diff --git a/Server Files/Battleye/scripts.txt b/Server Files/Battleye/scripts.txt index dd8d4aaec..955099650 100644 --- a/Server Files/Battleye/scripts.txt +++ b/Server Files/Battleye/scripts.txt @@ -73,8 +73,6 @@ 5 camCreate !="then {\nshowCinemaBorder false;\nDayz_BuildCamera = \"camera\" camCreate (player modeltoWorld [0,0,2]);\n0.2 fadeSound 0.1;\nDayz_Buil" !="ody;\n_playerID = getPlayerUID player;\n\n\n_camera = \"camera\" camCreate _deathPos;\n_camera camSetDir 0;\n_camera camSetFOV 1;\n_camer" 5 cameraEffect !="odeltoWorld [0,0,2]);\n0.2 fadeSound 0.1;\nDayz_BuildCamera cameraeffect [\"External\", \"TOP\"];\nDayz_BuildCamera camcommit 0;\nDayz_B" !="athPos;\n_camera camSetDir 0;\n_camera camSetFOV 1;\n_camera cameraEffect [\"Internal\",\"TOP\"];\n_camera camSetTarget _deathPos;\n_came" 5 loadFile -5 ctrlRemoveAllEventHandlers -5 ctrlAddEventHandler //logging only unless you are confident in your exclusions! 1 compile !"call compile preprocessFileLineNumbers" !"spawn compile preprocessFileLineNumbers" !"call compile preprocessFile" !"spawn compile preprocessFile" !"'z\\addons\\dayz_code\\compile\\" !"\"\\z\\addons\\dayz_code\\" !"\"z\\addons\\dayz_code\\" !" = compile preprocessFileLineNumbers \"" !"= compile preprocessFileLineNumbers '" !"= compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + '" !"= compile PreprocessFileLineNumbers (BIS_PathMPscriptCommandsCustom + '" !"compiles.sqf\"," !=" + [_field select _x]};\n\n\nprivate [\"_code\"]; \n_code = call compile format[\"r%1code\",_targetScript]; \n\nif (isNil {_code}) exitWi" !="hen \n{\nfor \"_i\" from 1 to (_timesActivated - 1) do \n{\ncall (compile \"deactivateKey (_keyString + (str _i))\");\n};\n};\n};\n\ntrue" !="sCode = getText (_class >> \"WeaponSlots\"); _slotsVar = call compile _slotsCode;} \nelse \n{textLogFormat [\"INV_ Error: no or bad '" !="=0},{_i<(_cntActual min _howMuch)},{_i=_i+1}] do\n{ \ncall compile format [\"_unit %1 _item\", _scriptingFunction]; \n};\n\n(_cntAct" 1 execVM !"execVM '\\z\\addons\\dayz_code\\" !"execVM 'z\\addons\\dayz_code\\" !"execVM \"z\\addons\\dayz_code\\" !"execVM \"\\z\\addons\\dayz_code\\" !"execVM '\\ca\\Data\\" !"execvm '\\ASC\\" !"execVM (\"\\z\\addons\\dayz_code\\system\mission\\\"" !"execVM "\\ca\\Data\\" !"[] execVM \"initJIPcompatible.sqf\"; " !="rexecVMcode = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands + 'execVM.sqf')" \ No newline at end of file