Move unused functions to another folder

This commit is contained in:
AirwavesMan
2020-06-10 17:03:31 +02:00
parent 11f10829cb
commit ac79d91ca0
37 changed files with 185 additions and 250 deletions

View File

@@ -0,0 +1,36 @@
private ["_newObjects","_change"];
//_newObjects = [_previous,weapons player] call player_weaponCheck;
_currentObjects = _this select 0;
_checkObjects = _this select 1;
_change = false;
//Check if some of old loadout not there
_newObjects = [];
{
if (!(_x in _newObjects)) then {
_type = _x;
_qtyNow = {_x == _type} count _checkObjects;
_qtyBefore = {_x == _type} count _currentObjects;
if (_qtyNow != _qtyBefore) then {
_change = true;
};
_newObjects set [count _newObjects,_type];
};
} forEach _currentObjects;
//Compare current loadout with old loadout
_newObjects = [];
{
if (!(_x in _newObjects)) then {
_type = _x;
_qtyNow = {_x == _type} count _checkObjects;
_qtyBefore = {_x == _type} count _currentObjects;
if (_qtyNow != _qtyBefore) then {
_change = true;
};
_newObjects set [count _newObjects,_type];
};
} forEach _checkObjects;
_change