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https://github.com/EpochModTeam/DayZ-Epoch.git
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Move unused functions to another folder
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47
SQF/dayz_code/old/player_fixTools.sqf
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47
SQF/dayz_code/old/player_fixTools.sqf
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//fixHatchet old file
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private ["_tool","_tape","_fixedItem","_config","_dName","_handle","_finished"];
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_tool = _this;
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_config = configFile >> "CfgWeapons" >> _tool;
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_fixedItem = getText(_config >> "fixedTool");
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_dName = getText(configFile >> "CfgWeapons" >> _fixedItem >> "displayName");
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//Used for Grip
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_tape = "equip_duct_tape";
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//Handle
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_handle = "equip_lever";
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if (dayz_actionInProgress) exitWith { localize "str_player_actionslimit" call dayz_rollingMessages; };
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dayz_actionInProgress = true;
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call gear_ui_init;
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closeDialog 0;
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// Check if the player has the tape
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if ((_tape in magazines player) && (_handle in magazines player) && (_tool in items player)) then {
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[player,"bandage",0,false] call dayz_zombieSpeak;
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_finished = ["Medic",1] call fn_loopAction;
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if (!_finished) exitWith {};
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// Check again to make sure player didn't drop item
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if ((_tape in magazines player) && (_handle in magazines player) && (_tool in items player)) then {
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player removeWeapon _tool;
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player removeMagazine _tape;
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player removeMagazine _handle;
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player addWeapon _fixedItem;
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format[localize "str_fixToolSuccess", _dName] call dayz_rollingMessages;
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};
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} else { //If the player doesn't have the mats.
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if (!(_tape in magazines player)) then {
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if (!(_handle in magazines player)) then {
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localize "str_fixToolFail" call dayz_rollingMessages;
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} else {
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localize "str_fixtoolMissingTape" call dayz_rollingMessages;
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};
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} else {
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localize "str_fixtoolMissingHandle" call dayz_rollingMessages;
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};
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};
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dayz_actionInProgress = false;
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