mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Fix #1303
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
Anti-Teleport - Created By Razor / Refactored By Alby & CopyPasted to Epoch by Skaronator
|
||||
*/
|
||||
|
||||
private ["_log","_playerName","_playerUID","_al1veOnce","_debug","_lastpos","_lastheight","_lasttime","_lastVehicle","_v","_h","_topv","_toph","_curpos","_distance","_curtime","_difftime","_plant","_curheight","_speed","_topSpeed","_terrainHeight","_differenceCheck","_lastPosVar","_safetyVehicle","_curPos"];
|
||||
private ["_log","_playerName","_playerUID","_al1veOnce","_debug","_lastpos","_lastheight","_lasttime","_lastVehicle","_v","_h","_topv","_toph","_curpos","_distance","_acceptableDistance","_curtime","_difftime","_plant","_curheight","_speed","_topSpeed","_terrainHeight","_differenceCheck","_lastPosVar","_safetyVehicle","_curPos"];
|
||||
|
||||
waitUntil {vehicle player == player};
|
||||
|
||||
@@ -34,7 +34,29 @@ waitUntil {vehicle player == player};
|
||||
sleep 10;
|
||||
};
|
||||
|
||||
_al1veOnce = false;
|
||||
[] spawn {
|
||||
_al1veOnce = false;
|
||||
if (!_al1veOnce) then {
|
||||
private [ "_loc", "_plant","_debug"];
|
||||
_debug = getMarkerpos "respawn_west";
|
||||
// check that plants libs are properly loaded
|
||||
// thanks to Tansien the great
|
||||
// run only once per character life
|
||||
{
|
||||
_plant = _x createVehicleLocal _debug;
|
||||
sleep 0.1;
|
||||
if (sizeOf _x == 0) exitWith {
|
||||
PVDZE_atp = "Plants texture hack for type " + _x;
|
||||
publicVariableServer "PVDZE_atp";
|
||||
endMission "LOSER";
|
||||
};
|
||||
deleteVehicle _plant;
|
||||
} count ["grass", "prunus", "picea", "fallentree", "phragmites", "acer", "amygdalusn", "Brush", "fiberplant", "amygdalusc", "boulder"];
|
||||
diag_log format [ "%1: Plants libs tests done!", __FILE__];
|
||||
};
|
||||
_al1veOnce = true;
|
||||
};
|
||||
|
||||
while {1 == 1} do {
|
||||
_debug = getMarkerpos "respawn_west";
|
||||
_lastpos = getPosATL (vehicle player);
|
||||
@@ -53,71 +75,37 @@ while {1 == 1} do {
|
||||
_distance = _lastpos distance _curpos;
|
||||
_curtime = diag_ticktime;
|
||||
_difftime = _curtime - _lasttime;
|
||||
_acceptableDistance = if (_lastVehicle isKindOf "Plane") then { 15; } else { 10; };
|
||||
|
||||
if ((_distance > 10) || {(_difftime > 1)}) then {
|
||||
if (!_al1veOnce) then {
|
||||
private [ "_loc", "_plant"];
|
||||
// check that plants libs are properly loaded
|
||||
// thanks to Tansien the great
|
||||
// run only once per character life
|
||||
{
|
||||
_plant = _x createVehicleLocal _debug;
|
||||
sleep 0.1;
|
||||
if (sizeOf _x == 0) exitWith {
|
||||
PVDZE_atp = "Plants texture hack for type " + _x;
|
||||
publicVariableServer "PVDZE_atp";
|
||||
endMission "LOSER";
|
||||
};
|
||||
deleteVehicle _plant;
|
||||
} count ["grass", "prunus", "picea", "fallentree", "phragmites", "acer", "amygdalusn", "Brush", "fiberplant", "amygdalusc", "boulder"];
|
||||
diag_log format [ "%1: Plants libs tests done!", __FILE__];
|
||||
};
|
||||
_al1veOnce = true;
|
||||
if ((_distance > _acceptableDistance) || {(_difftime > 1)}) then {
|
||||
_curheight = (ATLtoASL _curpos) select 2;
|
||||
_speed = _distance / _difftime;
|
||||
_topSpeed = 10;
|
||||
|
||||
_topSpeed = if (_acceptableDistance == 15) then { 20; } else { 10; };
|
||||
if (vehicle player != player) then {
|
||||
if (_acceptableDistance == 15) then {
|
||||
_topSpeed = (getNumber (configFile >> "CfgVehicles" >> typeOf (vehicle player) >> "maxSpeed")) max 500;
|
||||
} else {
|
||||
_topSpeed = (getNumber (configFile >> "CfgVehicles" >> typeOf (vehicle player) >> "maxSpeed")) min 500;
|
||||
};
|
||||
|
||||
};
|
||||
_terrainHeight = getTerrainHeightASL [_curpos select 0, _curpos select 1];
|
||||
|
||||
_safetyVehicle = vehicle player;
|
||||
|
||||
if (_lastVehicle == vehicle player) then {
|
||||
if ((_speed > _topSpeed) && (alive player) && ((driver (vehicle player) == player) || (isNull (driver (vehicle player)))) && (_debug distance _lastpos > 3000) && !((vehicle player == player) && (_curheight < _lastheight) && ((_curheight - _terrainHeight) > 1))) then {
|
||||
(vehicle player) setposATL _lastpos;
|
||||
//PVDZE_atp = [name player, dayz_characterID, _lastpos, _curPos, getPosATL player];
|
||||
PVDZE_atp = format["TELEPORT REVERT for player UID#%1 from %2 to %3, %4 meters, now at %5", getPlayerUID player, _lastpos, _curPos, round(_lastpos distance _curpos), getPosATL player];
|
||||
publicVariableServer "PVDZE_atp";
|
||||
} else {
|
||||
_lastpos = _curpos;
|
||||
_lastheight = _curheight;
|
||||
};
|
||||
|
||||
_lasttime = _curtime;
|
||||
};
|
||||
|
||||
if (_safetyVehicle == vehicle player) then {
|
||||
_lastVehicle = vehicle player;
|
||||
};
|
||||
|
||||
};
|
||||
/*if ((animationState player) != "HaloFreeFall_non") then {
|
||||
// freefall detection:
|
||||
_v = -((velocity player) select 2);
|
||||
_h = (getPosATL player) select 2;
|
||||
if (_v > 4 && _h > 3) then {
|
||||
_topv = _topv max _v;
|
||||
_toph = _toph max _h;
|
||||
Dayz_freefall = [ time, _toph, _topv ];
|
||||
}
|
||||
else {
|
||||
_topv = 0;
|
||||
_toph = 0;
|
||||
};
|
||||
};*/
|
||||
sleep 0.25;
|
||||
};
|
||||
sleep 0.1;
|
||||
|
||||
Reference in New Issue
Block a user