diff --git a/SQF/dayz_code/Configs/CfgVehicles/Players.hpp b/SQF/dayz_code/Configs/CfgVehicles/Players.hpp index bdd2e8310..d8b32ae69 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Players.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Players.hpp @@ -1,5 +1,5 @@ -class Ins_Lopotev; -class Ins_Lopotev_DZ: Ins_Lopotev { +class INS_Lopotev; +class INS_Lopotev_DZ: INS_Lopotev { displayName = "Boss"; side = 1; weapons[] = {"Throw","Put"}; @@ -66,8 +66,8 @@ class TK_Special_Forces_MG_EP1_DZ: TK_Special_Forces_MG_EP1 { // good -class Ins_Soldier_AR; -class Ins_Soldier_AR_DZ: Ins_Soldier_AR { +class INS_Soldier_AR; +class INS_Soldier_AR_DZ: INS_Soldier_AR { displayName = "Cooper"; side = 1; weapons[] = {"Throw","Put"}; @@ -79,8 +79,8 @@ class Ins_Soldier_AR_DZ: Ins_Soldier_AR { canHideBodies = 1; canCarryBackPack = 1; }; -class Ins_Soldier_CO; -class Ins_Soldier_CO_DZ: Ins_Soldier_CO { +class INS_Soldier_CO; +class INS_Soldier_CO_DZ: INS_Soldier_CO { displayName = "Travis"; side = 1; weapons[] = {"Throw","Put"}; @@ -92,8 +92,8 @@ class Ins_Soldier_CO_DZ: Ins_Soldier_CO { canHideBodies = 1; canCarryBackPack = 1; }; -class Ins_Bardak; -class Ins_Bardak_DZ: Ins_Bardak { +class INS_Bardak; +class INS_Bardak_DZ: INS_Bardak { displayName = "Paulo"; side = 1; weapons[] = {"Throw","Put"}; @@ -105,8 +105,8 @@ class Ins_Bardak_DZ: Ins_Bardak { canHideBodies = 1; canCarryBackPack = 1; }; -class Ins_Worker2; -class Ins_Worker2_DZ: Ins_Worker2 { +class INS_Worker1; +class INS_Worker1_DZ: INS_Worker1 { displayName = "Steve"; side = 1; weapons[] = {"Throw","Put"}; @@ -117,4 +117,4 @@ class Ins_Worker2_DZ: Ins_Worker2 { weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072"; canHideBodies = 1; canCarryBackPack = 1; -}; \ No newline at end of file +}; diff --git a/SQF/dayz_code/config.cpp b/SQF/dayz_code/config.cpp index 01b993cf7..9f6d30421 100644 --- a/SQF/dayz_code/config.cpp +++ b/SQF/dayz_code/config.cpp @@ -509,25 +509,25 @@ class CfgSurvival { sex = "male"; playerModel = "RU_Soldier_Crew_DZ"; }; - class Skin_Ins_Lopotev_DZ: Default { + class Skin_INS_Lopotev_DZ: Default { sex = "male"; - playerModel = "Ins_Lopotev_DZ"; + playerModel = "INS_Lopotev_DZ"; }; - class Skin_Ins_Soldier_AR_DZ: Default { + class Skin_INS_Soldier_AR_DZ: Default { sex = "male"; - playerModel = "Ins_Soldier_AR_DZ"; + playerModel = "INS_Soldier_AR_DZ"; }; - class Skin_Ins_Soldier_CO_DZ: Default { + class Skin_INS_Soldier_CO_DZ: Default { sex = "male"; - playerModel = "Ins_Soldier_CO_DZ"; + playerModel = "INS_Soldier_CO_DZ"; }; - class Skin_Ins_Bardak_DZ: Default { + class Skin_INS_Bardak_DZ: Default { sex = "male"; - playerModel = "Ins_Bardak_DZ"; + playerModel = "INS_Bardak_DZ"; }; - class Skin_Ins_Worker2_DZ: Default { + class Skin_INS_Worker1_DZ: Default { sex = "male"; - playerModel = "Ins_Worker2_DZ"; + playerModel = "INS_Worker1_DZ"; }; diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index bdf50b706..dd7ab88fd 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -14,7 +14,7 @@ Camo1_DZ = "Camo1_DZ"; Soldier1_DZ = "Soldier1_DZ"; Rocket_DZ = "Rocket_DZ"; -AllPlayers = ["Survivor2_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","SurvivorW2_DZ","Bandit1_DZ","Bandit2_DZ","BanditW1_DZ","BanditW2_DZ","Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","Ins_Lopotev_DZ","Ins_Soldier_AR_DZ","Ins_Soldier_CO_DZ","Ins_Bardak_DZ","Ins_Worker2_DZ"]; +AllPlayers = ["Survivor2_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","SurvivorW2_DZ","Bandit1_DZ","Bandit2_DZ","BanditW1_DZ","BanditW2_DZ","Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker1_DZ"]; // AllPlayersVehicles = ["AllVehicles"]+AllPlayers; //Cooking @@ -662,4 +662,4 @@ if(!isDedicated) then { DZE_trees = ["t_larix3s.p3d","t_pyrus2s.p3d","str_briza_kriva.p3d","dd_borovice.p3d","les_singlestrom_b.p3d","les_singlestrom.p3d","smrk_velky.p3d","smrk_siroky.p3d","smrk_maly.p3d","les_buk.p3d","str krovisko vysoke.p3d","str_fikovnik_ker.p3d","str_fikovnik.p3d","str vrba.p3d","hrusen2.p3d","str dub jiny.p3d","str lipa.p3d","str briza.p3d","p_akat02s.p3d","jablon.p3d","p_buk.p3d","str_topol.p3d","str_topol2.p3d","p_osika.p3d","t_picea3f.p3d","t_picea2s.p3d","t_picea1s.p3d","t_fagus2w.p3d","t_fagus2s.p3d","t_fagus2f.p3d","t_betula1f.p3d","t_betula2f.p3d","t_betula2s.p3d","t_betula2w.p3d","t_alnus2s.p3d","t_acer2s.p3d","t_populus3s.p3d","t_quercus2f.p3d","t_sorbus2s.p3d","t_malus1s.p3d","t_salix2s.p3d","t_picea1s_w.p3d","t_picea2s_w.p3d","t_ficusb2s_ep1.p3d","t_populusb2s_ep1.p3d","t_populusf2s_ep1.p3d","t_amygdalusc2s_ep1.p3d","t_ficusb2s_ep1.p3d","t_pistacial2s_ep1.p3d","t_pinuse2s_ep1.p3d","t_pinuss3s_ep1.p3d","t_prunuss2s_ep1.p3d","t_pinusn2s.p3d","t_pinusn1s.p3d","t_pinuss2f.p3d","t_poplar2f_dead_pmc.p3d","misc_torzotree_pmc.p3d","misc_burnspruce_pmc.p3d","brg_cocunutpalm8.p3d","brg_umbrella_acacia01b.p3d","brg_jungle_tree_canopy_1.p3d","brg_jungle_tree_canopy_2.p3d","brg_cocunutpalm4.p3d","brg_cocunutpalm3.p3d","palm_01.p3d","palm_02.p3d","palm_03.p3d","palm_04.p3d","palm_09.p3d","palm_10.p3d","brg_cocunutpalm2.p3d","brg_jungle_tree_antiaris.p3d","brg_cocunutpalm1.p3d"]; DZE_TEMP_treedmg = 1; -}; \ No newline at end of file +};