diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Realism_Init.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Realism_Init.sqf new file mode 100644 index 000000000..89daf64ef --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Realism_Init.sqf @@ -0,0 +1,21 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#include "R3F_Realism_Configuration.cfg" + +#ifdef R3F_REALISM_USE_WEIGHT + _void = [] execVM "R3F_realism\R3F_Weight\R3F_DoWeight.sqf"; +#endif + + +#ifdef R3F_REALISM_USE_TIRED + _void = [] execVM "R3F_realism\R3F_Tired\R3F_Tired_Init.sqf"; +#endif + diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Realism_configuration.cfg b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Realism_configuration.cfg new file mode 100644 index 000000000..72afc2a8c --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Realism_configuration.cfg @@ -0,0 +1,12 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#define R3F_REALISM_USE_WEIGHT +#define R3F_REALISM_USE_TIRED diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Stringtable.csv b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Stringtable.csv new file mode 100644 index 000000000..fca6a4ab6 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Stringtable.csv @@ -0,0 +1,12 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#include "R3F_Weight\R3F_WEIGHT_Stringtable.csv" + diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_DoTired.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_DoTired.sqf new file mode 100644 index 000000000..6ab215092 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_DoTired.sqf @@ -0,0 +1,130 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.02 +@date 20101011 +*****************************************************************************/ + +#include "R3F_TIRED_Configuration.cfg" + +private ["_level", "_n", "_s"]; + +//_voil = [] call R3F_TIRED_FNCT_MkVoile; +//[_voil,1] call R3F_TIRED_FNCT_Voile_Noir; + +_n = 0; +_posATL = 0; + +#ifdef R3F_TIRED_CSV_EXPORT +_s = format["""Duree"",""Distance From"",""Distance To"",""Vitesse"",""Fatigue"",""Black Level"",""poids"",""Counter"""]; +_s call FNC_PrintToRPT; +#endif + +R3F_TIRED_Accumulator = 0; +sleep 1; +_level = 1; + +while {true} do { + + R3F_TIRED_POIDS_TOTAL_PLAYER= R3F_Weight + R3F_TIRED_WEIGHT_PLAYER_EMPTY; + + if (R3F_weight < R3F_TIRED_WEIGHT_LEVEL3 )then { + if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL2) then { + if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL1 ) then { + R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO1; + } else { + R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO2; + }; + } else { + R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO3; + }; + } else { + R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO4; + }; + + if (alive player) then { + switch (toArray (animationState player) select 5) do { + case 112: { + R3F_TIRED_Ratio_Position = R3F_TIRED_DOWN_LEVEL; + }; + case 107:{ + R3F_TIRED_Ratio_Position=R3F_TIRED_KNEE_LEVEL; + }; + case 101:{ + R3F_TIRED_Ratio_Position = R3F_TIRED_UP_LEVEL; + }; + }; + + R3F_TIRED_vitesse_de_mon_joueur = [0,0,0] distance velocity player; + R3F_TIRED_coeff_mon_elevation_en_z = 0 max ((velocity player select 2) / R3F_TIRED_WEIGHT_CLIMB_FACTOR); + + _posATL = (getPosATL player) select 2; + + + if((vehicle player == player) && (_posATL < 100)) then { + R3F_TIRED_Accumulator = R3F_TIRED_Accumulator + + (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_vitesse_de_mon_joueur * R3F_TIRED_Ratio_Position * R3F_TIRED_WEIGHT_SPEED_RATIO*R3F_TIRED_Ratio_Overweight) + + (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_coeff_mon_elevation_en_z * R3F_TIRED_WEIGHT_LEVEL2); + + }; + + R3F_TIRED_Accumulator = 0 max (R3F_TIRED_Accumulator - R3F_TIRED_Ratio_Recovery); + + _level = ((R3F_TIRED_Accumulator / R3F_TIRED_BLACKOUT_LEVEL) * 100); + _level = 0 max (1 - (_level / 100)); + + #ifdef R3F_TIRED_DEBUG + hintsilent format["Fatique : %1/%2\nBlack level : %3\nPoids total : %4\n Poids armement : %5", + R3F_TIRED_Accumulator, + R3F_TIRED_BLACKOUT_LEVEL, + _level, + R3F_TIRED_POIDS_TOTAL_PLAYER, + R3F_Weight]; + #endif + + [_level] call R3F_TIRED_FNCT_Voile_Noir; + + if (R3F_TIRED_Accumulator > R3F_TIRED_BLACKOUT_LEVEL and scriptDone R3F_TIRED_Handle_Blackout_Effect and scriptDone R3F_TIRED_Handle_Blur_Effect) then { + R3F_TIRED_Handle_Blackout_Effect = [] spawn R3F_TIRED_FNCT_DoBlackVanish; + }; + } else { + R3F_TIRED_Accumulator = 0; + }; + + if (R3F_TIRED_GLOBAL_TIRING + && R3F_TIRED_vitesse_de_mon_joueur > 4 + && R3F_TIRED_Ratio_Recovery > R3F_TIRED_RATIO_RECOVERING + ) then { + R3F_TIRED_Counter_Time= R3F_TIRED_Counter_Time + 1; + }; + + + #ifdef R3F_TIRED_CSV_EXPORT + _s = format["%1,%2,%3,%4,%5,%6,%7,%8", + _n, + (player distance flag_start), + (player distance flag_end), + R3F_TIRED_vitesse_de_mon_joueur, + R3F_TIRED_Accumulator, + _level, + R3F_Weight, + R3F_TIRED_Counter_Time]; + + + _s call FNC_PrintToRPT; + #endif + + if ((R3F_TIRED_Counter_Time > R3F_TIRED_TIME_RECOVERING)) then { + R3F_TIRED_Ratio_Recovery = R3F_TIRED_Ratio_Recovery - 1; + R3F_TIRED_Counter_Time = 0; + }; + + sleep 1; + _n = _n + 1; +}; + +//[_voil] call R3F_TIRED_FNCT_Effect_Off; + diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg new file mode 100644 index 000000000..407f869bd --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg @@ -0,0 +1,131 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +//Uncomment to write in arma.rpt a csv file for excel to trace some graphics +// #define R3F_TIRED_CSV_EXPORT + +//Uncomment to show some informations in game +// #define R3F_TIRED_DEBUG + +//adjustment player weight with helmet jacket Rangers Light equipment (not weapons) +#define R3F_TIRED_WEIGHT_PLAYER_EMPTY 90 + +//Predefined models for an easy setting +// uncomment only one setting +// #define R3F_TIRED_SET_MODE_EASY +#define R3F_TIRED_SET_MODE_UBEREASY +//#define R3F_TIRED_SET_MODE_NORMAL +//#define R3F_TIRED_SET_MODE_HARD + +//adjustment weight * speed player +#define R3F_TIRED_WEIGHT_SPEED_RATIO 1 + + +#ifdef R3F_TIRED_SET_MODE_UBEREASY + + // adjustment onset threshold blackout effect + #define R3F_TIRED_BLACKOUT_LEVEL 100000 + + // adjustment player attitude * weight (stand up, down, crouch) + #define R3F_TIRED_DOWN_LEVEL 0.9 + #define R3F_TIRED_KNEE_LEVEL 0.6 + #define R3F_TIRED_UP_LEVEL 0.5 + + #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20 + + //adjustment threshold weight agravante factor + #define R3F_TIRED_WEIGHT_LEVEL1 40 + #define R3F_TIRED_WEIGHT_LEVEL2 50 + #define R3F_TIRED_WEIGHT_LEVEL3 60 + + #define R3F_TIRED_SHORTNESS_THRESHOLD 0.8 + #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 1 +#endif + +#ifdef R3F_TIRED_SET_MODE_EASY + + // adjustment onset threshold blackout effect + #define R3F_TIRED_BLACKOUT_LEVEL 70000 + + // adjustment player attitude * weight (stand up, down, crouch) + #define R3F_TIRED_DOWN_LEVEL 1.8 + #define R3F_TIRED_KNEE_LEVEL 1.2 + #define R3F_TIRED_UP_LEVEL 1 + + #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20 + + //adjustment threshold weight agravante factor + #define R3F_TIRED_WEIGHT_LEVEL1 25 + #define R3F_TIRED_WEIGHT_LEVEL2 30 + #define R3F_TIRED_WEIGHT_LEVEL3 40 + + #define R3F_TIRED_SHORTNESS_THRESHOLD 0.8 + #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 10 +#endif + +#ifdef R3F_TIRED_SET_MODE_NORMAL + + // adjustment onset threshold blackout effect + #define R3F_TIRED_BLACKOUT_LEVEL 50000 + + //adjustment player attitude * weight (stand up, down, crouch) + #define R3F_TIRED_DOWN_LEVEL 3 + #define R3F_TIRED_KNEE_LEVEL 1.5 + #define R3F_TIRED_UP_LEVEL 1 + + #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 10 + + //adjustment threshold weight agravante factor + #define R3F_TIRED_WEIGHT_LEVEL1 15 + #define R3F_TIRED_WEIGHT_LEVEL2 20 + #define R3F_TIRED_WEIGHT_LEVEL3 30 + + + #define R3F_TIRED_SHORTNESS_THRESHOLD 0.6 + #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 30 +#endif + +#ifdef R3F_TIRED_SET_MODE_HARD + + // adjustment onset threshold blackout effect + #define R3F_TIRED_BLACKOUT_LEVEL 40000 + + // adjustment player attitude * weight (stand up, down, crouch) + #define R3F_TIRED_DOWN_LEVEL 4 + #define R3F_TIRED_KNEE_LEVEL 2 + #define R3F_TIRED_UP_LEVEL 1 + + #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 5 + + // adjustment threshold weight agravante factor + #define R3F_TIRED_WEIGHT_LEVEL1 10 + #define R3F_TIRED_WEIGHT_LEVEL2 17 + #define R3F_TIRED_WEIGHT_LEVEL3 25 + + #define R3F_TIRED_SHORTNESS_THRESHOLD 0.3 + #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 60 +#endif + +// ratio of threshold weight +#define R3F_TIRED_WEIGHT_RATIO1 0.3 /* for weight < 10 kg */ +#define R3F_TIRED_WEIGHT_RATIO2 0.4 /* for weight 10 à 20 kg */ +#define R3F_TIRED_WEIGHT_RATIO3 0.6 /* for weight 20 à 30 kg */ +#define R3F_TIRED_WEIGHT_RATIO4 0.7 /* for weight > 30 kg */ + + +// activation / deactivation unit recup loss over time (true / false) +#define R3F_TIRED_GLOBAL_TIRING true + +// adjustment recovery rate +#define R3F_TIRED_TIME_RECOVERING 100 +#define R3F_TIRED_RATIO_RECOVERING 360 + +#define R3F_TIRED_WITH_VANISH true + diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf new file mode 100644 index 000000000..6e6615d1a --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf @@ -0,0 +1,30 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#include "R3F_TIRED_Configuration.cfg" + +FNC_PrintToRPT = { + diag_log text _this; +}; + +R3F_TIRED_FNCT_Voile_Noir = { + _level = _this select 0; + if(_level < R3F_TIRED_SHORTNESS_THRESHOLD ) then{ + playSound "heartbeat_1"; + addCamShake [2, 1, 25]; + }; + +}; +R3F_TIRED_FNCT_DoBlackVanish = { + [player,0.1] call fnc_usec_damageUnconscious; + [_refObj,"scream",3,false] call dayz_zombieSpeak; + cutText ["You are overburdened.", "PLAIN DOWN"]; +}; + diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf new file mode 100644 index 000000000..3a655adcd --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf @@ -0,0 +1,25 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#include "R3F_TIRED_Configuration.cfg" + +call compile preprocessFile "R3F_realism\R3F_Tired\R3F_Tired_Fnct.sqf"; + +R3F_Weight = 0; + +R3F_TIRED_Ratio_Position = 0; +R3F_TIRED_Accumulator = 0; +R3F_TIRED_Handle_Blur_Effect = [] spawn {}; +R3F_TIRED_Handle_Blackout_Effect = [] spawn {}; +R3F_TIRED_Counter_Time = 0; +R3F_TIRED_Ratio_Recovery = R3F_TIRED_RATIO_RECOVERING; +R3F_TIRED_Ratio_Overweight = 1; + +_void = [] execVM "R3F_Realism\R3F_Tired\R3F_DoTired.sqf"; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_stringtable.csv b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_stringtable.csv new file mode 100644 index 000000000..597997490 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_stringtable.csv @@ -0,0 +1,3 @@ + +R3F_VERSION_TIRED, "1.02", "1.02" + diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_CfgWeight.h new file mode 100644 index 000000000..48f23b526 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_CfgWeight.h @@ -0,0 +1,1780 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +class CfgWeight +{ + class Weapons + { + class SCAR_L_STD_Mk4CQT + { + weight = 3.6; + }; + class SCAR_L_STD_HOLO + { + weight = 3.5; + }; + class SCAR_L_STD_EGLM_TWS + { + weight = 5.3; + }; + class SCAR_L_STD_EGLM_RCO + { + weight = 4.5; + }; + class SCAR_L_CQC_Holo + { + weight = 3.7; + }; + class SCAR_L_CQC_EGLM_Holo + { + weight = 5; + }; + class SCAR_L_CQC_CCO_SD + { + weight = 3.7; + }; + class SCAR_L_CQC + { + weight = 3.5; + }; + class SCAR_H_STD_EGLM_Spect + { + weight = 5.5; + }; + class SCAR_H_CQC_CCO_SD + { + weight = 4; + }; + class SCAR_H_CQC_CCO + { + weight = 4; + }; + class SCAR_H_STD_TWS_SD + { + weight = 5.2; + }; + class SCAR_H_LNG_Sniper_SD + { + weight = 5; + }; + class SCAR_H_LNG_Sniper + { + weight = 5; + }; + class M4A3_RCO_GL_EP1 + { + weight = 4.5; + }; + class M4A3_CCO_EP1 + { + weight = 3; + }; + class M14_EP1 + { + weight = 5.5; + }; + class FN_FAL + { + weight = 4.5; + }; + class FN_FAL_ANPVS + { + weight=5.5; + }; + class glock17_EP1 + { + weight = 0.7; + }; + class G36A_camo + { + weight = 3.6; + }; + class G36C_camo + { + weight = 2.8; + }; + class G36K_camo + { + weight = 3; + }; + class G36_C_SD_camo + { + weight = 3.6; + }; + class revolver_EP1 + { + weight = 1; + }; + class revolver_gold_EP1 + { + weight = 1; + }; + class UZI_SD_EP1 + { + weight = 1.9; + }; + class UZI_EP1 + { + weight = 1.7; + }; + class Sa61_EP1 + { + weight = 1.3; + }; + class M249_EP1 + { + weight = 6.5; + }; + class M249_TWS_EP1 + { + weight = 11; + }; + class M249_m145_EP1 + { + weight = 8; + }; + class M60A4_EP1 + { + weight = 10; + }; + class m240_scoped_EP1 + { + weight = 14; + }; + class MG36_camo + { + weight = 3.6; + }; + class Mk_48_DES_EP1 + { + weight = 8.2; + }; + class M32_EP1 + { + weight = 6; + }; + class M79_EP1 + { + weight = 2.7; + }; + class Mk13_EP1 + { + weight = 2.7; + }; + class m107_TWS_EP1 + { + weight = 14.3; + }; + class M24_des_EP1 + { + weight = 6; + }; + class M110_TWS_EP1 + { + weight = 7.7; + }; + class M110_NVG_EP1 + { + weight = 7.5; + }; + class Sa58V_RCO_EP1 + { + weight = 3.3; + }; + class Sa58V_EP1 + { + weight = 3.1; + }; + class Sa58V_CCO_EP1 + { + weight = 3.2; + }; + class Sa58P_EP1 + { + weight = 3.1; + }; + class MAAWS + { + weight = 7.5; + }; + class M47Launcher_EP1 + { + weight = 7; + }; + class M16A4_ACG + { + weight = 3.8; + }; + class M16A4 + { + weight = 3.8; + }; + class M16A2 + { + weight = 3.8; + }; + class M16A4_ACG_GL + { + weight = 5.2; + }; + class BAF_L85A2_RIS_Holo + { + weight = 5.2; + }; + class FN_FAL_ANPVS4 + { + weight = 5.7; + }; + + + + class M16A4_GL + { + weight = 5.2; + }; + class M16A2GL + { + weight = 5.2; + }; + class M4A1_AIM_SD_camo + { + weight = 3; + }; + class M4A1_Aim_camo + { + weight = 3; + }; + class M4A1_Aim + { + weight = 3; + }; + class M4A1 + { + weight = 3; + }; + class M4A1_HWS_GL_Camo + { + weight = 4.5; + }; + class M4A1_HWS_GL_SD_Camo + { + weight = 4.5; + }; + class M4A1_HWS_GL + { + weight = 4.5; + }; + class M4A1_RCO_GL + { + weight = 4.5; + }; + class M8_carbine + { + weight = 3.4; + }; + class M8_compact + { + weight = 3; + }; + class M8_carbineGL + { + weight = 4.8; + }; + class MP5SD + { + weight = 2.6; + }; + class MP5A5 + { + weight = 2.6; + }; + class G36_C_SD_eotech + { + weight = 3.6; + }; + class BAF_AS50_scoped + { + weight = 5.6; + }; + class BAF_LRR_scoped + { + weight = 5.6; + }; + class m107_DZ + { + weight = 14; + }; + + class G36a + { + weight = 3.6; + }; + + class G36C + { + weight = 2.8; + }; + class G36 + { + weight = 3; + }; + class M1014 + { + weight = 3.8; + }; + class Remington870_lamp + { + weight = 4.0; + }; + class MR43 + { + weight = 3.5; + }; + class Winchester1866 + { + weight = 2.8; + }; + + class M240 + { + weight = 13; + }; + + class M240_DZ + { + weight = 13; + }; + class M249 + { + weight = 6.5; + }; + class M249_DZ + { + weight = 6.5; + }; + class Mk_48 + { + weight = 8.2; + }; + + class Mk_48_DZ + { + weight = 8.2; + }; + class M8_SAW + { + weight = 4.5; + }; + class MG36 + { + weight = 3.6; + }; + class M4SPR + { + weight = 4.5; + }; + class M8_sharpshooter + { + weight = 4.5; + }; + class DMR + { + weight = 5.5; + }; + class M24 + { + weight = 6; + }; + class M40A3 + { + weight = 7.5; + }; + class M107 + { + weight = 14; + }; + class Colt1911 + { + weight = 1.1; + }; + class M9 + { + weight = 1; + }; + class M9SD + { + weight = 1.2; + }; + class 8Rnd_B_Beneli_74Slug + { + weight = 0.3; + }; + class SteelBolt + { + weight = 0.1; + }; + class SteelBolt4pack + { + weight = 0.3; + }; + class Javelin + { + weight = 16; + }; + class M136 + { + weight = 7.6; + }; + class Stinger + { + weight = 10; + }; + class SMAW + { + weight = 7.5; + }; + class Binocular + { + weight = 1; + }; + class Binocular_Vector + { + weight = 1; + }; + class NVGoggles + { + weight = 1; + }; + class Laserdesignator + { + weight = 5.5; + }; + class ItemCompass + { + weight = 0.1; + }; + class ItemGPS + { + weight = 0.3; + }; + class ItemWatch + { + weight = 0.1; + }; + class ItemMap + { + weight = 0.1; + }; + class ItemRadio + { + weight = 0.3; + }; + class AKS_GOLD + { + weight = 4.0; + }; + class AKS_74 + { + weight = 2.7; + }; + class AKS_74_GOSHAWK + { + weight = 3.5; + }; + class AKS_74_NSPU + { + weight = 3.5; + }; + class AK_74_GL_kobra + { + weight = 4.2; + }; + class SVD_NSPU_EP1 + { + weight = 6.9; + }; + class SVD_des_EP1 + { + weight = 6.3; + }; + class LeeEnfield + { + weight = 4; + }; + class AK_107_kobra + { + weight = 3.8; + }; + class AK_107_GL_kobra + { + weight = 5.3; + }; + class AK_107_pso + { + weight = 4; + }; + class AK_107_GL_pso + { + weight = 5.5; + }; + class AKS_74_U + { + weight = 2.7; + }; + class AKS_74_UN_kobra + { + weight = 3; + }; + class AKS_74_pso + { + weight = 3.6; + }; + class AKS_74_kobra + { + weight = 3; + }; + class AK_74 + { + weight = 3.1; + }; + class AK_74_GL + { + weight = 4.6; + }; + class AK_47_M + { + weight = 3.2; + }; + class AK_47_S + { + weight = 3; + }; + class PK + { + weight = 9; + }; + class RPK_74 + { + weight = 4.7; + }; + class Pecheneg + { + weight = 9; + }; + class Huntingrifle + { + weight = 4; + }; + class KSVK + { + weight = 12; + }; + class SVD + { + weight = 6.2; + }; + class SVD_CAMO + { + weight = 6.3; + }; + class Makarov + { + weight = 0.75; + }; + class MakarovSD + { + weight = 0.9; + }; + class Saiga12K + { + weight = 3.5; + }; + class Bizon + { + weight = 2.1; + }; + class bizon_silenced + { + weight = 2.3; + }; + class VSS_Vintorez + { + weight = 3.2; + }; + class RPG7V + { + weight = 6.3; + }; + class RPG18 + { + weight = 1.4; + }; + class MetisLauncher + { + weight = 16; + }; + class Igla + { + weight = 7; + }; + class Strela + { + weight = 6; + }; + }; + + + class Magazines + { + class 30Rnd_762x39_SA58 + { + weight = 0.8; + }; + class 20rnd_762x51_SB_SCAR + { + weight = 0.5; + }; + class 20rnd_762x51_B_SCAR + { + weight = 0.5; + }; + class 20Rnd_762x51_FNFAL + { + weight = 0.5; + }; + class 100Rnd_556x45_M249 + { + weight = 5; + }; + class 100Rnd_556x45_BetaCMag + { + weight = 5; + }; + class 20Rnd_B_765x17_Ball + { + weight = 0.4; + }; + class 10Rnd_B_765x17_Ball + { + weight = 0.2; + }; + class 30Rnd_9x19_UZI_SD + { + weight = 0.4; + }; + class 30Rnd_9x19_UZI + { + weight = 0.4; + }; + class 17Rnd_9x19_glock17 + { + weight = 0.2; + }; + class 6Rnd_45ACP + { + weight = 0.1; + }; + class MAAWS_HEAA + { + weight = 6; + }; + class MAAWS_HEDP + { + weight = 6; + }; + class Dragon_EP1 + { + weight = 11; + }; + class 30Rnd_556x45_StanagSD + { + weight = 0.5; + }; + class 30Rnd_556x45_Stanag + { + weight = 0.5; + }; + class 30Rnd_556x45_G36 + { + weight = 0.5; + }; + class 30Rnd_556x45_G36SD + { + weight = 0.5; + }; + class 15Rnd_W1866_Slug + { + weight = 0.5; + }; + class 30Rnd_9x19_MP5 + { + weight = 0.4; + }; + class 30Rnd_9x19_MP5SD + { + weight = 0.4; + }; + class 15Rnd_9x19_M9 + { + weight = 0.2; + }; + class 15Rnd_9x19_M9SD + { + weight = 0.2; + }; + class 1Rnd_HE_M203 + { + weight = 0.25; + }; + class 1Rnd_Smoke_M203 + { + weight = 0.25; + }; + class 1Rnd_SmokeGreen_M203 + { + weight = 0.25; + }; + class 1Rnd_SmokeRed_M203 + { + weight = 0.25; + }; + class 1Rnd_SmokeYellow_M203 + { + weight = 0.25; + }; + class FlareRed_M203 + { + weight = 0.25; + }; + class FlareGreen_M203 + { + weight = 0.25; + }; + class FlareWhite_M203 + { + weight = 0.25; + }; + class FlareYellow_M203 + { + weight = 0.25; + }; + class 6Rnd_HE_M203 + { + weight = 1.5; + }; + class 6Rnd_FlareRed_M203 + { + weight = 1.5; + }; + class 6Rnd_FlareGreen_M203 + { + weight = 1.5; + }; + class 6Rnd_FlareWhite_M203 + { + weight = 1.5; + }; + class 6Rnd_FlareYellow_M203 + { + weight = 1.5; + }; + class 6Rnd_Smoke_M203 + { + weight = 1.5; + }; + class 6Rnd_SmokeRed_M203 + { + weight = 1.5; + }; + class 6Rnd_SmokeGreen_M203 + { + weight = 1.5; + }; + class 6Rnd_SmokeYellow_M203 + { + weight = 1.5; + }; + class 10Rnd_127x99_m107 + { + weight = 0.5; + }; + class 5Rnd_762x51_M24 + { + weight = 0.2; + }; + class 20Rnd_762x51_DMR + { + weight = 0.5; + }; + class 8Rnd_B_Beneli_Pellets + { + weight = 0.3; + }; + class 20Rnd_556x45_Stanag + { + weight = 0.4; + }; + class 200Rnd_556x45_M249 + { + weight = 10; + }; + class 100Rnd_762x51_M240 + { + weight = 8; + }; + class Javelin + { + weight = 12; + }; + class M136 + { + weight = 6; + }; + class Stinger + { + weight = 6; + }; + class SMAW_HEAA + { + weight = 6; + }; + class SMAW_HEDP + { + weight = 6; + }; + class HandGrenade_west + { + weight = 0.5; + }; + class PipeBomb + { + weight = 4; + }; + class TimeBomb + { + weight = 4; + }; + class Mine + { + weight = 8; + }; + class SmokeShellRed + { + weight = 0.4; + }; + class SmokeShellYellow + { + weight = 0.4; + }; + class SmokeShellGreen + { + weight = 0.4; + }; + class SmokeShellBlue + { + weight = 0.4; + }; + class SmokeShellPurple + { + weight = 0.4; + }; + class SmokeShellOrange + { + weight = 0.4; + }; + class SmokeShell + { + weight = 0.4; + }; + + class 10x_303 + { + weight = 0.15; + }; + class 30Rnd_545x39_AK + { + weight = 0.5; + }; + class 30Rnd_545x39_AKSD + { + weight = 0.5; + }; + class 75Rnd_545x39_RPK + { + weight = 1.25; + }; + class 30Rnd_762x39_AK47 + { + weight = 0.8; + }; + class 100Rnd_762x54_PK + { + weight = 8; + }; + class 5x_22_LR_17_HMR + { + weight = 0.15; + }; + class 5Rnd_127x108_KSVK + { + weight = 0.3; + }; + class 10Rnd_762x54_SVD + { + weight = 0.4; + }; + class 10Rnd_9x39_SP5_VSS + { + weight = 0.2; + }; + class 20Rnd_9x39_SP5_VSS + { + weight = 0.4; + }; + class 8Rnd_9x18_Makarov + { + weight = 0.15; + }; + class 8Rnd_9x18_MakarovSD + { + weight = 0.15; + }; + class 8Rnd_B_Saiga12_74Slug + { + weight = 0.3; + }; + class 64Rnd_9x19_Bizon + { + weight = 0.8; + }; + class 64Rnd_9x19_SD_Bizon + { + weight = 0.8; + }; + class 1Rnd_HE_GP25 + { + weight = 0.25; + }; + class FlareWhite_GP25 + { + weight = 0.25; + }; + class FlareGreen_GP25 + { + weight = 0.25; + }; + class FlareRed_GP25 + { + weight = 0.25; + }; + class FlareYellow_GP25 + { + weight = 0.25; + }; + class 1Rnd_SMOKE_GP25 + { + weight = 0.25; + }; + class 1Rnd_SMOKERED_GP25 + { + weight = 0.25; + }; + class 1Rnd_SMOKEGREEN_GP25 + { + weight = 0.25; + }; + class 1Rnd_SMOKEYELOW_GP25 + { + weight = 0.25; + }; + class PG7V + { + weight = 2.2; + }; + class PG7VL + { + weight = 2.6; + }; + class PG7VR + { + weight = 4.5; + }; + class OG7 + { + weight = 2; + }; + class RPG18 + { + weight = 1.2; + }; + class AT13 + { + weight = 14; + }; + class Igla + { + weight = 11; + }; + class Strela + { + weight = 10; + }; + class HandGrenade_east + { + weight = 0.5; + }; + class IR_Strobe_Target + { + weight = 0.4; + }; + class Laserbatteries + { + weight = 0.005; + }; + + class ItemPainkiller + { + weight = 0.1; + }; + class ItemMorphine + { + weight = 0.1; + }; + class ItemEpinephrine + { + weight = 0.1; + }; + class ItemBloodbag + { + weight = 0.4; + }; + class ItemHeatPack + { + weight = 0.1; + }; + + + class ItemAntibiotic + { + weight = 0.1; + }; + class ItemWaterbottle + { + weight = 0.5; + }; + class ItemWaterbottleBoiled + { + weight = 0.5; + }; + class ItemSodaMdew + { + weight = 0.2; + }; + class ItemSodaPepsi + { + weight = 0.2; + }; + class ItemSodaCoke + { + weight = 0.2; + }; + class FoodCanSardines + { + weight = 0.2; + }; + class FoodCanBakedBeans + { + weight = 0.2; + }; + class FoodCanFrankBeans + { + weight = 0.2; + }; + class FoodBioMeat + { + weight = 0.2; + }; + class FoodCanPasta + { + weight = 0.2; + }; + class FoodCanUnlabeled + { + weight = 0.2; + }; + + + + class FoodMRE + { + weight = 0.4; + }; + class FoodPistachio + { + weight = 0.003; + }; + class FoodNutmix + { + weight = 0.003; + }; + + + + + + class FoodSteakCooked + { + weight = 0.25; + }; + class FoodmeatCooked + { + weight = 0.25; + }; + class FoodbeefCooked + { + weight = 0.25; + }; + class FoodmuttonCooked + { + weight = 0.25; + }; + class FoodchickenCooked + { + weight = 0.25; + }; + class FoodrabbitCooked + { + weight = 0.25; + }; + class FoodbaconCooked + { + weight = 0.25; + }; + class FoodmuttonRaw + { + weight = 0.25; + }; + class FoodchickenRaw + { + weight = 0.25; + }; + class FoodBaconRaw + { + weight = 0.25; + }; + class FoodRabbitRaw + { + weight = 0.25; + }; + class FoodbeefRaw + { + weight = 0.25; + }; + class FoodmeatRaw + { + weight = 0.25; + }; + class FoodSteakRaw + { + weight = 0.25; + }; + class ItemFlashlight + { + weight = 0.1; + }; + class ItemFlashlightRed + { + weight = 0.1; + }; + class ItemKnife + { + weight = 0.1; + }; + + + + class Crossbow + { + weight = 1; + }; + class MeleeCrowbar + { + weight = 1; + }; + class MeleeHatchet + { + weight = 1; + }; + class MeleeMachete + { + weight = 1; + }; + class MeleeFishingPole + { + weight = 1; + }; + class ItemHatchet + { + weight = 1; + }; + class ItemCrowbar + { + weight = 1; + }; + class ItemMatchbox + { + weight = 0.005; + }; + class ItemToolbox + { + weight = 1; + }; + class ItemEtool + { + weight = 1; + }; + + class Skin_FR_OHara_DZ + { + weight = 1; + }; + class Skin_FR_Rodriguez_DZ + { + weight = 1; + }; + class Skin_CZ_Soldier_Sniper_EP1_DZ + { + weight = 1; + }; + class Skin_Graves_Light_DZ + { + weight = 1; + }; + class Skin_GUE_Soldier_MG_DZ + { + weight = 1; + }; + class Skin_GUE_Soldier_Sniper_DZ + { + weight = 1; + }; + class Skin_GUE_Soldier_Crew_DZ + { + weight = 1; + }; + class Skin_GUE_Soldier_CO_DZ + { + weight = 1; + }; + class Skin_GUE_Soldier_2_DZ + { + weight = 1; + }; + class Skin_Survivor2_DZ + { + weight = 1; + }; + class Skin_Camo1_DZ + { + weight = 1; + }; + class Skin_Sniper1_DZ + { + weight = 1; + }; + class Skin_Rocket_DZ + { + weight = 1; + }; + class Skin_Soldier1_DZ + { + weight = 1; + }; + class Skin_RU_Policeman_DZ + { + weight = 1; + }; + class Skin_Pilot_EP1_DZ + { + weight = 1; + }; + class Skin_Haris_Press_EP1_DZ + { + weight = 1; + }; + class Skin_Ins_Soldier_GL_DZ + { + weight = 1; + }; + class Skin_GUE_Commander_DZ + { + weight = 1; + }; + class Skin_Functionary1_EP1_DZ + { + weight = 1; + }; + class Skin_Priest_DZ + { + weight = 1; + }; + class Skin_Rocker1_DZ + { + weight = 1; + }; + class Skin_Rocker2_DZ + { + weight = 1; + }; + class Skin_Rocker3_DZ + { + weight = 1; + }; + class Skin_Rocker4_DZ + { + weight = 1; + }; + class Skin_Bandit1_DZ + { + weight = 1; + }; + class Skin_Bandit2_DZ + { + weight = 1; + }; + class Skin_BanditW1_DZ + { + weight = 1; + }; + class Skin_BanditW2_DZ + { + weight = 1; + }; + class Skin_SurvivorW2_DZ + { + weight = 1; + }; + class Skin_SurvivorWpink_DZ + { + weight = 1; + }; + class Skin_SurvivorWsequisha_DZ + { + weight = 1; + }; + class Skin_SurvivorWcombat_DZ + { + weight = 1; + }; + class Skin_SurvivorWdesert_DZ + { + weight = 1; + }; + class Skin_SurvivorWurban_DZ + { + weight = 1; + }; + class Skin_SurvivorW3_DZ + { + weight = 1; + }; + class Skin_Soldier_TL_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Sniper_PMC_DZ + { + weight = 1; + }; + class Skin_Soldier_Bodyguard_AA12_PMC_DZ + { + weight = 1; + }; + class Skin_Drake_Light_DZ + { + weight = 1; + }; + class Skin_CZ_Special_Forces_GL_DES_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Soldier_EP1_DZ + { + weight = 1; + }; + class Skin_TK_INS_Warlord_EP1_DZ + { + weight = 1; + }; + + class HandRoadFlare + { + weight = 0.1; + }; + class HandChemBlue + { + weight = 0.1; + }; + class HandChemGreen + { + weight = 0.1; + }; + class HandChemRed + { + weight = 0.1; + }; + class ItemBandage + { + weight = 0.005; + }; + class Hatchet_Swing + { + weight = 0; + }; + class Machete_Swing + { + weight = 0; + }; + class Fishing_Swing + { + weight = 0; + }; + class Crowbar_Swing + { + weight = 0; + }; + class ItemVault + { + weight = 100; + }; + class PartWoodPile + { + weight = 1; + }; + class PartWheel + { + weight = 10; + }; + class PartFueltank + { + weight = 10; + }; + class PartGlass + { + weight = 5; + }; + class PartEngine + { + weight = 15; + }; + class ItemGenerator + { + weight = 30; + }; + class PartGeneric + { + weight = 5; + }; + class PartVRotor + { + weight = 15; + }; + class ItemJerrycan + { + weight = 10; + }; + class ItemJerrycanEmpty + { + weight = 1; + }; + class ItemTent + { + weight = 5; + }; + class ItemTentDomed + { + weight = 5; + }; + class ItemTentDomed2 + { + weight = 5; + }; + class TrapBear + { + weight = 1; + }; + class ItemTankTrap + { + weight = 5; + }; + class ItemWire + { + weight = 2.5; + }; + class ItemGoldBar + { + weight = 0.02; + }; + class ItemGoldBar10oz + { + weight = 0.2; + }; + class ItemSilverBar + { + weight = 0.02; + }; + class ItemSilverBar10oz + { + weight = 0.2; + }; + class ItemBronzeBar + { + weight = 0.02; + }; + class ItemCopperBar + { + weight = 0.02; + }; + class ItemCopperBar10oz + { + weight = 0.2; + }; + class ItemAluminumBar + { + weight = 0.02; + }; + class ItemTinBar + { + weight = 0.02; + }; + class BoltSteel + { + weight = 0.02; + }; + class BoltSteel4pack + { + weight = 0.08; + }; + class WoodenArrow + { + weight = 0.02; + }; + class Quiver + { + weight = 0.08; + }; + class TrashTinCan + { + weight = 0.003; + }; + class FoodCanUnlabeledEmpty + { + weight = 0.003; + }; + class ItemTrashRazor + { + weight = 0.003; + }; + class ItemTrashToiletpaper + { + weight = 0.001; + }; + + class 7Rnd_45ACP_1911 + { + weight = 0.02; + }; + class ItemZombieParts + { + weight = 5; + }; + class ItemSandbag + { + weight = 10; + }; + class ItemSandbagLarge + { + weight = 50; + }; + class ItemWaterbottleUnfilled + { + weight = 0.05; + }; + class ItemSodaEmpty + { + weight = 0.002; + }; + class ItemSodaPepsiEmpty + { + weight = 0.002; + }; + class ItemSodaMdewEmpty + { + weight = 0.002; + }; + class TrashJackDaniels + { + weight = 0.02; + }; + + + class ItemCanvas + { + weight = 4; + }; + class ItemBurlap + { + weight = 8; + }; + class ItemLightBulb + { + weight = 0.02; + }; + class ItemPole + { + weight = 10; + }; + class ItemCorrugated + { + weight = 29; + }; + class PartWoodPlywood + { + weight = 4; + }; + class PartWoodLumber + { + weight = 2; + }; + + class ItemTrout + { + weight = 1; + }; + class ItemTroutCooked + { + weight = 1; + }; + class ItemSeaBass + { + weight = 6; + }; + class ItemSeaBassCooked + { + weight = 5; + }; + class ItemTuna + { + weight = 27; + }; + class ItemTunaCooked + { + weight = 25; + }; + + class 30m_plot_kit + { + weight = 0.02; + }; + class fuel_pump_kit + { + weight = 50; + }; + class light_pole_kit + { + weight = 10; + }; + class stick_fence_kit + { + weight = 6; + }; + class park_bench_kit + { + weight = 50; + }; + class wood_shack_kit + { + weight = 50; + }; + class storage_shed_kit + { + weight = 100; + }; + class outhouse_kit + { + weight = 50; + }; + class wooden_shed_kit + { + weight = 75; + }; + class rusty_gate_kit + { + weight = 80; + }; + class sun_shade_kit + { + weight = 50; + }; + class m240_nest_kit + { + weight = 100; + }; + class ItemFuelBarrel + { + weight = 167; + }; + class ItemFuelBarrelEmpty + { + weight = 20; + }; + class ItemOilBarrel + { + weight = 140; + }; + + class bulk_NVGoggles + { + weight = 25; + }; + class bulk_DZ_Backpack_EP1 + { + weight = 25; + }; + class bulk_15Rnd_9x19_M9SD + { + weight = 25; + }; + class bulk_30Rnd_556x45_StanagSD + { + weight = 25; + }; + class bulk_ItemSandbag + { + weight = 25; + }; + class bulk_ItemGPS + { + weight = 25; + }; + class bulk_ItemMap + { + weight = 25; + }; + class bulk_ItemEtool + { + weight = 25; + }; + class bulk_17Rnd_9x19_glock17 + { + weight = 25; + }; + }; +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf new file mode 100644 index 000000000..1565a0625 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf @@ -0,0 +1,50 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#include "R3F_WEIGHT_Configuration.cfg" + +call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf"; + +private ["_n","_gearbox_visible","_control","_display","_initial_text"]; + +disableSerialization; + +R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight; + +_initial_text = ""; +_n = 0; +while {true} do +{ + sleep R3F_WEIGHT_SHORT_DELAY; + + #ifdef R3F_WEIGHT_SHOW_WEIGHT + _display = findDisplay ARMA2_RSCDISPLAYGEARBOX; + _gearbox_visible = ( (str _display) != "No display"); + #else + _gearbox_visible = false; + #endif + + if(_gearbox_visible) then { + R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight; + if(_initial_text == "") then { + _control = _display displayCtrl ARMA2_CAPTIONGEARBOX; + _initial_text = ctrlText _control ; + }; + _control = _display displayCtrl ARMA2_CAPTIONGEARBOX; + _control ctrlSetText format[localize "STR_R3F_WEIGHT_InGearBox",_initial_text,R3F_Weight]; + _n = 0; + }else{ + if( _n > R3F_WEIGHT_LONG_DELAY) then { + R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight; + _n = 0; + }; + _n = _n + 1 ; + }; +}; diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg new file mode 100644 index 000000000..617cc8ad0 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg @@ -0,0 +1,22 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +#define ARMA2_RSCDISPLAYGEARBOX 106 +#define ARMA2_CAPTIONGEARBOX 1001 + + +#define R3F_WEIGHT_SHORT_DELAY 1 +#define R3F_WEIGHT_LONG_DELAY 10 +#define R3F_WEIGHT_MAIN_INCREMENT 1 + +#define R3F_WEIGHT_SHOW_WEIGHT + +//show or not classes not found in arma.rpt +//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv new file mode 100644 index 000000000..6719b3b91 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv @@ -0,0 +1,12 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ +R3F_VERSION_WEIGHTED, "1.04", "1.04" +STR_R3F_WEIGHT_InGearBox, "%1 | Weight carried : %2 lb", "%1 | Poids transporté : %2 Kg" +STR_R3F_WEIGHT_English, "lb", "Kg" diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf new file mode 100644 index 000000000..37daa1ce2 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf @@ -0,0 +1,72 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.02 +@date 20101018 +*****************************************************************************/ +#include "R3F_WEIGHT_Configuration.cfg" +R3F_WEIGHT_FNCT_MakeSingleArray = { + private ["_arr_i","_arr_n", "_arr", "_n", "_nb", "_x"]; + _arr_i = (_this select 0) select 0; + _arr_n = (_this select 0) select 1; + + _arr = []; + + _n = 0; + { + _nb = _arr_n select _n; + for [{_i = 0}, {_i < _nb}, {_i = _i + 1}] do{ + _arr = _arr + [_x]; + }; + _n = _n + 1; + + }foreach _arr_i; + + _arr; +}; + +R3F_WEIGHT_FNCT_GetItemWeight = { + private ["_arr_class", "_total_weight", "_weight"]; + _arr_class = (_this select 0) + (_this select 1); + _total_weight = 0; + _weight = 0; + CfgWeight = missionConfigFile >> "CfgWeight"; + { + if(isclass(CfgWeight >> "Weapons" >> _x)) then { + _weight = getNumber(CfgWeight >> "Weapons" >> _x >> "weight"); + _total_weight = _total_weight + _weight; + }else{ + if(isclass(CfgWeight >> "Magazines" >> _x)) then { + _weight = getNumber(CfgWeight >> "Magazines" >> _x >> "weight"); + _total_weight = _total_weight + _weight; + }else{ + #ifdef R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND + diag_log format["Class not found %1", _x]; + #endif + }; + }; + }foreach _arr_class; + _total_weight; +}; + +R3F_WEIGHT_FNCT_GetWeight = { + private ["_bagpack","_bagpack_weapons", "_bagpack_ammo", "_return","_english"]; + _return = 0; + _bagpack = unitBackpack player; + if(!isnull(_bagpack)) then { + _bagpack_weapons = [getWeaponCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray; + _bagpack_ammo = [getMagazineCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray; + _return = [_bagpack_weapons, _bagpack_ammo] call R3F_WEIGHT_FNCT_GetItemWeight; + }; + _return = _return + ([(weapons player), (magazines player)] call R3F_WEIGHT_FNCT_GetItemWeight); + _english = localize "STR_R3F_WEIGHT_English" == "lb"; + if(_english) then { + _return = _return / 0.45359 ; + _return = round (_return * 100)/100; + }; + _return; +}; + diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf new file mode 100644 index 000000000..9f4f8eaab --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf @@ -0,0 +1,13 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.02 +@date 20101018 +*****************************************************************************/ + +call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf"; + +_void = [] execVM "R3F_Realism\R3F_Weight\R3F_DoWeight.sqf"; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_resource.h b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_resource.h new file mode 100644 index 000000000..d48e630a1 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_resource.h @@ -0,0 +1,10 @@ + +#define ARMA2_RSCDISPLAYGEARBOX 106 +#define ARMA2_CAPTIONGEARBOX 1001 + + +#define R3F_WEIGHT_SHORT_DELAY 1 +#define R3F_WEIGHT_LONG_DELAY 10 +#define R3F_WEIGHT_MAIN_INCREMENT 1 + + diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/description.ext b/Server Files/MPMissions/DayZ_Epoch_18.Sara/description.ext new file mode 100644 index 000000000..6c2b35cfc --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/description.ext @@ -0,0 +1,148 @@ +respawn = "BASE"; +respawndelay = 5; +onLoadMission= "DayZ Epoch Chernarus"; +OnLoadIntro = "Welcome to DayZ Epoch Chernarus"; +OnLoadIntroTime = False; +OnLoadMissionTime = False; +disabledAI = true; +disableChannels[]={0,1,2,6}; +enableItemsDropping = 0; +#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h" + +onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf"; +loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa"; + +class Header +{ + gameType = COOP; //DM, Team, Coop, ... + minPlayers = 1; //min # of players the mission supports + maxPlayers = 100; //Max # of players the mission supports +}; + +aiKills = 1; +diagRadio = 1; +diagHit = 1; + +class RscText +{ + type = 0; + idc = -1; + x = 0; + y = 0; + h = 0.037; + w = 0.3; + style = 0x100; + font = Zeppelin32; + SizeEx = 0.03921; + colorText[] = {1,1,1,1}; + colorBackground[] = {0, 0, 0, 0}; + linespacing = 1; +}; +class RscPicture +{ + access=0; + type=0; + idc=-1; + style=48; + colorBackground[]={0,0,0,0}; + colorText[]={1,1,1,1}; + font="TahomaB"; + sizeEx=0; + lineSpacing=0; + text=""; +}; +class RscLoadingText : RscText +{ + style = 2; + x = 0.323532; + y = 0.666672; + w = 0.352944; + h = 0.039216; + sizeEx = 0.03921; + colorText[] = {0.543,0.5742,0.4102,1.0}; +}; +class RscProgress +{ + x = 0.344; + y = 0.619; + w = 0.313726; + h = 0.0261438; + texture = "\ca\ui\data\loadscreen_progressbar_ca.paa"; + colorFrame[] = {0,0,0,0}; + colorBar[] = {1,1,1,1}; +}; +class RscProgressNotFreeze +{ + idc = -1; + type = 45; + style = 0; + x = 0.022059; + y = 0.911772; + w = 0.029412; + h = 0.039216; + texture = "#(argb,8,8,3)color(0,0,0,0)"; +}; +// +// the loading screen itself +// +class DayZ_loadingScreen +{ + idd = -1; + duration = 10e10; + fadein = 0; + fadeout = 0; + name = "loading screen"; + class controlsBackground + { + class blackBG : RscText + { + x = safezoneX; + y = safezoneY; + w = safezoneW; + h = safezoneH; + text = ""; + colorText[] = {0,0,0,0}; + colorBackground[] = {0,0,0,1}; + }; + /* + class nicePic : RscPicture + { + style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO + x = safezoneX + safezoneW/2 - 0.25; + y = safezoneY + safezoneH/2 - 0.2; + w = 0.5; + h = 0.4; + text = "img\nicePic.paa"; + }; + */ + }; + class controls + { + class Title1 : RscLoadingText + { + text = "$STR_LOADING"; // "Loading" text in the middle of the screen + }; + class CA_Progress : RscProgress // progress bar, has to have idc 104 + { + idc = 104; + type = 8; // CT_PROGRESS + style = 0; // ST_SINGLE + texture = "\ca\ui\data\loadscreen_progressbar_ca.paa"; + }; + class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse + { + idc = 103; + }; + class Name2: RscText // the text on the top-left + { + idc = 101; + x = 0.05; + y = 0.029412; + w = 0.9; + h = 0.04902; + text = ""; + sizeEx = 0.05; + colorText[] = {0.543,0.5742,0.4102,1.0}; + }; + }; +}; diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/dynamic_vehicle.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/dynamic_vehicle.sqf new file mode 100644 index 000000000..2bc3e8cb2 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/dynamic_vehicle.sqf @@ -0,0 +1,107 @@ +AllowedVehiclesList = [ +["AH6X_DZ",5], +["AN2_DZ",3], +["ArmoredSUV_PMC_DZ",1], +["ATV_CZ_EP1",5], +["ATV_US_EP1",5], +["C130J_US_EP1",1], +["car_hatchback",5], +["car_sedan",5], +["CH_47F_EP1_DZ",2], +["CSJ_GyroC",2], +["CSJ_GyroCover",2], +["CSJ_GyroP",2], +["datsun1_civil_1_open",3], +["datsun1_civil_2_covered",3], +["datsun1_civil_3_open",3], +["Fishing_Boat",5], +["GAZ_Vodnik",2], +["GAZ_Vodnik_MedEvac",1], +["GLT_M300_LT",5], +["GLT_M300_ST",5], +["hilux1_civil_1_open",5], +["hilux1_civil_2_covered",5], +["hilux1_civil_3_open_EP1",5], +["HMMWV_Ambulance",2], +["HMMWV_Ambulance_CZ_DES_EP1",2], +["HMMWV_DES_EP1",5], +["HMMWV_DZ",5], +["HMMWV_M1035_DES_EP1",2], +["HMMWV_M1151_M2_CZ_DES_EP1",2], +["HMMWV_M998A2_SOV_DES_EP1",2], +["Ikarus",6], +["Ikarus_TK_CIV_EP1",6], +["Kamaz",2], +["KamazRefuel_DZ",1], +["Lada1",5], +["Lada1_TK_CIV_EP1",5], +["Lada2",5], +["Lada2_TK_CIV_EP1",5], +["LadaLM",2], +["LandRover_CZ_EP1",5], +["LandRover_MG_TK_EP1",3], +["LandRover_Special_CZ_EP1",1], +["LandRover_TK_CIV_EP1",5], +["M1030_US_DES_EP1",5], +["MH6J_DZ",5], +["Mi17_Civilian_DZ",5], +["Mi17_DZ",4], +["MMT_Civ",10], +["MtvrRefuel_DES_EP1_DZ",1], +["MTVR_DES_EP1",2], +["MV22_DZ",1], +["Offroad_DSHKM_Gue",5], +["Old_bike_TK_INS_EP1",7], +["Old_moto_TK_Civ_EP1",5], +["PBX",5], +["Pickup_PK_GUE",5], +["Pickup_PK_INS",5], +["Pickup_PK_TK_GUE_EP1",5], +["policecar",4], +["RHIB",3], +["S1203_ambulance_EP1",2], +["S1203_TK_CIV_EP1",6], +["Skoda",5], +["SkodaBlue",5], +["SkodaGreen",5], +["SkodaRed",5], +["Smallboat_1",5], +["Smallboat_2",5], +["SUV_Blue",1], +["SUV_Camo",2], +["SUV_Charcoal",1], +["SUV_Green",1], +["SUV_Orange",1], +["SUV_Pink",1], +["SUV_Red",1], +["SUV_Silver",1], +["SUV_TK_CIV_EP1",1], +["SUV_White",1], +["SUV_Yellow",1], +["tractor",5], +["TT650_Civ",6], +["TT650_Ins",6], +["TT650_TK_CIV_EP1",6], +["UAZ_CDF",5], +["UAZ_INS",5], +["UAZ_MG_TK_EP1",5], +["UAZ_RU",5], +["UAZ_Unarmed_TK_CIV_EP1",5], +["UAZ_Unarmed_TK_EP1",5], +["UAZ_Unarmed_UN_EP1",5], +["UH1H_DZ",3], +["UH1Y_DZ",1], +["UH60M_EP1_DZ",2], +["UralRefuel_TK_EP1_DZ",1], +["Ural_CDF",2], +["Ural_TK_CIV_EP1",2], +["Ural_UN_EP1",2], +["V3S_Open_TK_CIV_EP1",2], +["V3S_Open_TK_EP1",2], +["V3S_Refuel_TK_GUE_EP1_DZ",1], +["VolhaLimo_TK_CIV_EP1",2], +["Volha_1_TK_CIV_EP1",5], +["Volha_2_TK_CIV_EP1",5], +["VWGolf",5], +["Zodiac",5] +]; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/init.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/init.sqf new file mode 100644 index 000000000..647eb979f --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/init.sqf @@ -0,0 +1,73 @@ +/* + INITILIZATION +*/ +startLoadingScreen ["","RscDisplayLoadCustom"]; +cutText ["","BLACK OUT"]; +enableSaving [false, false]; + +//REALLY IMPORTANT VALUES +dayZ_instance = 11; //The instance +dayzHiveRequest = []; +initialized = false; +dayz_previousID = 0; + +//disable greeting menu +player setVariable ["BIS_noCoreConversations", true]; +//disable radio messages to be heard and shown in the left lower corner of the screen +enableRadio false; + +// DayZ Epoch config +spawnShoremode = 1; // Default = 1 (on shore) +spawnArea= 1500; // Default = 1500 +MaxHeliCrashes= 5; // Default = 5 +MaxVehicleLimit = 300; // Default = 50 +MaxDynamicDebris = 500; // Default = 100 +dayz_MapArea = 14000; // Default = 10000 +dayz_maxLocalZombies = 40; // Default = 40 + + +//Load in compiled functions +call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) +progressLoadingScreen 0.1; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers +progressLoadingScreen 0.2; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical +progressLoadingScreen 0.4; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions +progressLoadingScreen 0.5; +call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 1.0; + +"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; + +if ((!isServer) && (isNull player) ) then +{ +waitUntil {!isNull player}; +waitUntil {time > 3}; +}; + +if ((!isServer) && (player != player)) then +{ + waitUntil {player == player}; + waitUntil {time > 3}; +}; + +if (isServer) then { + call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs + + // Add trader citys + _nil = [] execVM "mission.sqf"; + _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; +}; + +if (!isDedicated) then { + //Conduct map operations + 0 fadeSound 0; + waitUntil {!isNil "dayz_loadScreenMsg"}; + dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); + + //Run the player monitor + _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; + _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; + _void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf"; +}; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqf new file mode 100644 index 000000000..a525d269f --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqf @@ -0,0 +1,1622 @@ +_vehicle_13 = objNull; +if (true) then +{ + _this = createVehicle ["ZavoraAnim", [11437.765, 11361.342, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_13 = _this; + _this setDir 125.08898; + _this setPos [11437.765, 11361.342, -3.0517578e-005]; +}; + +_vehicle_18 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [11451.765, 11348.991, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_18 = _this; + _this setDir -27.120871; + _this setPos [11451.765, 11348.991, -3.0517578e-005]; +}; + +_vehicle_26 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [11438.436, 11354.85, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_26 = _this; + _this setDir 48.289402; + _this setPos [11438.436, 11354.85, 3.0517578e-005]; +}; + +_vehicle_28 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [11454.916, 11351.149], [], 0, "CAN_COLLIDE"]; + _vehicle_28 = _this; + _this setDir -46.537064; + _this setPos [11454.916, 11351.149]; +}; + +_vehicle_32 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [11448.012, 11348.62, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_32 = _this; + _this setDir 8.9147854; + _this setPos [11448.012, 11348.62, -3.0517578e-005]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [11444.27, 11370.072, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_34 = _this; + _this setDir -51.91589; + _this setPos [11444.27, 11370.072, -3.0517578e-005]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [11437.131, 11358.255], [], 0, "CAN_COLLIDE"]; + _vehicle_36 = _this; + _this setDir -80.521965; + _this setPos [11437.131, 11358.255]; +}; + +_vehicle_39 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [11439.316, 11355.835, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_39 = _this; + _this setDir 227.47006; + _this setPos [11439.316, 11355.835, 3.0517578e-005]; +}; + +_vehicle_40 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [11444.646, 11367.267, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_40 = _this; + _this setPos [11444.646, 11367.267, 3.0517578e-005]; +}; + +_vehicle_41 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_GContainer_Big", [11443.467, 11352.306], [], 0, "CAN_COLLIDE"]; + _vehicle_41 = _this; + _this setDir 390.37988; + _this setPos [11443.467, 11352.306]; +}; + +_vehicle_42 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [11450.002, 11358.35, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_42 = _this; + _this setPos [11450.002, 11358.35, -3.0517578e-005]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [11459.313, 11369.799, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_44 = _this; + _this setPos [11459.313, 11369.799, 6.1035156e-005]; +}; + +_vehicle_45 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [11438.645, 11358.447, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_45 = _this; + _this setPos [11438.645, 11358.447, 0]; +}; + +_vehicle_46 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [11444.027, 11368.114, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_46 = _this; + _this setPos [11444.027, 11368.114, -9.1552734e-005]; +}; + +_vehicle_48 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [11457.492, 11353.955, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_48 = _this; + _this setDir -50.227425; + _this setPos [11457.492, 11353.955, 3.0517578e-005]; +}; + +_vehicle_50 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [11463.101, 11360.925, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_50 = _this; + _this setDir -48.961231; + _this setPos [11463.101, 11360.925, -3.0517578e-005]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [11465.985, 11364.272], [], 0, "CAN_COLLIDE"]; + _vehicle_52 = _this; + _this setDir -51.064785; + _this setPos [11465.985, 11364.272]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [11469.931, 11372.668, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_54 = _this; + _this setDir -74.974533; + _this setPos [11469.931, 11372.668, -3.0517578e-005]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_stalls_01_EP1", [11456.481, 11359.001, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_58 = _this; + _this setDir 133.44286; + _this setPos [11456.481, 11359.001, 3.0517578e-005]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [11458.472, 11363.297], [], 0, "CAN_COLLIDE"]; + _vehicle_60 = _this; + _this setPos [11458.472, 11363.297]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [11467.6, 11368.56, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_62 = _this; + _this setDir -135.02602; + _this setPos [11467.6, 11368.56, -6.1035156e-005]; +}; + +_vehicle_66 = objNull; +if (true) then +{ + _this = createVehicle ["T72Wreck", [11464.412, 11381.675, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_66 = _this; + _this setDir -82.694626; + _this setPos [11464.412, 11381.675, -6.1035156e-005]; +}; + +_vehicle_67 = objNull; +if (true) then +{ + _this = createVehicle ["Mi8Wreck", [11472.105, 11382.688, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_67 = _this; + _this setPos [11472.105, 11382.688, -3.0517578e-005]; +}; + +_vehicle_70 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [11454.805, 11358.772, 0.62677586], [], 0, "CAN_COLLIDE"]; + _vehicle_70 = _this; + _this setDir 130.40813; + _this setPos [11454.805, 11358.772, 0.62677586]; +}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11456.617, 11360.711, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_71 = _this; + _this setDir 43.500278; + _this setPos [11456.617, 11360.711, -6.1035156e-005]; +}; + +_this = createCenter civilian; +_center_1 = _this; + +_group_1 = createGroup _center_1; + +_unit_13 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Profiteer4", [11462.399, 11365.393, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _unit_13 = _this; + _this setDir -104.7984; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_17 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"]; + _unit_17 = _this; + _this setDir 86.85891; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [11453.854, 11372.707, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir -50.076622; + _this setPos [11453.854, 11372.707, 3.0517578e-005]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [11451.814, 11377.394], [], 0, "CAN_COLLIDE"]; + _vehicle_79 = _this; + _this setDir -50.32909; + _this setPos [11451.814, 11377.394]; +}; + +_vehicle_80 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [11452.655, 11373.756, -0.55735058], [], 0, "CAN_COLLIDE"]; + _vehicle_80 = _this; + _this setDir -48.673214; + _this setPos [11452.655, 11373.756, -0.55735058]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [11451.51, 11371.546, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_81 = _this; + _this setDir 51.760998; + _this setPos [11451.51, 11371.546, -3.0517578e-005]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11451.795, 11374.352, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_85 = _this; + _this setDir 43.500278; + _this setPos [11451.795, 11374.352, -3.0517578e-005]; +}; + +_vehicle_87 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [11460.729, 11357.045, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_87 = _this; + _this setDir 132.24864; + _this setPos [11460.729, 11357.045, 6.1035156e-005]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [11456.576, 11375.877, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_89 = _this; + _this setDir 128.15251; + _this setPos [11456.576, 11375.877, -9.1552734e-005]; +}; + +_unit_56 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Worker3", [4059.3704, 11682.107, 0.22387695], [], 0, "CAN_COLLIDE"]; + _unit_56 = _this; + _this setDir 147.07179; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_57 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["CIV_EuroMan01_EP1", [4072.6628, 11687.947, -0.038146973], [], 0, "CAN_COLLIDE"]; + _unit_57 = _this; + _this setDir 231.00745; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_58 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["RU_WorkWoman5", [4054.1255, 11670.723, 0.54440308], [], 0, "CAN_COLLIDE"]; + _unit_58 = _this; + _this setDir 459.78314; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_59 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"]; + _unit_59 = _this; + _this setDir 422.9967; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_60 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["CIV_EuroMan02_EP1", [4066.6404, 11686.604, 0.33944702], [], 0, "CAN_COLLIDE"]; + _unit_60 = _this; + _this setDir 89.890854; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_62 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"]; + _unit_62 = _this; + _this setDir 577.32629; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_92 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire", [11463.084, 11374.288, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_92 = _this; + _this setPos [11463.084, 11374.288, 0.00012207031]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, -1.2288972], [], 0, "CAN_COLLIDE"]; + _vehicle_102 = _this; + _this setDir 57.059044; + _this setPos [3974.3894, 11601.295, -1.2288972]; +}; + +_vehicle_106 = objNull; +if (true) then +{ + _this = createVehicle ["Hhedgehog_concreteBig", [4090.7932, 11667.092], [], 0, "CAN_COLLIDE"]; + _vehicle_106 = _this; + _this setDir -72.933151; + _this setPos [4090.7932, 11667.092]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["Hhedgehog_concreteBig", [4078.2883, 11649.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setDir -63.284313; + _this setPos [4078.2883, 11649.253, -3.0517578e-005]; +}; + +_vehicle_114 = objNull; +if (true) then +{ + _this = createVehicle ["ZavoraAnim", [4084.6602, 11660.786, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_114 = _this; + _this setDir -60.360134; + _this setPos [4084.6602, 11660.786, -0.00012207031]; +}; + +_vehicle_115 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [4059.4199, 11683.791], [], 0, "CAN_COLLIDE"]; + _vehicle_115 = _this; + _this setDir 68.421814; + _this setPos [4059.4199, 11683.791]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = createVehicle ["T72Wreck", [3966.9878, 11639.222, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_119 = _this; + _this setPos [3966.9878, 11639.222, -6.1035156e-005]; +}; + +_vehicle_120 = objNull; +if (true) then +{ + _this = createVehicle ["T72WreckTurret", [3993.5701, 11635.519, -0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_120 = _this; + _this setDir -99.873833; + _this setPos [3993.5701, 11635.519, -0.00015258789]; +}; + +_vehicle_123 = objNull; +if (true) then +{ + _this = createVehicle ["Mi8Wreck", [3993.9053, 11674.921, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_123 = _this; + _this setPos [3993.9053, 11674.921, -3.0517578e-005]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid", [6314.689, 7791.6929, 0.093172662], [], 0, "CAN_COLLIDE"]; + _vehicle_127 = _this; + _this setDir 40.906422; + _this setPos [6314.689, 7791.6929, 0.093172662]; +}; + +_vehicle_128 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_Danger", [4027.1787, 11657.261, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_128 = _this; + _this setDir 49.790733; + _this setPos [4027.1787, 11657.261, -6.1035156e-005]; +}; + +_vehicle_130 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_Danger", [4057.9753, 11638.428, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_130 = _this; + _this setPos [4057.9753, 11638.428, -3.0517578e-005]; +}; + +_vehicle_133 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_Danger", [4042.5051, 11647.118, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_133 = _this; + _this setDir 35.04166; + _this setPos [4042.5051, 11647.118, 6.1035156e-005]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_Danger", [4019.4063, 11664.92, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_136 = _this; + _this setDir 26.150373; + _this setPos [4019.4063, 11664.92, 3.0517578e-005]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_rampart", [4051.1519, 11642.453, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_138 = _this; + _this setDir 201.85086; + _this setPos [4051.1519, 11642.453, -6.1035156e-005]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_rampart", [4034.2476, 11651.141, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_140 = _this; + _this setDir 219.74416; + _this setPos [4034.2476, 11651.141, -9.1552734e-005]; +}; + +_vehicle_143 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_rampart", [4021.0457, 11662.883, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_143 = _this; + _this setDir 226.36101; + _this setPos [4021.0457, 11662.883, -3.0517578e-005]; +}; + +_vehicle_145 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4025.1404, 11654.706, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_145 = _this; + _this setPos [4025.1404, 11654.706, -3.0517578e-005]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4039.8711, 11643.114, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_147 = _this; + _this setPos [4039.8711, 11643.114, -3.0517578e-005]; +}; + +_vehicle_150 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4012.9392, 11668.524, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_150 = _this; + _this setPos [4012.9392, 11668.524, -6.1035156e-005]; +}; + +_vehicle_164 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4071.2375, 11689.903, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_164 = _this; + _this setDir 72.342918; + _this setPos [4071.2375, 11689.903, -3.0517578e-005]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [4053.2532, 11672.906, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_165 = _this; + _this setDir 238.85559; + _this setPos [4053.2532, 11672.906, -9.1552734e-005]; +}; + +_vehicle_166 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_EAST", [4069.5542, 11688.459], [], 0, "CAN_COLLIDE"]; + _vehicle_166 = _this; + _this setDir -6.4849606; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [4069.5542, 11688.459]; +}; + +_vehicle_173 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [4088.0989, 11660.668, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_173 = _this; + _this setDir -67.0504; + _this setPos [4088.0989, 11660.668, -6.1035156e-005]; +}; + +_vehicle_178 = objNull; +if (true) then +{ + _this = createVehicle ["UralWreck", [3878.5791, 11678.632, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_178 = _this; + _this setDir 51.630379; + _this setPos [3878.5791, 11678.632, -3.0517578e-005]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Bucket_EP1", [4051.5767, 11671.118, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_184 = _this; + _this setDir 219.2435; + _this setPos [4051.5767, 11671.118, -6.1035156e-005]; +}; + +_vehicle_187 = objNull; +if (true) then +{ + _this = createVehicle ["WoodChair", [4073.312, 11688.483, -0.00051879883], [], 0, "CAN_COLLIDE"]; + _vehicle_187 = _this; + _this setDir 13.38733; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [4073.312, 11688.483, -0.00051879883]; +}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Pillow_EP1", [4053.0435, 11670.549, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_195 = _this; + _this setDir 256.91168; + _this setPos [4053.0435, 11670.549, -6.1035156e-005]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4072.0063, 11687.498], [], 0, "CAN_COLLIDE"]; + _vehicle_197 = _this; + _this setDir 68.100845; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [4072.0063, 11687.498]; +}; + +_vehicle_198 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4066.104, 11686.367, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_198 = _this; + _this setDir -105.98519; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [4066.104, 11686.367, -6.1035156e-005]; +}; + +_vehicle_200 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4067.4258, 11686.505], [], 0, "CAN_COLLIDE"]; + _vehicle_200 = _this; + _this setDir -93.232597; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [4067.4258, 11686.505]; +}; + +_vehicle_205 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Well_C_EP1", [4040.5645, 11680.532, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_205 = _this; + _this setDir -67.654541; + _this setPos [4040.5645, 11680.532, -6.1035156e-005]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = createVehicle ["Bunker_PMC", [4025.1743, 11676.713, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_206 = _this; + _this setDir -73.730324; + _this setPos [4025.1743, 11676.713, -6.1035156e-005]; +}; + +_vehicle_217 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [4027.1782, 11668.193, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_217 = _this; + _this setDir 13.455784; + _this setPos [4027.1782, 11668.193, -0.00012207031]; +}; + +_vehicle_223 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_IronPipes_EP1", [4059.2703, 11657.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_223 = _this; + _this setPos [4059.2703, 11657.253, -3.0517578e-005]; +}; + +_vehicle_227 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Reservoir_EP1", [4057.9426, 11660.814, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_227 = _this; + _this setDir 173.80089; + _this setPos [4057.9426, 11660.814, -9.1552734e-005]; +}; + +_vehicle_230 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [4051.1689, 11671.427, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_230 = _this; + _this setDir 184.39951; + _this setPos [4051.1689, 11671.427, 3.0517578e-005]; +}; + +_vehicle_231 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [4054.8962, 11670.715, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_231 = _this; + _this setDir 274.94766; + _this setPos [4054.8962, 11670.715, -0.00012207031]; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [4052.7512, 11666.596, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_238 = _this; + _this setDir -37.201057; + _this setPos [4052.7512, 11666.596, -6.1035156e-005]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [4073.3416, 11690.806, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_239 = _this; + _this setDir 39.652706; + _this setPos [4073.3416, 11690.806, -3.0517578e-005]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [4054.3711, 11665.827, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_243 = _this; + _this setPos [4054.3711, 11665.827, 0]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [4046.9236, 11675.124, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_244 = _this; + _this setPos [4046.9236, 11675.124, -3.0517578e-005]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = createVehicle ["Pile_of_wood", [4052.9983, 11676.267, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_246 = _this; + _this setDir -246.43651; + _this setPos [4052.9983, 11676.267, -6.1035156e-005]; +}; + +_vehicle_250 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4067.0037, 11688.609, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_250 = _this; + _this setDir -57.903767; + _this setPos [4067.0037, 11688.609, -0.00012207031]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = createVehicle ["Land_cages_EP1", [4048.51, 11671.839, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_257 = _this; + _this setDir 256.91168; + _this setPos [4048.51, 11671.839, -3.0517578e-005]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [4050.9133, 11671.997, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_258 = _this; + _this setDir 100.57247; + _this setPos [4050.9133, 11671.997, -3.0517578e-005]; +}; + +_vehicle_260 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [4054.0242, 11671.427, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_260 = _this; + _this setDir 280.21619; + _this setPos [4054.0242, 11671.427, -3.0517578e-005]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4089.9016, 11677.42, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_265 = _this; + _this setDir -37.201057; + _this setPos [4089.9016, 11677.42, -6.1035156e-005]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [6313.7319, 7790.9473, 0.013100131], [], 0, "CAN_COLLIDE"]; + _vehicle_291 = _this; + _this setDir 40.010624; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [6313.7319, 7790.9473, 0.013100131]; +}; + +_vehicle_292 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [6314.9482, 7790.9653, 0.093142167], [], 0, "CAN_COLLIDE"]; + _vehicle_292 = _this; + _this setDir 252.18881; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [6314.9482, 7790.9653, 0.093142167]; +}; + +_vehicle_299 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Table_EP1", [4059.9673, 11680.903, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_299 = _this; + _this setDir 73.102592; + _this setPos [4059.9673, 11680.903, -6.1035156e-005]; +}; + +_vehicle_302 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Cabinet_EP1", [6314.9282, 7792.3154, 0.093233757], [], 0, "CAN_COLLIDE"]; + _vehicle_302 = _this; + _this setDir 128.33586; + _this setPos [6314.9282, 7792.3154, 0.093233757]; +}; + +_vehicle_304 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [4051.4163, 11673.271, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_304 = _this; + _this setDir 286.43887; + _this setPos [4051.4163, 11673.271, 0.00012207031]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = createVehicle ["sigisolda6", [10158.258, 1686.7931, 0.0062988698], [], 0, "CAN_COLLIDE"]; + _vehicle_379 = _this; + _this setDir -80.566795; + _this setVehicleArmor 0.44294706; + _this setVehicleLock "LOCKED"; + _this setPos [10158.258, 1686.7931, 0.0062988698]; +}; + +_unit_73 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["RU_Functionary1", [12946.349, 12766.593, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _unit_73 = _this; + _this setDir 194.24156; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_74 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Woodlander1", [11450.503, 11353.635, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _unit_74 = _this; + _this setDir -48.52689; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_75 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["RU_WorkWoman1", [11454.922, 11355.044, 0.94462103], [], 0, "CAN_COLLIDE"]; + _unit_75 = _this; + _this setDir -47.533646; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_78 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Rocker4", [11456.184, 11359.277], [], 0, "CAN_COLLIDE"]; + _unit_78 = _this; + _this setDir -52.978313; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_79 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["RU_Citizen3", [11453.29, 11373.179, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _unit_79 = _this; + _this setDir 125.74001; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_82 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [11455.903, 11376.358], [], 0, "CAN_COLLIDE"]; + _unit_82 = _this; + _this setDir 107.12319; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_84 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"]; + _unit_84 = _this; + _this setDir 359.64191; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_461 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [6316.4673, 7792.5254, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_461 = _this; + _this setDir 35.687778; + _this setPos [6316.4673, 7792.5254, 3.0517578e-005]; +}; + +_vehicle_477 = objNull; +if (true) then +{ + _this = createVehicle ["MASH_EP1", [6315.6763, 7841.8965, -0.056709375], [], 0, "CAN_COLLIDE"]; + _vehicle_477 = _this; + _this setDir 214.02074; + _this setPos [6315.6763, 7841.8965, -0.056709375]; +}; + +_vehicle_479 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [6330.9556, 7831.4258, -0.034371372], [], 0, "CAN_COLLIDE"]; + _vehicle_479 = _this; + _this setDir 574.57404; + _this setPos [6330.9556, 7831.4258, -0.034371372]; +}; + +_vehicle_480 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tent_east", [6320.0742, 7797.5137, 0.26103491], [], 0, "CAN_COLLIDE"]; + _vehicle_480 = _this; + _this setDir 216.2215; + _this setPos [6320.0742, 7797.5137, 0.26103491]; +}; + +_vehicle_481 = objNull; +if (true) then +{ + _this = createVehicle ["CampEast_EP1", [6304.1455, 7843.9409, -0.01191554], [], 0, "CAN_COLLIDE"]; + _vehicle_481 = _this; + _this setDir -56.676376; + _this setPos [6304.1455, 7843.9409, -0.01191554]; +}; + +_vehicle_485 = objNull; +if (true) then +{ + _this = createVehicle ["CampEast_EP1", [6337.02, 7822.1895], [], 0, "CAN_COLLIDE"]; + _vehicle_485 = _this; + _this setDir 844.86273; + _this setPos [6337.02, 7822.1895]; +}; + +_vehicle_490 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [6277.3389, 7817.5967], [], 0, "CAN_COLLIDE"]; + _vehicle_490 = _this; + _this setDir 84.460419; + _this setPos [6277.3389, 7817.5967]; +}; + +_vehicle_494 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [6322.0532, 7821.4551], [], 0, "CAN_COLLIDE"]; + _vehicle_494 = _this; + _this setPos [6322.0532, 7821.4551]; +}; + +_vehicle_501 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6321.2383, 7798.9302], [], 0, "CAN_COLLIDE"]; + _vehicle_501 = _this; + _this setDir 211.38748; + _this setPos [6321.2383, 7798.9302]; +}; + +_vehicle_503 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [6324.0571, 7836.3125, -0.022317491], [], 0, "CAN_COLLIDE"]; + _vehicle_503 = _this; + _this setDir 574.63867; + _this setPos [6324.0571, 7836.3125, -0.022317491]; +}; + +_vehicle_511 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [6317.2676, 7788.2417], [], 0, "CAN_COLLIDE"]; + _vehicle_511 = _this; + _this setDir 38.268478; + _this setPos [6317.2676, 7788.2417]; +}; + +_unit_90 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _unit_90 = _this; + _this setDir 102.75758; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_91 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _unit_91 = _this; + _this setDir 196.69872; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_513 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish1", [4017.4268, 11670.082, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_513 = _this; + _this setDir -66.023567; + _this setPos [4017.4268, 11670.082, 9.1552734e-005]; +}; + +_vehicle_517 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4057.1663, 11635.8, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_517 = _this; + _this setPos [4057.1663, 11635.8, -9.1552734e-005]; +}; + +_unit_94 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Pilot_EP1", [6317.0498, 7797.918, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _unit_94 = _this; + _this setDir 464.17493; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_95 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"]; + _unit_95 = _this; + _this setDir -114.43345; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_521 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [6306.4023, 7800.8843, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_521 = _this; + _this setDir 306.93533; + _this setPos [6306.4023, 7800.8843, 3.0517578e-005]; +}; + +_vehicle_523 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [6319.2056, 7787.5439, -0.022046415], [], 0, "CAN_COLLIDE"]; + _vehicle_523 = _this; + _this setDir 16.434511; + _this setPos [6319.2056, 7787.5439, -0.022046415]; +}; + +_vehicle_527 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [6323.6899, 7788.0776, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_527 = _this; + _this setPos [6323.6899, 7788.0776, 6.1035156e-005]; +}; + +_vehicle_531 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_kiosk_EP1", [6311.8315, 7793.1309, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_531 = _this; + _this setDir 487.48059; + _this setPos [6311.8315, 7793.1309, 9.1552734e-005]; +}; + +_vehicle_532 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [6323.7637, 7790.8105, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_532 = _this; + _this setDir 58.382236; + _this setPos [6323.7637, 7790.8105, 3.0517578e-005]; +}; + +_vehicle_533 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [6316.625, 7803.3022, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_533 = _this; + _this setDir 134.86244; + _this setPos [6316.625, 7803.3022, 3.0517578e-005]; +}; + +_vehicle_538 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [11448.039, 11371.063, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_538 = _this; + _this setDir -50.8032; + _this setVehicleInit "this allowDammage false;"; + _this setPos [11448.039, 11371.063, -3.0517578e-005]; +}; + +_vehicle_541 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4087.7048, 11663.146, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_541 = _this; + _this setDir 469.56882; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4087.7048, 11663.146, -6.1035156e-005]; +}; + +_vehicle_544 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [6310.2837, 7797.7686, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_544 = _this; + _this setDir 486.70212; + _this setVehicleInit "this allowDammage false;"; + _this setPos [6310.2837, 7797.7686, 3.0517578e-005]; +}; + +_vehicle_548 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4358.5767, 2260.3745, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_548 = _this; + _this setPos [4358.5767, 2260.3745, -2.8610229e-006]; +}; + +_vehicle_550 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [13533.103, 6358.1616, -8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_550 = _this; + _this setPos [13533.103, 6358.1616, -8.5830688e-006]; +}; + +_vehicle_557 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [11439.646, 11381.011, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_557 = _this; + _this setDir 39.113922; + _this setPos [11439.646, 11381.011, 3.0517578e-005]; +}; + +_vehicle_559 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [7983.9741, 2890.6536, -0.024177462], [], 0, "CAN_COLLIDE"]; + _vehicle_559 = _this; + _this setPos [7983.9741, 2890.6536, -0.024177462]; +}; + +_vehicle_567 = objNull; +if (true) then +{ + _this = createVehicle ["MASH_EP1", [4836.6572, 2528.4377, -0.042138901], [], 0, "CAN_COLLIDE"]; + _vehicle_567 = _this; + _this setDir 207.76485; + _this setPos [4836.6572, 2528.4377, -0.042138901]; +}; + +_vehicle_568 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [4827.6084, 2532.1213, -0.033894159], [], 0, "CAN_COLLIDE"]; + _vehicle_568 = _this; + _this setDir 567.49945; + _this setPos [4827.6084, 2532.1213, -0.033894159]; +}; + +_vehicle_569 = objNull; +if (true) then +{ + _this = createVehicle ["CampEast_EP1", [4833.8086, 2508.781, 0.016567288], [], 0, "CAN_COLLIDE"]; + _vehicle_569 = _this; + _this setDir 334.10687; + _this setPos [4833.8086, 2508.781, 0.016567288]; +}; + +_vehicle_571 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4836.3447, 2519.4587, -0.009747833], [], 0, "CAN_COLLIDE"]; + _vehicle_571 = _this; + _this setDir -6.2675123; + _this setPos [4836.3447, 2519.4587, -0.009747833]; +}; + +_vehicle_573 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [4845.7427, 2522.3279, -0.052045986], [], 0, "CAN_COLLIDE"]; + _vehicle_573 = _this; + _this setDir 574.28497; + _this setPos [4845.7427, 2522.3279, -0.052045986]; +}; + +_unit_97 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"]; + _unit_97 = _this; + _this setDir 19.92712; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_593 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetB_EAST", [12948.259, 12766.059, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_593 = _this; + _this setDir 25.231472; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [12948.259, 12766.059, -1.5258789e-005]; +}; + +_vehicle_594 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [12948.999, 12771.618], [], 0, "CAN_COLLIDE"]; + _vehicle_594 = _this; + _this setDir 122.42809; + _this setPos [12948.999, 12771.618]; +}; + +_vehicle_595 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [12946.395, 12769.803, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_595 = _this; + _this setPos [12946.395, 12769.803, -0.00012207031]; +}; + +_vehicle_596 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small", [12944.525, 12769.121, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_596 = _this; + _this setDir 0.041445225; + _this setPos [12944.525, 12769.121, -9.1552734e-005]; +}; + +_vehicle_597 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [12946.452, 12765.858], [], 0, "CAN_COLLIDE"]; + _vehicle_597 = _this; + _this setDir 6.6874695; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [12946.452, 12765.858]; +}; + +_vehicle_598 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [12946.147, 12768.145, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_598 = _this; + _this setDir -31.554836; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [12946.147, 12768.145, -4.5776367e-005]; +}; + +_this = createCenter resistance; +_center_2 = _this; + +_group_2 = createGroup _center_2; + +_unit_108 = objNull; +if (true) then +{ + _this = _group_2 createUnit ["GUE_Soldier_MG", [1606.5773, 7806.395, 0.25734121], [], 0, "CAN_COLLIDE"]; + _unit_108 = _this; + _this setDir 187.47844; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_600 = objNull; +if (true) then +{ + _this = createVehicle ["RU_WarfareBUAVterminal", [4052.8269, 11662.361, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_600 = _this; + _this setDir -24.982422; + _this setPos [4052.8269, 11662.361, -9.1552734e-005]; +}; + +_vehicle_619 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [4090.0835, 11662.246], [], 0, "CAN_COLLIDE"]; + _vehicle_619 = _this; + _this setDir 140.55763; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4090.0835, 11662.246]; +}; + +_vehicle_621 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [4075.0496, 11684.994, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_621 = _this; + _this setDir -126.27427; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4075.0496, 11684.994, -6.1035156e-005]; +}; + +_vehicle_623 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [4056.1113, 11675.86, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_623 = _this; + _this setDir 131.46815; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4056.1113, 11675.86, -6.1035156e-005]; +}; + +_vehicle_626 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [4057.0989, 11661.225, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_626 = _this; + _this setDir 368.31775; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4057.0989, 11661.225, -6.1035156e-005]; +}; + +_vehicle_628 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [6278.0459, 7815.9741, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_628 = _this; + _this setDir 437.6853; + _this setVehicleInit "this allowDammage false;"; + _this setPos [6278.0459, 7815.9741, -3.0517578e-005]; +}; + +_vehicle_630 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [6306.0684, 7801.3516, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_630 = _this; + _this setDir 611.94281; + _this setVehicleInit "this allowDammage false;"; + _this setPos [6306.0684, 7801.3516, 6.1035156e-005]; +}; + +_vehicle_632 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [6314.8608, 7792.957, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_632 = _this; + _this setDir 190.09235; + _this setVehicleInit "this allowDammage false;"; + _this setPos [6314.8608, 7792.957, 3.0517578e-005]; +}; + +_vehicle_634 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [11452.67, 11376.421], [], 0, "CAN_COLLIDE"]; + _vehicle_634 = _this; + _this setDir 143.25484; + _this setVehicleInit "this allowDammage false;"; + _this setPos [11452.67, 11376.421]; +}; + +_vehicle_636 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [11448.108, 11349.908, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_636 = _this; + _this setDir -5.6058893; + _this setVehicleInit "this allowDammage false;"; + _this setPos [11448.108, 11349.908, 9.1552734e-005]; +}; + +_vehicle_638 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [11460.593, 11361.773, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_638 = _this; + _this setDir 313.13269; + _this setVehicleInit "this allowDammage false;"; + _this setPos [11460.593, 11361.773, 6.1035156e-005]; +}; + +_vehicle_659 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [1617.7074, 7773.3115, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_659 = _this; + _this setPos [1617.7074, 7773.3115, 6.1035156e-005]; +}; + +_vehicle_662 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [12970.855, 12772.142, -210.79434], [], 0, "CAN_COLLIDE"]; + _vehicle_662 = _this; + _this setPos [12970.855, 12772.142, -210.79434]; +}; + +_vehicle_663 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [12072.687, 12667.292], [], 0, "CAN_COLLIDE"]; + _vehicle_663 = _this; + _this setPos [12072.687, 12667.292]; +}; + +_vehicle_674 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_garaz_mala", [6302.2471, 7801.6255, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_674 = _this; + _this setDir 305.73865; + _this setPos [6302.2471, 7801.6255, 6.1035156e-005]; +}; + +_unit_118 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["RU_Profiteer4", [6301.9575, 7803.8789], [], 0, "CAN_COLLIDE"]; + _unit_118 = _this; + _this setDir -49.359165; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_676 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_garaz_mala", [6297.582, 7795.1865], [], 0, "CAN_COLLIDE"]; + _vehicle_676 = _this; + _this setDir 306.27393; + _this setPos [6297.582, 7795.1865]; +}; + +_vehicle_678 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [6292.998, 7806.4375], [], 0, "CAN_COLLIDE"]; + _vehicle_678 = _this; + _this setPos [6292.998, 7806.4375]; +}; + +_unit_122 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _unit_122 = _this; + _this setDir -130.79149; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_681 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [12060.701, 12635.938, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_681 = _this; + _this setDir 216.27287; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [12060.701, 12635.938, -1.5258789e-005]; +}; + +_vehicle_682 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [12061.653, 12636.994, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_682 = _this; + _this setDir 17.306128; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [12061.653, 12636.994, 1.5258789e-005]; +}; + +_unit_124 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"]; + _unit_124 = _this; + _this setDir -91.741302; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_686 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [13473.405, 5439.6479, 0.00021648407], [], 0, "CAN_COLLIDE"]; + _vehicle_686 = _this; + _this setPos [13473.405, 5439.6479, 0.00021648407]; +}; + +_vehicle_688 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [4064.7783, 11675.811], [], 0, "CAN_COLLIDE"]; + _vehicle_688 = _this; + _this setPos [4064.7783, 11675.811]; +}; + +_vehicle_689 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_garaz_mala", [4055.0396, 11686.252, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_689 = _this; + _this setDir 113.7219; + _this setPos [4055.0396, 11686.252, 3.0517578e-005]; +}; + +_vehicle_694 = objNull; +if (true) then +{ + _this = createVehicle ["Hhedgehog_concreteBig", [4089.9141, 11677.483, -0.00018310547], [], 0, "CAN_COLLIDE"]; + _vehicle_694 = _this; + _this setDir 53.071754; + _this setPos [4089.9141, 11677.483, -0.00018310547]; +}; + +_vehicle_697 = objNull; +if (true) then +{ + _this = createVehicle ["Hhedgehog_concreteBig", [4080.4404, 11684.166, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_697 = _this; + _this setDir 18.106421; + _this setPos [4080.4404, 11684.166, -0.00012207031]; +}; + +_unit_128 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"]; + _unit_128 = _this; + _this setDir 24.266853; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_699 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid", [4058.7043, 11660.961, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_699 = _this; + _this setDir 217.96779; + _this setPos [4058.7043, 11660.961, 3.0517578e-005]; +}; + +_vehicle_701 = objNull; +if (true) then +{ + _this = createVehicle ["Land_sunshade_EP1", [4059.8516, 11660.219], [], 0, "CAN_COLLIDE"]; + _vehicle_701 = _this; + _this setPos [4059.8516, 11660.219]; +}; +processInitCommands; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqm new file mode 100644 index 000000000..6a66d4c84 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqm @@ -0,0 +1,1417 @@ +version=11; +class Mission +{ + addOns[]= + { + "oac_core", + "ca_modules_animals", + "dayz_code", + "dayz_weapons", + "dayz_equip", + "dayz_vehicles", + "cacharacters_pmc", + "ca_modules_functions", + "glt_m300t", + "sigisolda", + "suv_col", + "csj_gyroac", + "map_eu" + }; + addOnsAuto[]= + { + "dayz_weapons", + "ca_modules_functions", + "oac_core" + }; + randomSeed=11171215; + class Intel + { + briefingName="DayZ Epoch Sahrani"; + briefingDescription="DayZ Epoch Sahrani Private Server"; + startWeather=0.067362607; + forecastWeather=0.52341133; + year=2008; + month=10; + day=1; + hour=12; + }; + class Groups + { + items=2; + class Item0 + { + side="WEST"; + class Vehicles + { + items=100; + class Item0 + { + position[]={2202.595,0.31283236,18914.742}; + azimut=-17.0839; + id=11; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item1 + { + position[]={2290.4426,19.101221,18848.363}; + azimut=-17.0839; + id=0; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAYER COMMANDER"; + leader=1; + rank="SERGEANT"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item2 + { + position[]={2224.0051,4.7899938,18920.01}; + azimut=-17.083944; + id=5; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item3 + { + position[]={2229.7239,7.8903866,18916.258}; + azimut=-17.083944; + id=8; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item4 + { + position[]={2224.8489,9.8855896,18909.086}; + azimut=-17.083944; + id=18; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item5 + { + position[]={2236.2395,15.992203,18874.166}; + azimut=-17.083944; + id=2; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item6 + { + position[]={2245.5715,17.274075,18873.363}; + azimut=-17.083937; + id=9; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item7 + { + position[]={2235.052,21.608505,18866.158}; + azimut=-17.083944; + id=21; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item8 + { + position[]={2243.7747,18.624239,18866.27}; + azimut=-17.083944; + id=13; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item9 + { + position[]={2249.0208,24.391842,18860.918}; + azimut=-17.083944; + id=7; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item10 + { + position[]={2251.1848,17.909847,18811.16}; + azimut=-17.0839; + id=36; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item11 + { + position[]={2263.1321,9.6452551,18803.514}; + azimut=-17.083944; + id=25; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item12 + { + position[]={2273.4387,10.257912,18805.504}; + azimut=-17.083944; + id=43; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item13 + { + position[]={2272.5969,13.63877,18816.428}; + azimut=-17.083944; + id=30; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item14 + { + position[]={2278.3137,12.261516,18812.676}; + azimut=-17.083944; + id=33; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item15 + { + position[]={2269.4192,0.35458753,18927.613}; + azimut=-17.083944; + id=1; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item16 + { + position[]={2281.1301,0.13054594,18929.965}; + azimut=-17.083944; + id=4; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item17 + { + position[]={2283.2786,0.36221796,18921.906}; + azimut=-17.083944; + id=3; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item18 + { + position[]={2286.2473,0.24682786,18927.523}; + azimut=-17.083944; + id=6; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item19 + { + position[]={2297.9778,0.33392572,18932.283}; + azimut=-17.083944; + id=10; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item20 + { + position[]={2289.4739,10.860373,18879.932}; + azimut=-17.083944; + id=16; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item21 + { + position[]={2294.9583,10.838765,18878.436}; + azimut=-17.083944; + id=19; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item22 + { + position[]={2289.0286,13.601019,18871.111}; + azimut=-17.083944; + id=15; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item23 + { + position[]={2297.3684,12.721047,18870.992}; + azimut=-17.083944; + id=23; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item24 + { + position[]={2318.009,16.791187,18824.031}; + azimut=-17.083944; + id=26; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item25 + { + position[]={2326.1575,16.521427,18829.277}; + azimut=-17.083944; + id=29; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item26 + { + position[]={2337.6223,14.447077,18825.5}; + azimut=-17.083944; + id=31; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item27 + { + position[]={2331.8684,14.224126,18818.324}; + azimut=-17.083944; + id=28; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item28 + { + position[]={2350.6887,12.346637,18824.137}; + azimut=-17.083944; + id=35; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item29 + { + position[]={2284.8293,0.1828353,18770.584}; + azimut=-17.083944; + id=27; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item30 + { + position[]={2294.1633,-0.017674401,18769.781}; + azimut=-17.083937; + id=34; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item31 + { + position[]={2283.6418,0.0024959743,18762.576}; + azimut=-17.083944; + id=46; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item32 + { + position[]={2292.3645,0.01446861,18762.688}; + azimut=-17.083944; + id=38; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item33 + { + position[]={2297.6106,0.26605508,18757.336}; + azimut=-17.083944; + id=32; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item34 + { + position[]={2340.6497,0.2633909,18782.752}; + azimut=-17.083944; + id=47; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item35 + { + position[]={2338.0637,0.18937105,18776.352}; + azimut=-17.083944; + id=41; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item36 + { + position[]={2337.6184,0.29558319,18767.531}; + azimut=-17.083944; + id=40; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item37 + { + position[]={2343.5481,0.31031406,18774.854}; + azimut=-17.083944; + id=44; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item38 + { + position[]={2345.9583,0.50082701,18767.412}; + azimut=-17.083944; + id=48; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item39 + { + position[]={2370.1809,5.4950242,18793.672}; + azimut=-17.083944; + id=39; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item40 + { + position[]={2370.1301,2.7164445,18785.996}; + azimut=-17.083944; + id=37; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item41 + { + position[]={2377.0774,3.8910229,18790.586}; + azimut=-17.083944; + id=45; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item42 + { + position[]={2374.8606,0.69539481,18782.363}; + azimut=-17.0839; + id=49; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item43 + { + position[]={2382.5481,0.30456463,18780.867}; + azimut=-17.083944; + id=42; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item44 + { + position[]={2292.0598,8.6909084,18886.334}; + azimut=-17.083944; + id=22; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item45 + { + position[]={2317.97,6.3663068,18889.576}; + azimut=-17.083944; + id=12; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item46 + { + position[]={2321.5911,4.3431296,18897.254}; + azimut=-17.083944; + id=14; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item47 + { + position[]={2326.2688,6.1480913,18885.945}; + azimut=-17.0839; + id=24; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item48 + { + position[]={2328.4856,4.34551,18894.168}; + azimut=-17.083944; + id=20; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item49 + { + position[]={2333.9563,5.4322901,18884.449}; + azimut=-17.083944; + id=17; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item50 + { + position[]={2323.2004,11.840865,18859.219}; + azimut=-17.0839; + id=51; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item51 + { + position[]={2326.8215,9.5581465,18866.895}; + azimut=-17.0839; + id=52; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item52 + { + position[]={2331.4973,11.126541,18855.588}; + azimut=-17.0839; + id=55; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item53 + { + position[]={2339.1848,10.035645,18854.092}; + azimut=-17.0839; + id=53; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item54 + { + position[]={2333.7161,9.0231934,18863.809}; + azimut=-17.0839; + id=54; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item55 + { + position[]={2357.6887,11.438383,18828.998}; + azimut=-17.0839; + id=70; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item56 + { + position[]={2375.384,6.22574,18847.162}; + azimut=-17.0839; + id=60; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item57 + { + position[]={2370.8235,8.4172373,18838.805}; + azimut=-17.0839; + id=68; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item58 + { + position[]={2376.6106,1.0830994,18880.719}; + azimut=-17.0839; + id=66; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item59 + { + position[]={2355.509,3.694072,18877.357}; + azimut=-17.0839; + id=61; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item60 + { + position[]={2372.1887,9.9076929,18828.438}; + azimut=-17.0839; + id=63; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item61 + { + position[]={2355.1165,-0.030913368,18898.301}; + azimut=-17.0839; + id=72; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item62 + { + position[]={2377.427,3.7681959,18874.25}; + azimut=-17.0839; + id=57; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item63 + { + position[]={2420.2903,0.69678485,18855.568}; + azimut=-17.0839; + id=58; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item64 + { + position[]={2363.9309,7.1449389,18849.137}; + azimut=-17.0839; + id=62; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item65 + { + position[]={2380.634,4.9003973,18856.771}; + azimut=-17.0839; + id=75; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item66 + { + position[]={2370.2317,4.5996594,18859.504}; + azimut=-17.0839; + id=56; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item67 + { + position[]={2380.3997,8.249362,18833.984}; + azimut=-17.0839; + id=73; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item68 + { + position[]={2365.7043,4.3246574,18865.701}; + azimut=-17.0839; + id=69; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item69 + { + position[]={2368.0676,0.24889162,18889.291}; + azimut=-17.0839; + id=67; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item70 + { + position[]={2390.009,5.8477831,18840.617}; + azimut=-17.0839; + id=65; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item71 + { + position[]={2389.1848,3.0378606,18863.293}; + azimut=-17.0839; + id=74; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item72 + { + position[]={2388.3723,0.25306284,18881.545}; + azimut=-17.0839; + id=71; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item73 + { + position[]={2412.0579,0.24055818,18871.941}; + azimut=-17.0839; + id=59; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item74 + { + position[]={2410.8313,1.0933057,18862.404}; + azimut=-17.0839; + id=64; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item75 + { + position[]={2226.3645,6.6958098,18769.535}; + azimut=-17.0839; + id=81; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item76 + { + position[]={2235.7004,9.1993771,18768.73}; + azimut=-17.0839; + id=83; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item77 + { + position[]={2239.1477,7.3410959,18756.285}; + azimut=-17.0839; + id=82; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item78 + { + position[]={2233.9016,7.8539047,18761.637}; + azimut=-17.0839; + id=84; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item79 + { + position[]={2225.1809,4.7132282,18761.527}; + azimut=-17.0839; + id=85; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item80 + { + position[]={2210.9036,2.5073576,18793.104}; + azimut=-17.0839; + id=77; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item81 + { + position[]={2207.4563,3.8761849,18805.549}; + azimut=-17.0839; + id=78; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item82 + { + position[]={2205.6575,1.0104657,18798.453}; + azimut=-17.0839; + id=79; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item83 + { + position[]={2198.1223,0.28251156,18806.352}; + azimut=-17.0839; + id=76; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item84 + { + position[]={2196.9348,0.46411377,18798.344}; + azimut=-17.0839; + id=80; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item85 + { + position[]={2206.4739,14.07787,18835.873}; + azimut=-17.0839; + id=97; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item86 + { + position[]={2203.0286,13.801388,18848.318}; + azimut=-17.0839; + id=98; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item87 + { + position[]={2201.2278,13.108009,18841.223}; + azimut=-17.0839; + id=99; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item88 + { + position[]={2192.5051,8.3656168,18841.113}; + azimut=-17.0839; + id=100; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item89 + { + position[]={2193.6926,8.1030722,18849.121}; + azimut=-17.0839; + id=96; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item90 + { + position[]={2183.7981,0.12352089,18910.918}; + azimut=-17.0839; + id=87; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item91 + { + position[]={2201.0286,4.7980947,18875.355}; + azimut=-17.0839; + id=92; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item92 + { + position[]={2180.3528,0.36158669,18923.363}; + azimut=-17.0839; + id=88; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item93 + { + position[]={2178.552,0.35864079,18916.27}; + azimut=-17.0839; + id=89; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item94 + { + position[]={2169.8293,0.22065018,18916.158}; + azimut=-17.0839; + id=90; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item95 + { + position[]={2171.0168,0.078843676,18924.166}; + azimut=-17.0839; + id=86; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item96 + { + position[]={2197.5793,0.055878446,18887.801}; + azimut=-17.0839; + id=93; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item97 + { + position[]={2195.7825,0.93860221,18880.707}; + azimut=-17.0839; + id=94; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item98 + { + position[]={2188.2454,0.27200663,18888.604}; + azimut=-17.0839; + id=91; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item99 + { + position[]={2187.0598,0.076067969,18880.596}; + azimut=-17.0839; + id=95; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + }; + }; + class Item1 + { + side="LOGIC"; + class Vehicles + { + items=1; + class Item0 + { + position[]={708.96582,35.858719,3533.1272}; + id=50; + side="LOGIC"; + vehicle="FunctionsManager"; + leader=1; + lock="UNLOCKED"; + skill=0.60000002; + }; + }; + }; + }; + class Markers + { + items=17; + class Item0 + { + position[]={7550.6182,361.05222,8371.957}; + name="center"; + type="Empty"; + }; + class Item1 + { + position[]={2214.7278,7.085434,18806.055}; + name="respawn_west"; + type="Empty"; + }; + class Item2 + { + position[]={11303.517,4.7743783,4898.4619}; + name="spawn0"; + type="Empty"; + }; + class Item3 + { + position[]={7517.8403,1.4138141,6234.5605}; + name="spawn1"; + type="Empty"; + }; + class Item4 + { + position[]={13580.703,0.10917063,7727.5347}; + name="spawn2"; + type="Empty"; + }; + class Item5 + { + position[]={13288.121,3.2314248,10559.604}; + name="spawn3"; + type="Empty"; + }; + class Item6 + { + position[]={16810.59,3.1235363,9417.2383}; + name="spawn4"; + type="Empty"; + }; + class Item7 + { + position[]={12556.741,42.050045,8359.4141}; + name="Tradercitycorazol"; + text="Trader City Corazol"; + type="mil_circle"; + colorName="ColorBlack"; + }; + class Item8 + { + position[]={13574.1,3.9422112,8677.3457}; + name="wholesaleSouth"; + text="Wholesaler"; + type="mil_dot"; + colorName="ColorBlack"; + }; + class Item9 + { + position[]={2906.6597,4.7873259,3072.0527}; + name="boatTraderEast"; + text="Wholesaler"; + type="mil_dot"; + colorName="ColorBlack"; + }; + class Item10 + { + position[]={19237.213,4.9949999,13592.512}; + name="BoatDealerSouth"; + text="Boat Dealer"; + type="mil_dot"; + colorName="ColorBlack"; + }; + class Item11 + { + position[]={9911.3213,139.995,10010.431}; + name="AirVehicles"; + text="Aircraft Dealer"; + type="mil_dot"; + colorName="ColorGreen"; + }; + class Item12 + { + position[]={6414.8628,57.15451,7461.5723}; + name="BanditDen"; + text="Bandit Camp"; + type="mil_dot"; + colorName="ColorRed"; + }; + class Item13 + { + position[]={17186.959,40.040371,13596.239}; + name="Ixel"; + text="Trader City Ixel"; + type="mil_circle"; + colorName="ColorGreen"; + }; + class Item14 + { + position[]={13434.161,2.1032507,6888.8013}; + name="BoatDealerEast"; + text="Boat Dealer"; + type="mil_dot"; + colorName="ColorBlack"; + }; + class Item15 + { + position[]={14062.486,68.227501,12673.197}; + name="TradercityBag"; + text="Trader City Bag"; + type="mil_circle"; + colorName="ColorBlack"; + }; + class Item16 + { + position[]={18083.713,8.6999998,18196.029}; + name="HeroTrader"; + text="Hero Camp"; + type="mil_dot"; + colorName="ColorBlue"; + }; + }; + class Sensors + { + items=3; + class Item0 + { + position[]={12555.938,41.838242,8357.666}; + a=100; + b=100; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="zone3"; + expCond="(player distance zone3) < 100;"; + expActiv="TitleText[""Now entering trader city Corazol"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving trader city Corazol"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + class Item1 + { + position[]={14061.683,39.959999,12671.449}; + a=100; + b=100; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="zone2"; + expCond="(player distance zone2) < 100;"; + expActiv="TitleText[""Now entering trader city Bag"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving trader city Bag"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + class Item2 + { + position[]={17186.52,40.06567,13596.207}; + a=100; + b=100; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="zone1"; + expCond="(player distance zone1) < 100;"; + expActiv="TitleText[""Now entering trader city Ixel"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving trader city Ixel"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + }; +}; +class Intro +{ + addOns[]= + { + "oac_core" + }; + addOnsAuto[]= + { + "oac_core" + }; + randomSeed=6913869; + class Intel + { + startWeather=0.25; + forecastWeather=0.25; + year=2008; + month=10; + day=11; + hour=9; + minute=20; + }; +}; +class OutroWin +{ + addOns[]= + { + "oac_core" + }; + addOnsAuto[]= + { + "oac_core" + }; + randomSeed=4081731; + class Intel + { + startWeather=0.25; + forecastWeather=0.25; + year=2008; + month=10; + day=11; + hour=9; + minute=20; + }; +}; +class OutroLoose +{ + addOns[]= + { + "oac_core" + }; + addOnsAuto[]= + { + "oac_core" + }; + randomSeed=4975929; + class Intel + { + startWeather=0.25; + forecastWeather=0.25; + year=2008; + month=10; + day=11; + hour=9; + minute=20; + }; +}; diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/server_traders.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/server_traders.sqf new file mode 100644 index 000000000..9c1f5720f --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/server_traders.sqf @@ -0,0 +1,164 @@ +// DayZ Epoch TRADERS for 11 +serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1"]; +// Hero Vendor +menu_RU_Functionary1 = [ + [["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], + [], + "hero" +]; +// Ammunition Friendly +menu_RU_Citizen3 = [ + [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], + [], + "friendly" +]; +// Weapons Friendly +menu_Rocker4 = [ + [["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], + [], + "friendly" +]; +// Friendly Vehicles +menu_Profiteer4 = [ + [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Compact Cars",578],["Economy Cars",583],["Fuel Trucks",492],["Luxury Cars",581],["Microcars",584],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], + [], + "friendly" +]; +// General Store +menu_Rita_Ensler_EP1 = [ + [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], + [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]], + "neutral" +]; +// Weapons neutral +menu_CIV_EuroMan01_EP1 = [ + [["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]], + [], + "neutral" +]; +// Ammunition Neutral +menu_CIV_EuroMan02_EP1 = [ + [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]], + [], + "neutral" +]; +// Neutral Building/Parts +menu_TK_GUE_Soldier_5_EP1 = [ + [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]], + [], + "neutral" +]; +// Bandit Trader +menu_GUE_Soldier_MG = [ + [["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], + [], + "hostile" +]; +// Aircraft Dealer +menu_Worker2 = [ + [["Airplanes",517],["Helicopter Unarmed",519]], + [], + "friendly" +]; +// Vehicles Neutral +menu_Worker3 = [ + [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Compact Cars",560],["Economy Cars",523],["Fuel Trucks",589],["Luxury Cars",521],["Microcars",522],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], + [], + "neutral" +]; +// Black Market Vendor +menu_Soldier_GL_M16A2_PMC = [ + [["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], + [], + "neutral" +]; +// Friendly Building/Parts +menu_Woodlander1 = [ + [["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]], + [], + "friendly" +]; +// Friendly Vehicles 2 +menu_UN_CDF_Soldier_Pilot_EP1 = [ + [["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Compact Cars",593],["Economy Cars",594],["Fuel Trucks",595],["Luxury Cars",596],["Microcars",597],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]], + [], + "friendly" +]; +// General Store 2 +menu_RU_WorkWoman1 = [ + [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], + [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]], + "friendly" +]; +// Medical Supplies +menu_Dr_Annie_Baker_EP1 = [ + [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], + [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], + "friendly" +]; +// East Wholesaler +menu_RU_Citizen4 = [ + [["Wholesale",555]], + [], + "neutral" +]; +// General Store 3 +menu_RU_WorkWoman5 = [ + [["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]], + [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]], + "neutral" +]; +// West Wholesaler +menu_RU_Citizen1 = [ + [["Wholesale",636]], + [], + "neutral" +]; +// Boat Vendor +menu_RU_Villager3 = [ + [["Boats Armed",558],["Boats Unarmed",557]], + [], + "neutral" +]; +// Weapons neutral 2 +menu_TK_CIV_Takistani04_EP1 = [ + [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]], + [], + "neutral" +]; +// Ammunition Neutral 2 +menu_Pilot_EP1 = [ + [["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]], + [], + "neutral" +]; +// Vehicles Neutral 2 +menu_RU_Profiteer4 = [ + [["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Compact Cars",652],["Economy Cars",654],["Fuel Trucks",655],["Luxury Cars",656],["Microcars",657],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]], + [], + "neutral" +]; +// Neutral Building/Parts +menu_Woodlander3 = [ + [["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]], + [], + "neutral" +]; +// Medical Supplies 2 +menu_Dr_Hladik_EP1 = [ + [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], + [], + "neutral" +]; +// Medical Supplies 3 +menu_Doctor = [ + [["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]], + [], + "neutral" +]; +// Boat Trader 2 +menu_HouseWife1 = [ + [["Boats Armed",673],["Boats Unarmed",672]], + [], + "neutral" +]; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/stringtable.csv b/Server Files/MPMissions/DayZ_Epoch_18.Sara/stringtable.csv new file mode 100644 index 000000000..cc2b013c5 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/stringtable.csv @@ -0,0 +1,14 @@ +/**************************************************************************** +Copyright (C) 2010 Team ~R3F~ +This program is free software under the terms of the GNU General Public License version 3. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +@authors team-r3f.org +@version 1.00 +@date 20101006 +*****************************************************************************/ + +Language, English, French + +#include "R3F_Realism\R3F_stringtable.csv" +