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Fix death messages
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@@ -4,7 +4,9 @@ _attacker = _this select 1;
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_damage = _this select 2;
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if (!isPlayer _victim || !isPlayer _attacker) exitWith {};
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if ((owner _victim) == (owner _attacker)) exitWith {};
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if ((owner _victim) == (owner _attacker)) exitWith {
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_victim setVariable["AttackedBy", _victim, true];
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};
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_weapon = weaponState _attacker;
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if (_weapon select 0 == "Throw") then
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