make sure holder is not null

This commit is contained in:
[VB]AWOL
2014-06-29 01:57:58 -05:00
parent b1016c798e
commit a1f56f9080

View File

@@ -6,12 +6,13 @@ _classname = _this select 2;
// Exit if player zombie
if(player isKindOf "PZombie_VB") exitWith {};
_name = getText (configFile >> _type >> _classname >> "displayName");
if (!isNull _holder) then {
_name = getText(configFile >> _type >> _classname >> "displayName");
_actionSet = _holder getVariable["actionSet", false];
_actionSet = _holder getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup = _holder addAction [format[(localize "STR_DAYZ_CODE_1"),_name], "\z\addons\dayz_code\actions\object_pickup.sqf",[_type,_classname,_holder], 20, true, true];
player reveal _holder;
_holder setVariable["actionSet", true];
if (!_actionSet) then {
s_player_holderPickup = _holder addAction [format[(localize "STR_DAYZ_CODE_1"),_name], "\z\addons\dayz_code\actions\object_pickup.sqf",[_type,_classname,_holder], 20, true, true];
player reveal _holder;
_holder setVariable["actionSet", true];
};
};