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private arrays part 1
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@@ -10,7 +10,8 @@ s_player_warndog = -1;
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_handle setFSMVariable ["_watchDog",_watchDog];
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_warn = {
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_handle = _this select 0;
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private ["_watchDog","_dog","_nearby","_senseSkill","_handle"];
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_handle = _this select 0;
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while {_watchDog and alive _dog} do {
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_watchDog = _handle getFSMVariable "_watchDog";
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_senseSkill = _handle getFSMVariable "_senseSkill";
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