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Persistent Name Tag Setting
When changing skins you'd have to select whether or not you want to display your name again, this fixed that. Unless it was intentional ofc.
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@@ -56,6 +56,8 @@ _newUnit = _group createUnit [_class,dayz_spawnPos,[],0,"NONE"];
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_newUnit setPosATL _position;
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_newUnit setDir _dir;
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_newUnit setVariable ["DZE_display_name", _tagSetting, true];
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//Clear New Character
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{_newUnit removeMagazine _x;} count magazines _newUnit;
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removeAllWeapons _newUnit;
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