Don't force save at login

Thanks for the heads up ebay
This commit is contained in:
icomrade
2016-09-10 20:45:39 -04:00
parent 286f7d6017
commit b305e7d793
2 changed files with 8 additions and 4 deletions

View File

@@ -3,6 +3,7 @@ private ["_characterID","_playerObj","_playerID","_dummy","_worldspace","_state"
_characterID = _this select 0;
_playerObj = _this select 1;
_spawnSelection = _this select 3;
_inventory = _this select 4;
_playerID = getPlayerUID _playerObj;
#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp"
@@ -231,6 +232,10 @@ _clientID publicVariableClient "PVCDZ_plr_plantSpawner";
//record time started
_playerObj setVariable ["lastTime",time];
//set server-side inventory variable to monitor player gear
_playerObj setVariable["ServerMagArray",[_inventory select 1, _inventory select 2], false];
//diag_log format["LOGIN PUBLISHING: UID#%1 CID#%2 %3 as %4 should spawn at %5",getPlayerUID _playerObj,_characterID,_playerObj call fa_plr2str,typeOf _playerObj,(_worldspace select 1) call fa_coor2str];
PVDZ_plr_Login1 = null;