From b0ae5798750f4df5f5163eeb083995620745ac7e Mon Sep 17 00:00:00 2001 From: vbawol Date: Mon, 22 Sep 2014 13:23:56 -0500 Subject: [PATCH] Update spawn_loot_small.sqf --- SQF/dayz_code/compile/spawn_loot_small.sqf | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/SQF/dayz_code/compile/spawn_loot_small.sqf b/SQF/dayz_code/compile/spawn_loot_small.sqf index 937ca9435..6b8c818c4 100644 --- a/SQF/dayz_code/compile/spawn_loot_small.sqf +++ b/SQF/dayz_code/compile/spawn_loot_small.sqf @@ -64,7 +64,6 @@ switch (_iClass) do case "cfglootweapon": { //Item is sigle, add 1 item from cfgloot - _item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"]; _itemTypes = []; if (DZE_MissionLootTable) then{ @@ -122,4 +121,4 @@ if (!isNull(_item)) then{ }; }; -_item \ No newline at end of file +_item