Update CfgSounds.hpp

Missing female sounds.
The files exist in the \zombie folder but no reference to them.
A bit annoying to have to copy the files in the mission folder for using these female sounds.
This commit is contained in:
Sandbird
2014-04-24 15:44:53 +03:00
parent f82a84146e
commit aa6ff16eac

View File

@@ -1,4 +1,3 @@
class CfgSounds {
class breath_1 {
name = "";
@@ -355,6 +354,24 @@ class CfgSounds {
class z_chase_14 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_14.ogg",0.5,1,80};
};
class z_fchase_0 {
name = "";
sound[] = {"\dayz_sfx\zombie\femalezombie_chase_01.ogg",0.5,1,80};
titles[] = {0, ""};
};
class z_fchase_1 : z_fchase_0 {
sound[] = {"\dayz_sfx\zombie\femalezombie_chase_02.ogg",0.5,1,80};
};
class z_fchase_2 : z_fchase_0 {
sound[] = {"\dayz_sfx\zombie\femalezombie_chase_03.ogg",0.5,1,80};
};
class z_fchase_3 : z_fchase_0 {
sound[] = {"\dayz_sfx\zombie\femalezombie_chase_04.ogg",0.5,1,80};
};
class z_fchase_4 : z_fchase_0 {
sound[] = {"\dayz_sfx\zombie\femalezombie_chase_05.ogg",0.5,1,80};
};
class z_spotted_0 {
name = "";
@@ -400,6 +417,24 @@ class CfgSounds {
class z_spotted_13 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_13.ogg",0.8,1,80};
};
class z_fspotted_0 {
name = "";
sound[] = {"\dayz_sfx\zombie\femalezombie_spotted_01.ogg",0.8,1,80};
titles[] = {0, ""};
};
class z_fspotted_1 : z_fspotted_0 {
sound[] = {"\dayz_sfx\zombie\femalezombie_spotted_02.ogg",0.8,1,80};
};
class z_fspotted_2 : z_fspotted_0 {
sound[] = {"\dayz_sfx\zombie\femalezombie_spotted_03.ogg",0.8,1,80};
};
class z_fspotted_3 : z_fspotted_0 {
sound[] = {"\dayz_sfx\zombie\femalezombie_spotted_04.ogg",0.8,1,80};
};
class z_fspotted_4 : z_fspotted_0 {
sound[] = {"\dayz_sfx\zombie\femalezombie_spotted_05.ogg",0.8,1,80};
};
class z_attack_0 {
name = "";
@@ -445,6 +480,27 @@ class CfgSounds {
class z_attack_13 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_13.ogg",0.5,1,80};
};
class z_attack_13 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_13.ogg",0.5,1,80};
};
class z_fattack_0 {
name = "";
sound[] = {"\dayz_sfx\zombie\femalezombie_attack_01.ogg",0.5,1,80};
titles[] = {0, ""};
};
class z_fattack_1 : z_fattack_0 {
sound[] = {"\dayz_sfx\zombie\femalezombie_attack_02.ogg",0.5,1,80};
};
class z_fattack_2 : z_fattack_0 {
sound[] = {"\dayz_sfx\zombie\femalezombie_attack_03.ogg",0.5,1,80};
};
class z_fattack_3 : z_fattack_0 {
sound[] = {"\dayz_sfx\zombie\femalezombie_attack_04.ogg",0.5,1,80};
};
class z_fattack_4 : z_fattack_0 {
sound[] = {"\dayz_sfx\zombie\femalezombie_attack_05.ogg",0.5,1,80};
};
class z_hit_0 {
name = "";
@@ -632,4 +688,4 @@ class CfgSounds {
sound[] = {"\dayz_sfx\effects\geiger_level_3.ogg",1,1,10};
titles[] = {};
};
};
};