Small changes to temperatur for QF11 (Testing)

df0164b53c

1cd6f5f06a
This commit is contained in:
ebaydayz
2016-04-17 11:24:39 -04:00
parent 3c4e1fa5a2
commit a3cfdd4058
24 changed files with 29 additions and 29 deletions

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@@ -26,16 +26,16 @@ _looptime = _this;
//Positive effects //Positive effects
_vehicle_factor = 2; _vehicle_factor = 2;
_fire_factor = 15; _fire_factor = 15;
_moving_factor = 2.1;
_building_factor = 1.5; _building_factor = 1.5;
_sun_factor = 3; _moving_factor = 2.8;
_sun_factor = 1;
//Negative effects //Negative effects
_water_factor = 8; _water_factor = 8;
_stand_factor = 2; _stand_factor = 2.1;
_rain_factor = 0.5; _rain_factor = 0.5;
_night_factor = 1.5; _wind_factor = 1.5;
_wind_factor = 2; _night_factor = 1;
_difference = 0; _difference = 0;
//_hasfireffect = false; //_hasfireffect = false;
@@ -174,4 +174,4 @@ if (dayz_temperature_override) then { _difference = 0; if (dayz_temperatur < 37)
dayz_temperatur = (((dayz_temperatur + _difference) max dayz_temperaturmin) min dayz_temperaturmax); dayz_temperatur = (((dayz_temperatur + _difference) max dayz_temperaturmin) min dayz_temperaturmax);
//diag_log format["%1 - %2",dayz_temperatur,_difference]; //systemChat format["%1 - %2",dayz_temperatur,_difference];

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\takistan.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\takistan.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\mountains_acr.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\mountains_acr.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\chernarus11.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\chernarus11.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\isladuala.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\isladuala.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\tavi.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\tavi.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\namalsk.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\namalsk.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\panthera2.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\panthera2.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\chernarus17.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\chernarus17.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\fdf_isle1_a.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\fdf_isle1_a.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\utes.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\utes.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\fapovo.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\fapovo.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\caribou.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\caribou.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\smd_sahrani_a2.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\smd_sahrani_a2.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\cmr_ovaron.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\cmr_ovaron.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\napf.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\napf.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\sauerland.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\sauerland.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -116,9 +116,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\sauerland.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\sauerland.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\shapur_baf.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\shapur_baf.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

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@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\zargabad.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\zargabad.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

View File

@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\bootcamp_acr.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\bootcamp_acr.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

View File

@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\lingor.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\lingor.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

View File

@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\provinggrounds_pmc.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\provinggrounds_pmc.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {

View File

@@ -115,9 +115,9 @@ if (isServer) then {
execVM "\z\addons\dayz_server\traders\woodland_acr.sqf"; //Add trader agents execVM "\z\addons\dayz_server\traders\woodland_acr.sqf"; //Add trader agents
execVM "\z\addons\dayz_server\system\server_monitor.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf";
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
}; };
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; }; if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
if (!isDedicated) then { if (!isDedicated) then {