diff --git a/SQF/dayz_code/Configs/CfgVehicles/Traps.hpp b/SQF/dayz_code/Configs/CfgVehicles/Traps.hpp index 20fd47271..9f9977164 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Traps.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Traps.hpp @@ -335,7 +335,7 @@ class TrapTripwireGrenade : TrapItems { script = "tripgrenade"; // compiled script variable name (used by server side loop) initState = 1; // initial armed state - singleUse = 0; + singleUse = 1; requireplot = 0; constructioncount = 1; @@ -387,7 +387,7 @@ class TrapTripwireSmoke : TrapItems { script = "tripsmoke"; // compiled script variable name (used by server side loop) initState = 1; // initial armed state - singleUse = 0; + singleUse = 1; requireplot = 0; constructioncount = 1;