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added weights for fish
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@@ -1649,7 +1649,32 @@ class CfgWeight
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{
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weight = 2;
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};
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class ItemTrout
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{
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weight = 1;
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};
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class ItemTroutCooked
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{
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weight = 1;
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};
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class ItemSeaBass
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{
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weight = 6;
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};
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class ItemSeaBassCooked
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{
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weight = 5;
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};
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class ItemTuna
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{
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weight = 27;
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};
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class ItemTunaCooked
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{
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weight = 25;
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};
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class 30m_plot_kit
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{
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weight = 0.02;
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@@ -2779,7 +2779,6 @@ class CfgMagazines
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scope = 2;
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displayName = "Rainbow Trout (Cooked)";
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descriptionShort = "Rainbow Trout: A small fish that can be fairly easy to catch.";
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// TODO: add cooked texture and icon.
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model = "\dayz_equip\models\trout_cooked.p3d";
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picture = "\dayz_equip\textures\equip_rainbowtrout_cooked_CA.paa";
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bloodRegen = 800;
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@@ -2788,7 +2787,6 @@ class CfgMagazines
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scope = 2;
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displayName = "Sea Bass (Cooked)";
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descriptionShort = "Sea Bass: A medium sized fish that is fairly rare.";
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// TODO: add cooked texture and icon.
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model = "\dayz_equip\models\seabass_cooked.p3d";
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picture = "\dayz_equip\textures\equip_seabass_cooked_CA.paa";
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bloodRegen = 1600;
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@@ -2797,7 +2795,6 @@ class CfgMagazines
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scope = 2;
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displayName = "Blue Fin Tuna (Cooked)";
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descriptionShort = "Blue Fin Tuna: A very large and hard to catch fish. Sushi anyone?";
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// TODO: add cooked texture and icon.
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model = "\dayz_equip\models\tuna_cooked.p3d";
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picture = "\dayz_equip\textures\equip_tuna_cooked_CA.paa";
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bloodRegen = 5000;
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