source"];
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_unit = _this select 0;
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_unit = _this select 0;
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_wound = _this select 1;
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_wound = _this select 1;
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_point = objNull;
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_source = objNull;
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//_injury = _this select 2; // not used. damage% ???
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//_injury = _this select 2; // not used. damage% ???
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if (isServer) exitWith{}; // no graphical effects on server!
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if (isServer) exitWith{}; // no graphical effects on server!
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@@ -162,7 +162,7 @@ sched_townGenerator = {
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_position = _x select 2;
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_position = _x select 2;
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_blocked = false;
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_blocked = false;
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{
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{
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if (_position distance _x < 150 && {_x select 1 != "waterHoleProxy"}) exitWith {
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if (_position distance _x < 150) exitWith {
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_blocked = true;
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_blocked = true;
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};
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};
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} forEach dayz_townGeneratorBlackList;
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} forEach dayz_townGeneratorBlackList;
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