added Ore and hotwirekit

This commit is contained in:
[VB]AWOL
2013-09-26 11:07:35 -05:00
parent 6d08db03c1
commit a61fdc54a6

View File

@@ -1,6 +1,17 @@
class CfgMagazines { class CfgMagazines {
class CA_Magazine; // External class reference class CA_Magazine; // External class reference
class ItemHotwireKit: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = "Hotwire kit";
model = "\z\addons\dayz_epoch\models\canvas.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
descriptionShort = "Used to temporarily unlock vehicle and start them";
};
class ItemCanvas: CA_Magazine class ItemCanvas: CA_Magazine
{ {
scope = 2; scope = 2;
@@ -2690,6 +2701,27 @@ class CfgMagazines {
}; };
}; };
class PartOre: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = "Ore";
model = "\dayz_equip\models\trash_tincan.p3d";
picture = "\dayz_equip\textures\equip_tincan_ca.paa";
descriptionShort = "Ore: Used for crafting scrap metal. Can be mined from rocks using a sledgehammer.";
class ItemActions {
class Crafting
{
text = "Craft Scrap Metal";
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemSledge"};
output[] = {{"PartGeneric",1}};
input[] = {{"PartOre",4},{"ItemWaterbottle",1}};
};
};
};
class PartVRotor: CA_Magazine class PartVRotor: CA_Magazine
{ {
scope = 2; scope = 2;