From b02bc4fb33b4cfa66d8b885a03747dd3eb9646ac Mon Sep 17 00:00:00 2001 From: AirwavesMan Date: Fri, 22 Jan 2021 21:16:46 +0100 Subject: [PATCH] Change ammo that can be loaded by pook Gunship Pook can only load 1300 M60 Pook ammo now. This got changed for better balancing. Also the Transport Pook can be loaded with more M240 Ammo types but no longer with more as 460Rnd. --- SQF/dayz_code/Configs/CfgWeapons/VehicleWeapons.hpp | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/SQF/dayz_code/Configs/CfgWeapons/VehicleWeapons.hpp b/SQF/dayz_code/Configs/CfgWeapons/VehicleWeapons.hpp index 38bf15926..15c4c38f9 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/VehicleWeapons.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/VehicleWeapons.hpp @@ -5,4 +5,15 @@ class AT5LauncherSingle: AT5Launcher { magazines[] = {"8Rnd_AT5_BMP2","5Rnd_AT5_BRDM2"}; reloadTime = 30; +}; + +class M240_veh; +class pook_M60_side: M240_veh +{ + magazines[] = {"pook_250Rnd_762x51","100Rnd_762x51_M240","200Rnd_762x51_M240","460Rnd_762x51_M240_ACR"}; +}; + +class pook_M60_dual: pook_M60_side +{ + magazines[] = {"pook_1300Rnd_762x51_M60"}; }; \ No newline at end of file