From a8e9c71ed19d13e84c53abbf31ed78b56076a84a Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Mon, 3 Oct 2016 12:53:15 -0400 Subject: [PATCH] Update some loot spawn rates Vanilla commits applied: https://github.com/DayZMod/DayZ/commit/8be21c0322ec1aeff4ad9c5e4929702c316ac1a2 https://github.com/DayZMod/DayZ/commit/256212388d8a3966178c80dea35021bb573256fa https://github.com/DayZMod/DayZ/commit/8d928c4c8f43c25636243f46b735b5b209e650a6 https://github.com/DayZMod/DayZ/commit/b83d74e0765b47c8141492a2c75fabbfa473cea5 --- SQF/dayz_code/Configs/CfgCrafting/Recipes/Other/nails.hpp | 2 +- SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Castle.hpp | 2 +- SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp | 4 ++-- .../Configs/CfgLoot/Groups/Buildings/Residential.hpp | 3 --- .../Configs/CfgLoot/Groups/Buildings/Supermarket.hpp | 4 ++-- SQF/dayz_code/Configs/CfgLoot/Groups/CrashSite.hpp | 2 +- SQF/dayz_code/Configs/CfgLoot/Groups/Medical.hpp | 4 ++-- 7 files changed, 9 insertions(+), 12 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Other/nails.hpp b/SQF/dayz_code/Configs/CfgCrafting/Recipes/Other/nails.hpp index 6324737e3..6071a2e55 100644 --- a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Other/nails.hpp +++ b/SQF/dayz_code/Configs/CfgCrafting/Recipes/Other/nails.hpp @@ -6,7 +6,7 @@ class Blueprint_nails : Recipe { }; output[] = { - {"equip_nails","CfgMagazines",10} + {"equip_nails","CfgMagazines",4} }; required[] = { diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Castle.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Castle.hpp index 4728ce0d2..97ffb2a26 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Castle.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Castle.hpp @@ -22,7 +22,7 @@ Castle[] = {Loot_MAGAZINE, 1, equip_Crossbow_Kit}, {Loot_MAGAZINE, 3, equip_rope}, {Loot_MAGAZINE, 4, PartWoodPile}, - {Loot_MAGAZINE, 1, ItemComboLock}, + {Loot_MAGAZINE, 2, ItemComboLock}, {Loot_MAGAZINE, 1, ItemTent}, {Loot_MAGAZINE, 1, ItemCamoNet}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp index f18912eca..b33f58ed5 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp @@ -32,8 +32,8 @@ Hunting[] = {Loot_MAGAZINE, 2, ItemBandage}, {Loot_MAGAZINE, 1, ItemDomeTent}, {Loot_MAGAZINE, 3, TrapBear}, - {Loot_MAGAZINE, 1, 12Rnd_Quiver_Wood}, - {Loot_MAGAZINE, 1, 1Rnd_Bolt_Tranquilizer}, + {Loot_MAGAZINE, 3, 12Rnd_Quiver_Wood}, + {Loot_MAGAZINE, 2, 1Rnd_Bolt_Tranquilizer}, {Loot_MAGAZINE, 1, 1Rnd_Bolt_Explosive}, {Loot_PILE, 10, AmmoCivilian, 1, 3}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Residential.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Residential.hpp index 5ff34ab4a..864dcf810 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Residential.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Residential.hpp @@ -22,10 +22,7 @@ Residential[] = //Backpacks {Loot_GROUP, 4, backpacks}, - //Other - {Loot_MAGAZINE, 0.5, ItemComboLock}, {Loot_MAGAZINE, 1, PartPlywoodPack}, - {Loot_PILE, 6, AmmoCivilian, 1, 2}, {Loot_PILE, 10, Trash, 1, 3}, {Loot_PILE, 10, Consumable, 1, 2}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Supermarket.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Supermarket.hpp index 7dd73cffa..a9cde4d92 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Supermarket.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Supermarket.hpp @@ -29,7 +29,7 @@ Supermarket[] = {Loot_MAGAZINE, 1, PartPlywoodPack}, //{Loot_MAGAZINE, 0.5, ItemDomeTent}, //IN TENTS GROUP {Loot_MAGAZINE, 1, ItemCamoNet}, - {Loot_MAGAZINE, 0.5, ItemComboLock}, + {Loot_MAGAZINE, 0.1, ItemComboLock}, {Loot_MAGAZINE, 3, ItemBandage}, {Loot_MAGAZINE, 2, ItemPainkiller}, {Loot_MAGAZINE, 2, ItemAntibacterialWipe}, @@ -55,7 +55,7 @@ SupermarketSmall[] = {Loot_WEAPON, 3, Binocular}, {Loot_GROUP, 10, pistols}, {Loot_MAGAZINE, 1, ItemMixOil}, - {Loot_MAGAZINE, 0.5, ItemComboLock}, + {Loot_MAGAZINE, 0.1, ItemComboLock}, {Loot_MAGAZINE, 3, ItemBandage}, {Loot_MAGAZINE, 2, ItemPainkiller}, {Loot_MAGAZINE, 2, ItemAntibacterialWipe}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/CrashSite.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/CrashSite.hpp index 6b41766c1..b8350e1d6 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/CrashSite.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/CrashSite.hpp @@ -34,7 +34,7 @@ CrashSiteRU[] = {Loot_GROUP, 2, specialclothes}, //Containers - {Loot_CONTAINER, 3, DZ_MedBox, MedicalBox, 10, 20}, + {Loot_CONTAINER, 1, DZ_MedBox, MedicalBox, 10, 20}, //{Loot_CONTAINER, 2.3, DZ_AmmoBoxRU, AmmoBoxRU1, 10, 20}, //545x39 AK74, RPK74 //{Loot_CONTAINER, 1.7, DZ_AmmoBoxRU, AmmoBoxRU2, 10, 20}, //762x39 AK47 //{Loot_CONTAINER, 1, DZ_AmmoBoxRU, AmmoBoxRU3, 5, 10}, //762x54r SVD, PKM diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Medical.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Medical.hpp index fd5f926d0..edf64097e 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Medical.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Medical.hpp @@ -52,6 +52,6 @@ Bloodbags[] = {Loot_MAGAZINE, 2, ItemBloodbagABPos}, {Loot_MAGAZINE, 2, ItemBloodbagABNeg}, - {Loot_MAGAZINE, 3, ItemBloodbagOPos}, - {Loot_MAGAZINE, 2, ItemBloodbagONeg} + {Loot_MAGAZINE, 2, ItemBloodbagOPos}, + {Loot_MAGAZINE, 1, ItemBloodbagONeg} }; 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