Persistent Name Tag Setting

When changing skins you'd have to select whether or not you want to display your name again, this fixed that. Unless it was intentional ofc.
This commit is contained in:
Mikeeeyy
2015-02-08 00:38:06 +00:00
parent 7fcb7ff657
commit acaaa29f39

View File

@@ -56,6 +56,8 @@ _newUnit = _group createUnit [_class,dayz_spawnPos,[],0,"NONE"];
_newUnit setPosATL _position;
_newUnit setDir _dir;
_newUnit setVariable ["DZE_display_name", _tagSetting, true];
//Clear New Character
{_newUnit removeMagazine _x;} count magazines _newUnit;
removeAllWeapons _newUnit;