Split LAND vehicles

This commit is contained in:
Florian Kinder
2014-02-01 00:20:12 +01:00
parent de81f06c05
commit afc0054e5e
5 changed files with 99 additions and 31 deletions

View File

@@ -1,11 +1,5 @@
class Ural_Base;
class UralCivil_DZE : Ural_Base
{
//maxSpeed = 80;
//transportMaxMagazines = 200;
//transportMaxWeapons = 50;
//transportMaxBackpacks = 8;
//terrainCoef = 2.5;
class UralCivil_DZE : Ural_Base {
scope = 2;
side = 3;
faction = "CIV";
@@ -25,9 +19,7 @@ class UralCivil_DZE : Ural_Base
};
};
class UralOpen_Base;
class UralCivil2_DZE : UralOpen_Base
{
// maxSpeed = 80;
class UralCivil2_DZE : UralOpen_Base {
displayName = "Ural (Civil 2)";
model = "\ca\wheeled\Ural_Open";
accuracy = 0.22;
@@ -45,4 +37,16 @@ class UralCivil2_DZE : UralOpen_Base
"\ca\wheeled\data\ural_kabina_civ2_co.paa",
"\ca\wheeled\data\ural_korba_civ2_co.paa"
};
};
class UralRefuel_TK_EP1;
class UralRefuel_TK_EP1_DZ: UralRefuel_TK_EP1 {
scope = 2;
side = 2;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
transportFuel = 0;
fuelCapacity = 10000;
};