Move unused functions to another folder

This commit is contained in:
AirwavesMan
2020-06-10 17:03:31 +02:00
parent 11f10829cb
commit ac79d91ca0
37 changed files with 185 additions and 250 deletions

View File

@@ -11,7 +11,6 @@ call compile preprocessFileLineNumbers (_base+"sched_spawnCheck.sqf");
call compile preprocessFileLineNumbers (_base+"sched_playerActions.sqf");
call compile preprocessFileLineNumbers (_base+"sched_medical.sqf");
call compile preprocessFileLineNumbers (_base+"sched_gui.sqf");
//call compile preprocessFileLineNumbers (_base+"sched_achievement.sqf");
if (dayz_bleedingeffect != 2) then {
call compile preprocessFileLineNumbers (_base+"sched_bloodstains.sqf");
@@ -41,7 +40,6 @@ if (count _list == 0) then {
[ 6, 24.18, sched_spawnCheck ],
[ 1, 0.63, sched_throwable, sched_throwable_init ],
[ 1, 0.33, sched_medical, sched_medical_init ],
//[ 3, 2.70, sched_achievement, sched_achievement_init ],
[ 60, 10.44, sched_animals ],
[ 10, 5.44, sched_medical_slow ],
[ 60, 20.44, sched_newDay ],