diff --git a/SQF/dayz_code/configVariables.sqf b/SQF/dayz_code/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/SQF/dayz_code/configVariables.sqf +++ b/SQF/dayz_code/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_2.Chernarus_Winter/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_2.Chernarus_Winter/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_2.Chernarus_Winter/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_2.Chernarus_Winter/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_24.Napf/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_24.Napf/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_24.Napf/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_24.Napf/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_27.ruegen/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_27.ruegen/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_27.ruegen/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_27.ruegen/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies diff --git a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/configVariables.sqf b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/configVariables.sqf index a1d4821fa..0de865b3c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/configVariables.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/configVariables.sqf @@ -415,6 +415,7 @@ if (!isDedicated) then { dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses. dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced. dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix + DZE_bottleBreakChance = 0.10; // Water bottle break chance when boiling. Valid values from 0.01 - 1. 0.10 = 10% Chance DZE_toolBreakChance = 0.04; // Tool break chance when removing a building, valid values from 0.01 - 1, 0.04 = 4% Chance // Bury and Butcher Bodies