added weights for fish

This commit is contained in:
vbawol
2013-05-23 12:01:46 -05:00
parent a2ce070751
commit b1e9d05177
2 changed files with 26 additions and 4 deletions

View File

@@ -1649,7 +1649,32 @@ class CfgWeight
{
weight = 2;
};
class ItemTrout
{
weight = 1;
};
class ItemTroutCooked
{
weight = 1;
};
class ItemSeaBass
{
weight = 6;
};
class ItemSeaBassCooked
{
weight = 5;
};
class ItemTuna
{
weight = 27;
};
class ItemTunaCooked
{
weight = 25;
};
class 30m_plot_kit
{
weight = 0.02;

View File

@@ -2779,7 +2779,6 @@ class CfgMagazines
scope = 2;
displayName = "Rainbow Trout (Cooked)";
descriptionShort = "Rainbow Trout: A small fish that can be fairly easy to catch.";
// TODO: add cooked texture and icon.
model = "\dayz_equip\models\trout_cooked.p3d";
picture = "\dayz_equip\textures\equip_rainbowtrout_cooked_CA.paa";
bloodRegen = 800;
@@ -2788,7 +2787,6 @@ class CfgMagazines
scope = 2;
displayName = "Sea Bass (Cooked)";
descriptionShort = "Sea Bass: A medium sized fish that is fairly rare.";
// TODO: add cooked texture and icon.
model = "\dayz_equip\models\seabass_cooked.p3d";
picture = "\dayz_equip\textures\equip_seabass_cooked_CA.paa";
bloodRegen = 1600;
@@ -2797,7 +2795,6 @@ class CfgMagazines
scope = 2;
displayName = "Blue Fin Tuna (Cooked)";
descriptionShort = "Blue Fin Tuna: A very large and hard to catch fish. Sushi anyone?";
// TODO: add cooked texture and icon.
model = "\dayz_equip\models\tuna_cooked.p3d";
picture = "\dayz_equip\textures\equip_tuna_cooked_CA.paa";
bloodRegen = 5000;