diff --git a/SQF/dayz_code/compile/keyboard.sqf b/SQF/dayz_code/compile/keyboard.sqf index bad7843f9..a2ec6326f 100644 --- a/SQF/dayz_code/compile/keyboard.sqf +++ b/SQF/dayz_code/compile/keyboard.sqf @@ -322,6 +322,8 @@ if (isNil "keyboard_keys") then { [actionKeys "MoveRight", _interrupt] call _addArray; [actionKeys "MoveForward", _interrupt] call _addArray; [actionKeys "MoveBack", _interrupt] call _addArray; + [actionKeys "TurnLeft", _interrupt] call _addArray; + [actionKeys "TurnRight", _interrupt] call _addArray; [actionKeys "PushToTalk", _noise] call _addArray; [actionKeys "VoiceOverNet", _noise] call _addArray; [actionKeys "PushToTalkDirect", _noise] call _addArray; diff --git a/SQF/dayz_server/compile/server_onPlayerDisconnect.sqf b/SQF/dayz_server/compile/server_onPlayerDisconnect.sqf index 123829ebe..dbd536957 100644 --- a/SQF/dayz_server/compile/server_onPlayerDisconnect.sqf +++ b/SQF/dayz_server/compile/server_onPlayerDisconnect.sqf @@ -24,6 +24,7 @@ _lastDamage = _playerObj getVariable["noatlf4",0]; _Sepsis = _playerObj getVariable["USEC_Sepsis",false]; _lastDamage = round(diag_ticktime - _lastDamage); _inCombat = _playerObj getVariable ["inCombat", 0]; +_name = if (alive _playerObj) then {name _playerObj} else {"Dead Player"}; //Readded Logout debug info. diag_log format["INFO - Player: %3(UID:%1/CID:%2) as (%4), logged off at %5%6",