Mission File for Shapur DZE v0.3

old needs updated to 0.5 changes
This commit is contained in:
A Clark
2012-12-29 02:33:15 -06:00
parent 85bbbed224
commit ad56cb721b
5 changed files with 781 additions and 107 deletions

View File

@@ -1,96 +0,0 @@
/*%FSM<COMPILE "D:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, stdin">*/
/*%FSM<HEAD>*/
/*
item0[] = {"init",0,250,-52.011097,-242.579758,37.988903,-192.579758,0.000000,"init"};
item1[] = {"true",8,218,-42.857147,-180.166443,47.142853,-130.166443,0.000000,"true"};
item2[] = {"Broadcast",2,250,-37.031898,-113.592247,52.968117,-63.592247,0.000000,"Broadcast"};
item3[] = {"isRetard",4,218,-85.298180,-33.703201,4.701797,16.296804,0.000000,"isRetard"};
item4[] = {"I_has_small_dick",2,250,-27.045757,58.668503,62.954262,108.668503,0.000000,"I has small dick"};
item5[] = {"isOwned",4,218,43.689316,-30.790573,133.689301,19.209412,0.000000,"isOwned"};
link0[] = {0,1};
link1[] = {1,2};
link2[] = {2,3};
link3[] = {3,4};
link4[] = {4,5};
link5[] = {5,2};
globals[] = {0.000000,0,0,0,16777215,640,480,1,8,6316128,1,-306.241333,293.758667,267.741943,-346.774170,372,381,1};
window[] = {0,-1,-1,-1,-1,576,50,812,50,1,390};
*//*%FSM</HEAD>*/
class FSM
{
fsmName = "stdin";
class States
{
/*%FSM<STATE "init">*/
class init
{
name = "init";
init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "true">*/
class true
{
priority = 0.000000;
to="Broadcast";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "Broadcast">*/
class Broadcast
{
name = "Broadcast";
init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "isRetard">*/
class isRetard
{
priority = 0.000000;
to="I_has_small_dick";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"(dialog&&isNull(findDisplay 106)&&isNull(findDisplay 6902))||(!isNil(""nil"")&&alive(player))"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "I_has_small_dick">*/
class I_has_small_dick
{
name = "I_has_small_dick";
init = /*%FSM<STATEINIT""">*/"closeDialog 0;" \n
"player enableSimulation false;" \n
"_tinypenis = format[""AntiCheat: Incredibly small penis detected for %1 with UID %2"",name player,getPlayerUID player];" \n
"player setVariable [""cheat"",_tinypenis,true];"/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "isOwned">*/
class isOwned
{
priority = 0.000000;
to="Broadcast";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!dialog&&!alive(player)"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
};
initState="init";
finalStates[] =
{
};
};
/*%FSM</COMPILE>*/

View File

@@ -1,6 +1,6 @@
respawn = "BASE";
respawndelay = 5;
onLoadMission="DayZ_Epoch Shapur BAF";
onLoadMission="DayZ Epoch Shapur BAF";
OnLoadIntro = "Welcome to Shapur BAF";
OnLoadIntroTime = False;
OnLoadMissionTime = False;

View File

@@ -5,20 +5,40 @@ startLoadingScreen ["","DayZ_loadingScreen"];
enableSaving [false, false];
//REALLY IMPORTANT VALUES
dayZ_hivePipe1 = "\\.\pipe\dayz"; //The named pipe
dayZ_instance = 3; //The instance
hiveInUse = true;
dayzHiveRequest = [];
initialized = false;
dayz_previousID = 0;
// AMP config
//disable greeting menu
player setVariable ["BIS_noCoreConversations", true];
//disable radio messages to be heard and shown in the left lower corner of the screen
enableRadio false;
// DayZ Epoch config
spawnShoremode = 0; // Default = 1 (on shore)
spawnArea= 250; // Default = 1500
MaxHeliCrashes= 1; // Default = 5
MaxVehicleLimit = 25; // Default = 50
MaxVehicleLimit = 50; // Default = 50
MaxDynamicDebris = 50; // Default = 100
dayz_MapArea = 2000; // Default = 10000
dayz_maxLocalZombies = 40; // Default = 40
// DayZ Epoch TRADERS
weapon_trader = 'Policeman';
parts_trader = 'CIV_EuroMan01_EP1';
can_trader = 'Profiteer4';
ammo_trader = 'Functionary1';
auto_trader = 'CIV_EuroMan02_EP1';
auto_trader_2 = 'RU_Pilot';
mad_sci = 'Dr_Hladik_EP1';
bank_atm = 'Vault';
metals_trader = 'RU_Profiteer3';
boat_trader = 'Citizen3_EP1';
//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
@@ -43,9 +63,78 @@ if ((!isServer) && (player != player)) then
};
if (isServer) then {
//Run the server monitor
hiveInUse = true;
_serverMonitor = [] execVM "\z\addons\dayz_server\system\server_monitor.sqf";
// First Test moving DVS config to mission file
// TODO: Needs major performace overhaul current method is not ideal
// 1 : Motocycles
// 2 : Bicycles, ATV's
// 3 : Trucks Unarmed
// 4 : Trucks
// 5 : Cars
// 6 : Jeeps
// 7 : Bus, Tractor, SUV, Vans
// 8 : Helicopters
// 9 : Helicopters Unarmed
// 10: Military Unarmed
// 11: Military
// 12: Boat Unarmed
// 13: Boat
// 14: Heavy Armor Unarmed
// 15: Fuel Trucks
// 16: Custom kpfs_uaz451
// 17-20: Custom Sigma 6
// 21: CSJ Gyro
AllowedVehiclesList = ["M1030_US_DES_EP1","TT650_TK_CIV_EP1","Old_moto_TK_Civ_EP1","TT650_Civ","TT650_Ins",
"MMT_Civ","Old_bike_TK_INS_EP1","ATV_US_EP1","BAF_ATV_D","ATV_CZ_EP1",
"hilux1_civil_3_open_EP1","hilux1_civil_2_covered","hilux1_civil_1_open","datsun1_civil_3_open","datsun1_civil_2_covered","datsun1_civil_1_open",
"Pickup_PK_TK_GUE_EP1","Pickup_PK_GUE","Pickup_PK_INS",
"policecar","Octavia_ACR","Lada1","Lada2","LadaLM","Skoda","SkodaBlue","SkodaGreen","SkodaRed","VWGolf","car_hatchback","car_sedan","Lada1_TK_CIV_EP1","Lada2_TK_CIV_EP1","VolhaLimo_TK_CIV_EP1","Volha_1_TK_CIV_EP1","Volha_2_TK_CIV_EP1",
"UAZ_CDF","UAZ_INS","UAZ_RU","UAZ_Unarmed_TK_CIV_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_UN_EP1",
"Ikarus","Ikarus_TK_CIV_EP1","tractor","SUV_Green","SUV_Silver","SUV_White","SUV_Charcoal","SUV_TK_CIV_EP1","S1203_TK_CIV_EP1","S1203_ambulance_EP1",
"UH1H_DZ","UH1H_TK_EP1","CH_47F_EP1","Mi17_TK_EP1","Mi17_UN_CDF_EP1","Mi171Sh_CZ_EP1","UH60M_EP1","Mi17_CDF","MH60S","UH1Y",
"Mi17_Civilian","MH6J_EP1","UH60M_MEV_EP1",
"LandRover_ACR","LandRover_CZ_EP1","LandRover_TK_CIV_EP1","HMMWV","HMMWV_DES_EP1","HMMWV_M1035_DES_EP1","HMMWV_Ambulance","HMMWV_Ambulance_CZ_DES_EP1","GAZ_Vodnik_MedEvac","Ural_TK_CIV_EP1","Ural_UN_EP1","V3S_Open_TK_CIV_EP1","V3S_Open_TK_EP1","MTVR_DES_EP1","Kamaz",
"HMMWV_M998A2_SOV_DES_EP1","HMMWV_M1151_M2_CZ_DES_EP1","LandRover_Special_CZ_EP1","LandRover_MG_TK_EP1","ArmoredSUV_PMC",
"Fishing_Boat","PBX","PBX_ACR","Smallboat_1","Smallboat_2","Zodiac",
"RHIB","RHIB2Turret",
"M113Ambul_UN_EP1","M113Ambul_TK_EP1","BMP2_Ambul_CDF","BMP2_Ambul_INS",
"KamazRefuel","MtvrRefuel_DES_EP1","UralRefuel_TK_EP1","V3S_Refuel_TK_GUE_EP1","T810Refuel_Des_ACR","T810Refuel_ACR",
"kpfs_uaz451_black","kpfs_uaz451_green","kpfs_uaz451_cz",
"440cuda","oldtruck","monaco","roadrunner","roadrunner2",
"cuda","barcuda","hemicuda","cd71hm","oltruc3",
"fury","sahco","civic","challenger","cooter",
"jailbus","mackr","240GD","schoolbus","rosco","oldtruc2",
"CSJ_GyroP","CSJ_GyroCover","CSJ_GyroC"];
AllowedVehiclesChance = [0.55,0.65,0.25,0.35,0.45,
0.25,0.75,0.45,0.45,0.45,
0.40,0.35,0.35,0.25,0.20,0.25,
0.25,0.25,0.25,
0.2,0.25,0.45,0.45,0.45,0.45,0.45,0.45,0.45,0.35,0.40,0.40,0.40,0.25,0.45,0.45,0.45,
0.30,0.30,0.30,0.30,0.30,0.30,
0.15,0.15,0.15,0.05,0.05,0.05,0.05,0.05,0.30,0.15,
0.05,0.05,0.01,0.025,0.025,0.025,0.025,0.02,0.02,0.02,
0.09,0.08,0.07,
0.11,0.11,0.11,0.10,0.10,0.10,0.05,0.05,0.05,0.05,0.10,0.10,0.10,0.10,0.10,
0.05,0.05,0.01,0.05,0.01,
0.15,0.15,0.15,0.15,0.15,0.15,
0.01,0.01,
0.01,0.01,0.01,0.01,
0.001,0.001,0.001,0.001,0.001,0.001,
0.05,0.05,0.05,
0.01,0.20,0.01,0.01,0.01,
0.01,0.01,0.01,0.01,0.15,
0.01,0.01,0.12,0.01,0.05,
0.01,0.01,0.01,0.01,0.01,0.10,
0.1,0.1,0.05];
hiveInUse = true;
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
// Add trader citys
_nil = [] execVM "mission.sqf";
};
if (!isDedicated) then {
@@ -56,5 +145,4 @@ if (!isDedicated) then {
//Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
};

View File

@@ -0,0 +1,636 @@
_vehicle_14 = objNull;
if (true) then
{
_this = createVehicle ["Hhedgehog_concreteBig", [511.73267, 1114.7292, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_14 = _this;
_this setDir 55.911896;
_this setPos [511.73267, 1114.7292, -1.1444092e-005];
};
_vehicle_18 = objNull;
if (true) then
{
_this = createVehicle ["Land_fort_rampart", [483.47153, 1123.3865, 0.024181601], [], 0, "CAN_COLLIDE"];
_vehicle_18 = _this;
_this setDir 119.36551;
_this setPos [483.47153, 1123.3865, 0.024181601];
};
_vehicle_23 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier5", [471.1268, 1086.1162, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_23 = _this;
_this setDir 37.859943;
_this setPos [471.1268, 1086.1162, -3.8146973e-006];
};
_vehicle_34 = objNull;
if (true) then
{
_this = createVehicle ["Land_bags_EP1", [474.22168, 1086.6316, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_vehicle_34 = _this;
_this setPos [474.22168, 1086.6316, 2.0980835e-005];
};
_vehicle_38 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier5", [468.43466, 1101.286, 0.00012207031], [], 0, "CAN_COLLIDE"];
_vehicle_38 = _this;
_this setDir 103.10722;
_this setPos [468.43466, 1101.286, 0.00012207031];
};
_vehicle_40 = objNull;
if (true) then
{
_this = createVehicle ["Land_Ind_BoardsPack2", [508.3562, 1088.1545, 6.6757202e-005], [], 0, "CAN_COLLIDE"];
_vehicle_40 = _this;
_this setDir -116.49545;
_this setPos [508.3562, 1088.1545, 6.6757202e-005];
};
_vehicle_43 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_big_EP1", [475.39441, 1087.0691, -0.32856521], [], 0, "CAN_COLLIDE"];
_vehicle_43 = _this;
_this setDir 221.54459;
_this setPos [475.39441, 1087.0691, -0.32856521];
};
_vehicle_45 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_big_EP1", [471.29294, 1097.9921, -0.32730356], [], 0, "CAN_COLLIDE"];
_vehicle_45 = _this;
_this setDir 278.23465;
_this setPos [471.29294, 1097.9921, -0.32730356];
};
_vehicle_47 = objNull;
if (true) then
{
_this = createVehicle ["Barrels", [498.25867, 1086.307, 6.2942505e-005], [], 0, "CAN_COLLIDE"];
_vehicle_47 = _this;
_this setDir -12.955707;
_this setPos [498.25867, 1086.307, 6.2942505e-005];
};
_vehicle_52 = objNull;
if (true) then
{
_this = createVehicle ["Land_Misc_Coil_EP1", [513.80334, 1095.3474, 0.00010871887], [], 0, "CAN_COLLIDE"];
_vehicle_52 = _this;
_this setPos [513.80334, 1095.3474, 0.00010871887];
};
_vehicle_54 = objNull;
if (true) then
{
_this = createVehicle ["Land_Toilet", [484.94586, 1121.8016, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_54 = _this;
_this setDir -67.642929;
_this setPos [484.94586, 1121.8016, 1.1444092e-005];
};
_vehicle_56 = objNull;
if (true) then
{
_this = createVehicle ["Land_Toilet", [485.63959, 1123.0752, 0.00011444092], [], 0, "CAN_COLLIDE"];
_vehicle_56 = _this;
_this setDir -51.612335;
_this setPos [485.63959, 1123.0752, 0.00011444092];
};
_vehicle_63 = objNull;
if (true) then
{
_this = createVehicle ["Garbage_can", [470.28525, 1100.3337, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_63 = _this;
_this setPos [470.28525, 1100.3337, 5.7220459e-006];
};
_vehicle_84 = objNull;
if (true) then
{
_this = createVehicle ["Land_GuardShed", [510.89642, 1099.217, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_84 = _this;
_this setDir 88.352386;
_this setPos [510.89642, 1099.217, -3.8146973e-006];
};
_vehicle_98 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_EP1", [495.60559, 1085.8639, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_98 = _this;
_this setDir -20.487799;
_this setPos [495.60559, 1085.8639, 1.9073486e-006];
};
_vehicle_102 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [515.89197, 1093.318], [], 0, "CAN_COLLIDE"];
_vehicle_102 = _this;
_this setDir -60.471748;
_this setPos [515.89197, 1093.318];
};
_vehicle_104 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [513.56256, 1090.1208, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_104 = _this;
_this setDir -49.275043;
_this setPos [513.56256, 1090.1208, 1.5258789e-005];
};
_vehicle_107 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [510.62265, 1087.3895, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_107 = _this;
_this setDir -38.36425;
_this setPos [510.62265, 1087.3895, -1.5258789e-005];
};
_vehicle_109 = objNull;
if (true) then
{
_this = createVehicle ["Land_Misc_ConcPipeline_EP1", [511.71506, 1091.6676, -0.32553408], [], 0, "CAN_COLLIDE"];
_vehicle_109 = _this;
_this setDir 38.456047;
_this setPos [511.71506, 1091.6676, -0.32553408];
};
_vehicle_115 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_small_EP1", [512.4303, 1107.9641, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_115 = _this;
_this setPos [512.4303, 1107.9641, -7.6293945e-006];
};
_this = createCenter civilian;
_center_1 = _this;
_group_1 = createGroup _center_1;
_unit_11 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Dr_Hladik_EP1", [510.58932, 1099.1537, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_11 = _this;
_this setDir -93.945122;
_this setVehicleVarName "mad_sci";
mad_sci = _this;
_this setVehicleInit "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_12 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan01_EP1", [495.85626, 1085.181, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_12 = _this;
_this setVehicleVarName "parts_trader_1";
parts_trader_1 = _this;
_this setVehicleInit "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (true) then {_group_1 selectLeader _this;};
};
_unit_15 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan02_EP1", [484.38507, 1082.6261, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_15 = _this;
_this setVehicleVarName "auto_trader_1";
auto_trader_1 = _this;
_this setVehicleInit "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_16 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Functionary1", [464.14493, 1091.6976, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
_unit_16 = _this;
_this setDir 76.695313;
_this setVehicleVarName "can_trader_1";
can_trader_1 = _this;
_this setVehicleInit "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_17 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Policeman", [472.3385, 1097.6085, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_unit_17 = _this;
_this setDir 101.12498;
_this setVehicleVarName "weapon_trader_1";
weapon_trader_1 = _this;
_this setVehicleInit "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_18 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Profiteer4", [476.09497, 1088.0248, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_18 = _this;
_this setDir 45.5686;
_this setVehicleVarName "ammo_trader_1";
ammo_trader_1 = _this;
_this setVehicleInit "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_vehicle_116 = objNull;
if (true) then
{
_this = createVehicle ["Misc_Backpackheap", [474.34268, 1085.4969, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_116 = _this;
_this setPos [474.34268, 1085.4969, -1.9073486e-006];
};
_vehicle_120 = objNull;
if (true) then
{
_this = createVehicle ["Concrete_Wall_EP1", [513.5119, 1099.2961, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_120 = _this;
_this setDir -90.839798;
_this setPos [513.5119, 1099.2961, 3.8146973e-006];
};
_vehicle_135 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [508.49933, 1096.7793, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_135 = _this;
_this setPos [508.49933, 1096.7793, 3.8146973e-006];
};
_vehicle_139 = objNull;
if (true) then
{
_this = createVehicle ["ShootingRange_ACR", [464.41138, 1088.8826], [], 0, "CAN_COLLIDE"];
_vehicle_139 = _this;
_this setDir 163.60194;
_this setPos [464.41138, 1088.8826];
};
_vehicle_143 = objNull;
if (true) then
{
_this = createVehicle ["Land_transport_crates_EP1", [470.33801, 1098.2615, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_143 = _this;
_this setDir 17.62133;
_this setPos [470.33801, 1098.2615, 9.5367432e-006];
};
_vehicle_149 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier5", [465.18674, 1095.3278, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_149 = _this;
_this setDir 150.351;
_this setPos [465.18674, 1095.3278, 2.2888184e-005];
};
_unit_21 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Profiteer3", [502.0412, 1123.3787, 0.10360086], [], 0, "CAN_COLLIDE"];
_unit_21 = _this;
_this setDir 185.64281;
_this setVehicleVarName "metals_trader";
metals_trader = _this;
_this setVehicleInit "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_vehicle_157 = objNull;
if (true) then
{
_this = createVehicle ["TargetPopup_ACR", [330.98611, 1041.3842, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_157 = _this;
_this setDir -107.06186;
_this setPos [330.98611, 1041.3842, 1.9073486e-006];
};
_vehicle_160 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier5", [468.33167, 1086.3636, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_160 = _this;
_this setDir 172.56075;
_this setPos [468.33167, 1086.3636, 3.8146973e-006];
};
_vehicle_166 = objNull;
if (true) then
{
_this = createVehicle ["TargetPopup_ACR", [385.03134, 1062.3904, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_166 = _this;
_this setDir -107.06186;
_this setPos [385.03134, 1062.3904, 3.8146973e-006];
};
_vehicle_170 = objNull;
if (true) then
{
_this = createVehicle ["Ins_WarfareBContructionSite1", [471.99814, 1103.5121, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_170 = _this;
_this setDir 230.80898;
_this setPos [471.99814, 1103.5121, 2.2888184e-005];
};
_vehicle_172 = objNull;
if (true) then
{
_this = createVehicle ["Bunker_PMC", [507.10074, 1125.8267, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_172 = _this;
_this setDir 38.256611;
_this setPos [507.10074, 1125.8267, 1.9073486e-006];
};
_vehicle_175 = objNull;
if (true) then
{
_this = createVehicle ["Land_Misc_Well_C_EP1", [488.85464, 1104.715, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_175 = _this;
_this setPos [488.85464, 1104.715, 1.1444092e-005];
};
_vehicle_180 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [486.41, 1115.1449, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_180 = _this;
_this setPos [486.41, 1115.1449, 3.8146973e-006];
};
_vehicle_182 = objNull;
if (true) then
{
_this = createVehicle ["Land_Campfire", [480.60989, 1095.2598, 1.335144e-005], [], 0, "CAN_COLLIDE"];
_vehicle_182 = _this;
_this setPos [480.60989, 1095.2598, 1.335144e-005];
};
_vehicle_184 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [506.37302, 1117.0841, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_184 = _this;
_this setPos [506.37302, 1117.0841, 7.6293945e-006];
};
_unit_24 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Pilot", [469.495, 1071.1565, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
_unit_24 = _this;
_this setDir -108.01817;
_this setVehicleInit "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_vehicle_189 = objNull;
if (true) then
{
_this = createVehicle ["LADAWreck", [485.03888, 1081.0292, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_189 = _this;
_this setDir -87.829948;
_this setPos [485.03888, 1081.0292, -1.9073486e-006];
};
_vehicle_198 = objNull;
if (true) then
{
_this = createVehicle ["ACRE_RadioBox", [470.888, 1112.5718, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_198 = _this;
_this setDir 144.19466;
_this setPos [470.888, 1112.5718, -1.9073486e-006];
};
_vehicle_199 = objNull;
if (true) then
{
_this = createVehicle ["ACRE_OE_303", [469.99954, 1110.0946, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_199 = _this;
_this setDir 35.181255;
_this setPos [469.99954, 1110.0946, 9.5367432e-006];
};
_vehicle_201 = objNull;
if (true) then
{
_this = createVehicle ["Land_coneLight", [487.48459, 1080.0214, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_201 = _this;
_this setPos [487.48459, 1080.0214, -1.9073486e-006];
};
_vehicle_203 = objNull;
if (true) then
{
_this = createVehicle ["Land_coneLight", [494.25458, 1080.4753, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_203 = _this;
_this setPos [494.25458, 1080.4753, 3.8146973e-006];
};
_vehicle_210 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [500.00592, 1088.0131, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_210 = _this;
_this setPos [500.00592, 1088.0131, -7.6293945e-006];
};
_vehicle_212 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [481.16757, 1084.3453, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_212 = _this;
_this setPos [481.16757, 1084.3453, 1.1444092e-005];
};
_vehicle_214 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [476.11716, 1104.422, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_214 = _this;
_this setPos [476.11716, 1104.422, 1.9073486e-006];
};
_vehicle_218 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [469.40225, 1070.2404, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_218 = _this;
_this setPos [469.40225, 1070.2404, 5.7220459e-006];
};
_vehicle_221 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrate_NoInteractive_", [466.73804, 1087.6807, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_221 = _this;
_this setPos [466.73804, 1087.6807, -3.8146973e-006];
};
_vehicle_222 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [462.87369, 1092.1409, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_222 = _this;
_this setDir 149.10333;
_this setPos [462.87369, 1092.1409, 3.8146973e-006];
};
_vehicle_224 = objNull;
if (true) then
{
_this = createVehicle ["Gunrack1", [470.996, 1099.6862, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_224 = _this;
_this setDir -77.387787;
_this setPos [470.996, 1099.6862, 7.6293945e-006];
};
_vehicle_226 = objNull;
if (true) then
{
_this = createVehicle ["GunrackTK_EP1", [469.74106, 1096.9974, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_226 = _this;
_this setPos [469.74106, 1096.9974, -3.8146973e-006];
};
_vehicle_231 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Medium", [463.27432, 1090.8173, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_231 = _this;
_this setPos [463.27432, 1090.8173, 3.8146973e-006];
};
_vehicle_234 = objNull;
if (true) then
{
_this = createVehicle ["SmallTable", [465.03403, 1092.0284, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_234 = _this;
_this setDir 74.425827;
_this setPos [465.03403, 1092.0284, -5.7220459e-006];
};
_vehicle_237 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [464.0036, 1088.788, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_vehicle_237 = _this;
_this setDir 73.23188;
_this setPos [464.0036, 1088.788, 1.7166138e-005];
};
_vehicle_239 = objNull;
if (true) then
{
_this = createVehicle ["TargetPopup_ACR", [267.32697, 1015.8035, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_239 = _this;
_this setDir -107.06186;
_this setPos [267.32697, 1015.8035, 1.1444092e-005];
};
_vehicle_241 = objNull;
if (true) then
{
_this = createVehicle ["TargetPopUpTarget", [405.04437, 1061.2441, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_241 = _this;
_this setDir 49.455299;
_this setPos [405.04437, 1061.2441, 1.9073486e-006];
};
_vehicle_243 = objNull;
if (true) then
{
_this = createVehicle ["TargetEpopup", [389.25909, 1060.4641, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_243 = _this;
_this setDir 62.035564;
_this setPos [389.25909, 1060.4641, 3.8146973e-006];
};
_vehicle_245 = objNull;
if (true) then
{
_this = createVehicle ["TargetEpopup", [384.80383, 1070.8552, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_245 = _this;
_this setDir 62.035564;
_this setPos [384.80383, 1070.8552, 1.9073486e-006];
};
_vehicle_247 = objNull;
if (true) then
{
_this = createVehicle ["TargetEpopup", [264.39713, 1021.6332, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_247 = _this;
_this setDir 62.035564;
_this setPos [264.39713, 1021.6332, -7.6293945e-006];
};
_vehicle_249 = objNull;
if (true) then
{
_this = createVehicle ["TargetEpopup", [302.25775, 1020.6349, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_249 = _this;
_this setDir 62.035564;
_this setPos [302.25775, 1020.6349, 1.9073486e-006];
};
_vehicle_251 = objNull;
if (true) then
{
_this = createVehicle ["TargetEpopup", [347.94974, 1054.9, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_251 = _this;
_this setDir 62.035564;
_this setPos [347.94974, 1054.9, 1.9073486e-006];
};
_vehicle_254 = objNull;
if (true) then
{
_this = createVehicle ["TargetPopUpTarget", [294.57285, 1030.7554, 0.00033950806], [], 0, "CAN_COLLIDE"];
_vehicle_254 = _this;
_this setDir 67.41069;
_this setPos [294.57285, 1030.7554, 0.00033950806];
};
_vehicle_255 = objNull;
if (true) then
{
_this = createVehicle ["BMP2Wreck", [472.93182, 1069.161, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_255 = _this;
_this setDir 54.173702;
_this setPos [472.93182, 1069.161, -7.6293945e-006];
};
_vehicle_257 = objNull;
if (true) then
{
_this = createVehicle ["Misc_palletsfoiled_heap", [496.07706, 1082.6115, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_257 = _this;
_this setDir 62.620384;
_this setPos [496.07706, 1082.6115, 7.6293945e-006];
};
processInitCommands;

View File

@@ -11,7 +11,33 @@ class Mission
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"warfarebuildings"
"warfarebuildings",
"cacharacters_e",
"kpfs_uaz451",
"440cuda",
"oldtruck",
"monaco",
"roadrunner",
"roadrunner2",
"cuda",
"barcuda",
"hemicuda",
"cd71hm",
"oltruc3",
"fury",
"sahco",
"civic",
"challenger",
"cooter",
"jailbus",
"mackr",
"240GD",
"schoolbus",
"rosco",
"oldtruc2",
"CSJ_GyroAC",
"cacharacters2",
"SUV_COL"
};
addOnsAuto[]=
{
@@ -1239,7 +1265,7 @@ class Mission
};
class Markers
{
items=13;
items=15;
class Item0
{
position[]={1096.8087,56.605297,1052.057};
@@ -1254,7 +1280,7 @@ class Mission
};
class Item2
{
position[]={665.96271,39.631199,1246.2494};
position[]={884.63147,46.671883,1261.1254};
name="spawn0";
type="Empty";
};
@@ -1278,7 +1304,7 @@ class Mission
};
class Item6
{
position[]={374.2926,33.325016,831.49622};
position[]={393.3996,31.292519,810.24463};
name="spawn4";
type="Empty";
};
@@ -1318,6 +1344,26 @@ class Mission
name="spawn10";
type="Empty";
};
class Item13
{
position[]={506.71414,32.311069,1105.4866};
name="test";
text="Safe Zone";
markerType="ELLIPSE";
type="City";
colorName="ColorGreen";
fillName="DiagGrid";
a=150;
b=150;
};
class Item14
{
position[]={410.62592,32.156261,1196.1069};
name="Safe Zone";
text="Safe Zone (NO PVP!)";
type="mil_warning";
colorName="ColorRed";
};
};
};
class Intro