diff --git a/SQF/dayz_code/system/scheduler/sched_buildingBubble.sqf b/SQF/dayz_code/system/scheduler/sched_buildingBubble.sqf deleted file mode 100644 index 28e5bcba2..000000000 --- a/SQF/dayz_code/system/scheduler/sched_buildingBubble.sqf +++ /dev/null @@ -1,21 +0,0 @@ -sched_buildingBubble = { - private "_dis"; - - { - _dis = _x distance player; - if ((player distance _x) > 400) then { - if (_x in dayz_buildingBubbleMonitor) then { - dayz_buildingBubbleMonitor = dayz_buildingBubbleMonitor - [_x]; - }; - //Clear Loot vars - if (!(isNil {player getVariable "looted"})) then { - _x setVariable ["looted",nil]; //SpawnCheck - }; - if (!(isNil {player getVariable "zombieSpawn"})) then { - _x setVariable ["zombieSpawn",nil]; //SpawnCheck - }; - }; - } count dayz_buildingBubbleMonitor; - - objNull -};