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Add coin support to dayz_Server and login
New variables: DZE_groupManagement = false; //Enable or disable group management. Enabled by default DZE_MoneyStorageClasses = []; // If using a Single currency system (Z_SingleCurrency = true;), this is an array of object classes players can store coins in if Z_SingleCurrency = true; the hive is now set up to handle coin updates on players, characters, and objects. if DZE_groupManagement = true; the hive is now set up to save groups group and coin variables are set in player_monitor.fsm, for vehicles/objects it's set in the server_monitor.sqf file for objects in the DZE_MoneyStorageClasses array Also, this commit includes a change to the way the hive spawns in vehicles. vehicles are now created at [0,0,0] and moved using setPosATL to their saved position. Thanks for the tip @ndavalos @eraser1
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@@ -46,6 +46,7 @@ timezoneswitch = 0; // Changes murderMenu times with this offset in hours.
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DZE_SafeZonePosArray = []; //Prevent players in safeZones from being killed if their vehicle is destroyed. Format is [[[3D POS], RADIUS],[[3D POS], RADIUS]]; Ex. DZE_SafeZonePosArray = [[[6325.6772,7807.7412,0],150],[[4063.4226,11664.19,0],150]];
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DZE_GemOccurance = [["ItemTopaz",10], ["ItemObsidian",8], ["ItemSapphire",6], ["ItemAmethyst",4], ["ItemEmerald",3], ["ItemCitrine",2], ["ItemRuby",1]]; //Sets how rare each gem is in the order shown when mining (whole numbers only)
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DZE_GodModeBaseExclude = []; //Array of object class names excluded from the god mode bases feature
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DZE_groupManagement = false; //Enable or disable group management. Enabled by default
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// Advanced Trading
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DZE_advancedTrading = true; //Use advanced trading system. WARNING: set to false if you use database traders, you should use config-traders anyway!
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@@ -54,10 +55,11 @@ DZE_GemWorthArray = [["ItemTopaz",15000], ["ItemObsidian",20000], ["ItemSapphire
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DZE_SaleRequiresKey = false; //Require the player has the key for a vehicle in order to sell it. The key can be in the player's toolbelt or backpack, or the vehicle's inventory. False by default
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Z_AT_FolderLocation = '\z\addons\dayz_code\actions\AdvancedTrading';
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Z_VehicleDistance = 40; // Distance that a vehicle needs to be to see it's content or to sell it.
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Z_SingleCurrency = false; // Does your server use a single currency system.
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Z_AllowTakingMoneyFromBackpack = true; // When buying items with DEFAULT CURRENCY to any inventory. Do you allow the trader to take money from your backpack.
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Z_AllowTakingMoneyFromVehicle = true; // When buying items with DEFAULT CURRENCY to any inventory. Do you allow the trader to take money from your vehicle.
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Z_MoneyVariable = "cashMoney"; // If using a Single currency system, change this to whatever currency you are using.
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Z_SingleCurrency = false; // Does your server use a single currency system?
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Z_MoneyVariable = "cashMoney"; // If using a Single currency system (Z_SingleCurrency = true;), change this to whatever currency you are using.
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DZE_MoneyStorageClasses = []; // If using a Single currency system (Z_SingleCurrency = true;), this is an array of object classes players can store coins in
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// Plot Management and Plot for Life
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DZE_permanentPlot = true; // Plot ownership saves after death. Enables Plot for Life by @RimBlock and Plot Management by @DevZupa.
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