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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update Readme
Big shoutout to @Victor-the-Cleaner for his amazing work and the recent changes to build and remove objects.
This commit is contained in:
@@ -19,8 +19,23 @@
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[ADDED] All different types of Arma 2 Static Weapons are as Epoch Version available and can be build from the inventory. (8bc484cb) @AirwavesMan
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[ADDED] Weapon parts and gun powder for server admins to add. (6dbc6646) @AirwavesMan
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[ADDED] Customizable zombie humanity for server admins. Change DZE_ZombieHumanity in the configVariables.sqf (1a8d45e1) @AirwavesMan
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[ADDED] Backpack upgrade items for admins to use. (e151f22c4) @seelenapparat
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[ADDED] Wood Stairs with rails as item. (5feb96318) @Victor-the-Cleaner
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[ADDED] Colored helpers to modular objects when deconstruct, remove, upgrade, downgrade, maintain or pack. (58c4a4d1f) @Victor-the-Cleaner
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[ADDED] New deconstruct scroll option. If DZE_refundModular is enabled it refunds all modular objects. Changes can be made in the configVariables.sqf. (58c4a4d1f) @Victor-the-Cleaner
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[UPDATED] Better message for filling fuel containers if the fuel tank has not enough fuel. (93bf494c) @AirwavesMan
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[UPDATED] Snappoints got improved. (f68e92d5) @worldwidesorrow
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[UPDATED] Replace M240 Nest ghost preview with the actual game object as preview. (ff05cb9cb) @ZzBombardierzZ, @AirwavesMan
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[UPDATED] Players may no longer build objects outside the plot radius. (bb968698e) @Victor-the-Cleaner
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[UPDATED] Players may now cancel the build by fast movement, i.e. running, or fast walking on steep terrain. (bb968698e) @Victor-the-Cleaner
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[UPDATED] Crouch-walking or slow-walking will not cancel building. (bb968698e) @Victor-the-Cleaner
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[UPDATED] The player will auto-crouch when clicking "build" to prevent accidental cancelling. (bb968698e) @Victor-the-Cleaner
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[UPDATED] Pressing ESC while building will cancel without opening the Arma exit menu. (2a3b89564) @Victor-the-Cleaner
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[UPDATED] Pressing F while building will hold or release the object without altering the weapon firing mode. (2a3b89564) @Victor-the-Cleaner
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[UPDATED] Pressing PgUp or PgDn while building will raise or lower the object without altering the weapon zeroing. (2a3b89564) @Victor-the-Cleaner
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[UPDATED] If a lit fire barrel is removed, the flame will now be extinguished. (58c4a4d1f) @Victor-the-Cleaner
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[UPDATED] If a plot pole is removed, the plot boundary helpers will now be deleted too. (58c4a4d1f) @Victor-the-Cleaner
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[UPDATED] Removed non-lockable storage objects will now refund their contents. (58c4a4d1f) @Victor-the-Cleaner
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[FIXED] Side Chat was unintentionally disabled on Podagorsk Mission. (cf43c20d) @Voltan, @AirwavesMan
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[FIXED] English string from the Broken APSI got overwritten by the german string. (43786eec) @seelenapparat, @AirwavesMan
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[FIXED] Open or close a winter lockbox or an upgraded lockbox had the wrong sound. (ffccff6a, cdfc57fd) @AirwavesMan
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@@ -48,6 +63,11 @@
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[FIXED] Pitch for female cough sounds. (96f1d40a) @seelenapparat
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[FIXED] Painkiller weight was too high. (c801365a) @seelenapparat
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[FIXED] Humanity gain from zombies that did not die from a player. (1a8d45e1) @AirwavesMan
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[REMOVED] gsc_cloth_loner_head_DZ model and Skin_gsc_cloth_loner_head_DZ due to model issues. (b1e77a39) @Seelenapparat, @AirwavesMan
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[FIXED] Often the wrong cursortarget got selected when multiple cursortargets were next to each other. (2f1edcaa4) @Victor-the-Cleaner
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[FIXED] Missing 1oz waterbottles while crafting that leads to a wrong refunded item. (147b0fe5c) @seelenapparat
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[FIXED] SD weapons with Stanag and AK ammo and an PSO or ACOG scope were inaccurate at a smaller distance. (4f7f052a5) @AirwavesMan
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[FIXED] Wrong ACOG zeroing of the Scar AK. (0f51c62dc) @AirwavesMan
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[FIXED] Wrong battery descriptions. (1ec971e83) @AirwavesMan
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[REMOVED] gsc_cloth_loner_head_DZ model and Skin_gsc_cloth_loner_head_DZ due to model issues. (b1e77a39) @seelenapparat, @AirwavesMan
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[INFO] Big thanks to the following authors which allowed us to use their content: SumrakDZN, SyNcRoNiCzZ
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@@ -253,7 +253,7 @@ if (!isDedicated) then {
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[true, "MetalPillar_DZ", "metal_pillar_kit", [["ItemPole", 1], ["equip_metal_sheet", 2]]],
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[true, "DoorFrame_DZ", "door_frame_kit", [["ItemPole", 4], ["ItemTankTrap", 4], ["PartGeneric", 2]]],
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[true, "Door_DZ", "door_kit", [["door_frame_kit", 1], ["ItemTankTrap", 1], ["ItemPole", 1]]],
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[true, "MetalFence_1_foundation_DZ", "metalfence_foundation_kit", [["ItemStone", 8], ["MortarBucket", 1], ["ItemRSJ", 1]]],
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[true, "MetalFence_1_foundation_DZ", "metalfence_foundation_kit",[["ItemStone", 8], ["MortarBucket", 1], ["ItemRSJ", 1]]],
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[true, "MetalFence_1_frame_DZ", "metalfence_frame_kit", [["ItemPlank", 4], ["ItemRSJ", 1]]],
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[true, "MetalFence_halfpanel_DZ", "metalfence_halfpanel_kit", [["ItemMetalSheet", 3], ["ItemScrews", 1]]],
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[true, "MetalFence_thirdpanel_DZ", "metalfence_thirdpanel_kit", [["ItemMetalSheet", 3], ["ItemScrews", 1]]],
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@@ -275,8 +275,8 @@ if (!isDedicated) then {
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[true, "CinderDoorHatch_DZ", "cinder_door_hatch_kit", [["CinderBlocks", 4], ["MortarBucket", 1], ["ItemTankTrap", 2], ["ItemPole", 1]]],
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[true, "CinderWallDoorway_DZ", "cinder_garage_frame_kit", [["CinderBlocks", 3], ["MortarBucket", 1], ["ItemTankTrap", 1]]],
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[true, "CinderWallDoor_DZ", "cinder_garage_kit", [["cinder_garage_frame_kit", 1], ["ItemTankTrap", 3], ["ItemPole", 3]]],
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[true, "CinderGarageOpenTopFrame_DZ", "cinder_garage_top_open_frame_kit", [["CinderBlocks", 4], ["MortarBucket", 1]]],
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[true, "CinderGarageOpenTop_DZ", "cinder_garage_top_open_kit", [["cinder_garage_top_open_frame_kit", 1], ["ItemTankTrap", 3], ["ItemPole", 3]]],
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[true, "CinderGarageOpenTopFrame_DZ", "cinder_garage_top_open_frame_kit",[["CinderBlocks", 4], ["MortarBucket", 1]]],
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[true, "CinderGarageOpenTop_DZ", "cinder_garage_top_open_kit", [["cinder_garage_top_open_frame_kit",1],["ItemTankTrap", 3], ["ItemPole", 3]]],
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[true, "CinderGateFrame_DZ", "cinder_gate_frame_kit", [["CinderBlocks", 8], ["MortarBucket", 4]]],
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[true, "CinderGate_DZ", "cinder_gate_kit", [["cinder_gate_frame_kit", 1], ["equip_metal_sheet", 6], ["ItemRSJ", 2], ["ItemScrews", 2]]],
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[true, "Concrete_Bunker_DZ", "cinder_bunker_kit", [["full_cinder_wall_kit", 3], ["ItemConcreteBlock", 5], ["equip_metal_sheet", 3], ["ItemScrews", 1]]],
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@@ -293,7 +293,7 @@ if (!isDedicated) then {
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[true, "WoodSmallWallDoor_DZ", "ItemWoodWallDoor", [["ItemWoodWallThird", 3]]],
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[true, "Land_DZE_WoodDoor", "ItemWoodWallWithDoor", [["ItemWoodWallDoor", 1], ["PartWoodPlywood", 1], ["PartWoodLumber", 1]]],
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[true, "Land_DZE_GarageWoodDoor", "ItemWoodWallGarageDoor", [["ItemWoodWallLg", 1], ["PartWoodLumber", 2]]],
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[true, "Land_DZE_WoodOpenTopGarageDoor", "ItemWoodOpenTopGarageDoor", [["ItemWoodWallLg", 1], ["PartWoodLumber", 2]]],
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[true, "Land_DZE_WoodOpenTopGarageDoor","ItemWoodOpenTopGarageDoor", [["ItemWoodWallLg", 1], ["PartWoodLumber", 2]]],
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[true, "WoodLargeWall_DZ", "ItemWoodWallLg", [["ItemWoodWall", 1], ["PartWoodPlywood", 1], ["PartWoodLumber", 1]]],
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[true, "WoodLargeWallWin_DZ", "ItemWoodWallWindowLg", [["ItemWoodWallLg", 1], ["PartGlass", 1]]],
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[true, "WoodLargeWallDoor_DZ", "ItemWoodWallDoorLg", [["ItemWoodWall", 1], ["PartWoodPlywood", 1], ["PartWoodLumber", 1]]],
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@@ -321,11 +321,11 @@ if (!isDedicated) then {
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[true, "WoodenFence_5_DZ", "woodfence_5_kit", [["woodfence_4_kit", 1], ["ItemLog", 5], ["equip_nails", 2]]],
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[true, "WoodenFence_6_DZ", "woodfence_6_kit", [["woodfence_5_kit", 1], ["PartWoodPlywood", 4], ["ItemPlank", 2], ["equip_nails", 2]]],
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[true, "WoodenFence_7_DZ", "woodfence_7_kit", [["woodfence_6_kit", 1], ["ItemWoodLadder", 1], ["equip_nails", 1]]],
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[true, "WoodenGate_foundation_DZ", "woodfence_gate_foundation_kit", [["ItemLog", 6]]],
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[true, "WoodenGate_foundation_DZ", "woodfence_gate_foundation_kit",[["ItemLog", 6]]],
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[true, "WoodenGate_1_DZ", "woodfence_gate_1_kit", [["woodfence_gate_foundation_kit", 1], ["ItemPlank", 8], ["equip_nails", 1], ["ItemComboLock", 1]]],
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[true, "WoodenGate_2_DZ", "woodfence_gate_2_kit", [["woodfence_gate_1_kit", 1], ["ItemPlank", 10], ["equip_nails", 1]]],
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[true, "WoodenGate_3_DZ", "woodfence_gate_3_kit", [["woodfence_gate_2_kit", 1], ["ItemPlank", 10], ["equip_nails", 1]]],
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[true, "WoodenGate_4_DZ", "woodfence_gate_4_kit", [["woodfence_gate_3_kit", 1], ["ItemPlank", 10], ["equip_nails", 1]]]
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[true, "WoodenGate_2_DZ", "woodfence_gate_2_kit", [["woodfence_gate_1_kit", 1], ["ItemPlank", 10],["equip_nails", 1]]],
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[true, "WoodenGate_3_DZ", "woodfence_gate_3_kit", [["woodfence_gate_2_kit", 1], ["ItemPlank", 10],["equip_nails", 1]]],
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[true, "WoodenGate_4_DZ", "woodfence_gate_4_kit", [["woodfence_gate_3_kit", 1], ["ItemPlank", 10],["equip_nails", 1]]]
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];
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DZE_modularExclude = [];
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