Merge pull request #1 from arma2WillRobinson/patch5

Patch5
This commit is contained in:
arma2WillRobinson
2015-03-02 17:15:18 -08:00
4 changed files with 40 additions and 36 deletions

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SQF/redryder/M9SD_S1.wss Normal file

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@@ -17,7 +17,7 @@ class CfgPatches
class RedRyder
{
units[] = {};
weapons[] = {RedRyder};
weapons[] = {"RedRyder"};
requiredVersion = 1.00000;
};
};
@@ -26,17 +26,18 @@ class CfgModels
class Default {};
class Weapon : Default {};
class RedRyder : Weapon{};
};
class CfgAmmo
{
class BulletBase;
class 177_BB : BulletBase {
model= z\addons\redryder\models\BB_Round.p3d;
model = "z\addons\redryder\models\BB_Round.p3d";
simulation = shotShell;
soundHit[]={,0,1};
hit=3.7;indirectHit=0;indirectHitRange=0;
soundHit[] = {0, 1};
hit = 3.7;
indirectHit = 0;
indirectHitRange = 0;
visibleFire = 10;
audibleFire = 10;
visibleFireTime = 3;
@@ -52,17 +53,18 @@ class CfgAmmo
class CfgMagazines
{
class CA_Magazine;
class 350Rnd_BB_Magazine: CA_Magazine {
class 350Rnd_BB_Magazine : CA_Magazine
{
scope = 2;
model= z\addons\redryder\models\bb_magazine.p3d;
model = "z\addons\redryder\models\bb_magazine.p3d";
picture = "z\addons\redryder\textures\bb_magazine_picture.paa";
displayName = 350 Count 177 Cal. BBs;
displayName = "350 Count 177 Cal. BBs";
count = 350;
ammo = 177_BB;
initSpeed = 175;
sound[]={"z\addons\redryder\M9SD_S1", db8, 1,60};
sound[] = {"z\addons\redryder\M9SD_S1", db + 8, 1,60};
reloadMagazineSound[] = {"Ca\sounds\Weapons\rifles\M1014-reload", db - 40, 1, 20};
descriptionShort = 350 Zink Coated .177, 4.5mm BBs;
descriptionShort = "350 Zinc Coated .177, 4.5mm BBs";
};
};
class CfgWeapons
@@ -78,13 +80,15 @@ class CfgWeapons
recoil = "recoil_single_pistol_2outof3";
recoilProne = "recoil_single_pistol_prone_2outof3";
reloadTime = 0.45;
sound[]={"z\addons\redryder\RedRyder\M9SD_S1", db8, 1,60};
sound[] = {"z\addons\redryder\RedRyder\M9SD_S1", db + 8, 1, 60};
dispersion = 0.00045;
minRange=0;minRangeProbab=0.30;
midRange=39;midRangeProbab=0.7;
maxRange=75;maxRangeProbab=0.05;
minRange = 0;
minRangeProbab = 0.30;
midRange = 39;
midRangeProbab = 0.7;
maxRange = 75;
maxRangeProbab = 0.05;
picture = "z\addons\redryder\textures\redryder_picture.paa";
handAnim[] = {"OFP2_ManSkeleton", "\Ca\weapons\data\Anim\M24.rtm"};
};
};

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