diff --git a/SQF/dayz_code/Configs/CfgVehicles/AIR/CH47.hpp b/SQF/dayz_code/Configs/CfgVehicles/AIR/CH47.hpp deleted file mode 100644 index fc339307d..000000000 --- a/SQF/dayz_code/Configs/CfgVehicles/AIR/CH47.hpp +++ /dev/null @@ -1,281 +0,0 @@ -class CH47_base_EP1: Helicopter -{ - expansion = 1; - scope = 0; - displayName = "CH-47"; - side = 1; - faction = "BIS_US"; - accuracy = 0.5; - mainRotorSpeed = 1; - backRotorSpeed = 1; - armor = 30; - damageResistance = 0.001; - destrType = "DestructWreck"; - memoryPointsGetInCargo[] = {"pos codriver","pos cargo"}; - memoryPointsGetInCargoDir[] = {"pos codriver dir","pos cargo dir"}; - cargoAction[] = {"CH47_Cargo_EP1","CH47_Cargo01_EP1","CH47_Cargo01_EP1","CH47_Cargo02_EP1","CH47_Cargo03_EP1","CH47_Cargo01_EP1","CH47_Cargo03_EP1","CH47_Cargo02_EP1","CH47_Cargo01_EP1","CH47_Cargo03_EP1","CH47_Cargo02_EP1","CH47_Cargo03_EP1","CH47_Cargo02_EP1","CH47_Cargo03_EP1","CH47_Cargo01_EP1","CH47_Cargo02_EP1","CH47_Cargo01_EP1","CH47_Cargo03_EP1","CH47_Cargo02_EP1","CH47_Cargo01_EP1","CH47_Cargo03_EP1","CH47_Cargo02_EP1","CH47_Cargo01_EP1","CH47_Cargo03_EP1","CH47_Cargo02_EP1"}; - cargoIsCoDriver[] = {1,0}; - transportSoldier = 24; - transportMaxBackpacks = 10; - weapons[] = {"CMFlareLauncher"}; - magazines[] = {"120Rnd_CMFlareMagazine"}; - LockDetectionSystem = 2; - IncommingMisslieDetectionSystem = 16; - radarType = 4; - enableManualFire = 0; - threat[] = {0.6,0.1,0}; - class HitPoints: HitPoints - { - class HitVRotor - { - armor = 1; - material = 51; - name = "mala vrtule"; - visual = "mala vrtule staticka"; - passThrough = 0.5; - }; - class HitHRotor - { - armor = 1; - material = 51; - name = "velka vrtule"; - visual = "velka vrtule staticka"; - passThrough = 0.5; - }; - }; - soundGetIn[] = {"Ca\Sounds_E\Air_E\CH47\close",0.316228,1}; - soundGetOut[] = {"Ca\Sounds_E\Air_E\CH47\open",0.316228,1,40}; - soundDammage[] = {"Ca\Sounds_E\Air_E\CH47\int-alarm_loop",0.562341,1}; - soundEngineOnInt[] = {"Ca\Sounds_E\Air_E\CH47\CH47_start_int",0.1,1}; - soundEngineOnExt[] = {"Ca\Sounds_E\Air_E\CH47\CH47_start_ext",0.562341,1,800}; - soundEngineOffInt[] = {"Ca\Sounds_E\Air_E\CH47\CH47_stop_int",0.1,1}; - soundEngineOffExt[] = {"Ca\Sounds_E\Air_E\CH47\CH47_stop_ext",0.562341,1,800}; - class Sounds - { - class Engine - { - sound[] = {"Ca\Sounds_E\Air_E\CH47\CH47_engine_high_ext",1,1,800}; - frequency = "rotorSpeed"; - volume = "camPos*((rotorSpeed-0.72)*4)"; - }; - class RotorLowOut - { - sound[] = {"Ca\Sounds_E\Air_E\CH47\CH47_rotor_ext",3.16228,1,1500}; - frequency = "rotorSpeed"; - volume = "camPos*(0 max (rotorSpeed-0.1))"; - cone[] = {1.8,3.14,2,0.9}; - }; - class RotorHighOut - { - sound[] = {"Ca\Sounds_E\Air_E\CH47\CH47_rotor_forsage_ext",3.16228,1,1800}; - frequency = "rotorSpeed"; - volume = "camPos*10*(0 max (rotorThrust-0.95))"; - cone[] = {1.8,3.14,2,0.9}; - }; - class EngineIn - { - sound[] = {"Ca\Sounds_E\Air_E\CH47\CH47_engine_high_int",1.77828,1}; - frequency = "rotorSpeed"; - volume = "(1-camPos)*((rotorSpeed-0.75)*4)"; - }; - class RotorLowIn - { - sound[] = {"Ca\Sounds_E\Air_E\CH47\CH47_rotor_int",1.77828,1}; - frequency = "rotorSpeed"; - volume = "2*(1-camPos)*((rotorSpeed factor[0.3, 1.1]) min (rotorSpeed factor[1.1, 0.3]))"; - }; - class RotorHighIn - { - sound[] = {"Ca\Sounds_E\Air_E\CH47\CH47_rotor_forsage_int",1.77828,1}; - frequency = "rotorSpeed"; - volume = "(1-camPos)*3*(rotorThrust-0.9)"; - }; - }; - class Library - { - libTextDesc = "The CH-47 Chinook is a versatile, twin-engine, tandem rotor heavy-lift helicopter. Its top speed of 315 km/h was faster any comparable helicopter in the 1960s and even many of today.
The main use of the CH-47 includes troop movement, artillery emplacement and battlefield resupply."; - }; - class Reflectors - { - class Middle - { - color[] = {0.8,0.8,1,1}; - ambient[] = {0.07,0.07,0.07,1}; - position = "svetlo"; - direction = "svetlo konec"; - hitpoint = "svetlo"; - selection = "svetlo"; - size = 1; - brightness = 1; - }; - }; - class Damage - { - tex[] = {}; - mat[] = {"Ca\Air_E\CH47\data\ch47_1.rvmat","Ca\Air_E\CH47\data\ch47_1_damage.rvmat","Ca\Air_E\CH47\data\ch47_1_destruct.rvmat","Ca\Air_E\CH47\data\ch47_2.rvmat","Ca\Air_E\CH47\data\ch47_2_damage.rvmat","Ca\Air_E\CH47\data\ch47_2_destruct.rvmat","Ca\Air_E\CH47\data\ch47_1_int.rvmat","Ca\Air_E\CH47\data\ch47_1_int.rvmat","Ca\Air_E\CH47\data\ch47_1_int_destruct.rvmat","Ca\Air_E\CH47\data\ch47_2_int.rvmat","Ca\Air_E\CH47\data\ch47_2_int.rvmat","Ca\Air_E\CH47\data\ch47_2_int_destruct.rvmat","Ca\Air_E\CH47\data\ch47_sklo_in.rvmat","Ca\Air_E\CH47\data\ch47_sklo_in_damage.rvmat","Ca\Air_E\CH47\data\ch47_sklo_in_damage.rvmat","Ca\Air_E\CH47\data\ch47_sklo.rvmat","Ca\Air_E\CH47\data\ch47_sklo_damage.rvmat","Ca\Air_E\CH47\data\ch47_sklo_damage.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; - irScanRangeMin = 100; - irScanRangeMax = 1000; - irScanToEyeFactor = 2; -}; - -class CH_47F_EP1; -class CH_47F_EP1_DZ : CH_47F_EP1 { - accuracy = 1000; - model = "\ca\air_E\CH47\CH_47F"; - scope = 2; - displayName = "CH-47F DZ"; - crew = ""; - typicalCargo[] = {}; - commanderCanSee = 2+16+32; - gunnerCanSee = 2+16+32; - driverCanSee = 2+16+32; - transportMaxWeapons = 10; - transportMaxMagazines = 200; - transportmaxbackpacks = 5; -}; - -class CH_47F_EP1_DZE: CH47_base_EP1 -{ - accuracy = 1000; - model = "\ca\air_E\CH47\CH_47F"; - scope = 2; - maxSpeed = 293; - displayName = "CH-47F AL"; - picture = "\ca\air_e\data\UI\Picture_ch47f_CA.paa"; - icon = "\ca\air_e\data\UI\Icon_ch47f_CA.paa"; - mapSize = 24; - crew = ""; - typicalCargo[] = {}; - driverAction = "CH47_Pilot_EP1"; - commanderCanSee = 2+16+32; - gunnerCanSee = 2+16+32; - driverCanSee = 2+16+32; - transportMaxWeapons = 10; - transportMaxMagazines = 200; - transportmaxbackpacks = 5; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - minElev = -50; - maxElev = 30; - initElev = -30; - minTurn = -3; - maxTurn = 173; - initTurn = 0; - soundServo[] = {"",0.01,1}; - animationSourceHatch = ""; - stabilizedInAxes = "StabilizedInAxesNone"; - gunBeg = "muzzle_1"; - gunEnd = "chamber_1"; - weapons[] = {"M134"}; - magazines[] = {}; - gunnerName = "crew chief"; - gunnerOpticsModel = "\ca\weapons\optika_empty"; - gunnerOutOpticsShowCursor = 1; - gunnerOpticsShowCursor = 1; - gunnerAction = "CH47_Gunner_EP1"; - gunnerInAction = "CH47_Gunner_EP1"; - commanding = -2; - primaryGunner = 0; - class ViewOptics - { - initAngleX = 0; - minAngleX = -30; - maxAngleX = 30; - initAngleY = 0; - minAngleY = -100; - maxAngleY = 100; - initFov = 0.7; - minFov = 0.25; - maxFov = 1.1; - }; - gunnerCompartments = "Compartment2"; - memoryPointsGetInGunner = "pos gunner"; - memoryPointsGetInGunnerDir = "pos gunner dir"; - }; - class RightDoorGun: MainTurret - { - body = "Turret2"; - gun = "Gun_2"; - minElev = -60; - maxElev = 30; - initElev = -30; - minTurn = -173; - maxTurn = 3; - initTurn = 0; - animationSourceBody = "Turret_2"; - animationSourceGun = "Gun_2"; - stabilizedInAxes = "StabilizedInAxesNone"; - selectionFireAnim = "zasleh_1"; - proxyIndex = 2; - gunnerName = "door gunner"; - commanding = -3; - weapons[] = {"M134_2"}; - gunBeg = "muzzle_2"; - gunEnd = "chamber_2"; - primaryGunner = 0; - memoryPointGun = "machinegun_2"; - memoryPointGunnerOptics = "gunnerview_2"; - }; - class BackDoorGun: MainTurret - { - body = "Turret3"; - gun = "Gun_3"; - minTurn = 130; - maxTurn = 230; - initTurn = 180; - minElev = -50; - maxElev = 50; - initElev = 0; - animationSourceBody = "Turret_3"; - animationSourceGun = "Gun_3"; - stabilizedInAxes = "StabilizedInAxesNone"; - selectionFireAnim = "zasleh_3"; - proxyIndex = 3; - gunnerName = "rear gunner"; - gunnerOpticsShowCursor = 0; - commanding = -1; - gunnerAction = "CH47_Gunner01_EP1"; - gunnerInAction = "CH47_Gunner01_EP1"; - weapons[] = {"M240_veh"}; - magazines[] = {}; - gunBeg = "muzzle_3"; - gunEnd = "chamber_3"; - primaryGunner = 1; - memoryPointGun = "machinegun_3"; - memoryPointGunnerOptics = "gunnerview_3"; - }; - }; - class AnimationSources: AnimationSources - { - class ReloadAnim - { - source = "reload"; - weapon = "M240_veh"; - }; - class ReloadMagazine - { - source = "reloadmagazine"; - weapon = "M240_veh"; - }; - class Revolving - { - source = "revolving"; - weapon = "M240_veh"; - }; - class Gatling_1 - { - source = "revolving"; - weapon = "M134"; - }; - class Gatling_2 - { - source = "revolving"; - weapon = "M134_2"; - }; - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/AIR/UH60.hpp b/SQF/dayz_code/Configs/CfgVehicles/AIR/UH60.hpp deleted file mode 100644 index 645358ba0..000000000 --- a/SQF/dayz_code/Configs/CfgVehicles/AIR/UH60.hpp +++ /dev/null @@ -1,357 +0,0 @@ -class UH60_Base: Helicopter -{ - scope = 0; - side = 1; - faction = "USMC"; - accuracy = 0.5; - displayName = "UH-60"; - irScanRangeMin = 500; - irScanRangeMax = 2000; - irScanToEyeFactor = 2; - weapons[] = {"CMFlareLauncher"}; - magazines[] = {"60Rnd_CMFlareMagazine"}; - lockDetectionSystem = "8 + 4"; - incommingMisslieDetectionSystem = 0; -}; -class UH60M_base_EP1: UH60_Base -{ - expansion = 1; - scope = 0; - model = "\Ca\Air_E\UH60M\UH60M.p3d"; - displayName = "UH-60"; - destrType = "DestructWreck"; - picture = "\ca\air_e\data\UI\Picture_uh60m_CA.paa"; - icon = "\ca\air_e\data\UI\Icon_uh60m_CA.paa"; - mapSize = 17; - class Library - { - libTextDesc = "The Blackhawk is the US Army’s front-line utility helicopter used for transport roles, medical evacuation and even air support.
It is capable of carrying 11 combat-equipped soldiers. Easy to maintain in the field, the Blackhawk performs well in a variety of roles including air assault and medical evacuation."; - }; - crew = "US_Soldier_Pilot_EP1"; - typicalCargo[] = {"US_Soldier_Pilot_EP1","US_Soldier_Pilot_EP1"}; - gunnerAction = "ManActTestDriver"; - transportMaxBackpacks = 10; - transportSoldier = 13; - fuelCapacity = 600; - maxSpeed = 295; - mainRotorSpeed = 1.2; - backRotorSpeed = 6.1; - memoryPointsGetInGunner = "pos gunner"; - memoryPointsGetInGunnerDir = "pos gunner dir"; - memoryPointsGetInCargo[] = {"pos codriver","pos cargo"}; - memoryPointsGetInCargoDir[] = {"pos codriver dir","pos cargo dir"}; - cargoIsCoDriver[] = {0,0}; - threat[] = {0.8,0.1,0.3}; - class TransportMagazines - { - class _xx_30Rnd_556x45_Stanag - { - magazine = "30Rnd_556x45_Stanag"; - count = 30; - }; - class _xx_HandGrenade_West - { - magazine = "HandGrenade_West"; - count = 5; - }; - class _xx_SmokeShellGreen - { - magazine = "SmokeShellGreen"; - count = 2; - }; - class _xx_SmokeShell - { - magazine = "SmokeShell"; - count = 2; - }; - }; - class TransportWeapons - { - }; - radarType = 4; - soundGetIn[] = {"Ca\Sounds_E\Air_E\UH1H\open_close",0.316228,1}; - soundGetOut[] = {"Ca\Sounds_E\Air_E\UH1H\open_close",0.316228,1,40}; - soundEngineOnInt[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_start_int",0.446684,1}; - soundEngineOnExt[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_start_ext",0.446684,1,700}; - soundEngineOffInt[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_stop_int",0.446684,1}; - soundEngineOffExt[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_stop_ext",0.446684,1,700}; - class Sounds - { - class Engine - { - sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_engine_ext_2",1,0.8,800}; - frequency = "rotorSpeed"; - volume = "camPos*((rotorSpeed-0.72)*4)"; - }; - class RotorLowOut - { - sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_rotor_ext_1",2.51189,1.1,1400}; - frequency = "rotorSpeed"; - volume = "camPos*(0 max (rotorSpeed-0.1))"; - cone[] = {1.6,3.14,2,0.5}; - }; - class RotorHighOut - { - sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_rotor_high_ext_1",2.51189,1.1,1600}; - frequency = "rotorSpeed"; - volume = "camPos*10*(0 max (rotorThrust-0.9))"; - cone[] = {1.6,3.14,2,0.5}; - }; - class EngineIn - { - sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_engine_int_1",1,0.8}; - frequency = "rotorSpeed"; - volume = "(1-camPos)*((rotorSpeed-0.75)*4)"; - }; - class RotorLowIn - { - sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_rotor_int_1",1.77828,1.1}; - frequency = "rotorSpeed"; - volume = "2*(1-camPos)*((rotorSpeed factor[0.3, 1.1]) min (rotorSpeed factor[1.1, 0.3]))"; - }; - class RotorHighIn - { - sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_rotor_high_int_1",3.16228,1.1}; - frequency = "rotorSpeed"; - volume = "(1-camPos)*3*(rotorThrust-0.9)"; - }; - }; - driverInAction = "UH60M_Pilot_EP1"; - driverAction = "UH60M_Pilot_EP1"; - cargoAction[] = {"UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02"}; - class HitPoints: HitPoints - { - class HitGlass1: HitGlass1 - { - armor = 0.25; - }; - class HitGlass2: HitGlass2 - { - armor = 0.25; - }; - class HitGlass3: HitGlass3 - { - armor = 0.25; - }; - class HitGlass4: HitGlass4 - { - armor = 0.25; - }; - class HitGlass5: HitGlass5 - { - armor = 0.25; - }; - }; - class AnimationSources: AnimationSources - { - }; - class Damage - { - tex[] = {}; - mat[] = {"ca\Air_E\UH60M\Data\uh60m_dust_filter.rvmat","ca\Air_E\UH60M\Data\uh60m_dust_filter.rvmat","ca\Air_E\UH60M\Data\uh60m_dust_filter_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_engine.rvmat","ca\Air_E\UH60M\Data\uh60m_engine.rvmat","ca\Air_E\UH60M\Data\uh60m_engine_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_interior.rvmat","ca\Air_E\UH60M\Data\uh60m_interior.rvmat","ca\Air_E\UH60M\Data\uh60m_interior_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_navijak.rvmat","ca\Air_E\UH60M\Data\uh60m_navijak.rvmat","ca\Air_E\UH60M\Data\uh60m_navijak_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_glass.rvmat","ca\Air_E\UH60M\Data\uh60m_glass_damage.rvmat","ca\Air_E\UH60M\Data\uh60m_glass_damage.rvmat","ca\data\data\default.rvmat","ca\data\data\default.rvmat","ca\Air_E\UH60M\Data\default_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_engine_MEV.rvmat","ca\Air_E\UH60M\Data\uh60m_engine_MEV.rvmat","ca\Air_E\UH60M\Data\uh60m_engine_MEV_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage_MEV.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage_MEV.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage_MEV_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; - weapons[] = {"CMFlareLauncher"}; - magazines[] = {"60Rnd_CMFlareMagazine"}; - lockDetectionSystem = "8 + 4"; - incommingMisslieDetectionSystem = 0; - hiddenSelections[] = {"camo1","camo2","camo3"}; - hiddenSelectionsTextures[] = {"ca\air_e\uh60m\data\uh60m_fuselage_co.paa","ca\air_e\uh60m\data\uh60m_engine_co.paa","ca\air_e\uh60m\data\default_co.paa"}; -}; -class UH60M_US_base_EP1: UH60M_base_EP1 -{ - side = 1; - faction = "BIS_US"; -}; -class UH60M_EP1_DZ: UH60M_US_base_EP1 -{ - crew = ""; - typicalCargo[] = {}; - class TransportMagazines{}; - class TransportWeapons{}; - commanderCanSee = 2+16+32; - gunnerCanSee = 2+16+32; - driverCanSee = 2+16+32; - transportMaxWeapons = 10; - transportMaxMagazines = 100; - transportmaxbackpacks = 5; - scope = 2; - accuracy = 1.5; - displayName = "UH-60M DZ"; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - minElev = -60; - maxElev = 30; - initElev = 0; - minTurn = -7; - maxTurn = 183; - initTurn = 0; - soundServo[] = {"",0.01,1}; - animationSourceHatch = ""; - stabilizedInAxes = "StabilizedInAxesNone"; - gunBeg = "muzzle_1"; - gunEnd = "chamber_1"; - weapons[] = {"M134"}; - magazines[] = {"2000Rnd_762x51_M134"}; - gunnerName = "crew chief"; - gunnerOpticsModel = "\ca\weapons\optika_empty"; - gunnerOutOpticsShowCursor = 1; - gunnerOpticsShowCursor = 1; - gunnerAction = "UH60M_Gunner_EP1"; - gunnerInAction = "UH60M_Gunner_EP1"; - commanding = -2; - primaryGunner = 1; - class ViewOptics - { - initAngleX = 0; - minAngleX = -30; - maxAngleX = 30; - initAngleY = 0; - minAngleY = -100; - maxAngleY = 100; - initFov = 0.7; - minFov = 0.25; - maxFov = 1.1; - }; - gunnerCompartments = "Compartment2"; - }; - class RightDoorGun: MainTurret - { - body = "Turret_2"; - gun = "Gun_2"; - animationSourceBody = "Turret_2"; - animationSourceGun = "Gun_2"; - weapons[] = {"M134_2"}; - magazines[] = {"2000Rnd_762x51_M134"}; - stabilizedInAxes = "StabilizedInAxesNone"; - selectionFireAnim = "zasleh_1"; - proxyIndex = 2; - gunnerName = "door gunner"; - commanding = -3; - minElev = -60; - maxElev = 30; - initElev = 0; - minTurn = -183; - maxTurn = 7; - initTurn = 0; - gunBeg = "muzzle_2"; - gunEnd = "chamber_2"; - primaryGunner = 0; - memoryPointGun = "machinegun_1"; - memoryPointGunnerOptics = "gunnerview_2"; - }; - }; - class AnimationSources: AnimationSources - { - class Gatling_1 - { - source = "revolving"; - weapon = "M134"; - }; - class Gatling_2 - { - source = "revolving"; - weapon = "M134_2"; - }; - }; -}; -// AMMO LESS -class UH60M_EP1_DZE: UH60M_US_base_EP1 -{ - crew = ""; - typicalCargo[] = {}; - class TransportMagazines{}; - class TransportWeapons{}; - commanderCanSee = 2+16+32; - gunnerCanSee = 2+16+32; - driverCanSee = 2+16+32; - transportMaxWeapons = 10; - transportMaxMagazines = 100; - transportmaxbackpacks = 5; - scope = 2; - accuracy = 1.5; - displayName = "UH-60M AL"; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - minElev = -60; - maxElev = 30; - initElev = 0; - minTurn = -7; - maxTurn = 183; - initTurn = 0; - soundServo[] = {"",0.01,1}; - animationSourceHatch = ""; - stabilizedInAxes = "StabilizedInAxesNone"; - gunBeg = "muzzle_1"; - gunEnd = "chamber_1"; - weapons[] = {"M134"}; - magazines[] = {}; - gunnerName = "crew chief"; - gunnerOpticsModel = "\ca\weapons\optika_empty"; - gunnerOutOpticsShowCursor = 1; - gunnerOpticsShowCursor = 1; - gunnerAction = "UH60M_Gunner_EP1"; - gunnerInAction = "UH60M_Gunner_EP1"; - commanding = -2; - primaryGunner = 1; - class ViewOptics - { - initAngleX = 0; - minAngleX = -30; - maxAngleX = 30; - initAngleY = 0; - minAngleY = -100; - maxAngleY = 100; - initFov = 0.7; - minFov = 0.25; - maxFov = 1.1; - }; - gunnerCompartments = "Compartment2"; - }; - class RightDoorGun: MainTurret - { - body = "Turret_2"; - gun = "Gun_2"; - animationSourceBody = "Turret_2"; - animationSourceGun = "Gun_2"; - weapons[] = {"M134_2"}; - magazines[] = {}; - stabilizedInAxes = "StabilizedInAxesNone"; - selectionFireAnim = "zasleh_1"; - proxyIndex = 2; - gunnerName = "door gunner"; - commanding = -3; - minElev = -60; - maxElev = 30; - initElev = 0; - minTurn = -183; - maxTurn = 7; - initTurn = 0; - gunBeg = "muzzle_2"; - gunEnd = "chamber_2"; - primaryGunner = 0; - memoryPointGun = "machinegun_1"; - memoryPointGunnerOptics = "gunnerview_2"; - }; - }; - class AnimationSources: AnimationSources - { - class Gatling_1 - { - source = "revolving"; - weapon = "M134"; - }; - class Gatling_2 - { - source = "revolving"; - weapon = "M134_2"; - }; - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Boat/RHIB.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Boat/RHIB.hpp new file mode 100644 index 000000000..a71f9adb2 --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Boat/RHIB.hpp @@ -0,0 +1,27 @@ +class RHIB; + +class RHIB_DZE: RHIB { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines{}; + class TransportWeapons{}; + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class MainTurret: MainTurret { + magazines[] = {}; + }; + class RightDoorGun: MainTurret {}; + class BackDoorGun: MainTurret { + magazines[] = {}; + }; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Helicopter/CH47.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Helicopter/CH47.hpp new file mode 100644 index 000000000..01acdd460 --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Helicopter/CH47.hpp @@ -0,0 +1,27 @@ +class CH_47F_EP1; + +class CH_47_DZE: CH_47F_EP1 { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines{}; + class TransportWeapons{}; + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class MainTurret: MainTurret { + magazines[] = {}; + }; + class RightDoorGun: MainTurret {}; + class BackDoorGun: MainTurret { + magazines[] = {}; + }; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Helicopter/UH60.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Helicopter/UH60.hpp new file mode 100644 index 000000000..30ee85183 --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Helicopter/UH60.hpp @@ -0,0 +1,24 @@ +class UH60M_EP1; + +class UH60M_DZE: UH60M_EP1 { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines{}; + class TransportWeapons{}; + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class MainTurret: MainTurret { + magazines[] = {}; + }; + class RightDoorGun: MainTurret {}; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/ArmouredSUV.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/ArmouredSUV.hpp new file mode 100644 index 000000000..971ffbde5 --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/ArmouredSUV.hpp @@ -0,0 +1,23 @@ +class ArmoredSUV_DZE: ArmoredSUV_PMC_DZ { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines {}; + class TransportWeapons {}; + + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class MainTurret: MainTurret { + magazines[] = {}; + }; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/GAZ_Vodnik.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/GAZ_Vodnik.hpp new file mode 100644 index 000000000..0b3cee00c --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/GAZ_Vodnik.hpp @@ -0,0 +1,26 @@ +class GAZ_Vodnik; + +class GAZ_Vodnik_DZE: GAZ_Vodnik { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines {}; + class TransportWeapons {}; + + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class MainTurret: MainTurret { + magazines[] = {}; + }; + class BackTurret: MainTurret {}; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/HMMWV.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/HMMWV.hpp new file mode 100644 index 000000000..50fa79bb1 --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/HMMWV.hpp @@ -0,0 +1,51 @@ +class HMMWV_M998A2_SOV_DES_EP1; +class HMMWV_M1151_M2_CZ_DES_EP1; + +class HMMWV_M998A2_SOV_DZE: HMMWV_M998A2_SOV_DES_EP1 { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines {}; + class TransportWeapons {}; + + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class MainTurret: MainTurret { + magazines[] = {}; + }; + class SideTurret: MainTurret {}; + }; +}; + +class HMMWV_M1151_DZE: HMMWV_M1151_M2_CZ_DES_EP1 { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines {}; + class TransportWeapons {}; + + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class MainTurret: MainTurret { + magazines[] = {}; + }; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/LandRover.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/LandRover.hpp new file mode 100644 index 000000000..b942269e3 --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/LandRover.hpp @@ -0,0 +1,51 @@ +class LandRover_Special_CZ_EP1; +class LandRover_MG_TK_EP1; + +class LandRover_SP_DZE: LandRover_Special_CZ_EP1 { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines {}; + class TransportWeapons {}; + + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class AGS30_Turret: MainTurret { + magazines[] = {}; + }; + class PK_Turret: MainTurret {}; + }; +}; + +class LandRover_MG_DZE: LandRover_MG_TK_EP1 { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines {}; + class TransportWeapons {}; + + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class MainTurret: MainTurret { + magazines[] = {}; + }; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/Offroad.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/Offroad.hpp new file mode 100644 index 000000000..7ed11d101 --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/Offroad.hpp @@ -0,0 +1,25 @@ +class Offroad_DSHKM_Gue; + +class Offroad_DSHKM_DZE: Offroad_DSHKM_Gue { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines {}; + class TransportWeapons {}; + + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class MainTurret: MainTurret { + magazines[] = {}; + }; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/Pickup.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/Pickup.hpp new file mode 100644 index 000000000..5a17ac706 --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/Pickup.hpp @@ -0,0 +1,75 @@ +class Pickup_PK_TK_GUE_EP1; +class Pickup_PK_GUE; +class Pickup_PK_INS; + +class Pickup_PK_1_DZE: Pickup_PK_TK_GUE_EP1 { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines {}; + class TransportWeapons {}; + + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class MainTurret: MainTurret { + magazines[] = {}; + }; + }; +}; + +class Pickup_PK_2_DZE: Pickup_PK_GUE { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines {}; + class TransportWeapons {}; + + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class MainTurret: MainTurret { + magazines[] = {}; + }; + }; +}; + +class Pickup_PK_3_DZE: Pickup_PK_INS { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines{}; + class TransportWeapons{}; + + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class MainTurret: MainTurret { + magazines[] = {}; + }; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/UAZ_MG.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/UAZ_MG.hpp new file mode 100644 index 000000000..b58dcfafa --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Land/UAZ_MG.hpp @@ -0,0 +1,25 @@ +class UAZ_MG_TK_EP1; + +class UAZ_MG_DZE: UAZ_MG_TK_EP1 { + scope = 2; + side = 2; + crew = ""; + + class TransportMagazines {}; + class TransportWeapons {}; + + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 4; + + typicalcargo[] = {}; + class Turrets: Turrets { + class MainTurret: MainTurret { + magazines[] = {}; + }; + }; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/ArmoredSUV.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/ArmoredSUV.hpp deleted file mode 100644 index c6f82d8fc..000000000 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/ArmoredSUV.hpp +++ /dev/null @@ -1,390 +0,0 @@ -class ArmoredSUV_Base_PMC: Car -{ - brakeDistance = 19; - htMin = 60; - htMax = 1800; - afMax = 200; - mfMax = 100; - mFact = 1; - tBody = 200; - expansion = 4; - displayName = "SUV (Armored)"; - model = "\Ca\Wheeled_PMC\ArmoredSUV\armoredSUV_PMC.p3d"; - icon = "\ca\Wheeled_PMC\data\ui\Icon_suv_minigun_PMC.paa"; - picture = "\ca\Wheeled_PMC\data\ui\Picture_suv_minigun_PMC_ca.paa"; - mapSize = 7; - maxSpeed = 230; - accuracy = 0.2; - armor = 120; - damageResistance = 0.03099; - transportSoldier = 3; - fuelCapacity = 130; - weapons[] = {"MiniCarHorn"}; - driverAction = "SUV_Driver_EP1"; - cargoAction[] = {"SUV_Cargo_EP1","SUV_Cargo02_EP1","SUV_Cargo01_EP1"}; - outsideSoundFilter = 1; - insideSoundCoef = 0.8; - soundGear[] = {"",5.62341e-005,1}; - soundGetIn[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.562341,1}; - soundGetOut[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.562341,1,20}; - soundEngineOnInt[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_start",0.177828,1}; - soundEngineOnExt[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_start",0.177828,1,100}; - soundEngineOffInt[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_stop",0.177828,1}; - soundEngineOffExt[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_stop",0.177828,1,100}; - buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200}; - buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200}; - buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200}; - buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200}; - soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; - WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200}; - WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200}; - WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200}; - WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200}; - WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200}; - WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200}; - soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166}; - ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200}; - ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200}; - ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; - ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; - soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { - sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_accelerate_3_x",0.562341,1}; - limit = "0.4"; - expression = "(engineOn*(1-camPos))*gmeterZ"; - }; - class AccelerationOut - { - sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_accelerate_3",0.562341,1,200}; - limit = "0.4"; - expression = "(engineOn*camPos)*gmeterZ"; - }; - }; - class Sounds - { - class Engine - { - sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_low",0.177828,1.4,100}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; - }; - class EngineHighOut - { - sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_high",1,0.8,300}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*(rpm factor[0.5, 0.8])"; - }; - class IdleOut - { - sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_idle",0.562341,1,100}; - frequency = "1"; - volume = "engineOn*camPos*(rpm factor[0.4, 0])"; - }; - class TiresRockOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*rock*(speed factor[2, 20])"; - }; - class TiresSandOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*sand*(speed factor[2, 20])"; - }; - class TiresGrassOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*grass*(speed factor[2, 20])"; - }; - class TiresMudOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*mud*(speed factor[2, 20])"; - }; - class TiresGravelOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30}; - frequency = "1"; - volume = "camPos*asphalt*(speed factor[2, 20])"; - }; - class NoiseOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.1,1,30}; - frequency = "1"; - volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])"; - }; - class EngineLowIn - { - sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_low_x",0.316228,1.4}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.45]))"; - }; - class EngineHighIn - { - sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_high_x",1,0.8}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])"; - }; - class IdleIn - { - sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_idle_x",0.316228,1}; - frequency = "1"; - volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; - }; - class TiresRockIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*rock*(speed factor[2, 20])"; - }; - class TiresSandIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*sand*(speed factor[2, 20])"; - }; - class TiresGrassIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*grass*(speed factor[2, 20])"; - }; - class TiresMudIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*mud*(speed factor[2, 20])"; - }; - class TiresGravelIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; - }; - class NoiseIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise2",0.177828,1}; - frequency = "1"; - volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; - }; - class Movement - { - sound = "soundEnviron"; - frequency = "1"; - volume = "0"; - }; - }; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - }; - }; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.4; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.4; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.4; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.4; - }; - class HitFuel: HitFuel - { - armor = 1; - passThrough = 1; - }; - class HitEngine: HitEngine - { - armor = 1; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 1; - }; - class HitGlass2: HitGlass2 - { - armor = 1; - }; - class HitGlass3: HitGlass3 - { - armor = 1; - }; - class HitGlass4: HitGlass4 - { - armor = 1; - }; - }; - class Damage - { - tex[] = {}; - mat[] = {"Ca\Wheeled_PMC\ArmoredSUV\data\SUV_body.rvmat","Ca\Wheeled_PMC\ArmoredSUV\data\SUV_body_damage.rvmat","Ca\Wheeled_PMC\ArmoredSUV\data\SUV_body_destruct.rvmat","Ca\Wheeled_PMC\ArmoredSUV\data\SUV_chrom.rvmat","Ca\Wheeled_PMC\ArmoredSUV\data\SUV_chrom_damage.rvmat","Ca\Wheeled_PMC\ArmoredSUV\data\SUV_chrom_destruct.rvmat","Ca\Wheeled_PMC\ArmoredSUV\data\SUV_glass.rvmat","Ca\Wheeled_PMC\ArmoredSUV\data\SUV_glass_damage.rvmat","Ca\Wheeled_PMC\ArmoredSUV\data\SUV_glass_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; - class Library - { - libTextDesc = "An SUV (Sport Utility Vehicle) is a generic marketing term for a vehicle similar to a station wagon, but built on a light-truck chassis. These particular SUVs are up-armored to protect the security operators inside from small-arms fire. This model has been outfitted with a M134 7.62mm Minigun, which can be retracted back into the vehicle.

""Black Betty"" is a nickname often used for this vehicle by ION Inc. contractors."; - }; -}; - -class ArmoredSUV_PMC_DZ: ArmoredSUV_Base_PMC -{ - scope = 2; - side = 2; - faction = "PMC_BAF"; - displayName = "SUV (Armored) DZ"; - crew = ""; - typicalCargo[] = {}; - enableGPS = 1; - transportMaxWeapons = 20; - transportMaxMagazines = 400; - transportmaxbackpacks = 10; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - viewGunnerInExternal = 1; - minElev = -30; - maxElev = 45; - initElev = 0; - soundServo[] = {"",0.01,1}; - animationSourceHatch = ""; - stabilizedInAxes = "StabilizedInAxesNone"; - gunBeg = "muzzle_1"; - gunEnd = "chamber_1"; - weapons[] = {"M134"}; - maxHorizontalRotSpeed = 1.8; - maxVerticalRotSpeed = 1.8; - magazines[] = {"2000Rnd_762x51_M134"}; - gunnerAction = "ArmoredSUV_Gunner_PMC"; - }; - }; - class AnimationSources: AnimationSources - { - class Revolving - { - source = "revolving"; - weapon = "M134"; - }; - class HideGun_01 - { - source = "user"; - initPhase = 0; - animPeriod = 1.2; - }; - class HideGun_02: HideGun_01 - { - }; - class HideGun_03: HideGun_01 - { - }; - class HideGun_04: HideGun_01 - { - }; - class CloseCover1 - { - source = "user"; - initPhase = 0; - animPeriod = 0.7; - }; - class CloseCover2: CloseCover1 - { - }; - }; -}; -class ArmoredSUV_PMC_DZE: ArmoredSUV_Base_PMC -{ - scope = 2; - side = 2; - faction = "PMC_BAF"; - displayName = "SUV (Armored) AL"; - crew = ""; - typicalCargo[] = {}; - enableGPS = 1; - transportMaxWeapons = 20; - transportMaxMagazines = 400; - transportmaxbackpacks = 10; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - viewGunnerInExternal = 1; - minElev = -30; - maxElev = 45; - initElev = 0; - soundServo[] = {"",0.01,1}; - animationSourceHatch = ""; - stabilizedInAxes = "StabilizedInAxesNone"; - gunBeg = "muzzle_1"; - gunEnd = "chamber_1"; - weapons[] = {"M134"}; - maxHorizontalRotSpeed = 1.8; - maxVerticalRotSpeed = 1.8; - magazines[] = {}; - gunnerAction = "ArmoredSUV_Gunner_PMC"; - }; - }; - class AnimationSources: AnimationSources - { - class Revolving - { - source = "revolving"; - weapon = "M134"; - }; - class HideGun_01 - { - source = "user"; - initPhase = 0; - animPeriod = 1.2; - }; - class HideGun_02: HideGun_01 - { - }; - class HideGun_03: HideGun_01 - { - }; - class HideGun_04: HideGun_01 - { - }; - class CloseCover1 - { - source = "user"; - initPhase = 0; - animPeriod = 0.7; - }; - class CloseCover2: CloseCover1 - { - }; - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/Gaz_Vodnik.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/Gaz_Vodnik.hpp deleted file mode 100644 index d237aa9bc..000000000 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/Gaz_Vodnik.hpp +++ /dev/null @@ -1,993 +0,0 @@ -class Wheeled_APC : Car -{ -class SpeechVariants -{ - class Default - { - speechSingular[] = { - "veh_WheeledAPC" - }; - speechPlural[] = { - "veh_WheeledAPCs" - }; - }; - class EN : Default - { - }; - class CZ - { - speechSingular[] = { - "veh_WheeledAPC_CZ" - }; - speechPlural[] = { - "veh_WheeledAPCs_CZ" - }; - }; - class CZ_Akuzativ - { - speechSingular[] = { - "veh_WheeledAPC_CZ4P" - }; - speechPlural[] = { - "veh_WheeledAPCs_CZ4P" - }; - }; - class RU - { - speechSingular[] = { - "veh_WheeledAPC_RU" - }; - speechPlural[] = { - "veh_WheeledAPCs_RU" - }; - }; -}; -TextPlural = "APCs"; -TextSingular = "APC"; -nameSound = "veh_WheeledAPC"; -displayName = "APC"; -terrainCoef = 1.5; -preferRoads = 0; -damperSize = 0.2; -damperForce = 1; -damperDamping = 1; -turnCoef = 5; -steerAheadSimul = 0.2; -steerAheadPlan = 0.3; -predictTurnSimul = 0.9; -predictTurnPlan = 1; -brakeDistance = 3; -}; -class GAZ_Vodnik_HMG : Wheeled_APC -{ -wheelCircumference = 3.541; -scope = 2; -model = "\ca\wheeled2\GAZ39371\GAZ39371_Vodnik_HMG.p3d"; -displayname = "Vodnik (BPPU)"; -picture = "\Ca\wheeled2\data\UI\Picture_GAZ39371_HMG_CA.paa"; -Icon = "\Ca\wheeled2\data\UI\Icon_GAZ39371_HMG_CA.paa"; -mapSize = 6.5; -side = 0; -faction = "RU"; -vehicleClass = "Armored"; -crew = "RU_Soldier"; -maxSpeed = 100; -canFloat = 1; -fuelCapacity = 220; -terrainCoef = 2; -class Library -{ - libTextDesc = "GAZ-3937 ""Vodnik"" is a Russian high-mobility multipurpose amphibious vehicle. It can carry up to 10 people and drive at speeds up to 112 km/h (or 5 km when floating).
This is equipped with a heavy machine gun."; -}; -armor = 100; -damageResistance = 0.02972; -threat[] = { - 0.5, - 0.5, - 0.5 -}; -class HitPoints : HitPoints -{ - class HitLFWheel : HitLFWheel - { - armor = 0.4; - }; - class HitLBWheel : HitLBWheel - { - armor = 0.4; - }; - class HitRFWheel : HitRFWheel - { - armor = 0.4; - }; - class HitRBWheel : HitRBWheel - { - armor = 0.4; - }; - class HitFuel - { - armor = 1.4; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitGlass1 : HitGlass1 - { - armor = 0.65; - }; - class HitGlass2 : HitGlass2 - { - armor = 0.65; - }; - class HitGlass3 : HitGlass3 - { - armor = 0.65; - }; - class HitGlass4 : HitGlass4 - { - armor = 0.65; - }; -}; -class AnimationSources : AnimationSources -{ - class recoil_source - { - source = "reload"; - weapon = "2A42"; - }; -}; -enableGPS = 1; -weapons[] = { - "TruckHorn2" -}; -magazines[] = { -}; -transportSoldier = 2; -DriverAction = "GAZ_Driver"; -driverInAction = "GAZ_Driver"; -cargoAction[] = { - "HMMWV_Cargo01", - "Landrover_Cargo01" -}; -viewCargoShadow = 1; -unitInfoType = "UnitInfoShip"; -soundGear[] = { - "", - 5.62341e-005, - 1 -}; -soundGetIn[] = { - "\ca\sounds\vehicles\Wheeled\Armored_Vehicle\ext\ext-AV-getin", - 1, - 1 -}; -soundGetOut[] = { - "\ca\sounds\vehicles\Wheeled\Armored_Vehicle\ext\ext-AV-getout", - 1, - 1, - 30 -}; -soundEngineOnInt[] = { - "\ca\sounds\Vehicles\Wheeled\Armored_Vehicle\int\int-AV-start-02", - 0.562341, - 1 -}; -soundEngineOnExt[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Armored_Vehicle\ext\ext-AV-start-02", - 0.562341, - 1, - 250 -}; -soundEngineOffInt[] = { - "\ca\sounds\vehicles\Wheeled\Armored_Vehicle\int\int-AV-stop-02", - 0.562341, - 1 -}; -soundEngineOffExt[] = { - "\ca\sounds\vehicles\Wheeled\Armored_Vehicle\ext\ext-AV-stop-02", - 0.562341, - 1, - 250 -}; -buildCrash0[] = { - "Ca\sounds\Vehicles\Crash\crash_building_01", - 0.707946, - 1, - 200 -}; -buildCrash1[] = { - "Ca\sounds\Vehicles\Crash\crash_building_02", - 0.707946, - 1, - 200 -}; -buildCrash2[] = { - "Ca\sounds\Vehicles\Crash\crash_building_03", - 0.707946, - 1, - 200 -}; -buildCrash3[] = { - "Ca\sounds\Vehicles\Crash\crash_building_04", - 0.707946, - 1, - 200 -}; -soundBuildingCrash[] = { - "buildCrash0", - 0.25, - "buildCrash1", - 0.25, - "buildCrash2", - 0.25, - "buildCrash3", - 0.25 -}; -WoodCrash0[] = { - "Ca\sounds\Vehicles\Crash\crash_mix_wood_01", - 0.707946, - 1, - 200 -}; -WoodCrash1[] = { - "Ca\sounds\Vehicles\Crash\crash_mix_wood_02", - 0.707946, - 1, - 200 -}; -WoodCrash2[] = { - "Ca\sounds\Vehicles\Crash\crash_mix_wood_03", - 0.707946, - 1, - 200 -}; -WoodCrash3[] = { - "Ca\sounds\Vehicles\Crash\crash_mix_wood_04", - 0.707946, - 1, - 200 -}; -WoodCrash4[] = { - "Ca\sounds\Vehicles\Crash\crash_mix_wood_05", - 0.707946, - 1, - 200 -}; -WoodCrash5[] = { - "Ca\sounds\Vehicles\Crash\crash_mix_wood_06", - 0.707946, - 1, - 200 -}; -soundWoodCrash[] = { - "woodCrash0", - 0.166, - "woodCrash1", - 0.166, - "woodCrash2", - 0.166, - "woodCrash3", - 0.166, - "woodCrash4", - 0.166, - "woodCrash5", - 0.166 -}; -ArmorCrash0[] = { - "Ca\sounds\Vehicles\Crash\crash_vehicle_01", - 0.707946, - 1, - 200 -}; -ArmorCrash1[] = { - "Ca\sounds\Vehicles\Crash\crash_vehicle_02", - 0.707946, - 1, - 200 -}; -ArmorCrash2[] = { - "Ca\sounds\Vehicles\Crash\crash_vehicle_03", - 0.707946, - 1, - 200 -}; -ArmorCrash3[] = { - "Ca\sounds\Vehicles\Crash\crash_vehicle_04", - 0.707946, - 1, - 200 -}; -soundArmorCrash[] = { - "ArmorCrash0", - 0.25, - "ArmorCrash1", - 0.25, - "ArmorCrash2", - 0.25, - "ArmorCrash3", - 0.25 -}; -class SoundEvents -{ - class AccelerationIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Armored_Vehicle\int\int-AV-acce-01", - 0.562341, - 1 - }; - limit = "0.15"; - expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; - }; - class AccelerationOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Armored_Vehicle\ext\ext-AV-acce-01", - 0.562341, - 1, - 250 - }; - limit = "0.15"; - expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; - }; -}; -class Sounds -{ - class Engine - { - sound[] = { - "\ca\sounds\Vehicles\Wheeled\Armored_Vehicle\ext\ext-AV-engine-02low", - 1.77828, - 1, - 300 - }; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "engineOn*camPos*(thrust factor[0.7, 0.2])"; - }; - class EngineHighOut - { - sound[] = { - "\ca\sounds\Vehicles\Wheeled\Armored_Vehicle\ext\ext-AV-engine-02high", - 1.77828, - 0.9, - 500 - }; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "engineOn*camPos*(thrust factor[0.5, 0.9])"; - }; - class IdleOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Armored_Vehicle\ext\ext-AV-idle-02", - 0.562341, - 1, - 230 - }; - frequency = "1"; - volume = "engineOn*camPos*(rpm factor[0.4, 0])"; - }; - class TiresRockOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*rock*(speed factor[2, 20])"; - }; - class TiresSandOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*sand*(speed factor[2, 20])"; - }; - class TiresGrassOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*grass*(speed factor[2, 20])"; - }; - class TiresMudOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*mud*(speed factor[2, 20])"; - }; - class TiresGravelOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*asphalt*(speed factor[2, 20])"; - }; - class NoiseOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])"; - }; - class EngineLowIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Armored_Vehicle\int\int-AV-engine-02low", - 1.77828, - 1 - }; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)"; - }; - class EngineHighIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Armored_Vehicle\int\int-AV-engine-02high", - 1.77828, - 0.9 - }; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "((engineOn*thrust) factor[0.55, 1.0])*(1-camPos)"; - }; - class IdleIn - { - sound[] = { - "\ca\sounds\Vehicles\Wheeled\Armored_Vehicle\int\int-AV-idle-02", - 0.316228, - 1 - }; - frequency = "1"; - volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; - }; - class TiresRockIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", - 0.0562341, - 1 - }; - frequency = "1"; - volume = "(1-camPos)*rock*(speed factor[2, 20])"; - }; - class TiresSandIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", - 0.0562341, - 1 - }; - frequency = "1"; - volume = "(1-camPos)*sand*(speed factor[2, 20])"; - }; - class TiresGrassIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", - 0.0562341, - 1 - }; - frequency = "1"; - volume = "(1-camPos)*grass*(speed factor[2, 20])"; - }; - class TiresMudIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", - 0.0562341, - 1 - }; - frequency = "1"; - volume = "(1-camPos)*mud*(speed factor[2, 20])"; - }; - class TiresGravelIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", - 0.0562341, - 1 - }; - frequency = "1"; - volume = "(1-camPos)*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", - 0.0562341, - 1 - }; - frequency = "1"; - volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; - }; - class NoiseIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise4", - 1, - 1 - }; - frequency = "1"; - volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; - }; - class Movement - { - sound = "soundEnviron"; - frequency = "1"; - volume = "0"; - }; -}; -enableManualFire = 0; -class Turrets -{ - class MainTurret : NewTurret - { - outGunnerMayFire = 1; - minElev = -8; - maxElev = 40; - minTurn = -180; - maxTurn = 180; - initTurn = 0; - gunBeg = "muzzle_1"; - gunEnd = "chamber_1"; - memoryPointGun = "machinegun"; - weapons[] = { - "2A42", - "PKT_veh" - }; - magazines[] = { - "150Rnd_30mmAP_2A42", - "150Rnd_30mmHE_2A42", - "1500Rnd_762x54_PKT" - }; - gunnerOutOpticsShowCursor = 0; - gunnerOpticsShowCursor = 0; - gunnerAction = "GAZ_Gunner"; - gunnerInAction = "GAZ_Gunner"; - primaryGunner = 1; - commanding = 2; - primaryObserver = 1; - stabilizedInAxes = "StabilizedInAxesNone"; - forceHideGunner = 1; - gunnerOpticsModel = "\ca\weapons\2Dscope_BMPgun"; - gunnerForceOptics = 1; - class ViewOptics - { - initAngleX = 5; - minAngleX = -30; - maxAngleX = 30; - initAngleY = 0; - minAngleY = 0; - maxAngleY = 0; - initFov = 0.203; - minFov = 0.203; - maxFov = 0.203; - }; - soundServo[] = { - "\ca\wheeled\Data\Sound\servo4", - 0.00562341, - 1, - 15 - }; - startEngine = 1; - class HitPoints - { - class HitTurret - { - armor = 0.8; - material = -1; - name = "vez"; - visual = "vez"; - passThrough = 0.5; - }; - class HitGun - { - armor = 0.4; - material = -1; - name = "zbran"; - visual = "zbran"; - passThrough = 0.1; - }; - }; - }; -}; -class Reflectors -{ - class Left - { - color[] = { - 0.9, - 0.8, - 0.8, - 1 - }; - ambient[] = { - 0.1, - 0.1, - 0.1, - 1 - }; - position = "L svetlo"; - direction = "konec L svetla"; - hitpoint = "L svetlo"; - selection = "L svetlo"; - size = 0.5; - brightness = 0.5; - }; - class Right - { - color[] = { - 0.9, - 0.8, - 0.8, - 1 - }; - ambient[] = { - 0.1, - 0.1, - 0.1, - 1 - }; - position = "P svetlo"; - direction = "konec P svetla"; - hitpoint = "P svetlo"; - selection = "P svetlo"; - size = 0.5; - brightness = 0.5; - }; -}; -memoryPointExhaust = "vyfuk_start"; -memoryPointExhaustDir = "vyfuk konec"; -class Damage -{ - tex[] = { - }; - mat[] = { - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_basis_01.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_basis_01_Half_D.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_basis_01_Full_D.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_cabin.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_cabin_Half_D.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_cabin_Full_D.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_module.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_module_Half_D.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_module_Full_D.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_int.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_int.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_int_destruct.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_glass.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_glass_Half_D.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_glass_Half_D.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_glass_in.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_glass_in_Half_D.rvmat", - "ca\wheeled2\gaz39371\data\gaz39371_vodnik_glass_in_Half_D.rvmat" - }; -}; -hiddenSelections[] = { - "Camo1", - "Camo2", - "Camo3" -}; -hiddenSelectionsTextures[] = { - "\ca\wheeled2\gaz39371\data\gaz39371_vodnik_basis_01_co.paa", - "\ca\wheeled2\gaz39371\data\gaz39371_vodnik_cabin_co.paa", - "\ca\wheeled2\gaz39371\data\gaz39371_vodnik_mod_out_co.paa" -}; -}; - -class GAZ_Vodnik_DZ : GAZ_Vodnik_HMG -{ -model = "\ca\wheeled2\GAZ39371\GAZ39371_Vodnik.p3d"; -displayname = "Vodnik (2xPK) DZ"; -picture = "\Ca\wheeled2\data\UI\Picture_GAZ39371_CA.paa"; -Icon = "\Ca\wheeled2\data\UI\Icon_GAZ39371_CA.paa"; -mapSize = 6.5; -transportSoldier = 10; -cargoAction[] = { - "HMMWV_Cargo01", - "Landrover_Cargo01", - "UAZ_Cargo01" -}; -class Library -{ - libTextDesc = "GAZ-3937 ""Vodnik"" is a Russian high-mobility multipurpose amphibious vehicle. It can carry up to 10 people and drive at speeds up to 112 km/h (or 5 km when floating).
This is equipped with dual PK 7.62 mm machine gun."; -}; -armor = 85; -damageResistance = 0.032; -threat[] = { - 0.5, - 0.1, - 0.2 -}; -enableManualFire = 0; -class Turrets : Turrets -{ - class MainTurret : MainTurret - { - minElev = -25; - maxElev = 60; - minTurn = -90; - maxTurn = 90; - initElev = 23; - gunnerName = "front gunner"; - weapons[] = { - "PKT" - }; - magazines[] = { - "100Rnd_762x54_PK", - }; - soundServo[] = { - }; - viewGunnerInExternal = 1; - castGunnerShadow = 1; - gunnerForceOptics = 0; - gunnerOpticsModel = "\ca\weapons\optika_empty"; - LODTurnedOut = 1000; - LODTurnedIn = 1000; - forceHideGunner = 0; - commanding = 2; - primaryGunner = 0; - stabilizedInAxes = "StabilizedInAxesNone"; - primaryObserver = 1; - class ViewOptics - { - initAngleX = 0; - minAngleX = -30; - maxAngleX = 30; - initAngleY = 0; - minAngleY = -100; - maxAngleY = 100; - initFov = 0.7; - minFov = 0.25; - maxFov = 1.1; - }; - class ViewGunner - { - initAngleX = 5; - minAngleX = -65; - maxAngleX = 85; - initAngleY = 0; - minAngleY = -150; - maxAngleY = 150; - initFov = 0.7; - minFov = 0.25; - maxFov = 1.1; - }; - startEngine = 0; - }; - class BackTurret : MainTurret - { - body = "turret_2"; - gun = "gun_2"; - weapons[] = { - "PKT_2" - }; - animationSourceBody = "turret_2"; - animationSourceGun = "gun_2"; - selectionFireAnim = "zasleh2"; - proxyIndex = 2; - gunnerName = "rear gunner"; - forceHideGunner = 0; - commanding = -2; - primaryGunner = 1; - primaryObserver = 0; - minTurn = 90; - maxTurn = 270; - initTurn = 180; - stabilizedInAxes = "StabilizedInAxesNone"; - gunBeg = "muzzle_2"; - gunEnd = "chamber_2"; - memoryPointGun = "machinegun2"; - memoryPointGunnerOptics = "gunnerview2"; - startEngine = 0; - }; -}; -class AnimationSources : AnimationSources -{ - class ReloadAnim - { - source = "reload"; - weapon = "PKT"; - }; - class ReloadMagazine - { - source = "reloadmagazine"; - weapon = "PKT"; - }; - class Revolving - { - source = "revolving"; - weapon = "PKT"; - }; - class ReloadAnim_2 - { - source = "reload"; - weapon = "PKT_2"; - }; - class ReloadMagazine_2 - { - source = "reloadmagazine"; - weapon = "PKT_2"; - }; - class Revolving_2 - { - source = "revolving"; - weapon = "PKT_2"; - }; -}; -}; - - -class GAZ_Vodnik_DZE : GAZ_Vodnik_HMG -{ -model = "\ca\wheeled2\GAZ39371\GAZ39371_Vodnik.p3d"; -displayname = "Vodnik (2xPK) DZ"; -picture = "\Ca\wheeled2\data\UI\Picture_GAZ39371_CA.paa"; -Icon = "\Ca\wheeled2\data\UI\Icon_GAZ39371_CA.paa"; -mapSize = 6.5; -transportSoldier = 10; -cargoAction[] = { - "HMMWV_Cargo01", - "Landrover_Cargo01", - "UAZ_Cargo01" -}; -class Library -{ - libTextDesc = "GAZ-3937 ""Vodnik"" is a Russian high-mobility multipurpose amphibious vehicle. It can carry up to 10 people and drive at speeds up to 112 km/h (or 5 km when floating).
This is equipped with dual PK 7.62 mm machine gun."; -}; -armor = 85; -damageResistance = 0.032; -threat[] = { - 0.5, - 0.1, - 0.2 -}; -enableManualFire = 0; -class Turrets : Turrets -{ - class MainTurret : MainTurret - { - minElev = -25; - maxElev = 60; - minTurn = -90; - maxTurn = 90; - initElev = 23; - gunnerName = "front gunner"; - weapons[] = { - "PKT" - }; - magazines[] = {}; - soundServo[] = { - }; - viewGunnerInExternal = 1; - castGunnerShadow = 1; - gunnerForceOptics = 0; - gunnerOpticsModel = "\ca\weapons\optika_empty"; - LODTurnedOut = 1000; - LODTurnedIn = 1000; - forceHideGunner = 0; - commanding = 2; - primaryGunner = 0; - stabilizedInAxes = "StabilizedInAxesNone"; - primaryObserver = 1; - class ViewOptics - { - initAngleX = 0; - minAngleX = -30; - maxAngleX = 30; - initAngleY = 0; - minAngleY = -100; - maxAngleY = 100; - initFov = 0.7; - minFov = 0.25; - maxFov = 1.1; - }; - class ViewGunner - { - initAngleX = 5; - minAngleX = -65; - maxAngleX = 85; - initAngleY = 0; - minAngleY = -150; - maxAngleY = 150; - initFov = 0.7; - minFov = 0.25; - maxFov = 1.1; - }; - startEngine = 0; - }; - class BackTurret : MainTurret - { - body = "turret_2"; - gun = "gun_2"; - weapons[] = { - "PKT_2" - }; - animationSourceBody = "turret_2"; - animationSourceGun = "gun_2"; - selectionFireAnim = "zasleh2"; - proxyIndex = 2; - gunnerName = "rear gunner"; - forceHideGunner = 0; - commanding = -2; - primaryGunner = 1; - primaryObserver = 0; - minTurn = 90; - maxTurn = 270; - initTurn = 180; - stabilizedInAxes = "StabilizedInAxesNone"; - gunBeg = "muzzle_2"; - gunEnd = "chamber_2"; - memoryPointGun = "machinegun2"; - memoryPointGunnerOptics = "gunnerview2"; - startEngine = 0; - }; -}; -class AnimationSources : AnimationSources -{ - class ReloadAnim - { - source = "reload"; - weapon = "PKT"; - }; - class ReloadMagazine - { - source = "reloadmagazine"; - weapon = "PKT"; - }; - class Revolving - { - source = "revolving"; - weapon = "PKT"; - }; - class ReloadAnim_2 - { - source = "reload"; - weapon = "PKT_2"; - }; - class ReloadMagazine_2 - { - source = "reloadmagazine"; - weapon = "PKT_2"; - }; - class Revolving_2 - { - source = "revolving"; - weapon = "PKT_2"; - }; -}; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/HMMWV.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/HMMWV.hpp deleted file mode 100644 index 4d76c9a14..000000000 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/HMMWV.hpp +++ /dev/null @@ -1,1080 +0,0 @@ -class HMMWV_Base: Car -{ - scope = 0; - accuracy = 0.3; - side = 1; - faction = "USMC"; - wheelCircumference = 2.834; - Model = "\ca\wheeled\HMMWV50"; - Picture = "\Ca\wheeled\data\ico\HMMWV50_CA.paa"; - Icon = "\Ca\wheeled\data\map_ico\icomap_hmwv50_CA.paa"; - mapSize = 5; - displayName = "HMMWV"; - vehicleClass = "Car"; - crew = "USMC_Soldier"; - typicalCargo[] = {"USMC_Soldier","USMC_Soldier","USMC_Soldier_AT","USMC_Soldier_Officer"}; - damperSize = 0.2; - damperForce = 1; - damperDamping = 1; - armor = 40; - damageResistance = 0.00562; - turnCoef = 2; - steerAheadPlan = 0.2; - steerAheadSimul = 0.4; - predictTurnPlan = 0.9; - predictTurnSimul = 0.5; - terrainCoef = 2; - enableGPS = 1; - type = 1; - cost = 100000; - armorGlass = 0.5; - armorWheels = 0.1; - soundServo[] = {"\Ca\sounds\Vehicles\Servos\turret-1",0.01,1,10}; - soundEnviron[] = {"",0.562341,1}; - transportSoldier = 3; - class Library - { - libTextDesc = "The High Mobility Multi-purpose Wheeled Vehicle (HMMWV) has replaced the M151 ‘Willys’ jeep in US Army service. The HMMWV was designed to fill myriad roles, including that of light tactical commander's vehicle, special purpose shelter carrier, and mobile weapons platform. The HMMWV is equipped with a high performance diesel engine and four-wheel drive, giving it access to very difficult terrain. It can be armed with an M2 machinegun, a Mk 19 grenade launcher or a TOW Anti-Tank Guided Missile."; - }; - castDriverShadow = 0; - driverAction = "HMMWV_Driver"; - cargoAction[] = {"HMMWV_Cargo01","HMMWV_Cargo01","UAZ_Cargo01"}; - unitInfoType = "UnitInfoShip"; - threat[] = {1,0.1,0.4}; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - hasGunner = 1; - weapons[] = {"M2"}; - magazines[] = {"100Rnd_127x99_M2","100Rnd_127x99_M2","100Rnd_127x99_M2","100Rnd_127x99_M2","100Rnd_127x99_M2","100Rnd_127x99_M2"}; - soundServo[] = {"\Ca\sounds\Vehicles\Servos\turret-1",0.01,1,10}; - minElev = -25; - maxElev = 60; - gunnerAction = "HMMWV_Gunner01"; - viewGunnerInExternal = 1; - castGunnerShadow = 1; - stabilizedInAxes = "StabilizedInAxesNone"; - }; - }; - class HitPoints: HitPoints - { - class HitGlass1: HitGlass1 - { - armor = 1; - }; - class HitGlass2: HitGlass2 - { - armor = 1; - }; - class HitGlass3: HitGlass3 - { - armor = 1; - }; - class HitGlass4: HitGlass4 - { - armor = 1; - }; - class HitLFWheel: HitLFWheel - { - armor = 0.15; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.15; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.15; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.15; - }; - class HitFuel - { - armor = 0.14; - material = -1; - name = "fueltank"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 0.5; - material = -1; - name = "engine"; - visual = ""; - passThrough = 1; - }; - }; - class Damage - { - tex[] = {}; - mat[] = {"ca\wheeled\hmmwv\data\hmmwv_details.rvmat","Ca\wheeled\HMMWV\data\hmmwv_details_damage.rvmat","Ca\wheeled\HMMWV\data\hmmwv_details_destruct.rvmat","ca\wheeled\hmmwv\data\hmmwv_body.rvmat","Ca\wheeled\HMMWV\data\hmmwv_body_damage.rvmat","Ca\wheeled\HMMWV\data\hmmwv_body_destruct.rvmat","ca\wheeled\hmmwv\data\hmmwv_clocks.rvmat","ca\wheeled\hmmwv\data\hmmwv_clocks.rvmat","ca\wheeled\data\hmmwv_clocks_destruct.rvmat","ca\weapons\data\m2.rvmat","ca\weapons\data\m2.rvmat","ca\weapons\data\m2_destruct.rvmat","ca\tracked\data\detailmapy\m1abrams_mg_mount.rvmat","ca\tracked\data\detailmapy\m1abrams_mg_mount.rvmat","ca\tracked\data\detailmapy\m1abrams_mg_mount_destruct.rvmat","ca\wheeled\HMMWV\data\hmmwv_glass.rvmat","ca\wheeled\HMMWV\data\hmmwv_glass_Half_D.rvmat","ca\wheeled\HMMWV\data\hmmwv_glass_Half_D.rvmat","ca\wheeled\HMMWV\data\hmmwv_glass_in.rvmat","ca\wheeled\HMMWV\data\hmmwv_glass_in_Half_D.rvmat","ca\wheeled\HMMWV\data\hmmwv_glass_in_Half_D.rvmat"}; - }; - insideSoundCoef = 0.9; - soundGear[] = {"",5.62341e-005,1}; - soundGetIn[] = {"ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\get_in2",0.562341,1}; - soundGetOut[] = {"ca\SOUNDS\Vehicles\Wheeled\HMMWV\int\get_in2",0.562341,1,20}; - soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\HMMWV\int\int-engine_start1",0.177828,1}; - soundEngineOnExt[] = {"ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\engine_ON1",0.177828,1,100}; - soundEngineOffInt[] = {"ca\sounds\vehicles\Wheeled\HMMWV\int\int-engine_off2",0.177828,1}; - soundEngineOffExt[] = {"ca\sounds\vehicles\Wheeled\HMMWV\ext\engine_OFF2",0.177828,1,100}; - buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200}; - buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200}; - buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200}; - buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200}; - soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; - WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200}; - WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200}; - WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200}; - WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200}; - WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200}; - WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200}; - soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166}; - ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200}; - ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200}; - ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; - ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; - soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\int\int-acceleration1",0.1,1}; - limit = "0.8"; - expression = "(engineOn*(1-camPos))*gmeterZ"; - }; - class AccelerationOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\turspecial1",0.1,1,200}; - limit = "0.8"; - expression = "(engineOn*camPos)*gmeterZ"; - }; - }; - class Sounds: Sounds - { - class Engine: Engine - { - sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_Low_1b",1,1,300}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*((rpm factor[0.15, 0.4]) min (rpm factor[0.7, 0.5]))"; - }; - class EngineHighOut - { - sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_High_1b",1,1,400}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*(rpm factor[0.5, 0.8])"; - }; - class IdleOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\idle_2",0.562341,1,100}; - frequency = "1"; - volume = "engineOn*camPos*(rpm factor[0.3, 0])"; - }; - class TiresRockOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*rock*(speed factor[2, 20])"; - }; - class TiresSandOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*sand*(speed factor[2, 20])"; - }; - class TiresGrassOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*grass*(speed factor[2, 20])"; - }; - class TiresMudOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*mud*(speed factor[2, 20])"; - }; - class TiresGravelOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30}; - frequency = "1"; - volume = "camPos*asphalt*(speed factor[2, 20])"; - }; - class NoiseOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.177828,1,30}; - frequency = "1"; - volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])"; - }; - class EngineLowIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\int\int-engine_low1",1,1}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.8, 0.6]))"; - }; - class EngineHighIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\int\int-engine_high2",1,1}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*(rpm factor[0.5, 1.0])"; - }; - class IdleIn - { - sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\int\int-engine_idle2",0.316228,1}; - frequency = "1"; - volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; - }; - class TiresRockIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",1,1}; - frequency = "1"; - volume = "(1-camPos)*rock*(speed factor[2, 20])"; - }; - class TiresSandIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",1,1}; - frequency = "1"; - volume = "(1-camPos)*sand*(speed factor[2, 20])"; - }; - class TiresGrassIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass2",1,1}; - frequency = "1"; - volume = "(1-camPos)*grass*(speed factor[2, 20])"; - }; - class TiresMudIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",1,1}; - frequency = "1"; - volume = "(1-camPos)*mud*(speed factor[2, 20])"; - }; - class TiresGravelIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",1,1}; - frequency = "1"; - volume = "(1-camPos)*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",1,1}; - frequency = "1"; - volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; - }; - class NoiseIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise2",0.446684,1}; - frequency = "1"; - volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; - }; - class Movement: Movement - { - sound = "soundEnviron"; - frequency = "1"; - volume = "0"; - }; - }; - brakeDistance = 8.5; - htMin = 60; - htMax = 1800; - afMax = 200; - mfMax = 100; - mFact = 1; - tBody = 200; - transportMaxBackpacks = 5; - class NVGMarkers - { - class NVGMarker01 - { - name = "nvg_marker"; - color[] = {0.03,0.003,0.003,1}; - ambient[] = {0.003,0.0003,0.0003,1}; - brightness = 0.001; - blinking = 1; - }; - }; -}; - -class HMMWV_DZ: HMMWV_Base { - accuracy = 0.32; - displayname = "HMMWV DZ"; - hasgunner = 0; - hiddenselections[] = {"Camo1"}; - hiddenselectionstextures[] = {"\ca\wheeled\hmmwv\data\hmmwv_body_co.paa"}; - icon = "\Ca\wheeled\data\map_ico\icomap_hmwv_CA.paa"; - mapsize = 5; - model = "ca\wheeled_E\HMMWV\HMMWV"; - picture = "\Ca\wheeled\data\ico\HMMWV_CA.paa"; - scope = 2; - side = 2; - crew = ""; - typicalCargo[] = {}; - transportMaxWeapons = 4; - transportMaxMagazines = 120; - transportmaxbackpacks = 4; - class Turrets {}; - class Damage { - mat[] = {"ca\wheeled\hmmwv\data\hmmwv_details.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_details_damage.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_details_destruct.rvmat", "ca\wheeled\hmmwv\data\hmmwv_body.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_body_damage.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_body_destruct.rvmat", "ca\wheeled\hmmwv\data\hmmwv_clocks.rvmat", "ca\wheeled\hmmwv\data\hmmwv_clocks.rvmat", "ca\wheeled\data\hmmwv_clocks_destruct.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_Half_D.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_Half_D.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_in.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_in_Half_D.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_in_Half_D.rvmat"}; - tex[] = {}; - }; -}; - -class HMMWV_M998A2_SOV_DES_EP1_DZ: HMMWV_Base -{ - expansion = 1; - side = 1; - scope = 2; - transportSoldier = 4; - transportMaxWeapons = 4; - transportMaxMagazines = 120; - transportmaxbackpacks = 4; - model = "\ca\wheeled_e\HMMWV\M998A2_sov"; - displayname = "HMMWV SOV DZ"; - armor = 40; - damageResistance = 0.00581; - threat[] = {1,0.3,0.3}; - Picture = "\CA\wheeled_e\Data\UI\Picture_hmmwv_sov_CA.paa"; - Icon = "\CA\wheeled_e\Data\UI\Icon_hmmwv_sov_CA.paa"; - driverAction = "HMMWV_Driver_EP1"; - cargoAction[] = {"HMMWV_Cargo01_EP1","HMMWV_Cargo02_EP1","HMMWV_Cargo03_EP1","HMMWV_Cargo04_EP1"}; - outsideSoundFilter = 0; - insideSoundCoef = 1; - soundGear[] = {"",5.62341e-005,1}; - soundGetIn[] = {"ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\get_in2",0.562341,1}; - soundGetOut[] = {"ca\SOUNDS\Vehicles\Wheeled\HMMWV\int\get_in2",0.562341,1,20}; - soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\HMMWV\int\int-engine_start1",0.177828,1}; - soundEngineOnExt[] = {"ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\engine_ON1",0.177828,1,100}; - soundEngineOffInt[] = {"ca\sounds\vehicles\Wheeled\HMMWV\int\int-engine_off2",0.177828,1}; - soundEngineOffExt[] = {"ca\sounds\vehicles\Wheeled\HMMWV\ext\engine_OFF2",0.177828,1,100}; - buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200}; - buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200}; - buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200}; - buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200}; - soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; - WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200}; - WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200}; - WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200}; - WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200}; - WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200}; - WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200}; - soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166}; - ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200}; - ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200}; - ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; - ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; - soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\int\int-acceleration1",0.1,1}; - limit = "0.8"; - expression = "(engineOn*(1-camPos))*gmeterZ"; - }; - class AccelerationOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\turspecial1",0.1,1,200}; - limit = "0.8"; - expression = "(engineOn*camPos)*gmeterZ"; - }; - }; - class Sounds - { - class Engine - { - sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_Low_1b",1,1,300}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*((rpm factor[0.15, 0.4]) min (rpm factor[0.7, 0.5]))"; - }; - class EngineHighOut - { - sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_High_1b",1,1,400}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*(rpm factor[0.5, 0.8])"; - }; - class IdleOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\idle_2",0.562341,1,100}; - frequency = "1"; - volume = "engineOn*camPos*(rpm factor[0.3, 0])"; - }; - class TiresRockOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*rock*(speed factor[2, 20])"; - }; - class TiresSandOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*sand*(speed factor[2, 20])"; - }; - class TiresGrassOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*grass*(speed factor[2, 20])"; - }; - class TiresMudOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*mud*(speed factor[2, 20])"; - }; - class TiresGravelOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30}; - frequency = "1"; - volume = "camPos*asphalt*(speed factor[2, 20])"; - }; - class NoiseOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.177828,1,30}; - frequency = "1"; - volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])"; - }; - class EngineLowIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_Low_1b",1,1}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.8, 0.6]))"; - }; - class EngineHighIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_High_1b",1,1}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*(rpm factor[0.5, 1.0])"; - }; - class IdleIn - { - sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\idle_2",0.316228,1}; - frequency = "1"; - volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; - }; - class TiresRockIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",1,1}; - frequency = "1"; - volume = "(1-camPos)*rock*(speed factor[2, 20])"; - }; - class TiresSandIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",1,1}; - frequency = "1"; - volume = "(1-camPos)*sand*(speed factor[2, 20])"; - }; - class TiresGrassIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass2",1,1}; - frequency = "1"; - volume = "(1-camPos)*grass*(speed factor[2, 20])"; - }; - class TiresMudIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",1,1}; - frequency = "1"; - volume = "(1-camPos)*mud*(speed factor[2, 20])"; - }; - class TiresGravelIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",1,1}; - frequency = "1"; - volume = "(1-camPos)*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",1,1}; - frequency = "1"; - volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; - }; - class NoiseIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise2",0.446684,1}; - frequency = "1"; - volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; - }; - class Movement - { - sound = "soundEnviron"; - frequency = "1"; - volume = "0"; - }; - }; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - weapons[] = {"MK19"}; - magazines[] = {"48Rnd_40mm_MK19"}; - soundServo[] = {"\Ca\sounds\Vehicles\Servos\turret-1",0.01,1,10}; - gunnerAction = "HMMWV_Gunner03_EP1"; - class GunFire: WeaponCloudsMGun - { - interval = 0.01; - }; - commanding = 0; - primaryGunner = 0; - primaryObserver = 0; - LODTurnedOut = 1000; - LODTurnedIn = 1000; - }; - class SideTurret: MainTurret - { - gunnerName = "front gunner"; - weapons[] = {"M240_veh"}; - magazines[] = {"100Rnd_762x51_M240"}; - soundServo[] = {"\ca\wheeled\Data\Sound\servo3",0.0001,1.1}; - gunnerAction = "HMMWV_Gunner02_EP1"; - commanding = 1; - primaryGunner = 1; - primaryObserver = 1; - proxyIndex = 2; - minElev = -18; - maxElev = 20; - minTurn = -65; - maxTurn = 35; - gunBeg = "usti hlavne_2"; - gunEnd = "konec hlavne_2"; - body = "SideTurret"; - gun = "SideGun"; - memoryPointGunnerOptics = "gunnerview_2"; - animationSourceBody = "SideTurret"; - animationSourceGun = "SideGun"; - LODTurnedOut = 1200; - LODTurnedIn = 1200; - }; - }; - class AnimationSources: AnimationSources - { - class ReloadAnim - { - source = "reload"; - weapon = "M240_veh"; - }; - class ReloadMagazine - { - source = "reloadmagazine"; - weapon = "M240_veh"; - }; - class Revolving - { - source = "revolving"; - weapon = "M240_veh"; - }; - }; - faction = "BIS_US"; - crew = ""; - typicalCargo[] = {}; - class TransportMagazines {}; - class TransportWeapons {}; - class Damage - { - tex[] = {}; - mat[] = {"Ca\wheeled_E\HMMWV\data\hmmwv_body_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_glass.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_glass_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_glass_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; - HiddenSelections[] = {"camo","camo1","camo2"}; - HiddenSelectionsTextures[] = {"ca\wheeled_e\hmmwv\data\hmmwv_body_canvas_co.paa","ca\wheeled_e\hmmwv\data\hmmwv_hood_canvas_co.paa","ca\wheeled_e\hmmwv\data\hmmwv_regular_1_co.paa"}; -}; - -class HMMWV_M998A2_SOV_DES_EP1_DZE: HMMWV_Base -{ - expansion = 1; - side = 1; - scope = 2; - transportSoldier = 4; - transportMaxWeapons = 4; - transportMaxMagazines = 120; - transportmaxbackpacks = 4; - model = "\ca\wheeled_e\HMMWV\M998A2_sov"; - displayname = "HMMWV SOV AL"; - armor = 40; - damageResistance = 0.00581; - threat[] = {1,0.3,0.3}; - Picture = "\CA\wheeled_e\Data\UI\Picture_hmmwv_sov_CA.paa"; - Icon = "\CA\wheeled_e\Data\UI\Icon_hmmwv_sov_CA.paa"; - driverAction = "HMMWV_Driver_EP1"; - cargoAction[] = {"HMMWV_Cargo01_EP1","HMMWV_Cargo02_EP1","HMMWV_Cargo03_EP1","HMMWV_Cargo04_EP1"}; - outsideSoundFilter = 0; - insideSoundCoef = 1; - soundGear[] = {"",5.62341e-005,1}; - soundGetIn[] = {"ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\get_in2",0.562341,1}; - soundGetOut[] = {"ca\SOUNDS\Vehicles\Wheeled\HMMWV\int\get_in2",0.562341,1,20}; - soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\HMMWV\int\int-engine_start1",0.177828,1}; - soundEngineOnExt[] = {"ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\engine_ON1",0.177828,1,100}; - soundEngineOffInt[] = {"ca\sounds\vehicles\Wheeled\HMMWV\int\int-engine_off2",0.177828,1}; - soundEngineOffExt[] = {"ca\sounds\vehicles\Wheeled\HMMWV\ext\engine_OFF2",0.177828,1,100}; - buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200}; - buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200}; - buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200}; - buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200}; - soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; - WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200}; - WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200}; - WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200}; - WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200}; - WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200}; - WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200}; - soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166}; - ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200}; - ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200}; - ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; - ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; - soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\int\int-acceleration1",0.1,1}; - limit = "0.8"; - expression = "(engineOn*(1-camPos))*gmeterZ"; - }; - class AccelerationOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\turspecial1",0.1,1,200}; - limit = "0.8"; - expression = "(engineOn*camPos)*gmeterZ"; - }; - }; - class Sounds - { - class Engine - { - sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_Low_1b",1,1,300}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*((rpm factor[0.15, 0.4]) min (rpm factor[0.7, 0.5]))"; - }; - class EngineHighOut - { - sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_High_1b",1,1,400}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*(rpm factor[0.5, 0.8])"; - }; - class IdleOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\idle_2",0.562341,1,100}; - frequency = "1"; - volume = "engineOn*camPos*(rpm factor[0.3, 0])"; - }; - class TiresRockOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*rock*(speed factor[2, 20])"; - }; - class TiresSandOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*sand*(speed factor[2, 20])"; - }; - class TiresGrassOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*grass*(speed factor[2, 20])"; - }; - class TiresMudOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*mud*(speed factor[2, 20])"; - }; - class TiresGravelOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30}; - frequency = "1"; - volume = "camPos*asphalt*(speed factor[2, 20])"; - }; - class NoiseOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.177828,1,30}; - frequency = "1"; - volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])"; - }; - class EngineLowIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_Low_1b",1,1}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.8, 0.6]))"; - }; - class EngineHighIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\HMMWV\ext\Engine_Loop_High_1b",1,1}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*(rpm factor[0.5, 1.0])"; - }; - class IdleIn - { - sound[] = {"\ca\sounds\Vehicles\Wheeled\HMMWV\ext\idle_2",0.316228,1}; - frequency = "1"; - volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; - }; - class TiresRockIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",1,1}; - frequency = "1"; - volume = "(1-camPos)*rock*(speed factor[2, 20])"; - }; - class TiresSandIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",1,1}; - frequency = "1"; - volume = "(1-camPos)*sand*(speed factor[2, 20])"; - }; - class TiresGrassIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass2",1,1}; - frequency = "1"; - volume = "(1-camPos)*grass*(speed factor[2, 20])"; - }; - class TiresMudIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",1,1}; - frequency = "1"; - volume = "(1-camPos)*mud*(speed factor[2, 20])"; - }; - class TiresGravelIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",1,1}; - frequency = "1"; - volume = "(1-camPos)*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",1,1}; - frequency = "1"; - volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; - }; - class NoiseIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise2",0.446684,1}; - frequency = "1"; - volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; - }; - class Movement - { - sound = "soundEnviron"; - frequency = "1"; - volume = "0"; - }; - }; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - weapons[] = {"MK19"}; - magazines[] = {}; - soundServo[] = {"\Ca\sounds\Vehicles\Servos\turret-1",0.01,1,10}; - gunnerAction = "HMMWV_Gunner03_EP1"; - class GunFire: WeaponCloudsMGun - { - interval = 0.01; - }; - commanding = 0; - primaryGunner = 0; - primaryObserver = 0; - LODTurnedOut = 1000; - LODTurnedIn = 1000; - }; - class SideTurret: MainTurret - { - gunnerName = "front gunner"; - weapons[] = {"M240_veh"}; - magazines[] = {}; - soundServo[] = {"\ca\wheeled\Data\Sound\servo3",0.0001,1.1}; - gunnerAction = "HMMWV_Gunner02_EP1"; - commanding = 1; - primaryGunner = 1; - primaryObserver = 1; - proxyIndex = 2; - minElev = -18; - maxElev = 20; - minTurn = -65; - maxTurn = 35; - gunBeg = "usti hlavne_2"; - gunEnd = "konec hlavne_2"; - body = "SideTurret"; - gun = "SideGun"; - memoryPointGunnerOptics = "gunnerview_2"; - animationSourceBody = "SideTurret"; - animationSourceGun = "SideGun"; - LODTurnedOut = 1200; - LODTurnedIn = 1200; - }; - }; - class AnimationSources: AnimationSources - { - class ReloadAnim - { - source = "reload"; - weapon = "M240_veh"; - }; - class ReloadMagazine - { - source = "reloadmagazine"; - weapon = "M240_veh"; - }; - class Revolving - { - source = "revolving"; - weapon = "M240_veh"; - }; - }; - faction = "BIS_US"; - crew = ""; - typicalCargo[] = {}; - class TransportMagazines {}; - class TransportWeapons {}; - class Damage - { - tex[] = {}; - mat[] = {"Ca\wheeled_E\HMMWV\data\hmmwv_body_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_glass.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_glass_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_glass_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; - HiddenSelections[] = {"camo","camo1","camo2"}; - HiddenSelectionsTextures[] = {"ca\wheeled_e\hmmwv\data\hmmwv_body_canvas_co.paa","ca\wheeled_e\hmmwv\data\hmmwv_hood_canvas_co.paa","ca\wheeled_e\hmmwv\data\hmmwv_regular_1_co.paa"}; -}; - -class HMMWV_M1151_M2_DES_Base_EP1_DZ: HMMWV_Base -{ - expansion = 1; - side = 1; - scope = 0; - model = "\ca\wheeled_e\HMMWV\m1151_m2_gpk"; - displayname = "HMMWV GPK (M2) DZ"; - transportMaxWeapons = 4; - transportMaxMagazines = 120; - transportmaxbackpacks = 4; - threat[] = {1,0.6,0.6}; - transportSoldier = 3; - armor = 120; - damageResistance = 0.03099; - Picture = "\CA\wheeled_e\Data\UI\Picture_hmmwv_m2gpk_CA.paa"; - Icon = "\CA\wheeled_e\Data\UI\Icon_hmmwv_m2gpk_CA.paa"; - class Library - { - libTextDesc = "The High Mobility Multipurpose Wheeled Vehicle (HMMWV) replaced the M151 ‘Willys’ jeep in US Army service. The HMMWV was designed to fill myriad roles, including that of light tactical commander's vehicle, special purpose shelter carrier, and mobile weapons platform. The HMMWV is equipped with a high-performance diesel engine and four-wheel drive, making it capable of negotiating very difficult terrain.
This one is equipped with an M2 heavy machine gun which is effective against infantry or unarmored vehicles. It is also supplemented with the GPK (Gunner Protection Kit)."; - }; - driverAction = "HMMWV_Driver_EP1"; - cargoAction[] = {"HMMWV_Cargo_EP1","HMMWV_Cargo01_EP1","HMMWV_Cargo02_EP1"}; - faction = "BIS_US"; - crew = ""; - typicalCargo[] = {}; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - weapons[] = {"M2"}; - magazines[] = {"100Rnd_127x99_M2","100Rnd_127x99_M2","100Rnd_127x99_M2","100Rnd_127x99_M2","100Rnd_127x99_M2","100Rnd_127x99_M2"}; - soundServo[] = {"\Ca\sounds\Vehicles\Servos\turret-1",0.01,1,10}; - minElev = -25; - maxElev = 60; - gunnerAction = "HMMWV_Gunner_EP1"; - viewGunnerInExternal = 1; - castGunnerShadow = 1; - stabilizedInAxes = "StabilizedInAxesBoth"; - class ViewOptics - { - initAngleX = 0; - minAngleX = -30; - maxAngleX = 30; - initAngleY = 0; - minAngleY = -100; - maxAngleY = 100; - initFov = 0.455; - minFov = 0.25; - maxFov = 0.7; - }; - }; - }; - class AnimationSources: AnimationSources - { - class ReloadAnim - { - source = "reload"; - weapon = "M2"; - }; - class ReloadMagazine - { - source = "reloadmagazine"; - weapon = "M2"; - }; - class Revolving - { - source = "revolving"; - weapon = "M2"; - }; - }; - class TransportMagazines - { - class _xx_30Rnd_556x45_Stanag - { - magazine = "30Rnd_556x45_Stanag"; - count = 15; - }; - class _xx_HandGrenade_West - { - magazine = "HandGrenade_West"; - count = 2; - }; - class _xx_SmokeShellGreen - { - magazine = "SmokeShellGreen"; - count = 2; - }; - class _xx_SmokeShell - { - magazine = "SmokeShell"; - count = 2; - }; - }; - class TransportWeapons - { - }; - class Damage - { - tex[] = {}; - mat[] = {"Ca\wheeled_E\HMMWV\data\hmmwv_body_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_gpk.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_destruct.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower_damage.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; - HiddenSelections[] = {"camo","camo1","camo2","camo3"}; - HiddenSelectionsTextures[] = {"ca\wheeled_e\hmmwv\data\hmmwv_body_canvas_1_co.paa","ca\wheeled_e\hmmwv\data\hmmwv_hood_canvas_co.paa","ca\wheeled_e\hmmwv\data\hmmwv_regular_1_co.paa","ca\wheeled_e\hmmwv\data\hmmwv_gpk_tower_co.paa"}; -}; -class HMMWV_M1151_M2_CZ_DES_EP1_DZ: HMMWV_M1151_M2_DES_Base_EP1_DZ -{ - scope = 2; - side = 1; - faction = "BIS_CZ"; - crew = ""; - typicalCargo[] = {}; - class TransportMagazines {}; - class TransportWeapons {}; - class Damage - { - tex[] = {}; - mat[] = {"Ca\wheeled_E\HMMWV\data\hmmwv_body_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_destruct.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower_damage.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; -}; - -// AMMO LESS -class HMMWV_M1151_M2_DES_Base_EP1_DZE: HMMWV_Base -{ - expansion = 1; - side = 1; - scope = 0; - model = "\ca\wheeled_e\HMMWV\m1151_m2_gpk"; - displayname = "HMMWV GPK (M2) AL"; - transportMaxWeapons = 4; - transportMaxMagazines = 120; - transportmaxbackpacks = 4; - threat[] = {1,0.6,0.6}; - transportSoldier = 3; - armor = 120; - damageResistance = 0.03099; - Picture = "\CA\wheeled_e\Data\UI\Picture_hmmwv_m2gpk_CA.paa"; - Icon = "\CA\wheeled_e\Data\UI\Icon_hmmwv_m2gpk_CA.paa"; - class Library - { - libTextDesc = "The High Mobility Multipurpose Wheeled Vehicle (HMMWV) replaced the M151 ‘Willys’ jeep in US Army service. The HMMWV was designed to fill myriad roles, including that of light tactical commander's vehicle, special purpose shelter carrier, and mobile weapons platform. The HMMWV is equipped with a high-performance diesel engine and four-wheel drive, making it capable of negotiating very difficult terrain.
This one is equipped with an M2 heavy machine gun which is effective against infantry or unarmored vehicles. It is also supplemented with the GPK (Gunner Protection Kit)."; - }; - driverAction = "HMMWV_Driver_EP1"; - cargoAction[] = {"HMMWV_Cargo_EP1","HMMWV_Cargo01_EP1","HMMWV_Cargo02_EP1"}; - faction = "BIS_US"; - crew = ""; - typicalCargo[] = {}; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - weapons[] = {"M2"}; - magazines[] = {}; - soundServo[] = {"\Ca\sounds\Vehicles\Servos\turret-1",0.01,1,10}; - minElev = -25; - maxElev = 60; - gunnerAction = "HMMWV_Gunner_EP1"; - viewGunnerInExternal = 1; - castGunnerShadow = 1; - stabilizedInAxes = "StabilizedInAxesBoth"; - class ViewOptics - { - initAngleX = 0; - minAngleX = -30; - maxAngleX = 30; - initAngleY = 0; - minAngleY = -100; - maxAngleY = 100; - initFov = 0.455; - minFov = 0.25; - maxFov = 0.7; - }; - }; - }; - class AnimationSources: AnimationSources - { - class ReloadAnim - { - source = "reload"; - weapon = "M2"; - }; - class ReloadMagazine - { - source = "reloadmagazine"; - weapon = "M2"; - }; - class Revolving - { - source = "revolving"; - weapon = "M2"; - }; - }; - class TransportMagazines {}; - class TransportWeapons {}; - class Damage - { - tex[] = {}; - mat[] = {"Ca\wheeled_E\HMMWV\data\hmmwv_body_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_gpk.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_destruct.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower_damage.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; - HiddenSelections[] = {"camo","camo1","camo2","camo3"}; - HiddenSelectionsTextures[] = {"ca\wheeled_e\hmmwv\data\hmmwv_body_canvas_1_co.paa","ca\wheeled_e\hmmwv\data\hmmwv_hood_canvas_co.paa","ca\wheeled_e\hmmwv\data\hmmwv_regular_1_co.paa","ca\wheeled_e\hmmwv\data\hmmwv_gpk_tower_co.paa"}; -}; - -class HMMWV_M1151_M2_CZ_DES_EP1_DZE: HMMWV_M1151_M2_DES_Base_EP1_DZE -{ - scope = 2; - side = 1; - faction = "BIS_CZ"; - crew = ""; - typicalCargo[] = {}; - class TransportMagazines {}; - class TransportWeapons {}; - class Damage - { - tex[] = {}; - mat[] = {"Ca\wheeled_E\HMMWV\data\hmmwv_body_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_destruct.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower_damage.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/LandRover.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/LandRover.hpp deleted file mode 100644 index 13443c4d8..000000000 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/LandRover.hpp +++ /dev/null @@ -1,643 +0,0 @@ -class LandRover_Base: Car -{ - brakeDistance = 12.5; - expansion = 1; - enableManualFire = 0; - htMin = 60; - htMax = 1800; - afMax = 100; - mfMax = 80; - mFact = 1; - tBody = 250; - scope = 0; - displayname = "Military Offroad"; - maxSpeed = 150; - terrainCoef = 3; - turnCoef = 3; - armor = 30; - damageResistance = 0.00719; - model = "\ca\wheeled_E\LR\LR"; - Picture = "\CA\wheeled_e\Data\UI\Picture_lr_CA.paa"; - Icon = "\CA\wheeled_e\Data\UI\Icon_lr_transport_CA.paa"; - MapSize = 6; - outsideSoundFilter = 1; - insideSoundCoef = 0.9; - soundGear[] = {"",5.62341e-005,1}; - soundGetIn[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_door",1,1}; - soundGetOut[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_door",1,1,30}; - soundEngineOnInt[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_int_start",1,1}; - soundEngineOnExt[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_ext_start",1,1,100}; - soundEngineOffInt[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_int_stop",1,1}; - soundEngineOffExt[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_ext_stop",1,1,100}; - buildCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_building_01",0.707946,1,150}; - buildCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_building_02",0.707946,1,150}; - buildCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_building_03",0.707946,1,150}; - buildCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_building_04",0.707946,1,150}; - soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; - WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_wood_01",0.707946,1,150}; - WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_wood_02",0.707946,1,150}; - WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_wood_03",0.707946,1,150}; - WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_wood_04",0.707946,1,150}; - soundWoodCrash[] = {"woodCrash0",0.25,"woodCrash1",0.25,"woodCrash2",0.25,"woodCrash3",0.25}; - ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_01",0.707946,1,150}; - ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_02",0.707946,1,150}; - ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_03",0.707946,1,150}; - ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_04",0.707946,1,150}; - soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { - sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_int_acceleration",0.562341,1}; - limit = "0.15"; - expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; - }; - class AccelerationOut - { - sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_ext_acceleration",0.562341,1,300}; - limit = "0.15"; - expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; - }; - }; - class Sounds - { - class Engine - { - sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_ext_low",1.41254,0.6,200}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; - }; - class EngineHighOut - { - sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_ext_high",1.41254,0.6,300}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*(rpm factor[0.5, 0.8])"; - }; - class IdleOut - { - sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_ext_idle",0.562341,1,100}; - frequency = "1"; - volume = "engineOn*camPos*(rpm factor[0.4, 0])"; - }; - class TiresRockOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,50}; - frequency = "1"; - volume = "camPos*rock*(speed factor[2, 20])"; - }; - class TiresSandOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,50}; - frequency = "1"; - volume = "camPos*sand*(speed factor[2, 20])"; - }; - class TiresGrassOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,50}; - frequency = "1"; - volume = "camPos*grass*(speed factor[2, 20])"; - }; - class TiresMudOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,50}; - frequency = "1"; - volume = "camPos*mud*(speed factor[2, 20])"; - }; - class TiresGravelOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.1,1,50}; - frequency = "1"; - volume = "camPos*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.1,1,50}; - frequency = "1"; - volume = "camPos*asphalt*(speed factor[2, 20])"; - }; - class NoiseOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3",0.562341,1,50}; - frequency = "1"; - volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])"; - }; - class EngineLowIn - { - sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_int_low",1.41254,0.6}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; - }; - class EngineHighIn - { - sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_int_high",1.41254,0.6}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])"; - }; - class IdleIn - { - sound[] = {"\ca\Sounds_E\Wheeled_E\LandRover\LRover_int_idle",0.794328,1}; - frequency = "1"; - volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; - }; - class TiresRockIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1}; - frequency = "1"; - volume = "(1-camPos)*rock*(speed factor[2, 20])"; - }; - class TiresSandIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1}; - frequency = "1"; - volume = "(1-camPos)*sand*(speed factor[2, 20])"; - }; - class TiresGrassIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1}; - frequency = "1"; - volume = "(1-camPos)*grass*(speed factor[2, 20])"; - }; - class TiresMudIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1}; - frequency = "1"; - volume = "(1-camPos)*mud*(speed factor[2, 20])"; - }; - class TiresGravelIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.1,1}; - frequency = "1"; - volume = "(1-camPos)*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.1,1}; - frequency = "1"; - volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; - }; - class NoiseIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise4",0.316228,1}; - frequency = "1"; - volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; - }; - class Movement - { - sound = "soundEnviron"; - frequency = "1"; - volume = "0"; - }; - }; - class Library - { - libTextDesc = "These offroads where a pioneering civilian all-terrain utility vehicles, which where introduced in 1948; but later, the Landrover was adopted as a general brand for many four-wheel drive all-terrain vehicles."; - }; - transportSoldier = 7; - driverAction = "LR_Driver_EP1"; - cargoAction[] = {"LR_Cargo01_EP1","LR_Cargo02_EP1","LR_Cargo03_EP1","LR_Cargo05_EP1","LR_Cargo04_EP1","LR_Cargo02_EP1","LR_Cargo03_EP1"}; - cargoIsCoDriver[] = {1,0}; - class HitPoints: HitPoints - { - class HitEngine - { - armor = 2; - material = -1; - name = "motor"; - passThrough = 0; - }; - class HitFuel - { - armor = 1; - material = -1; - name = "palivo"; - passThrough = 0; - }; - class HitLFWheel: HitLFWheel - { - armor = 0.5; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.5; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.5; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.5; - }; - }; - hiddenSelections[] = {}; - threat[] = {0,0,0}; -}; - -class LandRover_Special_CZ_EP1_DZ: LandRover_Base -{ - scope = 2; - side = 2; - faction = "BIS_CZ"; - crew = ""; - typicalCargo[] = {}; - model = "\ca\wheeled_E\LR\LR_Special"; - displayname = "Military Offroad Special DZ"; - Picture = "\CA\wheeled_e\Data\UI\Picture_lr_special_CA.paa"; - Icon = "\CA\wheeled_e\Data\UI\Icon_lr_special_CA.paa"; - transportSoldier = 2; - cargoIsCoDriver[] = {0}; - cargoAction[] = {"LR_Cargo03_EP1","LR_Cargo02_EP1"}; - threat[] = {1,0.2,0.3}; - class Damage - { - tex[] = {}; - mat[] = {"ca\wheeled_E\LR\Data\LR_base.rvmat","ca\wheeled_E\LR\Data\LR_base_damage.rvmat","ca\wheeled_E\LR\Data\LR_base_destruct.rvmat","ca\wheeled_E\LR\Data\LR_glass.rvmat","ca\wheeled_E\LR\Data\LR_glass_damage.rvmat","ca\wheeled_E\LR\Data\LR_glass_destruct.rvmat","ca\wheeled_E\LR\Data\LR_Special.rvmat","ca\wheeled_E\LR\Data\LR_Special_damage.rvmat","ca\wheeled_E\LR\Data\LR_Special_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; - class Turrets: Turrets - { - class AGS30_Turret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - gunnerForceOptics = 0; - gunnerOutOpticsShowCursor = 0; - weapons[] = {"AGS30"}; - magazines[] = {"29Rnd_30mm_AGS30"}; - soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.0316228,1,15}; - gunnerAction = "LR_Gunner01_EP1"; - gunnerInAction = "LR_Gunner01_EP1"; - ejectDeadGunner = 1; - gunnerOpticsModel = "\ca\weapons\optika_AGS30"; - class GunFire: WeaponCloudsMGun - { - interval = 0.01; - }; - class ViewOptics: ViewOptics - { - initFov = 0.2; - minFov = 0.058; - maxFov = 0.2; - }; - stabilizedInAxes = "StabilizedInAxesNone"; - minElev = -18; - }; - class PK_Turret: MainTurret - { - gunnerName = "commander"; - primaryGunner = 0; - primaryObserver = 1; - commanding = 2; - body = "mainTurret_2"; - gun = "mainGun_2"; - animationSourceBody = "mainTurret_2"; - animationSourceGun = "mainGun_2"; - proxyIndex = 2; - gunBeg = "usti hlavne_2"; - gunEnd = "konec hlavne_2"; - memoryPointGunnerOptics = "gunnerview_2"; - minElev = -18; - maxElev = 40; - minTurn = -45; - maxTurn = 45; - initTurn = 0; - gunnerOpticsModel = "\ca\Weapons\optika_empty"; - gunnerForceOptics = 0; - weapons[] = {"PKT"}; - magazines[] = {"100Rnd_762x54_PK"}; - soundServo[] = {}; - gunnerAction = "LR_Gunner02_EP1"; - gunnerInAction = "LR_Gunner02_EP1"; - ejectDeadGunner = 1; - stabilizedInAxes = "StabilizedInAxesNone"; - memoryPointsGetInGunner = "pos codriver"; - memoryPointsGetInGunnerDir = "pos codriver dir"; - }; - }; - class AnimationSources: AnimationSources - { - class ReloadAnim - { - source = "reload"; - weapon = "AGS30"; - }; - class ReloadMagazine - { - source = "reloadmagazine"; - weapon = "AGS30"; - }; - class Revolving - { - source = "revolving"; - weapon = "AGS30"; - }; - class ReloadAnim_2 - { - source = "reload"; - weapon = "PKT"; - }; - class ReloadMagazine_2 - { - source = "reloadmagazine"; - weapon = "PKT"; - }; - class Revolving_2 - { - source = "revolving"; - weapon = "PKT"; - }; - }; - class Library - { - libTextDesc = "These offroads, introduced in 1948, pioneered the civilian all-terrain utility vehicle. Later, the Land Rover was adopted as a general brand for many four-wheel-drive all-terrain vehicles."; - }; - class TransportMagazines {}; - class TransportWeapons {}; - class NVGMarkers - { - class NVGMarker01 - { - name = "nvg_marker"; - color[] = {0.03,0.003,0.003,1}; - ambient[] = {0.003,0.0003,0.0003,1}; - brightness = 0.001; - blinking = 1; - }; - }; -}; - - -class LandRover_Special_CZ_EP1_DZE: LandRover_Base -{ - scope = 2; - side = 2; - faction = "BIS_CZ"; - crew = ""; - typicalCargo[] = {}; - model = "\ca\wheeled_E\LR\LR_Special"; - displayname = "Military Offroad Special DZ"; - Picture = "\CA\wheeled_e\Data\UI\Picture_lr_special_CA.paa"; - Icon = "\CA\wheeled_e\Data\UI\Icon_lr_special_CA.paa"; - transportSoldier = 2; - cargoIsCoDriver[] = {0}; - cargoAction[] = {"LR_Cargo03_EP1","LR_Cargo02_EP1"}; - threat[] = {1,0.2,0.3}; - class Damage - { - tex[] = {}; - mat[] = {"ca\wheeled_E\LR\Data\LR_base.rvmat","ca\wheeled_E\LR\Data\LR_base_damage.rvmat","ca\wheeled_E\LR\Data\LR_base_destruct.rvmat","ca\wheeled_E\LR\Data\LR_glass.rvmat","ca\wheeled_E\LR\Data\LR_glass_damage.rvmat","ca\wheeled_E\LR\Data\LR_glass_destruct.rvmat","ca\wheeled_E\LR\Data\LR_Special.rvmat","ca\wheeled_E\LR\Data\LR_Special_damage.rvmat","ca\wheeled_E\LR\Data\LR_Special_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; - class Turrets: Turrets - { - class AGS30_Turret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - gunnerForceOptics = 0; - gunnerOutOpticsShowCursor = 0; - weapons[] = {"AGS30"}; - magazines[] = {}; - soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.0316228,1,15}; - gunnerAction = "LR_Gunner01_EP1"; - gunnerInAction = "LR_Gunner01_EP1"; - ejectDeadGunner = 1; - gunnerOpticsModel = "\ca\weapons\optika_AGS30"; - class GunFire: WeaponCloudsMGun - { - interval = 0.01; - }; - class ViewOptics: ViewOptics - { - initFov = 0.2; - minFov = 0.058; - maxFov = 0.2; - }; - stabilizedInAxes = "StabilizedInAxesNone"; - minElev = -18; - }; - class PK_Turret: MainTurret - { - gunnerName = "commander"; - primaryGunner = 0; - primaryObserver = 1; - commanding = 2; - body = "mainTurret_2"; - gun = "mainGun_2"; - animationSourceBody = "mainTurret_2"; - animationSourceGun = "mainGun_2"; - proxyIndex = 2; - gunBeg = "usti hlavne_2"; - gunEnd = "konec hlavne_2"; - memoryPointGunnerOptics = "gunnerview_2"; - minElev = -18; - maxElev = 40; - minTurn = -45; - maxTurn = 45; - initTurn = 0; - gunnerOpticsModel = "\ca\Weapons\optika_empty"; - gunnerForceOptics = 0; - weapons[] = {"PKT"}; - magazines[] = {}; - soundServo[] = {}; - gunnerAction = "LR_Gunner02_EP1"; - gunnerInAction = "LR_Gunner02_EP1"; - ejectDeadGunner = 1; - stabilizedInAxes = "StabilizedInAxesNone"; - memoryPointsGetInGunner = "pos codriver"; - memoryPointsGetInGunnerDir = "pos codriver dir"; - }; - }; - class AnimationSources: AnimationSources - { - class ReloadAnim - { - source = "reload"; - weapon = "AGS30"; - }; - class ReloadMagazine - { - source = "reloadmagazine"; - weapon = "AGS30"; - }; - class Revolving - { - source = "revolving"; - weapon = "AGS30"; - }; - class ReloadAnim_2 - { - source = "reload"; - weapon = "PKT"; - }; - class ReloadMagazine_2 - { - source = "reloadmagazine"; - weapon = "PKT"; - }; - class Revolving_2 - { - source = "revolving"; - weapon = "PKT"; - }; - }; - class Library - { - libTextDesc = "These offroads, introduced in 1948, pioneered the civilian all-terrain utility vehicle. Later, the Land Rover was adopted as a general brand for many four-wheel-drive all-terrain vehicles."; - }; - class TransportMagazines {}; - class TransportWeapons {}; - class NVGMarkers - { - class NVGMarker01 - { - name = "nvg_marker"; - color[] = {0.03,0.003,0.003,1}; - ambient[] = {0.003,0.0003,0.0003,1}; - brightness = 0.001; - blinking = 1; - }; - }; -}; - - - -class LandRover_MG_TK_EP1_DZ: LandRover_Base -{ - scope = 2; - side = 2; - faction = "BIS_TK"; - crew = ""; - typicalCargo[] = {}; - class TransportMagazines {}; - class TransportWeapons {}; - - model = "\ca\wheeled_E\LR\LR_MG"; - displayname = "Military Offroad (M2) DZ"; - Picture = "\CA\wheeled_e\Data\UI\Picture_lr_mg_CA.paa"; - Icon = "\CA\wheeled_e\Data\UI\Icon_lr_mg_CA.paa"; - transportSoldier = 1; - cargoAction[] = {"LR_Cargo01_EP1"}; - threat[] = {1,0.1,0.3}; - class HitPoints: HitPoints - { - class HitGlass1: HitGlass1 - { - armor = 0.51; - }; - }; - class Damage - { - tex[] = {}; - mat[] = {"ca\wheeled_E\LR\Data\LR_base.rvmat","ca\wheeled_E\LR\Data\LR_base_damage.rvmat","ca\wheeled_E\LR\Data\LR_base_destruct.rvmat","ca\wheeled_E\LR\Data\LR_glass.rvmat","ca\wheeled_E\LR\Data\LR_glass_damage.rvmat","ca\wheeled_E\LR\Data\LR_glass_destruct.rvmat","ca\wheeled_E\LR\Data\LR_MG-SPG9.rvmat","ca\wheeled_E\LR\Data\LR_MG-SPG9_damage.rvmat","ca\wheeled_E\LR\Data\LR_MG-SPG9_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - hasGunner = 1; - weapons[] = {"M2"}; - minElev = -25; - maxElev = 60; - soundServo[] = {"\ca\wheeled\Data\Sound\servo3",1e-006,1}; - magazines[] = {"100Rnd_127x99_M2"}; - gunnerAction = "LR_Gunner_EP1"; - ejectDeadGunner = 1; - castGunnerShadow = 1; - stabilizedInAxes = "StabilizedInAxesNone"; - }; - }; - class AnimationSources: AnimationSources - { - class ReloadAnim - { - source = "reload"; - weapon = "M2"; - }; - class ReloadMagazine - { - source = "reloadmagazine"; - weapon = "M2"; - }; - class Revolving - { - source = "revolving"; - weapon = "M2"; - }; - }; - class Library - { - libTextDesc = "These offroads, introduced in 1948, pioneered the civilian all-terrain utility vehicle. Later, the Land Rover was adopted as a general brand for many four-wheel-drive all-terrain vehicles.
This one carries the M2 .50 machine gun."; - }; -}; - -class LandRover_MG_TK_EP1_DZE: LandRover_Base -{ - scope = 2; - side = 2; - faction = "BIS_TK"; - crew = ""; - typicalCargo[] = {}; - class TransportMagazines {}; - class TransportWeapons {}; - - model = "\ca\wheeled_E\LR\LR_MG"; - displayname = "Military Offroad (M2) AL"; - Picture = "\CA\wheeled_e\Data\UI\Picture_lr_mg_CA.paa"; - Icon = "\CA\wheeled_e\Data\UI\Icon_lr_mg_CA.paa"; - transportSoldier = 1; - cargoAction[] = {"LR_Cargo01_EP1"}; - threat[] = {1,0.1,0.3}; - class HitPoints: HitPoints - { - class HitGlass1: HitGlass1 - { - armor = 0.51; - }; - }; - class Damage - { - tex[] = {}; - mat[] = {"ca\wheeled_E\LR\Data\LR_base.rvmat","ca\wheeled_E\LR\Data\LR_base_damage.rvmat","ca\wheeled_E\LR\Data\LR_base_destruct.rvmat","ca\wheeled_E\LR\Data\LR_glass.rvmat","ca\wheeled_E\LR\Data\LR_glass_damage.rvmat","ca\wheeled_E\LR\Data\LR_glass_destruct.rvmat","ca\wheeled_E\LR\Data\LR_MG-SPG9.rvmat","ca\wheeled_E\LR\Data\LR_MG-SPG9_damage.rvmat","ca\wheeled_E\LR\Data\LR_MG-SPG9_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - hasGunner = 1; - weapons[] = {"M2"}; - minElev = -25; - maxElev = 60; - soundServo[] = {"\ca\wheeled\Data\Sound\servo3",1e-006,1}; - magazines[] = {}; - gunnerAction = "LR_Gunner_EP1"; - ejectDeadGunner = 1; - castGunnerShadow = 1; - stabilizedInAxes = "StabilizedInAxesNone"; - }; - }; - class AnimationSources: AnimationSources - { - class ReloadAnim - { - source = "reload"; - weapon = "M2"; - }; - class ReloadMagazine - { - source = "reloadmagazine"; - weapon = "M2"; - }; - class Revolving - { - source = "revolving"; - weapon = "M2"; - }; - }; - class Library - { - libTextDesc = "These offroads, introduced in 1948, pioneered the civilian all-terrain utility vehicle. Later, the Land Rover was adopted as a general brand for many four-wheel-drive all-terrain vehicles.
This one carries the M2 .50 machine gun."; - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ_MG.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ_MG.hpp deleted file mode 100644 index 999b550c4..000000000 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ_MG.hpp +++ /dev/null @@ -1,539 +0,0 @@ -class UAZ_Base: Car -{ - displayName = "UAZ"; - vehicleClass = "Car"; - picture = "\Ca\wheeled\data\ico\uaz_mg_CA.paa"; - Icon = "\Ca\wheeled\data\map_ico\icomap_Uaz_mg_CA.paa"; - mapSize = 4; - magazines[] = {}; - accuracy = 0.25; - terrainCoef = 2.5; - wheelCircumference = 2.51; - turnCoef = 1.5; - steerAheadPlan = 0.26; - unitInfoType = "UnitInfoShip"; - driverAction = "UAZ_Driver"; - cargoAction[] = {"UAZ_Cargo01","UAZ_Cargo01","UAZ_Cargo01","UAZ_Cargo02","UAZ_Cargo01","UAZ_Cargo02"}; - gunnerOpticsShowCursor = 1; - transportSoldier = 1; - threat[] = {0.5,0.5,0.1}; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - outGunnerMayFire = 1; - forceHideGunner = 0; - castGunnerShadow = 1; - viewGunnerInExternal = 1; - gunnerOpticsModel = "\ca\Weapons\optika_empty"; - gunnerForceOptics = 0; - weapons[] = {"DShKM"}; - soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.1,1,15}; - magazines[] = {"50Rnd_127x107_DSHKM","50Rnd_127x107_DSHKM","50Rnd_127x107_DSHKM","50Rnd_127x107_DSHKM","50Rnd_127x107_DSHKM","50Rnd_127x107_DSHKM"}; - gunnerAction = "UAZ_Gunner01"; - gunnerInAction = "UAZ_Gunner01"; - ejectDeadGunner = 1; - minElev = -25; - maxElev = 60; - stabilizedInAxes = "StabilizedInAxesNone"; - }; - }; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.38; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.38; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.38; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.38; - }; - }; - class Damage - { - tex[] = {}; - mat[] = {"ca\wheeled\data\detailmapy\uaz_main_metal.rvmat","ca\wheeled\data\detailmapy\uaz_main_metal_damage.rvmat","ca\wheeled\data\detailmapy\uaz_main_metal_destruct.rvmat","ca\wheeled\data\detailmapy\uaz_other_metal.rvmat","ca\wheeled\data\detailmapy\uaz_other_metal_damage.rvmat","ca\wheeled\data\detailmapy\uaz_other_metal_destruct.rvmat","ca\wheeled\data\detailmapy\uaz_skla.rvmat","ca\wheeled\data\detailmapy\uaz_skla_damage.rvmat","ca\wheeled\data\detailmapy\uaz_skla_destruct.rvmat","ca\weapons\data\dshk.rvmat","ca\weapons\data\dshk_damage.rvmat","ca\weapons\data\dshk_destruct.rvmat"}; - }; - hiddenSelections[] = {"Camo1","Camo2"}; - hiddenSelectionsTextures[] = {"\ca\wheeled\data\Uaz_main_002_CO.paa","\ca\wheeled\data\uaz_mount_002_co.paa"}; - soundGear[] = {"",5.62341e-005,1}; - soundGetIn[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.562341,1}; - soundGetOut[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.562341,1,20}; - soundEngineOnInt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_start1",0.177828,1}; - soundEngineOnExt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_start1",0.177828,1,100}; - soundEngineOffInt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_stop1",0.177828,1}; - soundEngineOffExt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_stop1",0.177828,1,100}; - buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200}; - buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200}; - buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200}; - buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200}; - soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; - WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200}; - WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200}; - WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200}; - WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200}; - WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200}; - WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200}; - soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166}; - ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200}; - ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200}; - ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; - ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; - soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_acceleration",0.562341,1}; - limit = "0.4"; - expression = "(engineOn*(1-camPos))*gmeterZ"; - }; - class AccelerationOut - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_acceleration",0.562341,1,200}; - limit = "0.4"; - expression = "(engineOn*camPos)*gmeterZ"; - }; - }; - class Sounds: Sounds - { - class Engine: Engine - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_low1",0.177828,0.9,100}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.55]))"; - }; - class EngineHighOut - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_high1",1,0.8,300}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*(rpm factor[0.6, 1.0])"; - }; - class IdleOut - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_idle",0.562341,1,100}; - frequency = "1"; - volume = "engineOn*camPos*(rpm factor[0.5, 0])"; - }; - class TiresRockOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*rock*(speed factor[2, 20])"; - }; - class TiresSandOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*sand*(speed factor[2, 20])"; - }; - class TiresGrassOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*grass*(speed factor[2, 20])"; - }; - class TiresMudOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*mud*(speed factor[2, 20])"; - }; - class TiresGravelOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30}; - frequency = "1"; - volume = "camPos*asphalt*(speed factor[2, 20])"; - }; - class NoiseOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])"; - }; - class EngineLowIn - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_low1",0.316228,0.7}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.55]))"; - }; - class EngineHighIn - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_high1",1,0.8}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])"; - }; - class IdleIn - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_idle",0.316228,1}; - frequency = "1"; - volume = "engineOn*(rpm factor[0.5, 0])*(1-camPos)"; - }; - class TiresRockIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*rock*(speed factor[2, 20])"; - }; - class TiresSandIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*sand*(speed factor[2, 20])"; - }; - class TiresGrassIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*grass*(speed factor[2, 20])"; - }; - class TiresMudIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*mud*(speed factor[2, 20])"; - }; - class TiresGravelIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; - }; - class NoiseIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise2",0.562341,1}; - frequency = "1"; - volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; - }; - class Movement: Movement - { - sound = "soundEnviron"; - frequency = "1"; - volume = "0"; - }; - }; - class Library - { - libTextDesc = "The UAZ-469 is a very reliable and affordable offroad vehicle, widely used in Soviet and post-Soviet countries. The weapons platform version can be fitted with a variety of heavy weapons including a 12.7mm DShKM heavy machine gun, an AGS-30 grenade launcher or an anti-tank recoilless rifle on a 360 degree cage mount."; - }; - brakeDistance = 8.5; - model = "\ca\wheeled_E\UAZ\uaz_mg"; - transportMaxBackpacks = 3; - outsideSoundFilter = 1; - insideSoundCoef = 0.8; -}; - -class UAZ_MG_Base: UAZ_Base -{ - displayName = "UAZ (DShKM)"; - class AnimationSources: AnimationSources - { - class ReloadAnim - { - source = "reload"; - weapon = "DShKM"; - }; - class ReloadMagazine - { - source = "reloadmagazine"; - weapon = "DShKM"; - }; - class Revolving - { - source = "revolving"; - weapon = "DShKM"; - }; - }; - soundGear[] = {"",5.62341e-005,1}; - soundGetIn[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.562341,1}; - soundGetOut[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_door",0.562341,1,20}; - soundEngineOnInt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_start1",0.177828,1}; - soundEngineOnExt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_start1",0.177828,1,100}; - soundEngineOffInt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_int_stop1",0.177828,1}; - soundEngineOffExt[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_stop1",0.177828,1,100}; - buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200}; - buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200}; - buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200}; - buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200}; - soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; - WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200}; - WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200}; - WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200}; - WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200}; - WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200}; - WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200}; - soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166}; - ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200}; - ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200}; - ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; - ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; - soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_acceleration",0.562341,1}; - limit = "0.4"; - expression = "(engineOn*(1-camPos))*gmeterZ"; - }; - class AccelerationOut - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_acceleration",0.562341,1,200}; - limit = "0.4"; - expression = "(engineOn*camPos)*gmeterZ"; - }; - }; - class Sounds: Sounds - { - class Engine: Engine - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_low1",0.177828,0.9,100}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.55]))"; - }; - class EngineHighOut - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_high1",1,0.8,300}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*(rpm factor[0.6, 1.0])"; - }; - class IdleOut - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_idle",0.562341,1,100}; - frequency = "1"; - volume = "engineOn*camPos*(rpm factor[0.5, 0])"; - }; - class TiresRockOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*rock*(speed factor[2, 20])"; - }; - class TiresSandOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*sand*(speed factor[2, 20])"; - }; - class TiresGrassOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*grass*(speed factor[2, 20])"; - }; - class TiresMudOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*mud*(speed factor[2, 20])"; - }; - class TiresGravelOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30}; - frequency = "1"; - volume = "camPos*asphalt*(speed factor[2, 20])"; - }; - class NoiseOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.316228,1,30}; - frequency = "1"; - volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])"; - }; - class EngineLowIn - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_low1",0.316228,0.7}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.55]))"; - }; - class EngineHighIn - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_high1",1,0.8}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])"; - }; - class IdleIn - { - sound[] = {"ca\Sounds_E\Wheeled_E\UAZ\uaz_ext_idle",0.316228,1}; - frequency = "1"; - volume = "engineOn*(rpm factor[0.5, 0])*(1-camPos)"; - }; - class TiresRockIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*rock*(speed factor[2, 20])"; - }; - class TiresSandIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*sand*(speed factor[2, 20])"; - }; - class TiresGrassIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*grass*(speed factor[2, 20])"; - }; - class TiresMudIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*mud*(speed factor[2, 20])"; - }; - class TiresGravelIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1}; - frequency = "1"; - volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; - }; - class NoiseIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.562341,1}; - frequency = "1"; - volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; - }; - class Movement: Movement - { - sound = "soundEnviron"; - frequency = "1"; - volume = "0"; - }; - }; - model = "\ca\wheeled_E\UAZ\uaz_mg"; - outsideSoundFilter = 1; - insideSoundCoef = 0.8; -}; - -class UAZ_MG_TK_EP1_DZ: UAZ_MG_Base -{ - htMin = 60; - htMax = 1800; - afMax = 200; - mfMax = 100; - mFact = 1; - tBody = 250; - expansion = 1; - scope = 2; - side = 0; - faction = "BIS_TK"; - displayName = "UAZ (DShKM) DZ"; - accuracy = 0.3; - crew = ""; - typicalCargo[] = {}; - hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_IND_CO.paa","\ca\wheeled\data\uaz_mount_001_co.paa"}; - class TransportMagazines {}; - class TransportWeapons{}; - class Damage - { - tex[] = {}; - mat[] = {"Ca\wheeled_E\UAZ\Data\uaz_main_metal.rvmat","Ca\wheeled_E\UAZ\Data\uaz_main_metal_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_main_metal_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_skla.rvmat","Ca\wheeled_E\Data\auta_skla_damage.rvmat","Ca\wheeled_E\Data\auta_skla_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_skla_in.rvmat","Ca\wheeled_E\Data\auta_skla_in_damage.rvmat","Ca\wheeled_E\Data\auta_skla_in_damage.rvmat","ca\weapons\data\dshk.rvmat","ca\weapons\data\dshk_damage.rvmat","ca\weapons\data\dshk_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - outGunnerMayFire = 1; - forceHideGunner = 0; - castGunnerShadow = 1; - viewGunnerInExternal = 1; - gunnerOpticsModel = "\ca\Weapons\optika_empty"; - gunnerForceOptics = 0; - weapons[] = {"DShKM"}; - soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.1,1,15}; - magazines[] = {"50Rnd_127x107_DSHKM"}; - gunnerAction = "UAZ_Gunner01"; - gunnerInAction = "UAZ_Gunner01"; - ejectDeadGunner = 1; - minElev = -25; - maxElev = 60; - stabilizedInAxes = "StabilizedInAxesNone"; - }; - }; -}; - - -class UAZ_MG_TK_EP1_DZE: UAZ_MG_Base -{ - htMin = 60; - htMax = 1800; - afMax = 200; - mfMax = 100; - mFact = 1; - tBody = 250; - expansion = 1; - scope = 2; - side = 0; - faction = "BIS_TK"; - accuracy = 0.3; - crew = ""; - displayName = "UAZ (DShKM) AL"; - typicalCargo[] = {}; - hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_IND_CO.paa","\ca\wheeled\data\uaz_mount_001_co.paa"}; - class TransportMagazines {}; - class TransportWeapons{}; - class Damage - { - tex[] = {}; - mat[] = {"Ca\wheeled_E\UAZ\Data\uaz_main_metal.rvmat","Ca\wheeled_E\UAZ\Data\uaz_main_metal_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_main_metal_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_other_metal_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_mount_destruct.rvmat","Ca\wheeled_E\UAZ\Data\uaz_skla.rvmat","Ca\wheeled_E\Data\auta_skla_damage.rvmat","Ca\wheeled_E\Data\auta_skla_damage.rvmat","Ca\wheeled_E\UAZ\Data\uaz_skla_in.rvmat","Ca\wheeled_E\Data\auta_skla_in_damage.rvmat","Ca\wheeled_E\Data\auta_skla_in_damage.rvmat","ca\weapons\data\dshk.rvmat","ca\weapons\data\dshk_damage.rvmat","ca\weapons\data\dshk_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; - }; - class Turrets: Turrets - { - class MainTurret: MainTurret - { - body = "mainTurret"; - gun = "mainGun"; - outGunnerMayFire = 1; - forceHideGunner = 0; - castGunnerShadow = 1; - viewGunnerInExternal = 1; - gunnerOpticsModel = "\ca\Weapons\optika_empty"; - gunnerForceOptics = 0; - weapons[] = {"DShKM"}; - soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.1,1,15}; - magazines[] = {}; - gunnerAction = "UAZ_Gunner01"; - gunnerInAction = "UAZ_Gunner01"; - ejectDeadGunner = 1; - minElev = -25; - maxElev = 60; - stabilizedInAxes = "StabilizedInAxesNone"; - }; - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/cfgVehicles.hpp b/SQF/dayz_code/Configs/cfgVehicles.hpp index 1433f8ce6..806b1e3b9 100644 --- a/SQF/dayz_code/Configs/cfgVehicles.hpp +++ b/SQF/dayz_code/Configs/cfgVehicles.hpp @@ -434,16 +434,19 @@ class CfgVehicles { class Turrets {}; }; - #include "CfgVehicles\AIR\CH47.hpp" - #include "CfgVehicles\AIR\UH60.hpp" - - // LAND - #include "CfgVehicles\LAND\HMMWV.hpp" - #include "CfgVehicles\LAND\LandRover.hpp" - #include "CfgVehicles\LAND\UAZ_MG.hpp" - #include "CfgVehicles\LAND\Gaz_Vodnik.hpp" - #include "CfgVehicles\LAND\ArmoredSUV.hpp" - + #include "CfgVehicles\DZE\Helicopter\CH47.hpp" + #include "CfgVehicles\DZE\Helicopter\UH60.hpp" + + #include "CfgVehicles\DZE\Land\HMMWV.hpp" + #include "CfgVehicles\DZE\Land\ArmouredSUV.hpp" + #include "CfgVehicles\DZE\Land\GAZ_Vodnik.hpp" + #include "CfgVehicles\DZE\Land\LandRover.hpp" + #include "CfgVehicles\DZE\Land\Offroad.hpp" + #include "CfgVehicles\DZE\Land\Pickup.hpp" + #include "CfgVehicles\DZE\Land\UAZ_MG.hpp" + + #include "CfgVehicles\DZE\Boat\RHIB.hpp" + class MV22; class MV22_DZ : MV22 {