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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-21 19:06:29 +03:00
Sync near player checks
Checking if the player is the closest is not always the best idea, this fixes a few dupes and syncs the distance for all player checks
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@@ -26,16 +26,15 @@ _findNearestPlant = [];
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if (count _findNearestPlant >= 1) then {
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_plant = _findNearestPlant select 0;
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// Start chop plant loop
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_isOk = true;
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_proceed = false;
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while {_isOk} do {
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[player,20,true,(getPosATL player)] spawn player_alertZombies;
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[player,"chopwood",0,false] call dayz_zombieSpeak;
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_finished = ["Medic",1] call fn_loopAction;
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if(!_finished) exitWith {
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_isOk = false;
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_proceed = false;
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@@ -48,12 +47,10 @@ if (count _findNearestPlant >= 1) then {
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};
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if (_proceed) then {
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// Make sure no other players are nearby
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_playerNear = {isPlayer _x} count (([_plant] call FNC_GetPos) nearEntities ["CAManBase",10]) > 1;
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_playerNear = {isPlayer _x} count (([_plant] call FNC_GetPos) nearEntities ["CAManBase", 12]) > 1;
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if (_playerNear) exitWith {dayz_actionInProgress = false; localize "str_pickup_limit_5" call dayz_rollingMessages;};
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//Remove melee magazines (BIS_fnc_invAdd fix)
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false call dz_fn_meleeMagazines;
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false call dz_fn_meleeMagazines; //Remove melee magazines (BIS_fnc_invAdd fix)
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["Working",0,[3,2,4,0]] call dayz_NutritionSystem;
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_invResult = false;
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_i = 0;
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@@ -66,11 +63,10 @@ if (count _findNearestPlant >= 1) then {
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true call dz_fn_meleeMagazines;
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_text = getText (configFile >> "CfgMagazines" >> _itemOut >> "displayName");
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if(_i != 0) then {
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if (_i != 0) then {
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if ("" == typeOf _plant) then {
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// Ask server to setDamage on plant and sync for JIP
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PVDZ_objgather_Knockdown = [_plant,player];
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PVDZ_objgather_Knockdown = [_plant,player]; // Ask server to setDamage on plant and sync for JIP
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publicVariableServer "PVDZ_objgather_Knockdown";
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} else {
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deleteVehicle _plant;
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@@ -85,4 +81,5 @@ if (count _findNearestPlant >= 1) then {
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} else {
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localize "str_epoch_player_74" call dayz_rollingMessages;
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};
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dayz_actionInProgress = false;
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