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https://github.com/EpochModTeam/DayZ-Epoch.git
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643
SQF/dayz_code/Configs/CfgVehicles/LAND/LandRover.hpp
Normal file
643
SQF/dayz_code/Configs/CfgVehicles/LAND/LandRover.hpp
Normal file
@@ -0,0 +1,643 @@
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class LandRover_Base: Car
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{
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brakeDistance = 12.5;
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expansion = 1;
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enableManualFire = 0;
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htMin = 60;
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||||
htMax = 1800;
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||||
afMax = 100;
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||||
mfMax = 80;
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||||
mFact = 1;
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tBody = 250;
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scope = 0;
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||||
displayname = "Military Offroad";
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maxSpeed = 150;
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terrainCoef = 3;
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turnCoef = 3;
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armor = 30;
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damageResistance = 0.00719;
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model = "\ca\wheeled_E\LR\LR";
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Picture = "\CA\wheeled_e\Data\UI\Picture_lr_CA.paa";
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Icon = "\CA\wheeled_e\Data\UI\Icon_lr_transport_CA.paa";
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MapSize = 6;
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||||
outsideSoundFilter = 1;
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insideSoundCoef = 0.9;
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soundGear[] = {"",5.62341e-005,1};
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soundGetIn[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_door",1,1};
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soundGetOut[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_door",1,1,30};
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soundEngineOnInt[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_int_start",1,1};
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soundEngineOnExt[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_ext_start",1,1,100};
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soundEngineOffInt[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_int_stop",1,1};
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soundEngineOffExt[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_ext_stop",1,1,100};
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buildCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_building_01",0.707946,1,150};
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||||
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_building_02",0.707946,1,150};
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buildCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_building_03",0.707946,1,150};
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buildCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_building_04",0.707946,1,150};
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||||
soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
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WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_wood_01",0.707946,1,150};
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WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_wood_02",0.707946,1,150};
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WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_wood_03",0.707946,1,150};
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WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_wood_04",0.707946,1,150};
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soundWoodCrash[] = {"woodCrash0",0.25,"woodCrash1",0.25,"woodCrash2",0.25,"woodCrash3",0.25};
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ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_01",0.707946,1,150};
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ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_02",0.707946,1,150};
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ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_03",0.707946,1,150};
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ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_04",0.707946,1,150};
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soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
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class SoundEvents
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{
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class AccelerationIn
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{
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sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_int_acceleration",0.562341,1};
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limit = "0.15";
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expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
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};
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class AccelerationOut
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{
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sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_ext_acceleration",0.562341,1,300};
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limit = "0.15";
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expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
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};
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};
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class Sounds
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{
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class Engine
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{
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sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_ext_low",1.41254,0.6,200};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))";
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};
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class EngineHighOut
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{
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sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_ext_high",1.41254,0.6,300};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "camPos*engineOn*(rpm factor[0.5, 0.8])";
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};
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class IdleOut
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{
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sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_ext_idle",0.562341,1,100};
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frequency = "1";
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volume = "engineOn*camPos*(rpm factor[0.4, 0])";
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};
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class TiresRockOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,50};
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frequency = "1";
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volume = "camPos*rock*(speed factor[2, 20])";
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};
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class TiresSandOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,50};
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frequency = "1";
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volume = "camPos*sand*(speed factor[2, 20])";
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};
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class TiresGrassOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,50};
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frequency = "1";
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volume = "camPos*grass*(speed factor[2, 20])";
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};
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class TiresMudOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,50};
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frequency = "1";
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volume = "camPos*mud*(speed factor[2, 20])";
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};
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class TiresGravelOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.1,1,50};
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frequency = "1";
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volume = "camPos*gravel*(speed factor[2, 20])";
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};
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class TiresAsphaltOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.1,1,50};
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frequency = "1";
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volume = "camPos*asphalt*(speed factor[2, 20])";
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};
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class NoiseOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3",0.562341,1,50};
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frequency = "1";
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volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
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};
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class EngineLowIn
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{
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sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_int_low",1.41254,0.6};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))";
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};
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class EngineHighIn
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{
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sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_int_high",1.41254,0.6};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])";
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};
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class IdleIn
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{
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sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_int_idle",0.794328,1};
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frequency = "1";
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volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)";
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};
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class TiresRockIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*rock*(speed factor[2, 20])";
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};
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class TiresSandIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*sand*(speed factor[2, 20])";
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};
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class TiresGrassIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*grass*(speed factor[2, 20])";
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};
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class TiresMudIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*mud*(speed factor[2, 20])";
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};
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class TiresGravelIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*gravel*(speed factor[2, 20])";
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};
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class TiresAsphaltIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
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};
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class NoiseIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise4",0.316228,1};
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frequency = "1";
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volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
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};
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class Movement
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{
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sound = "soundEnviron";
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frequency = "1";
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volume = "0";
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};
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};
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class Library
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{
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libTextDesc = "These offroads where a pioneering civilian all-terrain utility vehicles, which where introduced in 1948; but later, the Landrover was adopted as a general brand for many four-wheel drive all-terrain vehicles.";
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};
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transportSoldier = 7;
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driverAction = "LR_Driver_EP1";
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cargoAction[] = {"LR_Cargo01_EP1","LR_Cargo02_EP1","LR_Cargo03_EP1","LR_Cargo05_EP1","LR_Cargo04_EP1","LR_Cargo02_EP1","LR_Cargo03_EP1"};
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cargoIsCoDriver[] = {1,0};
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class HitPoints: HitPoints
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{
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class HitEngine
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{
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armor = 2;
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material = -1;
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name = "motor";
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passThrough = 0;
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};
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class HitFuel
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{
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armor = 1;
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material = -1;
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name = "palivo";
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passThrough = 0;
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};
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class HitLFWheel: HitLFWheel
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{
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armor = 0.5;
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};
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class HitLBWheel: HitLBWheel
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{
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armor = 0.5;
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};
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class HitRFWheel: HitRFWheel
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{
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armor = 0.5;
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};
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class HitRBWheel: HitRBWheel
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{
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armor = 0.5;
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};
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};
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hiddenSelections[] = {};
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threat[] = {0,0,0};
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};
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class LandRover_Special_CZ_EP1_DZ: LandRover_Base
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{
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scope = 2;
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side = 2;
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faction = "BIS_CZ";
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crew = "";
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typicalCargo[] = {};
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model = "\ca\wheeled_E\LR\LR_Special";
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displayname = "Military Offroad Special DZ";
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Picture = "\CA\wheeled_e\Data\UI\Picture_lr_special_CA.paa";
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Icon = "\CA\wheeled_e\Data\UI\Icon_lr_special_CA.paa";
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transportSoldier = 2;
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cargoIsCoDriver[] = {0};
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cargoAction[] = {"LR_Cargo03_EP1","LR_Cargo02_EP1"};
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threat[] = {1,0.2,0.3};
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||||
class Damage
|
||||
{
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tex[] = {};
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mat[] = {"ca\wheeled_E\LR\Data\LR_base.rvmat","ca\wheeled_E\LR\Data\LR_base_damage.rvmat","ca\wheeled_E\LR\Data\LR_base_destruct.rvmat","ca\wheeled_E\LR\Data\LR_glass.rvmat","ca\wheeled_E\LR\Data\LR_glass_damage.rvmat","ca\wheeled_E\LR\Data\LR_glass_destruct.rvmat","ca\wheeled_E\LR\Data\LR_Special.rvmat","ca\wheeled_E\LR\Data\LR_Special_damage.rvmat","ca\wheeled_E\LR\Data\LR_Special_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
|
||||
};
|
||||
class Turrets: Turrets
|
||||
{
|
||||
class AGS30_Turret: MainTurret
|
||||
{
|
||||
body = "mainTurret";
|
||||
gun = "mainGun";
|
||||
gunnerForceOptics = 0;
|
||||
gunnerOutOpticsShowCursor = 0;
|
||||
weapons[] = {"AGS30"};
|
||||
magazines[] = {"29Rnd_30mm_AGS30"};
|
||||
soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.0316228,1,15};
|
||||
gunnerAction = "LR_Gunner01_EP1";
|
||||
gunnerInAction = "LR_Gunner01_EP1";
|
||||
ejectDeadGunner = 1;
|
||||
gunnerOpticsModel = "\ca\weapons\optika_AGS30";
|
||||
class GunFire: WeaponCloudsMGun
|
||||
{
|
||||
interval = 0.01;
|
||||
};
|
||||
class ViewOptics: ViewOptics
|
||||
{
|
||||
initFov = 0.2;
|
||||
minFov = 0.058;
|
||||
maxFov = 0.2;
|
||||
};
|
||||
stabilizedInAxes = "StabilizedInAxesNone";
|
||||
minElev = -18;
|
||||
};
|
||||
class PK_Turret: MainTurret
|
||||
{
|
||||
gunnerName = "commander";
|
||||
primaryGunner = 0;
|
||||
primaryObserver = 1;
|
||||
commanding = 2;
|
||||
body = "mainTurret_2";
|
||||
gun = "mainGun_2";
|
||||
animationSourceBody = "mainTurret_2";
|
||||
animationSourceGun = "mainGun_2";
|
||||
proxyIndex = 2;
|
||||
gunBeg = "usti hlavne_2";
|
||||
gunEnd = "konec hlavne_2";
|
||||
memoryPointGunnerOptics = "gunnerview_2";
|
||||
minElev = -18;
|
||||
maxElev = 40;
|
||||
minTurn = -45;
|
||||
maxTurn = 45;
|
||||
initTurn = 0;
|
||||
gunnerOpticsModel = "\ca\Weapons\optika_empty";
|
||||
gunnerForceOptics = 0;
|
||||
weapons[] = {"PKT"};
|
||||
magazines[] = {"100Rnd_762x54_PK"};
|
||||
soundServo[] = {};
|
||||
gunnerAction = "LR_Gunner02_EP1";
|
||||
gunnerInAction = "LR_Gunner02_EP1";
|
||||
ejectDeadGunner = 1;
|
||||
stabilizedInAxes = "StabilizedInAxesNone";
|
||||
memoryPointsGetInGunner = "pos codriver";
|
||||
memoryPointsGetInGunnerDir = "pos codriver dir";
|
||||
};
|
||||
};
|
||||
class AnimationSources: AnimationSources
|
||||
{
|
||||
class ReloadAnim
|
||||
{
|
||||
source = "reload";
|
||||
weapon = "AGS30";
|
||||
};
|
||||
class ReloadMagazine
|
||||
{
|
||||
source = "reloadmagazine";
|
||||
weapon = "AGS30";
|
||||
};
|
||||
class Revolving
|
||||
{
|
||||
source = "revolving";
|
||||
weapon = "AGS30";
|
||||
};
|
||||
class ReloadAnim_2
|
||||
{
|
||||
source = "reload";
|
||||
weapon = "PKT";
|
||||
};
|
||||
class ReloadMagazine_2
|
||||
{
|
||||
source = "reloadmagazine";
|
||||
weapon = "PKT";
|
||||
};
|
||||
class Revolving_2
|
||||
{
|
||||
source = "revolving";
|
||||
weapon = "PKT";
|
||||
};
|
||||
};
|
||||
class Library
|
||||
{
|
||||
libTextDesc = "These offroads, introduced in 1948, pioneered the civilian all-terrain utility vehicle. Later, the Land Rover was adopted as a general brand for many four-wheel-drive all-terrain vehicles.";
|
||||
};
|
||||
class TransportMagazines {};
|
||||
class TransportWeapons {};
|
||||
class NVGMarkers
|
||||
{
|
||||
class NVGMarker01
|
||||
{
|
||||
name = "nvg_marker";
|
||||
color[] = {0.03,0.003,0.003,1};
|
||||
ambient[] = {0.003,0.0003,0.0003,1};
|
||||
brightness = 0.001;
|
||||
blinking = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
class LandRover_Special_CZ_EP1_DZE: LandRover_Base
|
||||
{
|
||||
scope = 2;
|
||||
side = 2;
|
||||
faction = "BIS_CZ";
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
model = "\ca\wheeled_E\LR\LR_Special";
|
||||
displayname = "Military Offroad Special DZ";
|
||||
Picture = "\CA\wheeled_e\Data\UI\Picture_lr_special_CA.paa";
|
||||
Icon = "\CA\wheeled_e\Data\UI\Icon_lr_special_CA.paa";
|
||||
transportSoldier = 2;
|
||||
cargoIsCoDriver[] = {0};
|
||||
cargoAction[] = {"LR_Cargo03_EP1","LR_Cargo02_EP1"};
|
||||
threat[] = {1,0.2,0.3};
|
||||
class Damage
|
||||
{
|
||||
tex[] = {};
|
||||
mat[] = {"ca\wheeled_E\LR\Data\LR_base.rvmat","ca\wheeled_E\LR\Data\LR_base_damage.rvmat","ca\wheeled_E\LR\Data\LR_base_destruct.rvmat","ca\wheeled_E\LR\Data\LR_glass.rvmat","ca\wheeled_E\LR\Data\LR_glass_damage.rvmat","ca\wheeled_E\LR\Data\LR_glass_destruct.rvmat","ca\wheeled_E\LR\Data\LR_Special.rvmat","ca\wheeled_E\LR\Data\LR_Special_damage.rvmat","ca\wheeled_E\LR\Data\LR_Special_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
|
||||
};
|
||||
class Turrets: Turrets
|
||||
{
|
||||
class AGS30_Turret: MainTurret
|
||||
{
|
||||
body = "mainTurret";
|
||||
gun = "mainGun";
|
||||
gunnerForceOptics = 0;
|
||||
gunnerOutOpticsShowCursor = 0;
|
||||
weapons[] = {"AGS30"};
|
||||
magazines[] = {};
|
||||
soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.0316228,1,15};
|
||||
gunnerAction = "LR_Gunner01_EP1";
|
||||
gunnerInAction = "LR_Gunner01_EP1";
|
||||
ejectDeadGunner = 1;
|
||||
gunnerOpticsModel = "\ca\weapons\optika_AGS30";
|
||||
class GunFire: WeaponCloudsMGun
|
||||
{
|
||||
interval = 0.01;
|
||||
};
|
||||
class ViewOptics: ViewOptics
|
||||
{
|
||||
initFov = 0.2;
|
||||
minFov = 0.058;
|
||||
maxFov = 0.2;
|
||||
};
|
||||
stabilizedInAxes = "StabilizedInAxesNone";
|
||||
minElev = -18;
|
||||
};
|
||||
class PK_Turret: MainTurret
|
||||
{
|
||||
gunnerName = "commander";
|
||||
primaryGunner = 0;
|
||||
primaryObserver = 1;
|
||||
commanding = 2;
|
||||
body = "mainTurret_2";
|
||||
gun = "mainGun_2";
|
||||
animationSourceBody = "mainTurret_2";
|
||||
animationSourceGun = "mainGun_2";
|
||||
proxyIndex = 2;
|
||||
gunBeg = "usti hlavne_2";
|
||||
gunEnd = "konec hlavne_2";
|
||||
memoryPointGunnerOptics = "gunnerview_2";
|
||||
minElev = -18;
|
||||
maxElev = 40;
|
||||
minTurn = -45;
|
||||
maxTurn = 45;
|
||||
initTurn = 0;
|
||||
gunnerOpticsModel = "\ca\Weapons\optika_empty";
|
||||
gunnerForceOptics = 0;
|
||||
weapons[] = {"PKT"};
|
||||
magazines[] = {};
|
||||
soundServo[] = {};
|
||||
gunnerAction = "LR_Gunner02_EP1";
|
||||
gunnerInAction = "LR_Gunner02_EP1";
|
||||
ejectDeadGunner = 1;
|
||||
stabilizedInAxes = "StabilizedInAxesNone";
|
||||
memoryPointsGetInGunner = "pos codriver";
|
||||
memoryPointsGetInGunnerDir = "pos codriver dir";
|
||||
};
|
||||
};
|
||||
class AnimationSources: AnimationSources
|
||||
{
|
||||
class ReloadAnim
|
||||
{
|
||||
source = "reload";
|
||||
weapon = "AGS30";
|
||||
};
|
||||
class ReloadMagazine
|
||||
{
|
||||
source = "reloadmagazine";
|
||||
weapon = "AGS30";
|
||||
};
|
||||
class Revolving
|
||||
{
|
||||
source = "revolving";
|
||||
weapon = "AGS30";
|
||||
};
|
||||
class ReloadAnim_2
|
||||
{
|
||||
source = "reload";
|
||||
weapon = "PKT";
|
||||
};
|
||||
class ReloadMagazine_2
|
||||
{
|
||||
source = "reloadmagazine";
|
||||
weapon = "PKT";
|
||||
};
|
||||
class Revolving_2
|
||||
{
|
||||
source = "revolving";
|
||||
weapon = "PKT";
|
||||
};
|
||||
};
|
||||
class Library
|
||||
{
|
||||
libTextDesc = "These offroads, introduced in 1948, pioneered the civilian all-terrain utility vehicle. Later, the Land Rover was adopted as a general brand for many four-wheel-drive all-terrain vehicles.";
|
||||
};
|
||||
class TransportMagazines {};
|
||||
class TransportWeapons {};
|
||||
class NVGMarkers
|
||||
{
|
||||
class NVGMarker01
|
||||
{
|
||||
name = "nvg_marker";
|
||||
color[] = {0.03,0.003,0.003,1};
|
||||
ambient[] = {0.003,0.0003,0.0003,1};
|
||||
brightness = 0.001;
|
||||
blinking = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
|
||||
class LandRover_MG_TK_EP1_DZ: LandRover_Base
|
||||
{
|
||||
scope = 2;
|
||||
side = 2;
|
||||
faction = "BIS_TK";
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
class TransportMagazines {};
|
||||
class TransportWeapons {};
|
||||
|
||||
model = "\ca\wheeled_E\LR\LR_MG";
|
||||
displayname = "Military Offroad (M2) DZ";
|
||||
Picture = "\CA\wheeled_e\Data\UI\Picture_lr_mg_CA.paa";
|
||||
Icon = "\CA\wheeled_e\Data\UI\Icon_lr_mg_CA.paa";
|
||||
transportSoldier = 1;
|
||||
cargoAction[] = {"LR_Cargo01_EP1"};
|
||||
threat[] = {1,0.1,0.3};
|
||||
class HitPoints: HitPoints
|
||||
{
|
||||
class HitGlass1: HitGlass1
|
||||
{
|
||||
armor = 0.51;
|
||||
};
|
||||
};
|
||||
class Damage
|
||||
{
|
||||
tex[] = {};
|
||||
mat[] = {"ca\wheeled_E\LR\Data\LR_base.rvmat","ca\wheeled_E\LR\Data\LR_base_damage.rvmat","ca\wheeled_E\LR\Data\LR_base_destruct.rvmat","ca\wheeled_E\LR\Data\LR_glass.rvmat","ca\wheeled_E\LR\Data\LR_glass_damage.rvmat","ca\wheeled_E\LR\Data\LR_glass_destruct.rvmat","ca\wheeled_E\LR\Data\LR_MG-SPG9.rvmat","ca\wheeled_E\LR\Data\LR_MG-SPG9_damage.rvmat","ca\wheeled_E\LR\Data\LR_MG-SPG9_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
|
||||
};
|
||||
class Turrets: Turrets
|
||||
{
|
||||
class MainTurret: MainTurret
|
||||
{
|
||||
body = "mainTurret";
|
||||
gun = "mainGun";
|
||||
hasGunner = 1;
|
||||
weapons[] = {"M2"};
|
||||
minElev = -25;
|
||||
maxElev = 60;
|
||||
soundServo[] = {"\ca\wheeled\Data\Sound\servo3",1e-006,1};
|
||||
magazines[] = {"100Rnd_127x99_M2"};
|
||||
gunnerAction = "LR_Gunner_EP1";
|
||||
ejectDeadGunner = 1;
|
||||
castGunnerShadow = 1;
|
||||
stabilizedInAxes = "StabilizedInAxesNone";
|
||||
};
|
||||
};
|
||||
class AnimationSources: AnimationSources
|
||||
{
|
||||
class ReloadAnim
|
||||
{
|
||||
source = "reload";
|
||||
weapon = "M2";
|
||||
};
|
||||
class ReloadMagazine
|
||||
{
|
||||
source = "reloadmagazine";
|
||||
weapon = "M2";
|
||||
};
|
||||
class Revolving
|
||||
{
|
||||
source = "revolving";
|
||||
weapon = "M2";
|
||||
};
|
||||
};
|
||||
class Library
|
||||
{
|
||||
libTextDesc = "These offroads, introduced in 1948, pioneered the civilian all-terrain utility vehicle. Later, the Land Rover was adopted as a general brand for many four-wheel-drive all-terrain vehicles.<br/>This one carries the M2 .50 machine gun.";
|
||||
};
|
||||
};
|
||||
|
||||
class LandRover_MG_TK_EP1_DZE: LandRover_Base
|
||||
{
|
||||
scope = 2;
|
||||
side = 2;
|
||||
faction = "BIS_TK";
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
class TransportMagazines {};
|
||||
class TransportWeapons {};
|
||||
|
||||
model = "\ca\wheeled_E\LR\LR_MG";
|
||||
displayname = "Military Offroad (M2) AL";
|
||||
Picture = "\CA\wheeled_e\Data\UI\Picture_lr_mg_CA.paa";
|
||||
Icon = "\CA\wheeled_e\Data\UI\Icon_lr_mg_CA.paa";
|
||||
transportSoldier = 1;
|
||||
cargoAction[] = {"LR_Cargo01_EP1"};
|
||||
threat[] = {1,0.1,0.3};
|
||||
class HitPoints: HitPoints
|
||||
{
|
||||
class HitGlass1: HitGlass1
|
||||
{
|
||||
armor = 0.51;
|
||||
};
|
||||
};
|
||||
class Damage
|
||||
{
|
||||
tex[] = {};
|
||||
mat[] = {"ca\wheeled_E\LR\Data\LR_base.rvmat","ca\wheeled_E\LR\Data\LR_base_damage.rvmat","ca\wheeled_E\LR\Data\LR_base_destruct.rvmat","ca\wheeled_E\LR\Data\LR_glass.rvmat","ca\wheeled_E\LR\Data\LR_glass_damage.rvmat","ca\wheeled_E\LR\Data\LR_glass_destruct.rvmat","ca\wheeled_E\LR\Data\LR_MG-SPG9.rvmat","ca\wheeled_E\LR\Data\LR_MG-SPG9_damage.rvmat","ca\wheeled_E\LR\Data\LR_MG-SPG9_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
|
||||
};
|
||||
class Turrets: Turrets
|
||||
{
|
||||
class MainTurret: MainTurret
|
||||
{
|
||||
body = "mainTurret";
|
||||
gun = "mainGun";
|
||||
hasGunner = 1;
|
||||
weapons[] = {"M2"};
|
||||
minElev = -25;
|
||||
maxElev = 60;
|
||||
soundServo[] = {"\ca\wheeled\Data\Sound\servo3",1e-006,1};
|
||||
magazines[] = {};
|
||||
gunnerAction = "LR_Gunner_EP1";
|
||||
ejectDeadGunner = 1;
|
||||
castGunnerShadow = 1;
|
||||
stabilizedInAxes = "StabilizedInAxesNone";
|
||||
};
|
||||
};
|
||||
class AnimationSources: AnimationSources
|
||||
{
|
||||
class ReloadAnim
|
||||
{
|
||||
source = "reload";
|
||||
weapon = "M2";
|
||||
};
|
||||
class ReloadMagazine
|
||||
{
|
||||
source = "reloadmagazine";
|
||||
weapon = "M2";
|
||||
};
|
||||
class Revolving
|
||||
{
|
||||
source = "revolving";
|
||||
weapon = "M2";
|
||||
};
|
||||
};
|
||||
class Library
|
||||
{
|
||||
libTextDesc = "These offroads, introduced in 1948, pioneered the civilian all-terrain utility vehicle. Later, the Land Rover was adopted as a general brand for many four-wheel-drive all-terrain vehicles.<br/>This one carries the M2 .50 machine gun.";
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user