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Compiles have been added to the top of the init file.
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@@ -9,7 +9,7 @@ BIS_MPF_remoteExecutionServer = {
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};
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\util\compile.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\loot\compile.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\loot\init.sqf";
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BIS_Effects_Burn = {};
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dayz_disconnectPlayers = [];
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