From a9d0e050fa6075fd65a8bce42b698ad3e70a3bea Mon Sep 17 00:00:00 2001 From: AirwavesMan Date: Mon, 25 Jan 2021 15:52:02 +0100 Subject: [PATCH] Update v of the storage shed Thx @looter809 --- SQF/dayz_code/Configs/CfgVehicles/Buildables/Storage.hpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/Storage.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/Storage.hpp index 65f5fab18..4aff01b63 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/Storage.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/Storage.hpp @@ -82,7 +82,7 @@ class StorageShed_DZ: Land_Shed_M01 armor = 1600; scope = 2; model = "\z\addons\dayz_epoch_v\base_building\storage\Shed_M02.p3d"; - offset[] = {0,4,1}; + offset[] = {0,4,0}; displayName = $STR_EPOCH_STORAGESHED; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 400; @@ -97,7 +97,7 @@ class StorageShed2_DZ: Land_Shed_M01 { armor = 3200; scope = 2; - offset[] = {0,4,1}; + offset[] = {0,4,0}; displayName = $STR_EPOCH_STORAGESHED2; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 600;