Split LAND vehicles

This commit is contained in:
Florian Kinder
2014-02-01 00:20:12 +01:00
parent de81f06c05
commit afc0054e5e
5 changed files with 99 additions and 31 deletions

View File

@@ -12,9 +12,7 @@ class V3S_Civ: V3S_Base {
};
class V3S_Base_EP1;
class V3S_TK_EP1_DZE: V3S_Base_EP1
{
class V3S_TK_EP1_DZE: V3S_Base_EP1 {
scope = 2;
side = 0;
faction = "BIS_TK";
@@ -26,9 +24,7 @@ class V3S_TK_EP1_DZE: V3S_Base_EP1
class TransportMagazines {};
class TransportWeapons {};
};
class V3S_RA_TK_GUE_EP1_DZE: V3S_Base_EP1
{
class V3S_RA_TK_GUE_EP1_DZE: V3S_Base_EP1 {
scope = 2;
side = 2;
faction = "BIS_TK_GUE";
@@ -53,4 +49,16 @@ class V3S_RA_TK_GUE_EP1_DZE: V3S_Base_EP1
//transportMaxWeapons = 50;
//transportMaxBackpacks = 8;
//terrainCoef = 2.5;
};
class V3S_Refuel_TK_GUE_EP1;
class V3S_Refuel_TK_GUE_EP1_DZ: V3S_Refuel_TK_GUE_EP1 {
scope = 2;
side = 2;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
transportFuel = 0;
fuelCapacity = 10000;
};