mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
version control and RC4
This commit is contained in:
File diff suppressed because one or more lines are too long
@@ -149,7 +149,7 @@ class RscDisplayMain : RscStandardDisplay
|
|||||||
class DAYZ_Version : CA_Version
|
class DAYZ_Version : CA_Version
|
||||||
{
|
{
|
||||||
idc = -1;
|
idc = -1;
|
||||||
text = "DayZ Epoch 1.0.2.4 RC3";
|
text = "DayZ Epoch 1.0.2.4 RC4";
|
||||||
y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
|
y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
|
||||||
};
|
};
|
||||||
delete CA_TitleMainMenu;
|
delete CA_TitleMainMenu;
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ class CfgMods
|
|||||||
hidePicture = 0;
|
hidePicture = 0;
|
||||||
hideName = 0;
|
hideName = 0;
|
||||||
action = "http://www.dayzepoch.com";
|
action = "http://www.dayzepoch.com";
|
||||||
version = "1.0.2.397";
|
version = "1.0.2.398";
|
||||||
hiveVersion = 0.96; //0.93
|
hiveVersion = 0.96; //0.93
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/*%FSM<COMPILE "D:\Programme\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, DayZ Player Monitor">*/
|
/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, DayZ Player Monitor">*/
|
||||||
/*%FSM<HEAD>*/
|
/*%FSM<HEAD>*/
|
||||||
/*
|
/*
|
||||||
item0[] = {"init",0,250,-75.000000,-350.000000,25.000000,-300.000000,0.000000,"init"};
|
item0[] = {"init",0,250,-75.000000,-350.000000,25.000000,-300.000000,0.000000,"init"};
|
||||||
@@ -43,13 +43,13 @@ item38[] = {"Too_Long",4,218,300.000000,150.000000,400.000000,200.000000,0.00000
|
|||||||
item39[] = {"Too_Long",4,218,300.000000,500.000000,400.000000,550.000000,0.000000,"Too" \n "Long"};
|
item39[] = {"Too_Long",4,218,300.000000,500.000000,400.000000,550.000000,0.000000,"Too" \n "Long"};
|
||||||
item40[] = {"Too_Long",4,218,300.000000,700.000000,400.000000,750.000000,0.000000,"Too" \n "Long"};
|
item40[] = {"Too_Long",4,218,300.000000,700.000000,400.000000,750.000000,0.000000,"Too" \n "Long"};
|
||||||
item41[] = {"Too_Long",4,218,300.000000,800.000000,400.000000,850.000000,0.000000,"Too" \n "Long"};
|
item41[] = {"Too_Long",4,218,300.000000,800.000000,400.000000,850.000000,0.000000,"Too" \n "Long"};
|
||||||
item42[] = {"Enable_Sim",2,250,-75.000000,-100.000000,25.000000,-50.000000,0.000000,"Enable Sim"};
|
item42[] = {"Enable_Sim",2,4346,-75.000000,-100.000000,25.000000,-50.000000,0.000000,"Enable Sim"};
|
||||||
item43[] = {"Initialized",4,218,-175.000000,-150.000000,-75.000000,-100.000000,0.000000,"Initialized"};
|
item43[] = {"Initialized",4,218,-175.000000,-150.000000,-75.000000,-100.000000,0.000000,"Initialized"};
|
||||||
item44[] = {"New_Character",4,218,-500.000000,375.000000,-400.000000,425.000000,5.000000,"New" \n "Character"};
|
item44[] = {"New_Character",4,218,-500.000000,375.000000,-400.000000,425.000000,5.000000,"New" \n "Character"};
|
||||||
item45[] = {"Gender_Selection",2,250,-500.000000,500.000000,-400.000000,550.000000,0.000000,"Gender Selection" \n "Dialog"};
|
item45[] = {"Gender_Selection",2,250,-500.000000,500.000000,-400.000000,550.000000,0.000000,"Gender Selection" \n "Dialog"};
|
||||||
item46[] = {"Selected",4,218,-400.000000,600.000000,-300.000000,650.000000,0.000000,"Selected"};
|
item46[] = {"Selected",4,218,-400.000000,600.000000,-300.000000,650.000000,0.000000,"Selected"};
|
||||||
item47[] = {"Process",2,250,-275.000000,600.000000,-175.000000,650.000000,0.000000,"Process"};
|
item47[] = {"Process",2,250,-275.000000,600.000000,-175.000000,650.000000,0.000000,"Process"};
|
||||||
item48[] = {"no_PlayerID",4,4314,50.000000,-100.000000,150.000000,-50.000000,2.000000,"no PlayerID"};
|
item48[] = {"no_PlayerID",4,218,50.000000,-100.000000,150.000000,-50.000000,2.000000,"no PlayerID"};
|
||||||
item49[] = {"ERROR__No_Player_1",2,250,175.000000,-100.000000,275.000000,-50.000000,0.000000,"ERROR:" \n "No PlayerID"};
|
item49[] = {"ERROR__No_Player_1",2,250,175.000000,-100.000000,275.000000,-50.000000,0.000000,"ERROR:" \n "No PlayerID"};
|
||||||
item50[] = {"Too_Long",4,218,300.000000,-100.000000,400.000000,-50.000000,0.000000,"Too" \n "Long"};
|
item50[] = {"Too_Long",4,218,300.000000,-100.000000,400.000000,-50.000000,0.000000,"Too" \n "Long"};
|
||||||
item51[] = {"Stream",2,250,-75.000000,900.000000,25.000000,950.000000,0.000000,"Stream"};
|
item51[] = {"Stream",2,250,-75.000000,900.000000,25.000000,950.000000,0.000000,"Stream"};
|
||||||
@@ -152,8 +152,8 @@ link77[] = {66,59};
|
|||||||
link78[] = {67,15};
|
link78[] = {67,15};
|
||||||
link79[] = {68,69};
|
link79[] = {68,69};
|
||||||
link80[] = {69,20};
|
link80[] = {69,20};
|
||||||
globals[] = {25.000000,1,0,0,0,640,480,1,131,6316128,1,-222.006485,507.642456,414.571289,-329.785095,892,951,1};
|
globals[] = {25.000000,1,0,0,0,640,480,1,131,6316128,1,-557.366516,843.001587,849.326355,-532.202698,892,880,1};
|
||||||
window[] = {2,-1,-1,-1,-1,809,1945,3317,29,3,910};
|
window[] = {2,-1,-1,-32000,-32000,806,26,1398,26,3,910};
|
||||||
*//*%FSM</HEAD>*/
|
*//*%FSM</HEAD>*/
|
||||||
class FSM
|
class FSM
|
||||||
{
|
{
|
||||||
@@ -1085,18 +1085,23 @@ class FSM
|
|||||||
"};" \n
|
"};" \n
|
||||||
"" \n
|
"" \n
|
||||||
"if (player hasWeapon ""MeleeCrowbar"") then {" \n
|
"if (player hasWeapon ""MeleeCrowbar"") then {" \n
|
||||||
|
" player removeMagazine 'crowbar_swing'; " \n
|
||||||
" player addMagazine 'crowbar_swing';" \n
|
" player addMagazine 'crowbar_swing';" \n
|
||||||
"};" \n
|
"};" \n
|
||||||
"if (player hasWeapon ""MeleeSledge"") then {" \n
|
"if (player hasWeapon ""MeleeSledge"") then {" \n
|
||||||
|
" player removeMagazine 'sledge_swing'; " \n
|
||||||
" player addMagazine 'sledge_swing';" \n
|
" player addMagazine 'sledge_swing';" \n
|
||||||
"};" \n
|
"};" \n
|
||||||
"if (player hasWeapon ""MeleeHatchet"") then {" \n
|
"if (player hasWeapon ""MeleeHatchet"") then {" \n
|
||||||
|
" player removeMagazine 'hatchet_swing'; " \n
|
||||||
" player addMagazine 'hatchet_swing';" \n
|
" player addMagazine 'hatchet_swing';" \n
|
||||||
"};" \n
|
"};" \n
|
||||||
"if (player hasWeapon ""MeleeMachete"") then {" \n
|
"if (player hasWeapon ""MeleeMachete"") then {" \n
|
||||||
|
" player removeMagazine 'machete_swing'; " \n
|
||||||
" player addMagazine 'machete_swing';" \n
|
" player addMagazine 'machete_swing';" \n
|
||||||
"};" \n
|
"};" \n
|
||||||
"if (player hasWeapon ""MeleeFishingPole"") then {" \n
|
"if (player hasWeapon ""MeleeFishingPole"") then {" \n
|
||||||
|
" player removeMagazine 'Fishing_Swing'; " \n
|
||||||
" player addMagazine 'Fishing_Swing';" \n
|
" player addMagazine 'Fishing_Swing';" \n
|
||||||
"};" \n
|
"};" \n
|
||||||
"" \n
|
"" \n
|
||||||
@@ -1315,8 +1320,10 @@ class FSM
|
|||||||
name = "Enable_Sim";
|
name = "Enable_Sim";
|
||||||
init = /*%FSM<STATEINIT""">*/"diag_log (""PLOGIN: Enable Sim"");" \n
|
init = /*%FSM<STATEINIT""">*/"diag_log (""PLOGIN: Enable Sim"");" \n
|
||||||
"" \n
|
"" \n
|
||||||
|
"_myEpochAnim = getNumber(configFile >> ""CfgPatches"" >> ""dayz_anim"" >> ""dayzVersion"");" \n
|
||||||
"_myEpoch = getNumber(configFile >> ""CfgPatches"" >> ""dayz_epoch"" >> ""dayzVersion"");" \n
|
"_myEpoch = getNumber(configFile >> ""CfgPatches"" >> ""dayz_epoch"" >> ""dayzVersion"");" \n
|
||||||
"_myEpochB = getNumber(configFile >> ""CfgPatches"" >> ""dayz_epoch_b"" >> ""dayzVersion"");" \n
|
"_myEpochB = getNumber(configFile >> ""CfgPatches"" >> ""dayz_epoch_b"" >> ""dayzVersion"");" \n
|
||||||
|
"_myEpochSfx = getNumber(configFile >> ""CfgPatches"" >> ""dayz_sfx"" >> ""dayzVersion"");" \n
|
||||||
"" \n
|
"" \n
|
||||||
"" \n
|
"" \n
|
||||||
"player enableSimulation true;"/*%FSM</STATEINIT""">*/;
|
"player enableSimulation true;"/*%FSM</STATEINIT""">*/;
|
||||||
@@ -1329,7 +1336,7 @@ class FSM
|
|||||||
priority = 2.000000;
|
priority = 2.000000;
|
||||||
to="ERROR__No_Player_1";
|
to="ERROR__No_Player_1";
|
||||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||||
condition=/*%FSM<CONDITION""">*/"(_myEpochB != ""1.0.2.4"") || (_myEpochB != ""1.0.2.4"")"/*%FSM</CONDITION""">*/;
|
condition=/*%FSM<CONDITION""">*/"(_myEpochAnim != ""1.0.2.4"") || (_myEpochB != ""1.0.2.4"") || (_myEpochB != ""1.0.2.4"") || (_myEpochSfx != ""1.0.2.4"")"/*%FSM</CONDITION""">*/;
|
||||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||||
};
|
};
|
||||||
/*%FSM</LINK>*/
|
/*%FSM</LINK>*/
|
||||||
@@ -1398,7 +1405,7 @@ class FSM
|
|||||||
init = /*%FSM<STATEINIT""">*/"endLoadingScreen;" \n
|
init = /*%FSM<STATEINIT""">*/"endLoadingScreen;" \n
|
||||||
"selectNoPlayer;" \n
|
"selectNoPlayer;" \n
|
||||||
"_myTime = diag_tickTime;" \n
|
"_myTime = diag_tickTime;" \n
|
||||||
"1 cutText [""You have an outdated version of 'dayz_anim' please download the correct version"", ""PLAIN"",15];"/*%FSM</STATEINIT""">*/;
|
"1 cutText [""You have an outdated version of epoch please download the correct version"", ""PLAIN"",15];"/*%FSM</STATEINIT""">*/;
|
||||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||||
class Links
|
class Links
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -22,6 +22,7 @@ class CfgPatches {
|
|||||||
units[] = {};
|
units[] = {};
|
||||||
weapons[] = {};
|
weapons[] = {};
|
||||||
requiredVersion = 0.1;
|
requiredVersion = 0.1;
|
||||||
|
dayzVersion = "1.0.2.4";
|
||||||
requiredAddons[] = {};
|
requiredAddons[] = {};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|||||||
Reference in New Issue
Block a user