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mission file template to stage changes
+ Add more missing weights and disabled log spam for other missing items.
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@@ -0,0 +1,72 @@
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/****************************************************************************
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Copyright (C) 2010 Team ~R3F~
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This program is free software under the terms of the GNU General Public License version 3.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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@authors team-r3f.org
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@version 1.02
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@date 20101018
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*****************************************************************************/
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#include "R3F_WEIGHT_Configuration.cfg"
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R3F_WEIGHT_FNCT_MakeSingleArray = {
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private ["_arr_i","_arr_n", "_arr", "_n", "_nb", "_x"];
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_arr_i = (_this select 0) select 0;
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_arr_n = (_this select 0) select 1;
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_arr = [];
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_n = 0;
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{
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_nb = _arr_n select _n;
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for [{_i = 0}, {_i < _nb}, {_i = _i + 1}] do{
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_arr = _arr + [_x];
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};
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_n = _n + 1;
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}foreach _arr_i;
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_arr;
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};
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R3F_WEIGHT_FNCT_GetItemWeight = {
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private ["_arr_class", "_total_weight", "_weight"];
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_arr_class = (_this select 0) + (_this select 1);
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_total_weight = 0;
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_weight = 0;
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CfgWeight = missionConfigFile >> "CfgWeight";
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{
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if(isclass(CfgWeight >> "Weapons" >> _x)) then {
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_weight = getNumber(CfgWeight >> "Weapons" >> _x >> "weight");
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_total_weight = _total_weight + _weight;
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}else{
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if(isclass(CfgWeight >> "Magazines" >> _x)) then {
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_weight = getNumber(CfgWeight >> "Magazines" >> _x >> "weight");
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_total_weight = _total_weight + _weight;
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}else{
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#ifdef R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
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diag_log format["Class not found %1", _x];
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#endif
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};
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};
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}foreach _arr_class;
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_total_weight;
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};
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R3F_WEIGHT_FNCT_GetWeight = {
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private ["_bagpack","_bagpack_weapons", "_bagpack_ammo", "_return","_english"];
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_return = 0;
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_bagpack = unitBackpack player;
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if(!isnull(_bagpack)) then {
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_bagpack_weapons = [getWeaponCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
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_bagpack_ammo = [getMagazineCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
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_return = [_bagpack_weapons, _bagpack_ammo] call R3F_WEIGHT_FNCT_GetItemWeight;
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};
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_return = _return + ([(weapons player), (magazines player)] call R3F_WEIGHT_FNCT_GetItemWeight);
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_english = localize "STR_R3F_WEIGHT_English" == "lb";
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if(_english) then {
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_return = _return / 0.45359 ;
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_return = round (_return * 100)/100;
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};
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_return;
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};
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