From adaf0a9c9e17e647485620cf7b69d87d808a4f95 Mon Sep 17 00:00:00 2001 From: HARLAN Date: Fri, 20 Dec 2013 12:49:43 -0500 Subject: [PATCH] #852 localize --- SQF/dayz_code/actions/remove.sqf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/actions/remove.sqf b/SQF/dayz_code/actions/remove.sqf index ef42ea897..b637b348d 100644 --- a/SQF/dayz_code/actions/remove.sqf +++ b/SQF/dayz_code/actions/remove.sqf @@ -17,7 +17,7 @@ _activatingPlayer = player; _objOwnerID = _obj getVariable["CharacterID","0"]; _isOwnerOfObj = (_objOwnerID == dayz_characterID); -if (_obj in DZE_DoorsLocked) exitWith { DZE_ActionInProgress = false; cutText ["You must remove the lock to delete this item!", "PLAIN DOWN"]; }; +if (_obj in DZE_DoorsLocked) exitWith { DZE_ActionInProgress = false; cutText [(localize "STR_EPOCH_ACTIONS_31"), "PLAIN DOWN"];}; if(_obj getVariable ["GeneratorRunning", false]) exitWith {DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_89"), "PLAIN DOWN"];}; _objectID = _obj getVariable ["ObjectID","0"]; @@ -69,7 +69,7 @@ cutText [format[(localize "str_epoch_player_162"),_nameVehicle], "PLAIN DOWN"]; if (_isModular) then { //allow previous cutText to show, then show this if modular. - cutText ["Deconstructing modular buildables will not refund any components.", "PLAIN"]; + cutText [(localize "STR_EPOCH_ACTIONS_32"), "PLAIN DOWN"]; }; // Alert zombies once.