mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-18 01:30:26 +03:00
1.0.1.6 Developer Build
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@@ -1090,7 +1090,6 @@ class CfgMagazines {
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "WorkBench_DZ";
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needNearby[] = {"none"};
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};
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};
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};
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@@ -1513,7 +1512,6 @@ class CfgMagazines {
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "Generator_DZ";
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needNearby[] = {"dayz_fuelpumparray"};
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};
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};
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};
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@@ -1534,7 +1532,6 @@ class CfgMagazines {
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "FuelPump_DZ";
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needNearby[] = {"dayz_fuelsources"};
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};
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};
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};
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@@ -1618,7 +1615,7 @@ class CfgMagazines {
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neednearby[] = {};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"stick_fence_kit",1}};
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input[] = {{"bulk_empty",1},{"PartWoodPile",6}};
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input[] = {{"PartWoodPile",6}};
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};
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@@ -1705,24 +1702,6 @@ class CfgMagazines {
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};
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};
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class PartWoodShed: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = "Wooden Shack";
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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descriptionShort = "Wooden Shack: A crafted object that holds some items/weapons/backpacks.";
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class ItemActions {
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class Build {
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text = "Build Wood Shack";
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "WoodShack_DZ";
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};
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};
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};
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class PartVRotor: CA_Magazine
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{
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scope = 2;
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@@ -1771,7 +1750,7 @@ class CfgMagazines {
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neednearby[] = {};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"ItemCanvas",1}};
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input[] = {{"SkinBase",4}};
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input[] = {{"SkinBase",2}};
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};
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class Crafting1
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{
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@@ -1780,7 +1759,7 @@ class CfgMagazines {
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neednearby[] = {};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"ItemBandage",2}};
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input[] = {{"SkinBase",1}};
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input[] = {{"SkinBase",1},{"ItemTrashToiletpaper",1}};
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};
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};
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};
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@@ -2062,7 +2041,7 @@ class CfgMagazines {
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"desert_net_kit",1}};
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input[] = {{"bulk_empty",1},{"ItemTent",4},{"ItemPole",4}};
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input[] = {{"bulk_empty",1},{"ItemTent",2},{"ItemPole",2}};
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};
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class Crafting1
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{
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@@ -2071,7 +2050,7 @@ class CfgMagazines {
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"forest_net_kit",1}};
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input[] = {{"ItemTent",4},{"ItemPole",4}};
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input[] = {{"bulk_empty",1},{"ItemTent",2},{"ItemPole",2}};
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};
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};
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};
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@@ -2097,7 +2076,7 @@ class CfgMagazines {
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"desert_net_kit",1}};
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input[] = {{"bulk_empty",1},{"ItemTent",4},{"ItemPole",4}};
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input[] = {{"bulk_empty",1},{"ItemTent",2},{"ItemPole",2}};
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};
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class Crafting1
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{
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@@ -2106,7 +2085,7 @@ class CfgMagazines {
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"forest_net_kit",1}};
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input[] = {{"bulk_empty",1},{"ItemTent",4},{"ItemPole",4}};
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input[] = {{"bulk_empty",1},{"ItemTent",2},{"ItemPole",2}};
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};
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};
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};
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@@ -2131,7 +2110,7 @@ class CfgMagazines {
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"desert_net_kit",1}};
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input[] = {{"bulk_empty",1},{"ItemTent",4},{"ItemPole",4}};
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input[] = {{"bulk_empty",1},{"ItemTent",2},{"ItemPole",2}};
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};
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class Crafting1
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{
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@@ -2140,7 +2119,7 @@ class CfgMagazines {
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"forest_net_kit",1}};
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input[] = {{"bulk_empty",1},{"ItemTent",4},{"ItemPole",4}};
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input[] = {{"bulk_empty",1},{"ItemTent",2},{"ItemPole",2}};
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};
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};
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};
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@@ -2174,7 +2153,7 @@ class CfgMagazines {
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{
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text = "Craft Sandbag Nest";
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script = "spawn player_craftItem1;";
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neednearby[] = {};
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"sandbag_nest_kit",1}};
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input[] = {{"bulk_empty",1},{"ItemSandbag",4},{"PartWoodPlywood",2},{"PartWoodLumber",4}};
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@@ -2200,7 +2179,7 @@ class CfgMagazines {
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count = 1;
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type = 256;
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displayName = "H-barrier cube";
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model = "\dayz_equip\models\sandbags.p3d";
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model = "\dayz_equip\models\sandbags.p3d"; // TODO model
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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descriptionShort = "Hesco berrier: A buildable object that is used for fortification purposes.";
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@@ -2211,6 +2190,35 @@ class CfgMagazines {
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require[] = {"ItemEtool"};
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create = "Land_HBarrier1_DZ";
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};
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class Crafting
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{
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text = "Craft Triple H-barrier";
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script = "spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"ItemSandbagExLarge",1}};
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input[] = {{"ItemSandbagLarge",3}};
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};
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};
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};
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class ItemSandbagExLarge : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = "3 x H-barrier cube";
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model = "\dayz_equip\models\sandbags.p3d"; // TODO model
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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descriptionShort = "Hesco berrier: A buildable object that is used for fortification purposes.";
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class ItemActions {
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class Build {
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text = "Build Triple H-barrier";
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script = "spawn player_build;";
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require[] = {"ItemEtool"};
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create = "Land_HBarrier3_DZ";
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};
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};
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};
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