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1.0.1.6 Developer Build
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@@ -147,7 +147,6 @@ if (_qty >= _qty_in) then {
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_okToSell = true;
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if(_okToSell and !isNull _obj and alive _obj) then {
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// Sell Vehicle
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for "_x" from 1 to _qty_out do {
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player addMagazine _part_out;
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};
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