diff --git a/SQF/redryder/config.cpp b/SQF/redryder/config.cpp index 7bd92483b..0302e4cc4 100644 --- a/SQF/redryder/config.cpp +++ b/SQF/redryder/config.cpp @@ -17,30 +17,31 @@ class CfgPatches class RedRyder { units[] = {}; - weapons[] = {RedRyder}; + weapons[] = {"RedRyder"}; requiredVersion = 1.00000; }; }; class CfgModels { - class Default{}; - class Weapon: Default{}; + class Default {}; + class Weapon : Default {}; class RedRyder : Weapon{}; - }; class CfgAmmo { class BulletBase; - class 177_BB: BulletBase { - model= z\addons\redryder\models\BB_Round.p3d; - simulation=shotShell; - soundHit[]={,0,1}; - hit=3.7;indirectHit=0;indirectHitRange=0; - visibleFire=10; - audibleFire=10; - visibleFireTime=3; - deflecting=5; + class 177_BB : BulletBase { + model = "z\addons\redryder\models\BB_Round.p3d"; + simulation = shotShell; + soundHit[] = {0, 1}; + hit = 3.7; + indirectHit = 0; + indirectHitRange = 0; + visibleFire = 10; + audibleFire = 10; + visibleFireTime = 3; + deflecting = 5; airFriction = -0.001064; fuseDistance = 0; CraterEffects = ""; @@ -52,39 +53,42 @@ class CfgAmmo class CfgMagazines { class CA_Magazine; - class 350Rnd_BB_Magazine: CA_Magazine { + class 350Rnd_BB_Magazine : CA_Magazine + { scope = 2; - model= z\addons\redryder\models\bb_magazine.p3d; - picture="z\addons\redryder\textures\bb_magazine_picture.paa"; - displayName = 350 Count 177 Cal. BBs; - count=350; + model = "z\addons\redryder\models\bb_magazine.p3d"; + picture = "z\addons\redryder\textures\bb_magazine_picture.paa"; + displayName = "350 Count 177 Cal. BBs"; + count = 350; ammo = 177_BB; initSpeed = 175; - sound[]={"z\addons\redryder\M9SD_S1", db8, 1,60}; - reloadMagazineSound[]={"Ca\sounds\Weapons\rifles\M1014-reload",db-40,1,20}; - descriptionShort = 350 Zink Coated .177, 4.5mm BBs; -}; + sound[] = {"z\addons\redryder\M9SD_S1", db + 8, 1,60}; + reloadMagazineSound[] = {"Ca\sounds\Weapons\rifles\M1014-reload", db - 40, 1, 20}; + descriptionShort = "350 Zinc Coated .177, 4.5mm BBs"; + }; }; class CfgWeapons { class Default {}; - class Rifle: Default {}; - class RedRyder: Rifle { + class Rifle : Default {}; + class RedRyder : Rifle { scope = 2; - model="z\addons\redryder\models\RedRyder.p3d"; + model = "z\addons\redryder\models\RedRyder.p3d"; displayName = "RedRyder BB Gun"; - displayNameMagazine="BB"; - magazines[]={"350Rnd_BB_Magazine"}; + displayNameMagazine = "BB"; + magazines[] = {"350Rnd_BB_Magazine"}; recoil = "recoil_single_pistol_2outof3"; recoilProne = "recoil_single_pistol_prone_2outof3"; - reloadTime=0.45; - sound[]={"z\addons\redryder\RedRyder\M9SD_S1", db8, 1,60}; - dispersion=0.00045; - minRange=0;minRangeProbab=0.30; - midRange=39;midRangeProbab=0.7; - maxRange=75;maxRangeProbab=0.05; - picture="z\addons\redryder\textures\redryder_picture.paa"; - handAnim[]={"OFP2_ManSkeleton","\Ca\weapons\data\Anim\M24.rtm"}; - + reloadTime = 0.45; + sound[] = {"z\addons\redryder\RedRyder\M9SD_S1", db + 8, 1, 60}; + dispersion = 0.00045; + minRange = 0; + minRangeProbab = 0.30; + midRange = 39; + midRangeProbab = 0.7; + maxRange = 75; + maxRangeProbab = 0.05; + picture = "z\addons\redryder\textures\redryder_picture.paa"; + handAnim[] = {"OFP2_ManSkeleton", "\Ca\weapons\data\Anim\M24.rtm"}; }; };