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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-23 00:20:50 +03:00
@@ -646,8 +646,8 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
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};
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} else {
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if (s_player_maintain_area < 0) then {
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s_player_maintain_area = player addAction [format["<t color='#ff0000'>%1</t>",localize "STR_EPOCH_ACTIONS_MAINTAREA"], "'maintain' call MaintainPlot", [], 5, false];
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s_player_maintain_area_preview = player addAction [format["<t color='#ff0000'>%1</t>",localize "STR_EPOCH_ACTIONS_MAINTPREV"], "'preview' call MaintainPlot", [], 5, false];
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s_player_maintain_area = player addAction [format["<t color='#ff0000'>%1</t>",localize "STR_EPOCH_ACTIONS_MAINTAREA"], "\z\addons\dayz_code\actions\plotManagement\maintain_area.sqf", "maintain", 5, false];
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s_player_maintain_area_preview = player addAction [format["<t color='#ff0000'>%1</t>",localize "STR_EPOCH_ACTIONS_MAINTPREV"], "\z\addons\dayz_code\actions\plotManagement\maintain_area.sqf", "preview", 5, false];
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};
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};
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_PlotsmarkersNear = count (_cursorTarget nearEntities ["Land_coneLight", DZE_PlotPole select 0]);
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