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https://github.com/EpochModTeam/DayZ-Epoch.git
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Fixed #790
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@@ -466,10 +466,11 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
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if(_typeOfCursorTarget in DZE_LockedStorage) then {
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if(_ownerID == dayz_combination or _ownerID == dayz_playerUID) then {
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_combi = player addAction [format["Open %1",_text], "\z\addons\dayz_code\actions\vault_unlock.sqf",_cursorTarget, 0, false, true, "",""];
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s_player_combi set [count s_player_combi,_combi];
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} else {
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_combi = player addAction [format["Unlock %1",_text], "\z\addons\dayz_code\actions\vault_combination_1.sqf",_cursorTarget, 0, false, true, "",""];
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s_player_combi set [count s_player_combi,_combi];
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};
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s_player_combi set [count s_player_combi,_combi];
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s_player_unlockvault = 1;
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} else {
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if(_ownerID != dayz_combination and _ownerID != dayz_playerUID) then {
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@@ -14,6 +14,11 @@ s_player_unlockvault = 1;
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_obj = _this;
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_objType = typeOf _obj;
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if (!(_objType in DZE_LockedStorage)) exitWith {
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s_player_unlockvault = -1;
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DZE_ActionInProgress = false;
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};
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_playerNear = _obj call dze_isnearest_player;
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if(_playerNear) exitWith { DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_20") , "PLAIN DOWN"]; };
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