1.0.1.6 Developer Build

This commit is contained in:
[VB]AWOL
2013-07-30 21:52:28 -05:00
parent e333adff4f
commit b2b79305f7
42 changed files with 791 additions and 438 deletions

View File

@@ -1090,7 +1090,6 @@ class CfgMagazines {
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "WorkBench_DZ";
needNearby[] = {"none"};
};
};
};
@@ -1513,7 +1512,6 @@ class CfgMagazines {
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "Generator_DZ";
needNearby[] = {"dayz_fuelpumparray"};
};
};
};
@@ -1534,7 +1532,6 @@ class CfgMagazines {
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "FuelPump_DZ";
needNearby[] = {"dayz_fuelsources"};
};
};
};
@@ -1618,7 +1615,7 @@ class CfgMagazines {
neednearby[] = {};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"stick_fence_kit",1}};
input[] = {{"bulk_empty",1},{"PartWoodPile",6}};
input[] = {{"PartWoodPile",6}};
};
@@ -1705,24 +1702,6 @@ class CfgMagazines {
};
};
class PartWoodShed: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = "Wooden Shack";
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
descriptionShort = "Wooden Shack: A crafted object that holds some items/weapons/backpacks.";
class ItemActions {
class Build {
text = "Build Wood Shack";
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "WoodShack_DZ";
};
};
};
class PartVRotor: CA_Magazine
{
scope = 2;
@@ -1771,7 +1750,7 @@ class CfgMagazines {
neednearby[] = {};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemCanvas",1}};
input[] = {{"SkinBase",4}};
input[] = {{"SkinBase",2}};
};
class Crafting1
{
@@ -1780,7 +1759,7 @@ class CfgMagazines {
neednearby[] = {};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemBandage",2}};
input[] = {{"SkinBase",1}};
input[] = {{"SkinBase",1},{"ItemTrashToiletpaper",1}};
};
};
};
@@ -2062,7 +2041,7 @@ class CfgMagazines {
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"desert_net_kit",1}};
input[] = {{"bulk_empty",1},{"ItemTent",4},{"ItemPole",4}};
input[] = {{"bulk_empty",1},{"ItemTent",2},{"ItemPole",2}};
};
class Crafting1
{
@@ -2071,7 +2050,7 @@ class CfgMagazines {
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"forest_net_kit",1}};
input[] = {{"ItemTent",4},{"ItemPole",4}};
input[] = {{"bulk_empty",1},{"ItemTent",2},{"ItemPole",2}};
};
};
};
@@ -2097,7 +2076,7 @@ class CfgMagazines {
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"desert_net_kit",1}};
input[] = {{"bulk_empty",1},{"ItemTent",4},{"ItemPole",4}};
input[] = {{"bulk_empty",1},{"ItemTent",2},{"ItemPole",2}};
};
class Crafting1
{
@@ -2106,7 +2085,7 @@ class CfgMagazines {
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"forest_net_kit",1}};
input[] = {{"bulk_empty",1},{"ItemTent",4},{"ItemPole",4}};
input[] = {{"bulk_empty",1},{"ItemTent",2},{"ItemPole",2}};
};
};
};
@@ -2131,7 +2110,7 @@ class CfgMagazines {
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"desert_net_kit",1}};
input[] = {{"bulk_empty",1},{"ItemTent",4},{"ItemPole",4}};
input[] = {{"bulk_empty",1},{"ItemTent",2},{"ItemPole",2}};
};
class Crafting1
{
@@ -2140,7 +2119,7 @@ class CfgMagazines {
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"forest_net_kit",1}};
input[] = {{"bulk_empty",1},{"ItemTent",4},{"ItemPole",4}};
input[] = {{"bulk_empty",1},{"ItemTent",2},{"ItemPole",2}};
};
};
};
@@ -2174,7 +2153,7 @@ class CfgMagazines {
{
text = "Craft Sandbag Nest";
script = "spawn player_craftItem1;";
neednearby[] = {};
neednearby[] = {"workshop"};
requiretools[] = {"ItemEtool","ItemToolbox"};
output[] = {{"sandbag_nest_kit",1}};
input[] = {{"bulk_empty",1},{"ItemSandbag",4},{"PartWoodPlywood",2},{"PartWoodLumber",4}};
@@ -2200,7 +2179,7 @@ class CfgMagazines {
count = 1;
type = 256;
displayName = "H-barrier cube";
model = "\dayz_equip\models\sandbags.p3d";
model = "\dayz_equip\models\sandbags.p3d"; // TODO model
picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
descriptionShort = "Hesco berrier: A buildable object that is used for fortification purposes.";
@@ -2211,6 +2190,35 @@ class CfgMagazines {
require[] = {"ItemEtool"};
create = "Land_HBarrier1_DZ";
};
class Crafting
{
text = "Craft Triple H-barrier";
script = "spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemEtool","ItemToolbox"};
output[] = {{"ItemSandbagExLarge",1}};
input[] = {{"ItemSandbagLarge",3}};
};
};
};
class ItemSandbagExLarge : CA_Magazine {
scope = public;
count = 1;
type = 256;
displayName = "3 x H-barrier cube";
model = "\dayz_equip\models\sandbags.p3d"; // TODO model
picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
descriptionShort = "Hesco berrier: A buildable object that is used for fortification purposes.";
class ItemActions {
class Build {
text = "Build Triple H-barrier";
script = "spawn player_build;";
require[] = {"ItemEtool"};
create = "Land_HBarrier3_DZ";
};
};
};