From b211a4b54cff36f7c35b5459e33ab501e6cb066b Mon Sep 17 00:00:00 2001 From: AirwavesMan Date: Wed, 16 Sep 2020 22:09:22 +0200 Subject: [PATCH] Update CHANGE LOG 1.0.7.txt --- CHANGE LOG 1.0.7.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/CHANGE LOG 1.0.7.txt b/CHANGE LOG 1.0.7.txt index 8604df199..c2c8bfb34 100644 --- a/CHANGE LOG 1.0.7.txt +++ b/CHANGE LOG 1.0.7.txt @@ -91,6 +91,7 @@ [FIXED] Floating loot in buildings over water. (89bca2c9) @AirwavesMan [FIXED] Potential kill count doubling after change clothes. (0b26ae12) @Seelenapparat [FIXED] Damaged vehicles are not longer completely repaired after a vehicle upgrade. (95d528b8) @AirwavesMan +[FIXED] Exorbitant damage from chainsaws and sledgehammers on buildings (118dbfa6) @AirwavesMan [UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot (6248add, 141b25e) @oiad @_Lance_ [UPDATED] Added notification when status icons are disabled. (e04f0fc) @ebayShopper