diff --git a/SQF/dayz_code/medical/setup_functions_med.sqf b/SQF/dayz_code/medical/setup_functions_med.sqf index 52e80e18b..d1fe5244b 100644 --- a/SQF/dayz_code/medical/setup_functions_med.sqf +++ b/SQF/dayz_code/medical/setup_functions_med.sqf @@ -46,7 +46,6 @@ fnc_usec_damageUnconscious = { }; r_player_unconscious = true; - player setVariable["medForceUpdate",true]; player setVariable ["unconsciousTime", r_player_timeout, true]; }; @@ -228,14 +227,13 @@ fnc_usec_playerHandleBlood = { if (_elapsedTime > _bleedTime) then { r_player_injured = false; - _id = [player,player] execVM "\z\addons\dayz_code\medical\publicEH\medBandaged.sqf"; + [player,player,false] call player_medBandage; }; _bloodDiff = r_player_blood - (player getVariable["USEC_BloodQty", r_player_bloodTotal]); if ((_bloodDiff >= 500) or (_bloodDiff <= -500)) then { player setVariable["USEC_BloodQty",r_player_blood,true]; - player setVariable["medForceUpdate",true]; }; @@ -253,7 +251,6 @@ fnc_usec_playerHandleBlood = { if ((_bloodDiff >= 500) or (_bloodDiff <= -500)) then { player setVariable["USEC_BloodQty",r_player_blood,true]; - player setVariable["medForceUpdate",true]; }; }; }; @@ -357,4 +354,4 @@ fnc_usec_damageBleed = { deleteVehicle _source; deleteVehicle _point; -}; \ No newline at end of file +};