Remove damage check from dayz_server

Moved to HiveEXT MySQL query. Thanks for the suggestion @ndavalos
This commit is contained in:
icomrade
2016-08-07 14:38:44 -04:00
parent 2c4c75c67c
commit a9926bc073

View File

@@ -150,7 +150,6 @@ if (_status == "ObjectStreamStart") then {
_worldspace set [count _worldspace, "0"]; _worldspace set [count _worldspace, "0"];
}; };
if (_damage < 1) then {
//diag_log format["OBJ: %1 - %2,%3,%4,%5,%6,%7,%8", _idKey,_type,_ownerID,_worldspace,_inventory,_hitPoints,_fuel,_damage]; //diag_log format["OBJ: %1 - %2,%3,%4,%5,%6,%7,%8", _idKey,_type,_ownerID,_worldspace,_inventory,_hitPoints,_fuel,_damage];
if (_type in DayZ_WoodenFence or _type in DayZ_WoodenGates) then { if (_type in DayZ_WoodenFence or _type in DayZ_WoodenGates) then {
@@ -293,7 +292,6 @@ if (_status == "ObjectStreamStart") then {
}; };
}; };
dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_object]; //Monitor the object dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_object]; //Monitor the object
};
} forEach _myArray; } forEach _myArray;
// # END OF STREAMING # // # END OF STREAMING #