Add a new cinder garage version

Models made by @Helion4
This commit is contained in:
AirwavesMan
2020-11-30 16:08:29 +01:00
parent 58f97a4c62
commit b23ec2921c
7 changed files with 348 additions and 21 deletions

View File

@@ -974,6 +974,111 @@ class CinderGateLocked_DZ: CinderWallDoorLocked_DZ_Base {
};
};
class CinderGarageOpenTop_DZ: CinderWallDoor_DZ_Base {
scope = 2;
model = "\z\addons\dayz_epoch_v\base_building\cinder\CinderGaragenotop\cindergarage_notop.p3d";
displayName = $STR_EPOCH_CINDEROPENTOPGARAGEDOOR;
GhostPreview = "CinderGarageOpenTop_Preview_DZ";
upgradeBuilding[] = {"CinderGarageOpenTopLocked_DZ",{},{{"ItemComboLock",1}}};
class AnimationSources
{
class doorl
{
source = "user";
animPeriod = 4;
initPhase = 0;
};
class doorR
{
source = "user";
animPeriod = 4;
initPhase = 0;
};
};
class UserActions
{
class Open_Door
{
displayName = $STR_DN_OUT_O_DOOR;
onlyforplayer = true;
position = "Door_knopf";
radius = 3;
condition = "this animationPhase ""doorl"" < 0.5";
statement = "this animate [""doorl"", 1];this animate [""doorR"", 1];";
};
class Close_Door : Open_Door
{
displayName = $STR_DN_OUT_C_DOOR;
condition = "this animationPhase ""doorl"" >= 0.5";
statement = "this animate [""doorl"", 0];this animate [""doorR"", 0];";
};
};
};
class CinderGarageOpenTopLocked_DZ: CinderWallDoorLocked_DZ_Base {
scope = 2;
model = "\z\addons\dayz_epoch_v\base_building\cinder\CinderGaragenotop\locked_cindergarage_notop.p3d";
displayName = $STR_EPOCH_CINDEROPENTOPGARAGEDOORLOCKED;
GhostPreview = "CinderGarageOpenTop_Preview_DZ";
downgradeBuilding[] = {"CinderGarageOpenTop_DZ",{{"ItemComboLock",1}}};
class AnimationSources
{
class doorl
{
source = "user";
animPeriod = 4;
initPhase = 0;
};
class doorR
{
source = "user";
animPeriod = 4;
initPhase = 0;
};
class Open_latch
{
source = "user";
animPeriod = 1;
initPhase = 0;
};
};
class UserActions
{
class Open_Door
{
displayName = $STR_DN_OUT_O_DOOR;
onlyforplayer = true;
position = "Door_knopf";
radius = 3;
condition = "(this animationPhase ""doorl"" == 0) and (this animationPhase ""Open_latch"" == 1)";
statement = "this animate [""doorl"", 1];this animate [""doorR"", 1];";
};
class Close_Door : Open_Door
{
displayName = $STR_DN_OUT_C_DOOR;
condition = "(this animationPhase ""doorl"" == 1) and (this animationPhase ""Open_latch"" == 1)";
statement = "this animate [""doorl"", 0];this animate [""doorR"", 0];";
};
class Lock_Door : Open_Door
{
displayName = $STR_EPOCH_DOORS_LOCK;
condition = "(this animationPhase ""doorl"" == 0) and (this animationPhase ""Open_latch"" == 1)";
statement = "PVDZE_handleSafeGear = [player,this,4];publicVariableServer ""PVDZE_handleSafeGear"";this animate [""Open_latch"", 0]";
};
class Unlock_Door : Open_Door
{
displayName = $STR_EPOCH_DOORS_UNLOCK;
condition = "(!keypadCancel and DZE_Lock_Door == (this getvariable['CharacterID','0'])) and (this animationPhase ""doorl"" == 0) and (this animationPhase ""Open_latch"" == 0)";
statement = "this animate [""Open_latch"", 1];PVDZE_handleSafeGear = [player,this,5,DZE_Lock_Door];publicVariableServer ""PVDZE_handleSafeGear"";";
};
class Unlock_Door_Dialog : Open_Door
{
displayName = $STR_EPOCH_DOORS_UNLOCK;
condition = "!keypadCancel and DZE_Lock_Door != (this getvariable['CharacterID','0'])";
statement = "dayz_selectedDoor = this;DZE_topCombo = 0;DZE_midCombo = 0;DZE_botCombo = 0;if(DZE_doorManagement) then {createdialog ""DoorAccess"";} else {createdialog ""ComboLockUI"";};";
};
};
};
/*
Vanilla DayZ buildables are defined in \dayz_buildings\configs\
Only included here to overwrite vanilla ItemPadlock with Epoch ItemComboLock