diff --git a/SQF/dayz_code/Configs/CfgLoot/Buildings/Military.hpp b/SQF/dayz_code/Configs/CfgLoot/Buildings/Military.hpp index 663d9e3ad..ae879b6e3 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Buildings/Military.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Buildings/Military.hpp @@ -550,24 +550,6 @@ class Land_Mil_Guardhouse: Military //MOVED FROM RESIDENTIAL }; }; -class UH1Wreck_DZ: Military { - zombieClass[] = {"z_soldier_pilot","z_soldier_heavy"}; - zombieChance = 0.3; - lootChance = 0.6; - minRoaming = 4; - maxRoaming = 8; - lootPos[] = {}; -}; - -class UH60Wreck_DZ: Military { - zombieClass[] = {"z_soldier_pilot","z_soldier_heavy"}; - zombieChance = 0.3; - lootChance = 0.6; - minRoaming = 4; - maxRoaming = 8; - lootPos[] = {}; -}; - class UH60_NAVY_Wreck_DZ: Military { zombieClass[] = {"z_soldier_pilot","z_soldier_heavy"}; zombieChance = 0.3; diff --git a/SQF/dayz_code/Configs/CfgVehicles/CfgVehicles.hpp b/SQF/dayz_code/Configs/CfgVehicles/CfgVehicles.hpp index 2bca0268f..d634982ee 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/CfgVehicles.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/CfgVehicles.hpp @@ -403,10 +403,6 @@ class CfgVehicles { #include "Helicopter\CH47.hpp" #include "Helicopter\BAF_Merlin.hpp" #include "Helicopter\AH1Z.hpp" - //Wrecks - //#include "Helicopter\MI8Wreck.hpp" - //#include "Helicopter\UH1Wreck.hpp" - //#include "Helicopter\UH60Wreck.hpp" #include "CrashSite.hpp" //Planes #include "Plane\AN2_DZ.hpp" diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MI8Wreck.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MI8Wreck.hpp deleted file mode 100644 index 93f3303dd..000000000 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MI8Wreck.hpp +++ /dev/null @@ -1,10 +0,0 @@ -class Mi8Wreck_DZ: SpawnableWreck - { - model = "\Ca\air\MI8Wreck.p3d"; - icon = "ca\Misc_E\data\Icons\Icon_uh60_wreck_CA"; - mapSize = 15; - displayName = $STR_VEH_NAME_MI8_WRECK; - vehicleClass = "Wrecks"; - heightAdjustment = 1; - class AnimationSources {}; - }; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1Wreck.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1Wreck.hpp deleted file mode 100644 index 293ec0ef6..000000000 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1Wreck.hpp +++ /dev/null @@ -1,9 +0,0 @@ -class UH1Wreck_DZ: SpawnableWreck - { - model = "\ca\air2\UH1Y\UH1Y_Crashed.p3d"; - icon = "\ca\air2\data\UI\icon_UH1Y_CA.paa"; - mapSize = 15; - displayName = $STR_VEH_NAME_UH1Y_WRECK; - vehicleClass = "Wrecks"; - class AnimationSources {}; - }; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH60Wreck.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH60Wreck.hpp deleted file mode 100644 index 5b8e00e49..000000000 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH60Wreck.hpp +++ /dev/null @@ -1,9 +0,0 @@ -class UH60Wreck_DZ: SpawnableWreck - { - model = "\Ca\Misc_E\Wreck_UH60_EP1.p3d"; - icon = "ca\Misc_E\data\Icons\Icon_uh60_wreck_CA"; - mapSize = 15; - displayName = $STR_VEH_NAME_UH60_WRECK; - vehicleClass = "Wrecks"; - class AnimationSources {}; - };