diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Realism_Init.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Realism_Init.sqf
new file mode 100644
index 000000000..89daf64ef
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Realism_Init.sqf
@@ -0,0 +1,21 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_Realism_Configuration.cfg"
+
+#ifdef R3F_REALISM_USE_WEIGHT
+ _void = [] execVM "R3F_realism\R3F_Weight\R3F_DoWeight.sqf";
+#endif
+
+
+#ifdef R3F_REALISM_USE_TIRED
+ _void = [] execVM "R3F_realism\R3F_Tired\R3F_Tired_Init.sqf";
+#endif
+
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Realism_configuration.cfg b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Realism_configuration.cfg
new file mode 100644
index 000000000..72afc2a8c
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Realism_configuration.cfg
@@ -0,0 +1,12 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#define R3F_REALISM_USE_WEIGHT
+#define R3F_REALISM_USE_TIRED
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Stringtable.csv b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Stringtable.csv
new file mode 100644
index 000000000..fca6a4ab6
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Stringtable.csv
@@ -0,0 +1,12 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_Weight\R3F_WEIGHT_Stringtable.csv"
+
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_DoTired.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_DoTired.sqf
new file mode 100644
index 000000000..6ab215092
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_DoTired.sqf
@@ -0,0 +1,130 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.02
+@date 20101011
+*****************************************************************************/
+
+#include "R3F_TIRED_Configuration.cfg"
+
+private ["_level", "_n", "_s"];
+
+//_voil = [] call R3F_TIRED_FNCT_MkVoile;
+//[_voil,1] call R3F_TIRED_FNCT_Voile_Noir;
+
+_n = 0;
+_posATL = 0;
+
+#ifdef R3F_TIRED_CSV_EXPORT
+_s = format["""Duree"",""Distance From"",""Distance To"",""Vitesse"",""Fatigue"",""Black Level"",""poids"",""Counter"""];
+_s call FNC_PrintToRPT;
+#endif
+
+R3F_TIRED_Accumulator = 0;
+sleep 1;
+_level = 1;
+
+while {true} do {
+
+ R3F_TIRED_POIDS_TOTAL_PLAYER= R3F_Weight + R3F_TIRED_WEIGHT_PLAYER_EMPTY;
+
+ if (R3F_weight < R3F_TIRED_WEIGHT_LEVEL3 )then {
+ if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL2) then {
+ if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL1 ) then {
+ R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO1;
+ } else {
+ R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO2;
+ };
+ } else {
+ R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO3;
+ };
+ } else {
+ R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO4;
+ };
+
+ if (alive player) then {
+ switch (toArray (animationState player) select 5) do {
+ case 112: {
+ R3F_TIRED_Ratio_Position = R3F_TIRED_DOWN_LEVEL;
+ };
+ case 107:{
+ R3F_TIRED_Ratio_Position=R3F_TIRED_KNEE_LEVEL;
+ };
+ case 101:{
+ R3F_TIRED_Ratio_Position = R3F_TIRED_UP_LEVEL;
+ };
+ };
+
+ R3F_TIRED_vitesse_de_mon_joueur = [0,0,0] distance velocity player;
+ R3F_TIRED_coeff_mon_elevation_en_z = 0 max ((velocity player select 2) / R3F_TIRED_WEIGHT_CLIMB_FACTOR);
+
+ _posATL = (getPosATL player) select 2;
+
+
+ if((vehicle player == player) && (_posATL < 100)) then {
+ R3F_TIRED_Accumulator = R3F_TIRED_Accumulator
+ + (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_vitesse_de_mon_joueur * R3F_TIRED_Ratio_Position * R3F_TIRED_WEIGHT_SPEED_RATIO*R3F_TIRED_Ratio_Overweight)
+ + (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_coeff_mon_elevation_en_z * R3F_TIRED_WEIGHT_LEVEL2);
+
+ };
+
+ R3F_TIRED_Accumulator = 0 max (R3F_TIRED_Accumulator - R3F_TIRED_Ratio_Recovery);
+
+ _level = ((R3F_TIRED_Accumulator / R3F_TIRED_BLACKOUT_LEVEL) * 100);
+ _level = 0 max (1 - (_level / 100));
+
+ #ifdef R3F_TIRED_DEBUG
+ hintsilent format["Fatique : %1/%2\nBlack level : %3\nPoids total : %4\n Poids armement : %5",
+ R3F_TIRED_Accumulator,
+ R3F_TIRED_BLACKOUT_LEVEL,
+ _level,
+ R3F_TIRED_POIDS_TOTAL_PLAYER,
+ R3F_Weight];
+ #endif
+
+ [_level] call R3F_TIRED_FNCT_Voile_Noir;
+
+ if (R3F_TIRED_Accumulator > R3F_TIRED_BLACKOUT_LEVEL and scriptDone R3F_TIRED_Handle_Blackout_Effect and scriptDone R3F_TIRED_Handle_Blur_Effect) then {
+ R3F_TIRED_Handle_Blackout_Effect = [] spawn R3F_TIRED_FNCT_DoBlackVanish;
+ };
+ } else {
+ R3F_TIRED_Accumulator = 0;
+ };
+
+ if (R3F_TIRED_GLOBAL_TIRING
+ && R3F_TIRED_vitesse_de_mon_joueur > 4
+ && R3F_TIRED_Ratio_Recovery > R3F_TIRED_RATIO_RECOVERING
+ ) then {
+ R3F_TIRED_Counter_Time= R3F_TIRED_Counter_Time + 1;
+ };
+
+
+ #ifdef R3F_TIRED_CSV_EXPORT
+ _s = format["%1,%2,%3,%4,%5,%6,%7,%8",
+ _n,
+ (player distance flag_start),
+ (player distance flag_end),
+ R3F_TIRED_vitesse_de_mon_joueur,
+ R3F_TIRED_Accumulator,
+ _level,
+ R3F_Weight,
+ R3F_TIRED_Counter_Time];
+
+
+ _s call FNC_PrintToRPT;
+ #endif
+
+ if ((R3F_TIRED_Counter_Time > R3F_TIRED_TIME_RECOVERING)) then {
+ R3F_TIRED_Ratio_Recovery = R3F_TIRED_Ratio_Recovery - 1;
+ R3F_TIRED_Counter_Time = 0;
+ };
+
+ sleep 1;
+ _n = _n + 1;
+};
+
+//[_voil] call R3F_TIRED_FNCT_Effect_Off;
+
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg
new file mode 100644
index 000000000..407f869bd
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg
@@ -0,0 +1,131 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+//Uncomment to write in arma.rpt a csv file for excel to trace some graphics
+// #define R3F_TIRED_CSV_EXPORT
+
+//Uncomment to show some informations in game
+// #define R3F_TIRED_DEBUG
+
+//adjustment player weight with helmet jacket Rangers Light equipment (not weapons)
+#define R3F_TIRED_WEIGHT_PLAYER_EMPTY 90
+
+//Predefined models for an easy setting
+// uncomment only one setting
+// #define R3F_TIRED_SET_MODE_EASY
+#define R3F_TIRED_SET_MODE_UBEREASY
+//#define R3F_TIRED_SET_MODE_NORMAL
+//#define R3F_TIRED_SET_MODE_HARD
+
+//adjustment weight * speed player
+#define R3F_TIRED_WEIGHT_SPEED_RATIO 1
+
+
+#ifdef R3F_TIRED_SET_MODE_UBEREASY
+
+ // adjustment onset threshold blackout effect
+ #define R3F_TIRED_BLACKOUT_LEVEL 100000
+
+ // adjustment player attitude * weight (stand up, down, crouch)
+ #define R3F_TIRED_DOWN_LEVEL 0.9
+ #define R3F_TIRED_KNEE_LEVEL 0.6
+ #define R3F_TIRED_UP_LEVEL 0.5
+
+ #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
+
+ //adjustment threshold weight agravante factor
+ #define R3F_TIRED_WEIGHT_LEVEL1 40
+ #define R3F_TIRED_WEIGHT_LEVEL2 50
+ #define R3F_TIRED_WEIGHT_LEVEL3 60
+
+ #define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
+ #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 1
+#endif
+
+#ifdef R3F_TIRED_SET_MODE_EASY
+
+ // adjustment onset threshold blackout effect
+ #define R3F_TIRED_BLACKOUT_LEVEL 70000
+
+ // adjustment player attitude * weight (stand up, down, crouch)
+ #define R3F_TIRED_DOWN_LEVEL 1.8
+ #define R3F_TIRED_KNEE_LEVEL 1.2
+ #define R3F_TIRED_UP_LEVEL 1
+
+ #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
+
+ //adjustment threshold weight agravante factor
+ #define R3F_TIRED_WEIGHT_LEVEL1 25
+ #define R3F_TIRED_WEIGHT_LEVEL2 30
+ #define R3F_TIRED_WEIGHT_LEVEL3 40
+
+ #define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
+ #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 10
+#endif
+
+#ifdef R3F_TIRED_SET_MODE_NORMAL
+
+ // adjustment onset threshold blackout effect
+ #define R3F_TIRED_BLACKOUT_LEVEL 50000
+
+ //adjustment player attitude * weight (stand up, down, crouch)
+ #define R3F_TIRED_DOWN_LEVEL 3
+ #define R3F_TIRED_KNEE_LEVEL 1.5
+ #define R3F_TIRED_UP_LEVEL 1
+
+ #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 10
+
+ //adjustment threshold weight agravante factor
+ #define R3F_TIRED_WEIGHT_LEVEL1 15
+ #define R3F_TIRED_WEIGHT_LEVEL2 20
+ #define R3F_TIRED_WEIGHT_LEVEL3 30
+
+
+ #define R3F_TIRED_SHORTNESS_THRESHOLD 0.6
+ #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 30
+#endif
+
+#ifdef R3F_TIRED_SET_MODE_HARD
+
+ // adjustment onset threshold blackout effect
+ #define R3F_TIRED_BLACKOUT_LEVEL 40000
+
+ // adjustment player attitude * weight (stand up, down, crouch)
+ #define R3F_TIRED_DOWN_LEVEL 4
+ #define R3F_TIRED_KNEE_LEVEL 2
+ #define R3F_TIRED_UP_LEVEL 1
+
+ #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 5
+
+ // adjustment threshold weight agravante factor
+ #define R3F_TIRED_WEIGHT_LEVEL1 10
+ #define R3F_TIRED_WEIGHT_LEVEL2 17
+ #define R3F_TIRED_WEIGHT_LEVEL3 25
+
+ #define R3F_TIRED_SHORTNESS_THRESHOLD 0.3
+ #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 60
+#endif
+
+// ratio of threshold weight
+#define R3F_TIRED_WEIGHT_RATIO1 0.3 /* for weight < 10 kg */
+#define R3F_TIRED_WEIGHT_RATIO2 0.4 /* for weight 10 à 20 kg */
+#define R3F_TIRED_WEIGHT_RATIO3 0.6 /* for weight 20 à 30 kg */
+#define R3F_TIRED_WEIGHT_RATIO4 0.7 /* for weight > 30 kg */
+
+
+// activation / deactivation unit recup loss over time (true / false)
+#define R3F_TIRED_GLOBAL_TIRING true
+
+// adjustment recovery rate
+#define R3F_TIRED_TIME_RECOVERING 100
+#define R3F_TIRED_RATIO_RECOVERING 360
+
+#define R3F_TIRED_WITH_VANISH true
+
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf
new file mode 100644
index 000000000..6e6615d1a
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf
@@ -0,0 +1,30 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_TIRED_Configuration.cfg"
+
+FNC_PrintToRPT = {
+ diag_log text _this;
+};
+
+R3F_TIRED_FNCT_Voile_Noir = {
+ _level = _this select 0;
+ if(_level < R3F_TIRED_SHORTNESS_THRESHOLD ) then{
+ playSound "heartbeat_1";
+ addCamShake [2, 1, 25];
+ };
+
+};
+R3F_TIRED_FNCT_DoBlackVanish = {
+ [player,0.1] call fnc_usec_damageUnconscious;
+ [_refObj,"scream",3,false] call dayz_zombieSpeak;
+ cutText ["You are overburdened.", "PLAIN DOWN"];
+};
+
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf
new file mode 100644
index 000000000..3a655adcd
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf
@@ -0,0 +1,25 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_TIRED_Configuration.cfg"
+
+call compile preprocessFile "R3F_realism\R3F_Tired\R3F_Tired_Fnct.sqf";
+
+R3F_Weight = 0;
+
+R3F_TIRED_Ratio_Position = 0;
+R3F_TIRED_Accumulator = 0;
+R3F_TIRED_Handle_Blur_Effect = [] spawn {};
+R3F_TIRED_Handle_Blackout_Effect = [] spawn {};
+R3F_TIRED_Counter_Time = 0;
+R3F_TIRED_Ratio_Recovery = R3F_TIRED_RATIO_RECOVERING;
+R3F_TIRED_Ratio_Overweight = 1;
+
+_void = [] execVM "R3F_Realism\R3F_Tired\R3F_DoTired.sqf";
\ No newline at end of file
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_stringtable.csv b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_stringtable.csv
new file mode 100644
index 000000000..597997490
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Tired/R3F_stringtable.csv
@@ -0,0 +1,3 @@
+
+R3F_VERSION_TIRED, "1.02", "1.02"
+
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_CfgWeight.h
new file mode 100644
index 000000000..48f23b526
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_CfgWeight.h
@@ -0,0 +1,1780 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+class CfgWeight
+{
+ class Weapons
+ {
+ class SCAR_L_STD_Mk4CQT
+ {
+ weight = 3.6;
+ };
+ class SCAR_L_STD_HOLO
+ {
+ weight = 3.5;
+ };
+ class SCAR_L_STD_EGLM_TWS
+ {
+ weight = 5.3;
+ };
+ class SCAR_L_STD_EGLM_RCO
+ {
+ weight = 4.5;
+ };
+ class SCAR_L_CQC_Holo
+ {
+ weight = 3.7;
+ };
+ class SCAR_L_CQC_EGLM_Holo
+ {
+ weight = 5;
+ };
+ class SCAR_L_CQC_CCO_SD
+ {
+ weight = 3.7;
+ };
+ class SCAR_L_CQC
+ {
+ weight = 3.5;
+ };
+ class SCAR_H_STD_EGLM_Spect
+ {
+ weight = 5.5;
+ };
+ class SCAR_H_CQC_CCO_SD
+ {
+ weight = 4;
+ };
+ class SCAR_H_CQC_CCO
+ {
+ weight = 4;
+ };
+ class SCAR_H_STD_TWS_SD
+ {
+ weight = 5.2;
+ };
+ class SCAR_H_LNG_Sniper_SD
+ {
+ weight = 5;
+ };
+ class SCAR_H_LNG_Sniper
+ {
+ weight = 5;
+ };
+ class M4A3_RCO_GL_EP1
+ {
+ weight = 4.5;
+ };
+ class M4A3_CCO_EP1
+ {
+ weight = 3;
+ };
+ class M14_EP1
+ {
+ weight = 5.5;
+ };
+ class FN_FAL
+ {
+ weight = 4.5;
+ };
+ class FN_FAL_ANPVS
+ {
+ weight=5.5;
+ };
+ class glock17_EP1
+ {
+ weight = 0.7;
+ };
+ class G36A_camo
+ {
+ weight = 3.6;
+ };
+ class G36C_camo
+ {
+ weight = 2.8;
+ };
+ class G36K_camo
+ {
+ weight = 3;
+ };
+ class G36_C_SD_camo
+ {
+ weight = 3.6;
+ };
+ class revolver_EP1
+ {
+ weight = 1;
+ };
+ class revolver_gold_EP1
+ {
+ weight = 1;
+ };
+ class UZI_SD_EP1
+ {
+ weight = 1.9;
+ };
+ class UZI_EP1
+ {
+ weight = 1.7;
+ };
+ class Sa61_EP1
+ {
+ weight = 1.3;
+ };
+ class M249_EP1
+ {
+ weight = 6.5;
+ };
+ class M249_TWS_EP1
+ {
+ weight = 11;
+ };
+ class M249_m145_EP1
+ {
+ weight = 8;
+ };
+ class M60A4_EP1
+ {
+ weight = 10;
+ };
+ class m240_scoped_EP1
+ {
+ weight = 14;
+ };
+ class MG36_camo
+ {
+ weight = 3.6;
+ };
+ class Mk_48_DES_EP1
+ {
+ weight = 8.2;
+ };
+ class M32_EP1
+ {
+ weight = 6;
+ };
+ class M79_EP1
+ {
+ weight = 2.7;
+ };
+ class Mk13_EP1
+ {
+ weight = 2.7;
+ };
+ class m107_TWS_EP1
+ {
+ weight = 14.3;
+ };
+ class M24_des_EP1
+ {
+ weight = 6;
+ };
+ class M110_TWS_EP1
+ {
+ weight = 7.7;
+ };
+ class M110_NVG_EP1
+ {
+ weight = 7.5;
+ };
+ class Sa58V_RCO_EP1
+ {
+ weight = 3.3;
+ };
+ class Sa58V_EP1
+ {
+ weight = 3.1;
+ };
+ class Sa58V_CCO_EP1
+ {
+ weight = 3.2;
+ };
+ class Sa58P_EP1
+ {
+ weight = 3.1;
+ };
+ class MAAWS
+ {
+ weight = 7.5;
+ };
+ class M47Launcher_EP1
+ {
+ weight = 7;
+ };
+ class M16A4_ACG
+ {
+ weight = 3.8;
+ };
+ class M16A4
+ {
+ weight = 3.8;
+ };
+ class M16A2
+ {
+ weight = 3.8;
+ };
+ class M16A4_ACG_GL
+ {
+ weight = 5.2;
+ };
+ class BAF_L85A2_RIS_Holo
+ {
+ weight = 5.2;
+ };
+ class FN_FAL_ANPVS4
+ {
+ weight = 5.7;
+ };
+
+
+
+ class M16A4_GL
+ {
+ weight = 5.2;
+ };
+ class M16A2GL
+ {
+ weight = 5.2;
+ };
+ class M4A1_AIM_SD_camo
+ {
+ weight = 3;
+ };
+ class M4A1_Aim_camo
+ {
+ weight = 3;
+ };
+ class M4A1_Aim
+ {
+ weight = 3;
+ };
+ class M4A1
+ {
+ weight = 3;
+ };
+ class M4A1_HWS_GL_Camo
+ {
+ weight = 4.5;
+ };
+ class M4A1_HWS_GL_SD_Camo
+ {
+ weight = 4.5;
+ };
+ class M4A1_HWS_GL
+ {
+ weight = 4.5;
+ };
+ class M4A1_RCO_GL
+ {
+ weight = 4.5;
+ };
+ class M8_carbine
+ {
+ weight = 3.4;
+ };
+ class M8_compact
+ {
+ weight = 3;
+ };
+ class M8_carbineGL
+ {
+ weight = 4.8;
+ };
+ class MP5SD
+ {
+ weight = 2.6;
+ };
+ class MP5A5
+ {
+ weight = 2.6;
+ };
+ class G36_C_SD_eotech
+ {
+ weight = 3.6;
+ };
+ class BAF_AS50_scoped
+ {
+ weight = 5.6;
+ };
+ class BAF_LRR_scoped
+ {
+ weight = 5.6;
+ };
+ class m107_DZ
+ {
+ weight = 14;
+ };
+
+ class G36a
+ {
+ weight = 3.6;
+ };
+
+ class G36C
+ {
+ weight = 2.8;
+ };
+ class G36
+ {
+ weight = 3;
+ };
+ class M1014
+ {
+ weight = 3.8;
+ };
+ class Remington870_lamp
+ {
+ weight = 4.0;
+ };
+ class MR43
+ {
+ weight = 3.5;
+ };
+ class Winchester1866
+ {
+ weight = 2.8;
+ };
+
+ class M240
+ {
+ weight = 13;
+ };
+
+ class M240_DZ
+ {
+ weight = 13;
+ };
+ class M249
+ {
+ weight = 6.5;
+ };
+ class M249_DZ
+ {
+ weight = 6.5;
+ };
+ class Mk_48
+ {
+ weight = 8.2;
+ };
+
+ class Mk_48_DZ
+ {
+ weight = 8.2;
+ };
+ class M8_SAW
+ {
+ weight = 4.5;
+ };
+ class MG36
+ {
+ weight = 3.6;
+ };
+ class M4SPR
+ {
+ weight = 4.5;
+ };
+ class M8_sharpshooter
+ {
+ weight = 4.5;
+ };
+ class DMR
+ {
+ weight = 5.5;
+ };
+ class M24
+ {
+ weight = 6;
+ };
+ class M40A3
+ {
+ weight = 7.5;
+ };
+ class M107
+ {
+ weight = 14;
+ };
+ class Colt1911
+ {
+ weight = 1.1;
+ };
+ class M9
+ {
+ weight = 1;
+ };
+ class M9SD
+ {
+ weight = 1.2;
+ };
+ class 8Rnd_B_Beneli_74Slug
+ {
+ weight = 0.3;
+ };
+ class SteelBolt
+ {
+ weight = 0.1;
+ };
+ class SteelBolt4pack
+ {
+ weight = 0.3;
+ };
+ class Javelin
+ {
+ weight = 16;
+ };
+ class M136
+ {
+ weight = 7.6;
+ };
+ class Stinger
+ {
+ weight = 10;
+ };
+ class SMAW
+ {
+ weight = 7.5;
+ };
+ class Binocular
+ {
+ weight = 1;
+ };
+ class Binocular_Vector
+ {
+ weight = 1;
+ };
+ class NVGoggles
+ {
+ weight = 1;
+ };
+ class Laserdesignator
+ {
+ weight = 5.5;
+ };
+ class ItemCompass
+ {
+ weight = 0.1;
+ };
+ class ItemGPS
+ {
+ weight = 0.3;
+ };
+ class ItemWatch
+ {
+ weight = 0.1;
+ };
+ class ItemMap
+ {
+ weight = 0.1;
+ };
+ class ItemRadio
+ {
+ weight = 0.3;
+ };
+ class AKS_GOLD
+ {
+ weight = 4.0;
+ };
+ class AKS_74
+ {
+ weight = 2.7;
+ };
+ class AKS_74_GOSHAWK
+ {
+ weight = 3.5;
+ };
+ class AKS_74_NSPU
+ {
+ weight = 3.5;
+ };
+ class AK_74_GL_kobra
+ {
+ weight = 4.2;
+ };
+ class SVD_NSPU_EP1
+ {
+ weight = 6.9;
+ };
+ class SVD_des_EP1
+ {
+ weight = 6.3;
+ };
+ class LeeEnfield
+ {
+ weight = 4;
+ };
+ class AK_107_kobra
+ {
+ weight = 3.8;
+ };
+ class AK_107_GL_kobra
+ {
+ weight = 5.3;
+ };
+ class AK_107_pso
+ {
+ weight = 4;
+ };
+ class AK_107_GL_pso
+ {
+ weight = 5.5;
+ };
+ class AKS_74_U
+ {
+ weight = 2.7;
+ };
+ class AKS_74_UN_kobra
+ {
+ weight = 3;
+ };
+ class AKS_74_pso
+ {
+ weight = 3.6;
+ };
+ class AKS_74_kobra
+ {
+ weight = 3;
+ };
+ class AK_74
+ {
+ weight = 3.1;
+ };
+ class AK_74_GL
+ {
+ weight = 4.6;
+ };
+ class AK_47_M
+ {
+ weight = 3.2;
+ };
+ class AK_47_S
+ {
+ weight = 3;
+ };
+ class PK
+ {
+ weight = 9;
+ };
+ class RPK_74
+ {
+ weight = 4.7;
+ };
+ class Pecheneg
+ {
+ weight = 9;
+ };
+ class Huntingrifle
+ {
+ weight = 4;
+ };
+ class KSVK
+ {
+ weight = 12;
+ };
+ class SVD
+ {
+ weight = 6.2;
+ };
+ class SVD_CAMO
+ {
+ weight = 6.3;
+ };
+ class Makarov
+ {
+ weight = 0.75;
+ };
+ class MakarovSD
+ {
+ weight = 0.9;
+ };
+ class Saiga12K
+ {
+ weight = 3.5;
+ };
+ class Bizon
+ {
+ weight = 2.1;
+ };
+ class bizon_silenced
+ {
+ weight = 2.3;
+ };
+ class VSS_Vintorez
+ {
+ weight = 3.2;
+ };
+ class RPG7V
+ {
+ weight = 6.3;
+ };
+ class RPG18
+ {
+ weight = 1.4;
+ };
+ class MetisLauncher
+ {
+ weight = 16;
+ };
+ class Igla
+ {
+ weight = 7;
+ };
+ class Strela
+ {
+ weight = 6;
+ };
+ };
+
+
+ class Magazines
+ {
+ class 30Rnd_762x39_SA58
+ {
+ weight = 0.8;
+ };
+ class 20rnd_762x51_SB_SCAR
+ {
+ weight = 0.5;
+ };
+ class 20rnd_762x51_B_SCAR
+ {
+ weight = 0.5;
+ };
+ class 20Rnd_762x51_FNFAL
+ {
+ weight = 0.5;
+ };
+ class 100Rnd_556x45_M249
+ {
+ weight = 5;
+ };
+ class 100Rnd_556x45_BetaCMag
+ {
+ weight = 5;
+ };
+ class 20Rnd_B_765x17_Ball
+ {
+ weight = 0.4;
+ };
+ class 10Rnd_B_765x17_Ball
+ {
+ weight = 0.2;
+ };
+ class 30Rnd_9x19_UZI_SD
+ {
+ weight = 0.4;
+ };
+ class 30Rnd_9x19_UZI
+ {
+ weight = 0.4;
+ };
+ class 17Rnd_9x19_glock17
+ {
+ weight = 0.2;
+ };
+ class 6Rnd_45ACP
+ {
+ weight = 0.1;
+ };
+ class MAAWS_HEAA
+ {
+ weight = 6;
+ };
+ class MAAWS_HEDP
+ {
+ weight = 6;
+ };
+ class Dragon_EP1
+ {
+ weight = 11;
+ };
+ class 30Rnd_556x45_StanagSD
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_556x45_Stanag
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_556x45_G36
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_556x45_G36SD
+ {
+ weight = 0.5;
+ };
+ class 15Rnd_W1866_Slug
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_9x19_MP5
+ {
+ weight = 0.4;
+ };
+ class 30Rnd_9x19_MP5SD
+ {
+ weight = 0.4;
+ };
+ class 15Rnd_9x19_M9
+ {
+ weight = 0.2;
+ };
+ class 15Rnd_9x19_M9SD
+ {
+ weight = 0.2;
+ };
+ class 1Rnd_HE_M203
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_Smoke_M203
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SmokeGreen_M203
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SmokeRed_M203
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SmokeYellow_M203
+ {
+ weight = 0.25;
+ };
+ class FlareRed_M203
+ {
+ weight = 0.25;
+ };
+ class FlareGreen_M203
+ {
+ weight = 0.25;
+ };
+ class FlareWhite_M203
+ {
+ weight = 0.25;
+ };
+ class FlareYellow_M203
+ {
+ weight = 0.25;
+ };
+ class 6Rnd_HE_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_FlareRed_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_FlareGreen_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_FlareWhite_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_FlareYellow_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_Smoke_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_SmokeRed_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_SmokeGreen_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_SmokeYellow_M203
+ {
+ weight = 1.5;
+ };
+ class 10Rnd_127x99_m107
+ {
+ weight = 0.5;
+ };
+ class 5Rnd_762x51_M24
+ {
+ weight = 0.2;
+ };
+ class 20Rnd_762x51_DMR
+ {
+ weight = 0.5;
+ };
+ class 8Rnd_B_Beneli_Pellets
+ {
+ weight = 0.3;
+ };
+ class 20Rnd_556x45_Stanag
+ {
+ weight = 0.4;
+ };
+ class 200Rnd_556x45_M249
+ {
+ weight = 10;
+ };
+ class 100Rnd_762x51_M240
+ {
+ weight = 8;
+ };
+ class Javelin
+ {
+ weight = 12;
+ };
+ class M136
+ {
+ weight = 6;
+ };
+ class Stinger
+ {
+ weight = 6;
+ };
+ class SMAW_HEAA
+ {
+ weight = 6;
+ };
+ class SMAW_HEDP
+ {
+ weight = 6;
+ };
+ class HandGrenade_west
+ {
+ weight = 0.5;
+ };
+ class PipeBomb
+ {
+ weight = 4;
+ };
+ class TimeBomb
+ {
+ weight = 4;
+ };
+ class Mine
+ {
+ weight = 8;
+ };
+ class SmokeShellRed
+ {
+ weight = 0.4;
+ };
+ class SmokeShellYellow
+ {
+ weight = 0.4;
+ };
+ class SmokeShellGreen
+ {
+ weight = 0.4;
+ };
+ class SmokeShellBlue
+ {
+ weight = 0.4;
+ };
+ class SmokeShellPurple
+ {
+ weight = 0.4;
+ };
+ class SmokeShellOrange
+ {
+ weight = 0.4;
+ };
+ class SmokeShell
+ {
+ weight = 0.4;
+ };
+
+ class 10x_303
+ {
+ weight = 0.15;
+ };
+ class 30Rnd_545x39_AK
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_545x39_AKSD
+ {
+ weight = 0.5;
+ };
+ class 75Rnd_545x39_RPK
+ {
+ weight = 1.25;
+ };
+ class 30Rnd_762x39_AK47
+ {
+ weight = 0.8;
+ };
+ class 100Rnd_762x54_PK
+ {
+ weight = 8;
+ };
+ class 5x_22_LR_17_HMR
+ {
+ weight = 0.15;
+ };
+ class 5Rnd_127x108_KSVK
+ {
+ weight = 0.3;
+ };
+ class 10Rnd_762x54_SVD
+ {
+ weight = 0.4;
+ };
+ class 10Rnd_9x39_SP5_VSS
+ {
+ weight = 0.2;
+ };
+ class 20Rnd_9x39_SP5_VSS
+ {
+ weight = 0.4;
+ };
+ class 8Rnd_9x18_Makarov
+ {
+ weight = 0.15;
+ };
+ class 8Rnd_9x18_MakarovSD
+ {
+ weight = 0.15;
+ };
+ class 8Rnd_B_Saiga12_74Slug
+ {
+ weight = 0.3;
+ };
+ class 64Rnd_9x19_Bizon
+ {
+ weight = 0.8;
+ };
+ class 64Rnd_9x19_SD_Bizon
+ {
+ weight = 0.8;
+ };
+ class 1Rnd_HE_GP25
+ {
+ weight = 0.25;
+ };
+ class FlareWhite_GP25
+ {
+ weight = 0.25;
+ };
+ class FlareGreen_GP25
+ {
+ weight = 0.25;
+ };
+ class FlareRed_GP25
+ {
+ weight = 0.25;
+ };
+ class FlareYellow_GP25
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SMOKE_GP25
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SMOKERED_GP25
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SMOKEGREEN_GP25
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SMOKEYELOW_GP25
+ {
+ weight = 0.25;
+ };
+ class PG7V
+ {
+ weight = 2.2;
+ };
+ class PG7VL
+ {
+ weight = 2.6;
+ };
+ class PG7VR
+ {
+ weight = 4.5;
+ };
+ class OG7
+ {
+ weight = 2;
+ };
+ class RPG18
+ {
+ weight = 1.2;
+ };
+ class AT13
+ {
+ weight = 14;
+ };
+ class Igla
+ {
+ weight = 11;
+ };
+ class Strela
+ {
+ weight = 10;
+ };
+ class HandGrenade_east
+ {
+ weight = 0.5;
+ };
+ class IR_Strobe_Target
+ {
+ weight = 0.4;
+ };
+ class Laserbatteries
+ {
+ weight = 0.005;
+ };
+
+ class ItemPainkiller
+ {
+ weight = 0.1;
+ };
+ class ItemMorphine
+ {
+ weight = 0.1;
+ };
+ class ItemEpinephrine
+ {
+ weight = 0.1;
+ };
+ class ItemBloodbag
+ {
+ weight = 0.4;
+ };
+ class ItemHeatPack
+ {
+ weight = 0.1;
+ };
+
+
+ class ItemAntibiotic
+ {
+ weight = 0.1;
+ };
+ class ItemWaterbottle
+ {
+ weight = 0.5;
+ };
+ class ItemWaterbottleBoiled
+ {
+ weight = 0.5;
+ };
+ class ItemSodaMdew
+ {
+ weight = 0.2;
+ };
+ class ItemSodaPepsi
+ {
+ weight = 0.2;
+ };
+ class ItemSodaCoke
+ {
+ weight = 0.2;
+ };
+ class FoodCanSardines
+ {
+ weight = 0.2;
+ };
+ class FoodCanBakedBeans
+ {
+ weight = 0.2;
+ };
+ class FoodCanFrankBeans
+ {
+ weight = 0.2;
+ };
+ class FoodBioMeat
+ {
+ weight = 0.2;
+ };
+ class FoodCanPasta
+ {
+ weight = 0.2;
+ };
+ class FoodCanUnlabeled
+ {
+ weight = 0.2;
+ };
+
+
+
+ class FoodMRE
+ {
+ weight = 0.4;
+ };
+ class FoodPistachio
+ {
+ weight = 0.003;
+ };
+ class FoodNutmix
+ {
+ weight = 0.003;
+ };
+
+
+
+
+
+ class FoodSteakCooked
+ {
+ weight = 0.25;
+ };
+ class FoodmeatCooked
+ {
+ weight = 0.25;
+ };
+ class FoodbeefCooked
+ {
+ weight = 0.25;
+ };
+ class FoodmuttonCooked
+ {
+ weight = 0.25;
+ };
+ class FoodchickenCooked
+ {
+ weight = 0.25;
+ };
+ class FoodrabbitCooked
+ {
+ weight = 0.25;
+ };
+ class FoodbaconCooked
+ {
+ weight = 0.25;
+ };
+ class FoodmuttonRaw
+ {
+ weight = 0.25;
+ };
+ class FoodchickenRaw
+ {
+ weight = 0.25;
+ };
+ class FoodBaconRaw
+ {
+ weight = 0.25;
+ };
+ class FoodRabbitRaw
+ {
+ weight = 0.25;
+ };
+ class FoodbeefRaw
+ {
+ weight = 0.25;
+ };
+ class FoodmeatRaw
+ {
+ weight = 0.25;
+ };
+ class FoodSteakRaw
+ {
+ weight = 0.25;
+ };
+ class ItemFlashlight
+ {
+ weight = 0.1;
+ };
+ class ItemFlashlightRed
+ {
+ weight = 0.1;
+ };
+ class ItemKnife
+ {
+ weight = 0.1;
+ };
+
+
+
+ class Crossbow
+ {
+ weight = 1;
+ };
+ class MeleeCrowbar
+ {
+ weight = 1;
+ };
+ class MeleeHatchet
+ {
+ weight = 1;
+ };
+ class MeleeMachete
+ {
+ weight = 1;
+ };
+ class MeleeFishingPole
+ {
+ weight = 1;
+ };
+ class ItemHatchet
+ {
+ weight = 1;
+ };
+ class ItemCrowbar
+ {
+ weight = 1;
+ };
+ class ItemMatchbox
+ {
+ weight = 0.005;
+ };
+ class ItemToolbox
+ {
+ weight = 1;
+ };
+ class ItemEtool
+ {
+ weight = 1;
+ };
+
+ class Skin_FR_OHara_DZ
+ {
+ weight = 1;
+ };
+ class Skin_FR_Rodriguez_DZ
+ {
+ weight = 1;
+ };
+ class Skin_CZ_Soldier_Sniper_EP1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Graves_Light_DZ
+ {
+ weight = 1;
+ };
+ class Skin_GUE_Soldier_MG_DZ
+ {
+ weight = 1;
+ };
+ class Skin_GUE_Soldier_Sniper_DZ
+ {
+ weight = 1;
+ };
+ class Skin_GUE_Soldier_Crew_DZ
+ {
+ weight = 1;
+ };
+ class Skin_GUE_Soldier_CO_DZ
+ {
+ weight = 1;
+ };
+ class Skin_GUE_Soldier_2_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Survivor2_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Camo1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Sniper1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Rocket_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Soldier1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_RU_Policeman_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Pilot_EP1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Haris_Press_EP1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Ins_Soldier_GL_DZ
+ {
+ weight = 1;
+ };
+ class Skin_GUE_Commander_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Functionary1_EP1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Priest_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Rocker1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Rocker2_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Rocker3_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Rocker4_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Bandit1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Bandit2_DZ
+ {
+ weight = 1;
+ };
+ class Skin_BanditW1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_BanditW2_DZ
+ {
+ weight = 1;
+ };
+ class Skin_SurvivorW2_DZ
+ {
+ weight = 1;
+ };
+ class Skin_SurvivorWpink_DZ
+ {
+ weight = 1;
+ };
+ class Skin_SurvivorWsequisha_DZ
+ {
+ weight = 1;
+ };
+ class Skin_SurvivorWcombat_DZ
+ {
+ weight = 1;
+ };
+ class Skin_SurvivorWdesert_DZ
+ {
+ weight = 1;
+ };
+ class Skin_SurvivorWurban_DZ
+ {
+ weight = 1;
+ };
+ class Skin_SurvivorW3_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Soldier_TL_PMC_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Soldier_Sniper_PMC_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Soldier_Bodyguard_AA12_PMC_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Drake_Light_DZ
+ {
+ weight = 1;
+ };
+ class Skin_CZ_Special_Forces_GL_DES_EP1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_TK_INS_Soldier_EP1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_TK_INS_Warlord_EP1_DZ
+ {
+ weight = 1;
+ };
+
+ class HandRoadFlare
+ {
+ weight = 0.1;
+ };
+ class HandChemBlue
+ {
+ weight = 0.1;
+ };
+ class HandChemGreen
+ {
+ weight = 0.1;
+ };
+ class HandChemRed
+ {
+ weight = 0.1;
+ };
+ class ItemBandage
+ {
+ weight = 0.005;
+ };
+ class Hatchet_Swing
+ {
+ weight = 0;
+ };
+ class Machete_Swing
+ {
+ weight = 0;
+ };
+ class Fishing_Swing
+ {
+ weight = 0;
+ };
+ class Crowbar_Swing
+ {
+ weight = 0;
+ };
+ class ItemVault
+ {
+ weight = 100;
+ };
+ class PartWoodPile
+ {
+ weight = 1;
+ };
+ class PartWheel
+ {
+ weight = 10;
+ };
+ class PartFueltank
+ {
+ weight = 10;
+ };
+ class PartGlass
+ {
+ weight = 5;
+ };
+ class PartEngine
+ {
+ weight = 15;
+ };
+ class ItemGenerator
+ {
+ weight = 30;
+ };
+ class PartGeneric
+ {
+ weight = 5;
+ };
+ class PartVRotor
+ {
+ weight = 15;
+ };
+ class ItemJerrycan
+ {
+ weight = 10;
+ };
+ class ItemJerrycanEmpty
+ {
+ weight = 1;
+ };
+ class ItemTent
+ {
+ weight = 5;
+ };
+ class ItemTentDomed
+ {
+ weight = 5;
+ };
+ class ItemTentDomed2
+ {
+ weight = 5;
+ };
+ class TrapBear
+ {
+ weight = 1;
+ };
+ class ItemTankTrap
+ {
+ weight = 5;
+ };
+ class ItemWire
+ {
+ weight = 2.5;
+ };
+ class ItemGoldBar
+ {
+ weight = 0.02;
+ };
+ class ItemGoldBar10oz
+ {
+ weight = 0.2;
+ };
+ class ItemSilverBar
+ {
+ weight = 0.02;
+ };
+ class ItemSilverBar10oz
+ {
+ weight = 0.2;
+ };
+ class ItemBronzeBar
+ {
+ weight = 0.02;
+ };
+ class ItemCopperBar
+ {
+ weight = 0.02;
+ };
+ class ItemCopperBar10oz
+ {
+ weight = 0.2;
+ };
+ class ItemAluminumBar
+ {
+ weight = 0.02;
+ };
+ class ItemTinBar
+ {
+ weight = 0.02;
+ };
+ class BoltSteel
+ {
+ weight = 0.02;
+ };
+ class BoltSteel4pack
+ {
+ weight = 0.08;
+ };
+ class WoodenArrow
+ {
+ weight = 0.02;
+ };
+ class Quiver
+ {
+ weight = 0.08;
+ };
+ class TrashTinCan
+ {
+ weight = 0.003;
+ };
+ class FoodCanUnlabeledEmpty
+ {
+ weight = 0.003;
+ };
+ class ItemTrashRazor
+ {
+ weight = 0.003;
+ };
+ class ItemTrashToiletpaper
+ {
+ weight = 0.001;
+ };
+
+ class 7Rnd_45ACP_1911
+ {
+ weight = 0.02;
+ };
+ class ItemZombieParts
+ {
+ weight = 5;
+ };
+ class ItemSandbag
+ {
+ weight = 10;
+ };
+ class ItemSandbagLarge
+ {
+ weight = 50;
+ };
+ class ItemWaterbottleUnfilled
+ {
+ weight = 0.05;
+ };
+ class ItemSodaEmpty
+ {
+ weight = 0.002;
+ };
+ class ItemSodaPepsiEmpty
+ {
+ weight = 0.002;
+ };
+ class ItemSodaMdewEmpty
+ {
+ weight = 0.002;
+ };
+ class TrashJackDaniels
+ {
+ weight = 0.02;
+ };
+
+
+ class ItemCanvas
+ {
+ weight = 4;
+ };
+ class ItemBurlap
+ {
+ weight = 8;
+ };
+ class ItemLightBulb
+ {
+ weight = 0.02;
+ };
+ class ItemPole
+ {
+ weight = 10;
+ };
+ class ItemCorrugated
+ {
+ weight = 29;
+ };
+ class PartWoodPlywood
+ {
+ weight = 4;
+ };
+ class PartWoodLumber
+ {
+ weight = 2;
+ };
+
+ class ItemTrout
+ {
+ weight = 1;
+ };
+ class ItemTroutCooked
+ {
+ weight = 1;
+ };
+ class ItemSeaBass
+ {
+ weight = 6;
+ };
+ class ItemSeaBassCooked
+ {
+ weight = 5;
+ };
+ class ItemTuna
+ {
+ weight = 27;
+ };
+ class ItemTunaCooked
+ {
+ weight = 25;
+ };
+
+ class 30m_plot_kit
+ {
+ weight = 0.02;
+ };
+ class fuel_pump_kit
+ {
+ weight = 50;
+ };
+ class light_pole_kit
+ {
+ weight = 10;
+ };
+ class stick_fence_kit
+ {
+ weight = 6;
+ };
+ class park_bench_kit
+ {
+ weight = 50;
+ };
+ class wood_shack_kit
+ {
+ weight = 50;
+ };
+ class storage_shed_kit
+ {
+ weight = 100;
+ };
+ class outhouse_kit
+ {
+ weight = 50;
+ };
+ class wooden_shed_kit
+ {
+ weight = 75;
+ };
+ class rusty_gate_kit
+ {
+ weight = 80;
+ };
+ class sun_shade_kit
+ {
+ weight = 50;
+ };
+ class m240_nest_kit
+ {
+ weight = 100;
+ };
+ class ItemFuelBarrel
+ {
+ weight = 167;
+ };
+ class ItemFuelBarrelEmpty
+ {
+ weight = 20;
+ };
+ class ItemOilBarrel
+ {
+ weight = 140;
+ };
+
+ class bulk_NVGoggles
+ {
+ weight = 25;
+ };
+ class bulk_DZ_Backpack_EP1
+ {
+ weight = 25;
+ };
+ class bulk_15Rnd_9x19_M9SD
+ {
+ weight = 25;
+ };
+ class bulk_30Rnd_556x45_StanagSD
+ {
+ weight = 25;
+ };
+ class bulk_ItemSandbag
+ {
+ weight = 25;
+ };
+ class bulk_ItemGPS
+ {
+ weight = 25;
+ };
+ class bulk_ItemMap
+ {
+ weight = 25;
+ };
+ class bulk_ItemEtool
+ {
+ weight = 25;
+ };
+ class bulk_17Rnd_9x19_glock17
+ {
+ weight = 25;
+ };
+ };
+};
\ No newline at end of file
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf
new file mode 100644
index 000000000..1565a0625
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf
@@ -0,0 +1,50 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_WEIGHT_Configuration.cfg"
+
+call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
+
+private ["_n","_gearbox_visible","_control","_display","_initial_text"];
+
+disableSerialization;
+
+R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
+
+_initial_text = "";
+_n = 0;
+while {true} do
+{
+ sleep R3F_WEIGHT_SHORT_DELAY;
+
+ #ifdef R3F_WEIGHT_SHOW_WEIGHT
+ _display = findDisplay ARMA2_RSCDISPLAYGEARBOX;
+ _gearbox_visible = ( (str _display) != "No display");
+ #else
+ _gearbox_visible = false;
+ #endif
+
+ if(_gearbox_visible) then {
+ R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
+ if(_initial_text == "") then {
+ _control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
+ _initial_text = ctrlText _control ;
+ };
+ _control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
+ _control ctrlSetText format[localize "STR_R3F_WEIGHT_InGearBox",_initial_text,R3F_Weight];
+ _n = 0;
+ }else{
+ if( _n > R3F_WEIGHT_LONG_DELAY) then {
+ R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
+ _n = 0;
+ };
+ _n = _n + 1 ;
+ };
+};
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg
new file mode 100644
index 000000000..617cc8ad0
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg
@@ -0,0 +1,22 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#define ARMA2_RSCDISPLAYGEARBOX 106
+#define ARMA2_CAPTIONGEARBOX 1001
+
+
+#define R3F_WEIGHT_SHORT_DELAY 1
+#define R3F_WEIGHT_LONG_DELAY 10
+#define R3F_WEIGHT_MAIN_INCREMENT 1
+
+#define R3F_WEIGHT_SHOW_WEIGHT
+
+//show or not classes not found in arma.rpt
+//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
\ No newline at end of file
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv
new file mode 100644
index 000000000..6719b3b91
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv
@@ -0,0 +1,12 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+R3F_VERSION_WEIGHTED, "1.04", "1.04"
+STR_R3F_WEIGHT_InGearBox, "%1 | Weight carried : %2 lb", "%1 | Poids transporté : %2 Kg"
+STR_R3F_WEIGHT_English, "lb", "Kg"
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf
new file mode 100644
index 000000000..37daa1ce2
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf
@@ -0,0 +1,72 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.02
+@date 20101018
+*****************************************************************************/
+#include "R3F_WEIGHT_Configuration.cfg"
+R3F_WEIGHT_FNCT_MakeSingleArray = {
+ private ["_arr_i","_arr_n", "_arr", "_n", "_nb", "_x"];
+ _arr_i = (_this select 0) select 0;
+ _arr_n = (_this select 0) select 1;
+
+ _arr = [];
+
+ _n = 0;
+ {
+ _nb = _arr_n select _n;
+ for [{_i = 0}, {_i < _nb}, {_i = _i + 1}] do{
+ _arr = _arr + [_x];
+ };
+ _n = _n + 1;
+
+ }foreach _arr_i;
+
+ _arr;
+};
+
+R3F_WEIGHT_FNCT_GetItemWeight = {
+ private ["_arr_class", "_total_weight", "_weight"];
+ _arr_class = (_this select 0) + (_this select 1);
+ _total_weight = 0;
+ _weight = 0;
+ CfgWeight = missionConfigFile >> "CfgWeight";
+ {
+ if(isclass(CfgWeight >> "Weapons" >> _x)) then {
+ _weight = getNumber(CfgWeight >> "Weapons" >> _x >> "weight");
+ _total_weight = _total_weight + _weight;
+ }else{
+ if(isclass(CfgWeight >> "Magazines" >> _x)) then {
+ _weight = getNumber(CfgWeight >> "Magazines" >> _x >> "weight");
+ _total_weight = _total_weight + _weight;
+ }else{
+ #ifdef R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
+ diag_log format["Class not found %1", _x];
+ #endif
+ };
+ };
+ }foreach _arr_class;
+ _total_weight;
+};
+
+R3F_WEIGHT_FNCT_GetWeight = {
+ private ["_bagpack","_bagpack_weapons", "_bagpack_ammo", "_return","_english"];
+ _return = 0;
+ _bagpack = unitBackpack player;
+ if(!isnull(_bagpack)) then {
+ _bagpack_weapons = [getWeaponCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
+ _bagpack_ammo = [getMagazineCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
+ _return = [_bagpack_weapons, _bagpack_ammo] call R3F_WEIGHT_FNCT_GetItemWeight;
+ };
+ _return = _return + ([(weapons player), (magazines player)] call R3F_WEIGHT_FNCT_GetItemWeight);
+ _english = localize "STR_R3F_WEIGHT_English" == "lb";
+ if(_english) then {
+ _return = _return / 0.45359 ;
+ _return = round (_return * 100)/100;
+ };
+ _return;
+};
+
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf
new file mode 100644
index 000000000..9f4f8eaab
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf
@@ -0,0 +1,13 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.02
+@date 20101018
+*****************************************************************************/
+
+call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
+
+_void = [] execVM "R3F_Realism\R3F_Weight\R3F_DoWeight.sqf";
\ No newline at end of file
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_resource.h b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_resource.h
new file mode 100644
index 000000000..d48e630a1
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/R3F_Realism/R3F_Weight/R3F_resource.h
@@ -0,0 +1,10 @@
+
+#define ARMA2_RSCDISPLAYGEARBOX 106
+#define ARMA2_CAPTIONGEARBOX 1001
+
+
+#define R3F_WEIGHT_SHORT_DELAY 1
+#define R3F_WEIGHT_LONG_DELAY 10
+#define R3F_WEIGHT_MAIN_INCREMENT 1
+
+
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/description.ext b/Server Files/MPMissions/DayZ_Epoch_18.Sara/description.ext
new file mode 100644
index 000000000..6c2b35cfc
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/description.ext
@@ -0,0 +1,148 @@
+respawn = "BASE";
+respawndelay = 5;
+onLoadMission= "DayZ Epoch Chernarus";
+OnLoadIntro = "Welcome to DayZ Epoch Chernarus";
+OnLoadIntroTime = False;
+OnLoadMissionTime = False;
+disabledAI = true;
+disableChannels[]={0,1,2,6};
+enableItemsDropping = 0;
+#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
+
+onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf";
+loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
+
+class Header
+{
+ gameType = COOP; //DM, Team, Coop, ...
+ minPlayers = 1; //min # of players the mission supports
+ maxPlayers = 100; //Max # of players the mission supports
+};
+
+aiKills = 1;
+diagRadio = 1;
+diagHit = 1;
+
+class RscText
+{
+ type = 0;
+ idc = -1;
+ x = 0;
+ y = 0;
+ h = 0.037;
+ w = 0.3;
+ style = 0x100;
+ font = Zeppelin32;
+ SizeEx = 0.03921;
+ colorText[] = {1,1,1,1};
+ colorBackground[] = {0, 0, 0, 0};
+ linespacing = 1;
+};
+class RscPicture
+{
+ access=0;
+ type=0;
+ idc=-1;
+ style=48;
+ colorBackground[]={0,0,0,0};
+ colorText[]={1,1,1,1};
+ font="TahomaB";
+ sizeEx=0;
+ lineSpacing=0;
+ text="";
+};
+class RscLoadingText : RscText
+{
+ style = 2;
+ x = 0.323532;
+ y = 0.666672;
+ w = 0.352944;
+ h = 0.039216;
+ sizeEx = 0.03921;
+ colorText[] = {0.543,0.5742,0.4102,1.0};
+};
+class RscProgress
+{
+ x = 0.344;
+ y = 0.619;
+ w = 0.313726;
+ h = 0.0261438;
+ texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
+ colorFrame[] = {0,0,0,0};
+ colorBar[] = {1,1,1,1};
+};
+class RscProgressNotFreeze
+{
+ idc = -1;
+ type = 45;
+ style = 0;
+ x = 0.022059;
+ y = 0.911772;
+ w = 0.029412;
+ h = 0.039216;
+ texture = "#(argb,8,8,3)color(0,0,0,0)";
+};
+//
+// the loading screen itself
+//
+class DayZ_loadingScreen
+{
+ idd = -1;
+ duration = 10e10;
+ fadein = 0;
+ fadeout = 0;
+ name = "loading screen";
+ class controlsBackground
+ {
+ class blackBG : RscText
+ {
+ x = safezoneX;
+ y = safezoneY;
+ w = safezoneW;
+ h = safezoneH;
+ text = "";
+ colorText[] = {0,0,0,0};
+ colorBackground[] = {0,0,0,1};
+ };
+ /*
+ class nicePic : RscPicture
+ {
+ style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO
+ x = safezoneX + safezoneW/2 - 0.25;
+ y = safezoneY + safezoneH/2 - 0.2;
+ w = 0.5;
+ h = 0.4;
+ text = "img\nicePic.paa";
+ };
+ */
+ };
+ class controls
+ {
+ class Title1 : RscLoadingText
+ {
+ text = "$STR_LOADING"; // "Loading" text in the middle of the screen
+ };
+ class CA_Progress : RscProgress // progress bar, has to have idc 104
+ {
+ idc = 104;
+ type = 8; // CT_PROGRESS
+ style = 0; // ST_SINGLE
+ texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
+ };
+ class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse
+ {
+ idc = 103;
+ };
+ class Name2: RscText // the text on the top-left
+ {
+ idc = 101;
+ x = 0.05;
+ y = 0.029412;
+ w = 0.9;
+ h = 0.04902;
+ text = "";
+ sizeEx = 0.05;
+ colorText[] = {0.543,0.5742,0.4102,1.0};
+ };
+ };
+};
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/dynamic_vehicle.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/dynamic_vehicle.sqf
new file mode 100644
index 000000000..2bc3e8cb2
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/dynamic_vehicle.sqf
@@ -0,0 +1,107 @@
+AllowedVehiclesList = [
+["AH6X_DZ",5],
+["AN2_DZ",3],
+["ArmoredSUV_PMC_DZ",1],
+["ATV_CZ_EP1",5],
+["ATV_US_EP1",5],
+["C130J_US_EP1",1],
+["car_hatchback",5],
+["car_sedan",5],
+["CH_47F_EP1_DZ",2],
+["CSJ_GyroC",2],
+["CSJ_GyroCover",2],
+["CSJ_GyroP",2],
+["datsun1_civil_1_open",3],
+["datsun1_civil_2_covered",3],
+["datsun1_civil_3_open",3],
+["Fishing_Boat",5],
+["GAZ_Vodnik",2],
+["GAZ_Vodnik_MedEvac",1],
+["GLT_M300_LT",5],
+["GLT_M300_ST",5],
+["hilux1_civil_1_open",5],
+["hilux1_civil_2_covered",5],
+["hilux1_civil_3_open_EP1",5],
+["HMMWV_Ambulance",2],
+["HMMWV_Ambulance_CZ_DES_EP1",2],
+["HMMWV_DES_EP1",5],
+["HMMWV_DZ",5],
+["HMMWV_M1035_DES_EP1",2],
+["HMMWV_M1151_M2_CZ_DES_EP1",2],
+["HMMWV_M998A2_SOV_DES_EP1",2],
+["Ikarus",6],
+["Ikarus_TK_CIV_EP1",6],
+["Kamaz",2],
+["KamazRefuel_DZ",1],
+["Lada1",5],
+["Lada1_TK_CIV_EP1",5],
+["Lada2",5],
+["Lada2_TK_CIV_EP1",5],
+["LadaLM",2],
+["LandRover_CZ_EP1",5],
+["LandRover_MG_TK_EP1",3],
+["LandRover_Special_CZ_EP1",1],
+["LandRover_TK_CIV_EP1",5],
+["M1030_US_DES_EP1",5],
+["MH6J_DZ",5],
+["Mi17_Civilian_DZ",5],
+["Mi17_DZ",4],
+["MMT_Civ",10],
+["MtvrRefuel_DES_EP1_DZ",1],
+["MTVR_DES_EP1",2],
+["MV22_DZ",1],
+["Offroad_DSHKM_Gue",5],
+["Old_bike_TK_INS_EP1",7],
+["Old_moto_TK_Civ_EP1",5],
+["PBX",5],
+["Pickup_PK_GUE",5],
+["Pickup_PK_INS",5],
+["Pickup_PK_TK_GUE_EP1",5],
+["policecar",4],
+["RHIB",3],
+["S1203_ambulance_EP1",2],
+["S1203_TK_CIV_EP1",6],
+["Skoda",5],
+["SkodaBlue",5],
+["SkodaGreen",5],
+["SkodaRed",5],
+["Smallboat_1",5],
+["Smallboat_2",5],
+["SUV_Blue",1],
+["SUV_Camo",2],
+["SUV_Charcoal",1],
+["SUV_Green",1],
+["SUV_Orange",1],
+["SUV_Pink",1],
+["SUV_Red",1],
+["SUV_Silver",1],
+["SUV_TK_CIV_EP1",1],
+["SUV_White",1],
+["SUV_Yellow",1],
+["tractor",5],
+["TT650_Civ",6],
+["TT650_Ins",6],
+["TT650_TK_CIV_EP1",6],
+["UAZ_CDF",5],
+["UAZ_INS",5],
+["UAZ_MG_TK_EP1",5],
+["UAZ_RU",5],
+["UAZ_Unarmed_TK_CIV_EP1",5],
+["UAZ_Unarmed_TK_EP1",5],
+["UAZ_Unarmed_UN_EP1",5],
+["UH1H_DZ",3],
+["UH1Y_DZ",1],
+["UH60M_EP1_DZ",2],
+["UralRefuel_TK_EP1_DZ",1],
+["Ural_CDF",2],
+["Ural_TK_CIV_EP1",2],
+["Ural_UN_EP1",2],
+["V3S_Open_TK_CIV_EP1",2],
+["V3S_Open_TK_EP1",2],
+["V3S_Refuel_TK_GUE_EP1_DZ",1],
+["VolhaLimo_TK_CIV_EP1",2],
+["Volha_1_TK_CIV_EP1",5],
+["Volha_2_TK_CIV_EP1",5],
+["VWGolf",5],
+["Zodiac",5]
+];
\ No newline at end of file
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/init.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/init.sqf
new file mode 100644
index 000000000..647eb979f
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/init.sqf
@@ -0,0 +1,73 @@
+/*
+ INITILIZATION
+*/
+startLoadingScreen ["","RscDisplayLoadCustom"];
+cutText ["","BLACK OUT"];
+enableSaving [false, false];
+
+//REALLY IMPORTANT VALUES
+dayZ_instance = 11; //The instance
+dayzHiveRequest = [];
+initialized = false;
+dayz_previousID = 0;
+
+//disable greeting menu
+player setVariable ["BIS_noCoreConversations", true];
+//disable radio messages to be heard and shown in the left lower corner of the screen
+enableRadio false;
+
+// DayZ Epoch config
+spawnShoremode = 1; // Default = 1 (on shore)
+spawnArea= 1500; // Default = 1500
+MaxHeliCrashes= 5; // Default = 5
+MaxVehicleLimit = 300; // Default = 50
+MaxDynamicDebris = 500; // Default = 100
+dayz_MapArea = 14000; // Default = 10000
+dayz_maxLocalZombies = 40; // Default = 40
+
+
+//Load in compiled functions
+call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
+progressLoadingScreen 0.1;
+call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
+progressLoadingScreen 0.2;
+call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
+progressLoadingScreen 0.4;
+call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
+progressLoadingScreen 0.5;
+call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
+progressLoadingScreen 1.0;
+
+"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
+
+if ((!isServer) && (isNull player) ) then
+{
+waitUntil {!isNull player};
+waitUntil {time > 3};
+};
+
+if ((!isServer) && (player != player)) then
+{
+ waitUntil {player == player};
+ waitUntil {time > 3};
+};
+
+if (isServer) then {
+ call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs
+
+ // Add trader citys
+ _nil = [] execVM "mission.sqf";
+ _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
+};
+
+if (!isDedicated) then {
+ //Conduct map operations
+ 0 fadeSound 0;
+ waitUntil {!isNil "dayz_loadScreenMsg"};
+ dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
+
+ //Run the player monitor
+ _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
+ _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
+ _void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
+};
\ No newline at end of file
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqf
new file mode 100644
index 000000000..a525d269f
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqf
@@ -0,0 +1,1622 @@
+_vehicle_13 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ZavoraAnim", [11437.765, 11361.342, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_13 = _this;
+ _this setDir 125.08898;
+ _this setPos [11437.765, 11361.342, -3.0517578e-005];
+};
+
+_vehicle_18 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [11451.765, 11348.991, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_18 = _this;
+ _this setDir -27.120871;
+ _this setPos [11451.765, 11348.991, -3.0517578e-005];
+};
+
+_vehicle_26 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [11438.436, 11354.85, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_26 = _this;
+ _this setDir 48.289402;
+ _this setPos [11438.436, 11354.85, 3.0517578e-005];
+};
+
+_vehicle_28 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [11454.916, 11351.149], [], 0, "CAN_COLLIDE"];
+ _vehicle_28 = _this;
+ _this setDir -46.537064;
+ _this setPos [11454.916, 11351.149];
+};
+
+_vehicle_32 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock", [11448.012, 11348.62, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_32 = _this;
+ _this setDir 8.9147854;
+ _this setPos [11448.012, 11348.62, -3.0517578e-005];
+};
+
+_vehicle_34 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_Stripes", [11444.27, 11370.072, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_34 = _this;
+ _this setDir -51.91589;
+ _this setPos [11444.27, 11370.072, -3.0517578e-005];
+};
+
+_vehicle_36 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_Stripes", [11437.131, 11358.255], [], 0, "CAN_COLLIDE"];
+ _vehicle_36 = _this;
+ _this setDir -80.521965;
+ _this setPos [11437.131, 11358.255];
+};
+
+_vehicle_39 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Toilet", [11439.316, 11355.835, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_39 = _this;
+ _this setDir 227.47006;
+ _this setPos [11439.316, 11355.835, 3.0517578e-005];
+};
+
+_vehicle_40 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FlagCarrierWhite_EP1", [11444.646, 11367.267, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_40 = _this;
+ _this setPos [11444.646, 11367.267, 3.0517578e-005];
+};
+
+_vehicle_41 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Misc_GContainer_Big", [11443.467, 11352.306], [], 0, "CAN_COLLIDE"];
+ _vehicle_41 = _this;
+ _this setDir 390.37988;
+ _this setPos [11443.467, 11352.306];
+};
+
+_vehicle_42 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ClutterCutter_EP1", [11450.002, 11358.35, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_42 = _this;
+ _this setPos [11450.002, 11358.35, -3.0517578e-005];
+};
+
+_vehicle_44 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ClutterCutter_EP1", [11459.313, 11369.799, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_44 = _this;
+ _this setPos [11459.313, 11369.799, 6.1035156e-005];
+};
+
+_vehicle_45 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ClutterCutter_small_EP1", [11438.645, 11358.447, 0], [], 0, "CAN_COLLIDE"];
+ _vehicle_45 = _this;
+ _this setPos [11438.645, 11358.447, 0];
+};
+
+_vehicle_46 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ClutterCutter_small_EP1", [11444.027, 11368.114, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_46 = _this;
+ _this setPos [11444.027, 11368.114, -9.1552734e-005];
+};
+
+_vehicle_48 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [11457.492, 11353.955, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_48 = _this;
+ _this setDir -50.227425;
+ _this setPos [11457.492, 11353.955, 3.0517578e-005];
+};
+
+_vehicle_50 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [11463.101, 11360.925, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_50 = _this;
+ _this setDir -48.961231;
+ _this setPos [11463.101, 11360.925, -3.0517578e-005];
+};
+
+_vehicle_52 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [11465.985, 11364.272], [], 0, "CAN_COLLIDE"];
+ _vehicle_52 = _this;
+ _this setDir -51.064785;
+ _this setPos [11465.985, 11364.272];
+};
+
+_vehicle_54 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CncBlock_D", [11469.931, 11372.668, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_54 = _this;
+ _this setDir -74.974533;
+ _this setPos [11469.931, 11372.668, -3.0517578e-005];
+};
+
+_vehicle_58 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Market_stalls_01_EP1", [11456.481, 11359.001, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_58 = _this;
+ _this setDir 133.44286;
+ _this setPos [11456.481, 11359.001, 3.0517578e-005];
+};
+
+_vehicle_60 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Barrel_water", [11458.472, 11363.297], [], 0, "CAN_COLLIDE"];
+ _vehicle_60 = _this;
+ _this setPos [11458.472, 11363.297];
+};
+
+_vehicle_62 = objNull;
+if (true) then
+{
+ _this = createVehicle ["LADAWreck", [11467.6, 11368.56, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_62 = _this;
+ _this setDir -135.02602;
+ _this setPos [11467.6, 11368.56, -6.1035156e-005];
+};
+
+_vehicle_66 = objNull;
+if (true) then
+{
+ _this = createVehicle ["T72Wreck", [11464.412, 11381.675, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_66 = _this;
+ _this setDir -82.694626;
+ _this setPos [11464.412, 11381.675, -6.1035156e-005];
+};
+
+_vehicle_67 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Mi8Wreck", [11472.105, 11382.688, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_67 = _this;
+ _this setPos [11472.105, 11382.688, -3.0517578e-005];
+};
+
+_vehicle_70 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrate_NoInteractive_", [11454.805, 11358.772, 0.62677586], [], 0, "CAN_COLLIDE"];
+ _vehicle_70 = _this;
+ _this setDir 130.40813;
+ _this setPos [11454.805, 11358.772, 0.62677586];
+};
+
+_vehicle_71 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11456.617, 11360.711, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_71 = _this;
+ _this setDir 43.500278;
+ _this setPos [11456.617, 11360.711, -6.1035156e-005];
+};
+
+_this = createCenter civilian;
+_center_1 = _this;
+
+_group_1 = createGroup _center_1;
+
+_unit_13 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["Profiteer4", [11462.399, 11365.393, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _unit_13 = _this;
+ _this setDir -104.7984;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_17 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"];
+ _unit_17 = _this;
+ _this setDir 86.85891;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_73 = objNull;
+if (true) then
+{
+ _this = createVehicle ["SmallTable", [11453.854, 11372.707, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_73 = _this;
+ _this setDir -50.076622;
+ _this setPos [11453.854, 11372.707, 3.0517578e-005];
+};
+
+_vehicle_79 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [11451.814, 11377.394], [], 0, "CAN_COLLIDE"];
+ _vehicle_79 = _this;
+ _this setDir -50.32909;
+ _this setPos [11451.814, 11377.394];
+};
+
+_vehicle_80 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_covering_hut_big_EP1", [11452.655, 11373.756, -0.55735058], [], 0, "CAN_COLLIDE"];
+ _vehicle_80 = _this;
+ _this setDir -48.673214;
+ _this setPos [11452.655, 11373.756, -0.55735058];
+};
+
+_vehicle_81 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_palletsfoiled", [11451.51, 11371.546, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_81 = _this;
+ _this setDir 51.760998;
+ _this setPos [11451.51, 11371.546, -3.0517578e-005];
+};
+
+_vehicle_85 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11451.795, 11374.352, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_85 = _this;
+ _this setDir 43.500278;
+ _this setPos [11451.795, 11374.352, -3.0517578e-005];
+};
+
+_vehicle_87 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_transport_crates_EP1", [11460.729, 11357.045, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_87 = _this;
+ _this setDir 132.24864;
+ _this setPos [11460.729, 11357.045, 6.1035156e-005];
+};
+
+_vehicle_89 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_covering_hut_EP1", [11456.576, 11375.877, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_89 = _this;
+ _this setDir 128.15251;
+ _this setPos [11456.576, 11375.877, -9.1552734e-005];
+};
+
+_unit_56 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["Worker3", [4059.3704, 11682.107, 0.22387695], [], 0, "CAN_COLLIDE"];
+ _unit_56 = _this;
+ _this setDir 147.07179;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_57 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["CIV_EuroMan01_EP1", [4072.6628, 11687.947, -0.038146973], [], 0, "CAN_COLLIDE"];
+ _unit_57 = _this;
+ _this setDir 231.00745;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_58 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["RU_WorkWoman5", [4054.1255, 11670.723, 0.54440308], [], 0, "CAN_COLLIDE"];
+ _unit_58 = _this;
+ _this setDir 459.78314;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_59 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"];
+ _unit_59 = _this;
+ _this setDir 422.9967;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_60 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["CIV_EuroMan02_EP1", [4066.6404, 11686.604, 0.33944702], [], 0, "CAN_COLLIDE"];
+ _unit_60 = _this;
+ _this setDir 89.890854;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_62 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"];
+ _unit_62 = _this;
+ _this setDir 577.32629;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_92 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Campfire", [11463.084, 11374.288, 0.00012207031], [], 0, "CAN_COLLIDE"];
+ _vehicle_92 = _this;
+ _this setPos [11463.084, 11374.288, 0.00012207031];
+};
+
+_vehicle_102 = objNull;
+if (true) then
+{
+ _this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, -1.2288972], [], 0, "CAN_COLLIDE"];
+ _vehicle_102 = _this;
+ _this setDir 57.059044;
+ _this setPos [3974.3894, 11601.295, -1.2288972];
+};
+
+_vehicle_106 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hhedgehog_concreteBig", [4090.7932, 11667.092], [], 0, "CAN_COLLIDE"];
+ _vehicle_106 = _this;
+ _this setDir -72.933151;
+ _this setPos [4090.7932, 11667.092];
+};
+
+_vehicle_109 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hhedgehog_concreteBig", [4078.2883, 11649.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_109 = _this;
+ _this setDir -63.284313;
+ _this setPos [4078.2883, 11649.253, -3.0517578e-005];
+};
+
+_vehicle_114 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ZavoraAnim", [4084.6602, 11660.786, -0.00012207031], [], 0, "CAN_COLLIDE"];
+ _vehicle_114 = _this;
+ _this setDir -60.360134;
+ _this setPos [4084.6602, 11660.786, -0.00012207031];
+};
+
+_vehicle_115 = objNull;
+if (true) then
+{
+ _this = createVehicle ["LADAWreck", [4059.4199, 11683.791], [], 0, "CAN_COLLIDE"];
+ _vehicle_115 = _this;
+ _this setDir 68.421814;
+ _this setPos [4059.4199, 11683.791];
+};
+
+_vehicle_119 = objNull;
+if (true) then
+{
+ _this = createVehicle ["T72Wreck", [3966.9878, 11639.222, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_119 = _this;
+ _this setPos [3966.9878, 11639.222, -6.1035156e-005];
+};
+
+_vehicle_120 = objNull;
+if (true) then
+{
+ _this = createVehicle ["T72WreckTurret", [3993.5701, 11635.519, -0.00015258789], [], 0, "CAN_COLLIDE"];
+ _vehicle_120 = _this;
+ _this setDir -99.873833;
+ _this setPos [3993.5701, 11635.519, -0.00015258789];
+};
+
+_vehicle_123 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Mi8Wreck", [3993.9053, 11674.921, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_123 = _this;
+ _this setPos [3993.9053, 11674.921, -3.0517578e-005];
+};
+
+_vehicle_127 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Sign_1L_Firstaid", [6314.689, 7791.6929, 0.093172662], [], 0, "CAN_COLLIDE"];
+ _vehicle_127 = _this;
+ _this setDir 40.906422;
+ _this setPos [6314.689, 7791.6929, 0.093172662];
+};
+
+_vehicle_128 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Sign_Danger", [4027.1787, 11657.261, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_128 = _this;
+ _this setDir 49.790733;
+ _this setPos [4027.1787, 11657.261, -6.1035156e-005];
+};
+
+_vehicle_130 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Sign_Danger", [4057.9753, 11638.428, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_130 = _this;
+ _this setPos [4057.9753, 11638.428, -3.0517578e-005];
+};
+
+_vehicle_133 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Sign_Danger", [4042.5051, 11647.118, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_133 = _this;
+ _this setDir 35.04166;
+ _this setPos [4042.5051, 11647.118, 6.1035156e-005];
+};
+
+_vehicle_136 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Sign_Danger", [4019.4063, 11664.92, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_136 = _this;
+ _this setDir 26.150373;
+ _this setPos [4019.4063, 11664.92, 3.0517578e-005];
+};
+
+_vehicle_138 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_rampart", [4051.1519, 11642.453, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_138 = _this;
+ _this setDir 201.85086;
+ _this setPos [4051.1519, 11642.453, -6.1035156e-005];
+};
+
+_vehicle_140 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_rampart", [4034.2476, 11651.141, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_140 = _this;
+ _this setDir 219.74416;
+ _this setPos [4034.2476, 11651.141, -9.1552734e-005];
+};
+
+_vehicle_143 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_fort_rampart", [4021.0457, 11662.883, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_143 = _this;
+ _this setDir 226.36101;
+ _this setPos [4021.0457, 11662.883, -3.0517578e-005];
+};
+
+_vehicle_145 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hedgehog_EP1", [4025.1404, 11654.706, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_145 = _this;
+ _this setPos [4025.1404, 11654.706, -3.0517578e-005];
+};
+
+_vehicle_147 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hedgehog_EP1", [4039.8711, 11643.114, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_147 = _this;
+ _this setPos [4039.8711, 11643.114, -3.0517578e-005];
+};
+
+_vehicle_150 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hedgehog_EP1", [4012.9392, 11668.524, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_150 = _this;
+ _this setPos [4012.9392, 11668.524, -6.1035156e-005];
+};
+
+_vehicle_164 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4071.2375, 11689.903, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_164 = _this;
+ _this setDir 72.342918;
+ _this setPos [4071.2375, 11689.903, -3.0517578e-005];
+};
+
+_vehicle_165 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_Backpackheap", [4053.2532, 11672.906, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_165 = _this;
+ _this setDir 238.85559;
+ _this setPos [4053.2532, 11672.906, -9.1552734e-005];
+};
+
+_vehicle_166 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CamoNetVar_EAST", [4069.5542, 11688.459], [], 0, "CAN_COLLIDE"];
+ _vehicle_166 = _this;
+ _this setDir -6.4849606;
+ _this setVehicleInit "this allowDammage false;this enableSimulation false;";
+ _this setPos [4069.5542, 11688.459];
+};
+
+_vehicle_173 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_GuardShed", [4088.0989, 11660.668, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_173 = _this;
+ _this setDir -67.0504;
+ _this setPos [4088.0989, 11660.668, -6.1035156e-005];
+};
+
+_vehicle_178 = objNull;
+if (true) then
+{
+ _this = createVehicle ["UralWreck", [3878.5791, 11678.632, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_178 = _this;
+ _this setDir 51.630379;
+ _this setPos [3878.5791, 11678.632, -3.0517578e-005];
+};
+
+_vehicle_184 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Bucket_EP1", [4051.5767, 11671.118, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_184 = _this;
+ _this setDir 219.2435;
+ _this setPos [4051.5767, 11671.118, -6.1035156e-005];
+};
+
+_vehicle_187 = objNull;
+if (true) then
+{
+ _this = createVehicle ["WoodChair", [4073.312, 11688.483, -0.00051879883], [], 0, "CAN_COLLIDE"];
+ _vehicle_187 = _this;
+ _this setDir 13.38733;
+ _this setVehicleInit "this allowDammage false;this enableSimulation false;";
+ _this setPos [4073.312, 11688.483, -0.00051879883];
+};
+
+_vehicle_195 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Pillow_EP1", [4053.0435, 11670.549, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_195 = _this;
+ _this setDir 256.91168;
+ _this setPos [4053.0435, 11670.549, -6.1035156e-005];
+};
+
+_vehicle_197 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [4072.0063, 11687.498], [], 0, "CAN_COLLIDE"];
+ _vehicle_197 = _this;
+ _this setDir 68.100845;
+ _this setVehicleInit "this allowDammage false;this enableSimulation false;";
+ _this setPos [4072.0063, 11687.498];
+};
+
+_vehicle_198 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldChair", [4066.104, 11686.367, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_198 = _this;
+ _this setDir -105.98519;
+ _this setVehicleInit "this allowDammage false;this enableSimulation false;";
+ _this setPos [4066.104, 11686.367, -6.1035156e-005];
+};
+
+_vehicle_200 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [4067.4258, 11686.505], [], 0, "CAN_COLLIDE"];
+ _vehicle_200 = _this;
+ _this setDir -93.232597;
+ _this setVehicleInit "this allowDammage false;this enableSimulation false;";
+ _this setPos [4067.4258, 11686.505];
+};
+
+_vehicle_205 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Misc_Well_C_EP1", [4040.5645, 11680.532, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_205 = _this;
+ _this setDir -67.654541;
+ _this setPos [4040.5645, 11680.532, -6.1035156e-005];
+};
+
+_vehicle_206 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Bunker_PMC", [4025.1743, 11676.713, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_206 = _this;
+ _this setDir -73.730324;
+ _this setPos [4025.1743, 11676.713, -6.1035156e-005];
+};
+
+_vehicle_217 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Toilet", [4027.1782, 11668.193, -0.00012207031], [], 0, "CAN_COLLIDE"];
+ _vehicle_217 = _this;
+ _this setDir 13.455784;
+ _this setPos [4027.1782, 11668.193, -0.00012207031];
+};
+
+_vehicle_223 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Misc_IronPipes_EP1", [4059.2703, 11657.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_223 = _this;
+ _this setPos [4059.2703, 11657.253, -3.0517578e-005];
+};
+
+_vehicle_227 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Reservoir_EP1", [4057.9426, 11660.814, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_227 = _this;
+ _this setDir 173.80089;
+ _this setPos [4057.9426, 11660.814, -9.1552734e-005];
+};
+
+_vehicle_230 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_stand_meat_EP1", [4051.1689, 11671.427, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_230 = _this;
+ _this setDir 184.39951;
+ _this setPos [4051.1689, 11671.427, 3.0517578e-005];
+};
+
+_vehicle_231 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_stand_small_EP1", [4054.8962, 11670.715, -0.00012207031], [], 0, "CAN_COLLIDE"];
+ _vehicle_231 = _this;
+ _this setDir 274.94766;
+ _this setPos [4054.8962, 11670.715, -0.00012207031];
+};
+
+_vehicle_238 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_tires_EP1", [4052.7512, 11666.596, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_238 = _this;
+ _this setDir -37.201057;
+ _this setPos [4052.7512, 11666.596, -6.1035156e-005];
+};
+
+_vehicle_239 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_transport_crates_EP1", [4073.3416, 11690.806, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_239 = _this;
+ _this setDir 39.652706;
+ _this setPos [4073.3416, 11690.806, -3.0517578e-005];
+};
+
+_vehicle_243 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ClutterCutter_EP1", [4054.3711, 11665.827, 0], [], 0, "CAN_COLLIDE"];
+ _vehicle_243 = _this;
+ _this setPos [4054.3711, 11665.827, 0];
+};
+
+_vehicle_244 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ClutterCutter_EP1", [4046.9236, 11675.124, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_244 = _this;
+ _this setPos [4046.9236, 11675.124, -3.0517578e-005];
+};
+
+_vehicle_246 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Pile_of_wood", [4052.9983, 11676.267, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_246 = _this;
+ _this setDir -246.43651;
+ _this setPos [4052.9983, 11676.267, -6.1035156e-005];
+};
+
+_vehicle_250 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4067.0037, 11688.609, -0.00012207031], [], 0, "CAN_COLLIDE"];
+ _vehicle_250 = _this;
+ _this setDir -57.903767;
+ _this setPos [4067.0037, 11688.609, -0.00012207031];
+};
+
+_vehicle_257 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_cages_EP1", [4048.51, 11671.839, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_257 = _this;
+ _this setDir 256.91168;
+ _this setPos [4048.51, 11671.839, -3.0517578e-005];
+};
+
+_vehicle_258 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_covering_hut_EP1", [4050.9133, 11671.997, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_258 = _this;
+ _this setDir 100.57247;
+ _this setPos [4050.9133, 11671.997, -3.0517578e-005];
+};
+
+_vehicle_260 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_covering_hut_EP1", [4054.0242, 11671.427, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_260 = _this;
+ _this setDir 280.21619;
+ _this setPos [4054.0242, 11671.427, -3.0517578e-005];
+};
+
+_vehicle_265 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Fire_barrel", [4089.9016, 11677.42, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_265 = _this;
+ _this setDir -37.201057;
+ _this setPos [4089.9016, 11677.42, -6.1035156e-005];
+};
+
+_vehicle_291 = objNull;
+if (true) then
+{
+ _this = createVehicle ["SmallTable", [6313.7319, 7790.9473, 0.013100131], [], 0, "CAN_COLLIDE"];
+ _vehicle_291 = _this;
+ _this setDir 40.010624;
+ _this setVehicleInit "this allowDammage false;this enableSimulation false;";
+ _this setPos [6313.7319, 7790.9473, 0.013100131];
+};
+
+_vehicle_292 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Water_pipe_EP1", [6314.9482, 7790.9653, 0.093142167], [], 0, "CAN_COLLIDE"];
+ _vehicle_292 = _this;
+ _this setDir 252.18881;
+ _this setVehicleInit "this allowDammage false;this enableSimulation false;";
+ _this setPos [6314.9482, 7790.9653, 0.093142167];
+};
+
+_vehicle_299 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Table_EP1", [4059.9673, 11680.903, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_299 = _this;
+ _this setDir 73.102592;
+ _this setPos [4059.9673, 11680.903, -6.1035156e-005];
+};
+
+_vehicle_302 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Cabinet_EP1", [6314.9282, 7792.3154, 0.093233757], [], 0, "CAN_COLLIDE"];
+ _vehicle_302 = _this;
+ _this setDir 128.33586;
+ _this setPos [6314.9282, 7792.3154, 0.093233757];
+};
+
+_vehicle_304 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Crates_stack_EP1", [4051.4163, 11673.271, 0.00012207031], [], 0, "CAN_COLLIDE"];
+ _vehicle_304 = _this;
+ _this setDir 286.43887;
+ _this setPos [4051.4163, 11673.271, 0.00012207031];
+};
+
+_vehicle_379 = objNull;
+if (true) then
+{
+ _this = createVehicle ["sigisolda6", [10158.258, 1686.7931, 0.0062988698], [], 0, "CAN_COLLIDE"];
+ _vehicle_379 = _this;
+ _this setDir -80.566795;
+ _this setVehicleArmor 0.44294706;
+ _this setVehicleLock "LOCKED";
+ _this setPos [10158.258, 1686.7931, 0.0062988698];
+};
+
+_unit_73 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["RU_Functionary1", [12946.349, 12766.593, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
+ _unit_73 = _this;
+ _this setDir 194.24156;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_74 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["Woodlander1", [11450.503, 11353.635, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _unit_74 = _this;
+ _this setDir -48.52689;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_75 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["RU_WorkWoman1", [11454.922, 11355.044, 0.94462103], [], 0, "CAN_COLLIDE"];
+ _unit_75 = _this;
+ _this setDir -47.533646;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_78 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["Rocker4", [11456.184, 11359.277], [], 0, "CAN_COLLIDE"];
+ _unit_78 = _this;
+ _this setDir -52.978313;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_79 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["RU_Citizen3", [11453.29, 11373.179, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _unit_79 = _this;
+ _this setDir 125.74001;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_82 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [11455.903, 11376.358], [], 0, "CAN_COLLIDE"];
+ _unit_82 = _this;
+ _this setDir 107.12319;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_84 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"];
+ _unit_84 = _this;
+ _this setDir 359.64191;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_461 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Base_WarfareBBarrier10xTall", [6316.4673, 7792.5254, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_461 = _this;
+ _this setDir 35.687778;
+ _this setPos [6316.4673, 7792.5254, 3.0517578e-005];
+};
+
+_vehicle_477 = objNull;
+if (true) then
+{
+ _this = createVehicle ["MASH_EP1", [6315.6763, 7841.8965, -0.056709375], [], 0, "CAN_COLLIDE"];
+ _vehicle_477 = _this;
+ _this setDir 214.02074;
+ _this setPos [6315.6763, 7841.8965, -0.056709375];
+};
+
+_vehicle_479 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Camp_EP1", [6330.9556, 7831.4258, -0.034371372], [], 0, "CAN_COLLIDE"];
+ _vehicle_479 = _this;
+ _this setDir 574.57404;
+ _this setPos [6330.9556, 7831.4258, -0.034371372];
+};
+
+_vehicle_480 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_tent_east", [6320.0742, 7797.5137, 0.26103491], [], 0, "CAN_COLLIDE"];
+ _vehicle_480 = _this;
+ _this setDir 216.2215;
+ _this setPos [6320.0742, 7797.5137, 0.26103491];
+};
+
+_vehicle_481 = objNull;
+if (true) then
+{
+ _this = createVehicle ["CampEast_EP1", [6304.1455, 7843.9409, -0.01191554], [], 0, "CAN_COLLIDE"];
+ _vehicle_481 = _this;
+ _this setDir -56.676376;
+ _this setPos [6304.1455, 7843.9409, -0.01191554];
+};
+
+_vehicle_485 = objNull;
+if (true) then
+{
+ _this = createVehicle ["CampEast_EP1", [6337.02, 7822.1895], [], 0, "CAN_COLLIDE"];
+ _vehicle_485 = _this;
+ _this setDir 844.86273;
+ _this setPos [6337.02, 7822.1895];
+};
+
+_vehicle_490 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_GuardShed", [6277.3389, 7817.5967], [], 0, "CAN_COLLIDE"];
+ _vehicle_490 = _this;
+ _this setDir 84.460419;
+ _this setPos [6277.3389, 7817.5967];
+};
+
+_vehicle_494 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Fire_barrel", [6322.0532, 7821.4551], [], 0, "CAN_COLLIDE"];
+ _vehicle_494 = _this;
+ _this setPos [6322.0532, 7821.4551];
+};
+
+_vehicle_501 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6321.2383, 7798.9302], [], 0, "CAN_COLLIDE"];
+ _vehicle_501 = _this;
+ _this setDir 211.38748;
+ _this setPos [6321.2383, 7798.9302];
+};
+
+_vehicle_503 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Camp_EP1", [6324.0571, 7836.3125, -0.022317491], [], 0, "CAN_COLLIDE"];
+ _vehicle_503 = _this;
+ _this setDir 574.63867;
+ _this setPos [6324.0571, 7836.3125, -0.022317491];
+};
+
+_vehicle_511 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_covering_hut_big_EP1", [6317.2676, 7788.2417], [], 0, "CAN_COLLIDE"];
+ _vehicle_511 = _this;
+ _this setDir 38.268478;
+ _this setPos [6317.2676, 7788.2417];
+};
+
+_unit_90 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
+ _unit_90 = _this;
+ _this setDir 102.75758;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_91 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
+ _unit_91 = _this;
+ _this setDir 196.69872;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_513 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Rubbish1", [4017.4268, 11670.082, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_513 = _this;
+ _this setDir -66.023567;
+ _this setPos [4017.4268, 11670.082, 9.1552734e-005];
+};
+
+_vehicle_517 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hedgehog_EP1", [4057.1663, 11635.8, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_517 = _this;
+ _this setPos [4057.1663, 11635.8, -9.1552734e-005];
+};
+
+_unit_94 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["Pilot_EP1", [6317.0498, 7797.918, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _unit_94 = _this;
+ _this setDir 464.17493;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_95 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"];
+ _unit_95 = _this;
+ _this setDir -114.43345;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_521 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Toilet", [6306.4023, 7800.8843, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_521 = _this;
+ _this setDir 306.93533;
+ _this setPos [6306.4023, 7800.8843, 3.0517578e-005];
+};
+
+_vehicle_523 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_palletsfoiled", [6319.2056, 7787.5439, -0.022046415], [], 0, "CAN_COLLIDE"];
+ _vehicle_523 = _this;
+ _this setDir 16.434511;
+ _this setPos [6319.2056, 7787.5439, -0.022046415];
+};
+
+_vehicle_527 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Fire_barrel", [6323.6899, 7788.0776, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_527 = _this;
+ _this setPos [6323.6899, 7788.0776, 6.1035156e-005];
+};
+
+_vehicle_531 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_transport_kiosk_EP1", [6311.8315, 7793.1309, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_531 = _this;
+ _this setDir 487.48059;
+ _this setPos [6311.8315, 7793.1309, 9.1552734e-005];
+};
+
+_vehicle_532 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Fort_Crate_wood", [6323.7637, 7790.8105, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_532 = _this;
+ _this setDir 58.382236;
+ _this setPos [6323.7637, 7790.8105, 3.0517578e-005];
+};
+
+_vehicle_533 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_transport_crates_EP1", [6316.625, 7803.3022, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_533 = _this;
+ _this setDir 134.86244;
+ _this setPos [6316.625, 7803.3022, 3.0517578e-005];
+};
+
+_vehicle_538 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Info_Board_EP1", [11448.039, 11371.063, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_538 = _this;
+ _this setDir -50.8032;
+ _this setVehicleInit "this allowDammage false;";
+ _this setPos [11448.039, 11371.063, -3.0517578e-005];
+};
+
+_vehicle_541 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Info_Board_EP1", [4087.7048, 11663.146, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_541 = _this;
+ _this setDir 469.56882;
+ _this setVehicleInit "this allowDammage false;";
+ _this setPos [4087.7048, 11663.146, -6.1035156e-005];
+};
+
+_vehicle_544 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Info_Board_EP1", [6310.2837, 7797.7686, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_544 = _this;
+ _this setDir 486.70212;
+ _this setVehicleInit "this allowDammage false;";
+ _this setPos [6310.2837, 7797.7686, 3.0517578e-005];
+};
+
+_vehicle_548 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Fire_barrel", [4358.5767, 2260.3745, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
+ _vehicle_548 = _this;
+ _this setPos [4358.5767, 2260.3745, -2.8610229e-006];
+};
+
+_vehicle_550 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Fire_barrel", [13533.103, 6358.1616, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
+ _vehicle_550 = _this;
+ _this setPos [13533.103, 6358.1616, -8.5830688e-006];
+};
+
+_vehicle_557 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHCivil", [11439.646, 11381.011, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_557 = _this;
+ _this setDir 39.113922;
+ _this setPos [11439.646, 11381.011, 3.0517578e-005];
+};
+
+_vehicle_559 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHEmpty", [7983.9741, 2890.6536, -0.024177462], [], 0, "CAN_COLLIDE"];
+ _vehicle_559 = _this;
+ _this setPos [7983.9741, 2890.6536, -0.024177462];
+};
+
+_vehicle_567 = objNull;
+if (true) then
+{
+ _this = createVehicle ["MASH_EP1", [4836.6572, 2528.4377, -0.042138901], [], 0, "CAN_COLLIDE"];
+ _vehicle_567 = _this;
+ _this setDir 207.76485;
+ _this setPos [4836.6572, 2528.4377, -0.042138901];
+};
+
+_vehicle_568 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Camp_EP1", [4827.6084, 2532.1213, -0.033894159], [], 0, "CAN_COLLIDE"];
+ _vehicle_568 = _this;
+ _this setDir 567.49945;
+ _this setPos [4827.6084, 2532.1213, -0.033894159];
+};
+
+_vehicle_569 = objNull;
+if (true) then
+{
+ _this = createVehicle ["CampEast_EP1", [4833.8086, 2508.781, 0.016567288], [], 0, "CAN_COLLIDE"];
+ _vehicle_569 = _this;
+ _this setDir 334.10687;
+ _this setPos [4833.8086, 2508.781, 0.016567288];
+};
+
+_vehicle_571 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Fire_barrel", [4836.3447, 2519.4587, -0.009747833], [], 0, "CAN_COLLIDE"];
+ _vehicle_571 = _this;
+ _this setDir -6.2675123;
+ _this setPos [4836.3447, 2519.4587, -0.009747833];
+};
+
+_vehicle_573 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Camp_EP1", [4845.7427, 2522.3279, -0.052045986], [], 0, "CAN_COLLIDE"];
+ _vehicle_573 = _this;
+ _this setDir 574.28497;
+ _this setPos [4845.7427, 2522.3279, -0.052045986];
+};
+
+_unit_97 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"];
+ _unit_97 = _this;
+ _this setDir 19.92712;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_593 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CamoNetB_EAST", [12948.259, 12766.059, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_593 = _this;
+ _this setDir 25.231472;
+ _this setVehicleInit "this allowDammage false; this enableSimulation false;";
+ _this setPos [12948.259, 12766.059, -1.5258789e-005];
+};
+
+_vehicle_594 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_cargo_cont_net2", [12948.999, 12771.618], [], 0, "CAN_COLLIDE"];
+ _vehicle_594 = _this;
+ _this setDir 122.42809;
+ _this setPos [12948.999, 12771.618];
+};
+
+_vehicle_595 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Barrel_water", [12946.395, 12769.803, -0.00012207031], [], 0, "CAN_COLLIDE"];
+ _vehicle_595 = _this;
+ _this setPos [12946.395, 12769.803, -0.00012207031];
+};
+
+_vehicle_596 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_cargo_cont_small", [12944.525, 12769.121, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_596 = _this;
+ _this setDir 0.041445225;
+ _this setPos [12944.525, 12769.121, -9.1552734e-005];
+};
+
+_vehicle_597 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [12946.452, 12765.858], [], 0, "CAN_COLLIDE"];
+ _vehicle_597 = _this;
+ _this setDir 6.6874695;
+ _this setVehicleInit "this allowDammage false; this enableSimulation false;";
+ _this setPos [12946.452, 12765.858];
+};
+
+_vehicle_598 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldChair", [12946.147, 12768.145, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_598 = _this;
+ _this setDir -31.554836;
+ _this setVehicleInit "this allowDammage false; this enableSimulation false;";
+ _this setPos [12946.147, 12768.145, -4.5776367e-005];
+};
+
+_this = createCenter resistance;
+_center_2 = _this;
+
+_group_2 = createGroup _center_2;
+
+_unit_108 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["GUE_Soldier_MG", [1606.5773, 7806.395, 0.25734121], [], 0, "CAN_COLLIDE"];
+ _unit_108 = _this;
+ _this setDir 187.47844;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_600 = objNull;
+if (true) then
+{
+ _this = createVehicle ["RU_WarfareBUAVterminal", [4052.8269, 11662.361, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_600 = _this;
+ _this setDir -24.982422;
+ _this setPos [4052.8269, 11662.361, -9.1552734e-005];
+};
+
+_vehicle_619 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ASC_EU_LHVOld", [4090.0835, 11662.246], [], 0, "CAN_COLLIDE"];
+ _vehicle_619 = _this;
+ _this setDir 140.55763;
+ _this setVehicleInit "this allowDammage false;";
+ _this setPos [4090.0835, 11662.246];
+};
+
+_vehicle_621 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ASC_EU_LHVOld", [4075.0496, 11684.994, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_621 = _this;
+ _this setDir -126.27427;
+ _this setVehicleInit "this allowDammage false;";
+ _this setPos [4075.0496, 11684.994, -6.1035156e-005];
+};
+
+_vehicle_623 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ASC_EU_LHVOld", [4056.1113, 11675.86, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_623 = _this;
+ _this setDir 131.46815;
+ _this setVehicleInit "this allowDammage false;";
+ _this setPos [4056.1113, 11675.86, -6.1035156e-005];
+};
+
+_vehicle_626 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ASC_EU_LHVOld", [4057.0989, 11661.225, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_626 = _this;
+ _this setDir 368.31775;
+ _this setVehicleInit "this allowDammage false;";
+ _this setPos [4057.0989, 11661.225, -6.1035156e-005];
+};
+
+_vehicle_628 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ASC_EU_LHVOld", [6278.0459, 7815.9741, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_628 = _this;
+ _this setDir 437.6853;
+ _this setVehicleInit "this allowDammage false;";
+ _this setPos [6278.0459, 7815.9741, -3.0517578e-005];
+};
+
+_vehicle_630 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ASC_EU_LHVOld", [6306.0684, 7801.3516, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_630 = _this;
+ _this setDir 611.94281;
+ _this setVehicleInit "this allowDammage false;";
+ _this setPos [6306.0684, 7801.3516, 6.1035156e-005];
+};
+
+_vehicle_632 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ASC_EU_LHVOld", [6314.8608, 7792.957, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_632 = _this;
+ _this setDir 190.09235;
+ _this setVehicleInit "this allowDammage false;";
+ _this setPos [6314.8608, 7792.957, 3.0517578e-005];
+};
+
+_vehicle_634 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ASC_EU_LHVOld", [11452.67, 11376.421], [], 0, "CAN_COLLIDE"];
+ _vehicle_634 = _this;
+ _this setDir 143.25484;
+ _this setVehicleInit "this allowDammage false;";
+ _this setPos [11452.67, 11376.421];
+};
+
+_vehicle_636 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ASC_EU_LHVOld", [11448.108, 11349.908, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_636 = _this;
+ _this setDir -5.6058893;
+ _this setVehicleInit "this allowDammage false;";
+ _this setPos [11448.108, 11349.908, 9.1552734e-005];
+};
+
+_vehicle_638 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ASC_EU_LHVOld", [11460.593, 11361.773, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_638 = _this;
+ _this setDir 313.13269;
+ _this setVehicleInit "this allowDammage false;";
+ _this setPos [11460.593, 11361.773, 6.1035156e-005];
+};
+
+_vehicle_659 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHEmpty", [1617.7074, 7773.3115, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_659 = _this;
+ _this setPos [1617.7074, 7773.3115, 6.1035156e-005];
+};
+
+_vehicle_662 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHCivil", [12970.855, 12772.142, -210.79434], [], 0, "CAN_COLLIDE"];
+ _vehicle_662 = _this;
+ _this setPos [12970.855, 12772.142, -210.79434];
+};
+
+_vehicle_663 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHEmpty", [12072.687, 12667.292], [], 0, "CAN_COLLIDE"];
+ _vehicle_663 = _this;
+ _this setPos [12072.687, 12667.292];
+};
+
+_vehicle_674 = objNull;
+if (true) then
+{
+ _this = createVehicle ["MAP_garaz_mala", [6302.2471, 7801.6255, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_674 = _this;
+ _this setDir 305.73865;
+ _this setPos [6302.2471, 7801.6255, 6.1035156e-005];
+};
+
+_unit_118 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["RU_Profiteer4", [6301.9575, 7803.8789], [], 0, "CAN_COLLIDE"];
+ _unit_118 = _this;
+ _this setDir -49.359165;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_676 = objNull;
+if (true) then
+{
+ _this = createVehicle ["MAP_garaz_mala", [6297.582, 7795.1865], [], 0, "CAN_COLLIDE"];
+ _vehicle_676 = _this;
+ _this setDir 306.27393;
+ _this setPos [6297.582, 7795.1865];
+};
+
+_vehicle_678 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHEmpty", [6292.998, 7806.4375], [], 0, "CAN_COLLIDE"];
+ _vehicle_678 = _this;
+ _this setPos [6292.998, 7806.4375];
+};
+
+_unit_122 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _unit_122 = _this;
+ _this setDir -130.79149;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_681 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldChair", [12060.701, 12635.938, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_681 = _this;
+ _this setDir 216.27287;
+ _this setVehicleInit "this allowDammage false;this enableSimulation false;";
+ _this setPos [12060.701, 12635.938, -1.5258789e-005];
+};
+
+_vehicle_682 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [12061.653, 12636.994, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_682 = _this;
+ _this setDir 17.306128;
+ _this setVehicleInit "this allowDammage false;this enableSimulation false;";
+ _this setPos [12061.653, 12636.994, 1.5258789e-005];
+};
+
+_unit_124 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"];
+ _unit_124 = _this;
+ _this setDir -91.741302;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_686 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHEmpty", [13473.405, 5439.6479, 0.00021648407], [], 0, "CAN_COLLIDE"];
+ _vehicle_686 = _this;
+ _this setPos [13473.405, 5439.6479, 0.00021648407];
+};
+
+_vehicle_688 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHEmpty", [4064.7783, 11675.811], [], 0, "CAN_COLLIDE"];
+ _vehicle_688 = _this;
+ _this setPos [4064.7783, 11675.811];
+};
+
+_vehicle_689 = objNull;
+if (true) then
+{
+ _this = createVehicle ["MAP_garaz_mala", [4055.0396, 11686.252, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_689 = _this;
+ _this setDir 113.7219;
+ _this setPos [4055.0396, 11686.252, 3.0517578e-005];
+};
+
+_vehicle_694 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hhedgehog_concreteBig", [4089.9141, 11677.483, -0.00018310547], [], 0, "CAN_COLLIDE"];
+ _vehicle_694 = _this;
+ _this setDir 53.071754;
+ _this setPos [4089.9141, 11677.483, -0.00018310547];
+};
+
+_vehicle_697 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Hhedgehog_concreteBig", [4080.4404, 11684.166, -0.00012207031], [], 0, "CAN_COLLIDE"];
+ _vehicle_697 = _this;
+ _this setDir 18.106421;
+ _this setPos [4080.4404, 11684.166, -0.00012207031];
+};
+
+_unit_128 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"];
+ _unit_128 = _this;
+ _this setDir 24.266853;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_699 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Sign_1L_Firstaid", [4058.7043, 11660.961, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_699 = _this;
+ _this setDir 217.96779;
+ _this setPos [4058.7043, 11660.961, 3.0517578e-005];
+};
+
+_vehicle_701 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_sunshade_EP1", [4059.8516, 11660.219], [], 0, "CAN_COLLIDE"];
+ _vehicle_701 = _this;
+ _this setPos [4059.8516, 11660.219];
+};
+processInitCommands;
\ No newline at end of file
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqm
new file mode 100644
index 000000000..6a66d4c84
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqm
@@ -0,0 +1,1417 @@
+version=11;
+class Mission
+{
+ addOns[]=
+ {
+ "oac_core",
+ "ca_modules_animals",
+ "dayz_code",
+ "dayz_weapons",
+ "dayz_equip",
+ "dayz_vehicles",
+ "cacharacters_pmc",
+ "ca_modules_functions",
+ "glt_m300t",
+ "sigisolda",
+ "suv_col",
+ "csj_gyroac",
+ "map_eu"
+ };
+ addOnsAuto[]=
+ {
+ "dayz_weapons",
+ "ca_modules_functions",
+ "oac_core"
+ };
+ randomSeed=11171215;
+ class Intel
+ {
+ briefingName="DayZ Epoch Sahrani";
+ briefingDescription="DayZ Epoch Sahrani Private Server";
+ startWeather=0.067362607;
+ forecastWeather=0.52341133;
+ year=2008;
+ month=10;
+ day=1;
+ hour=12;
+ };
+ class Groups
+ {
+ items=2;
+ class Item0
+ {
+ side="WEST";
+ class Vehicles
+ {
+ items=100;
+ class Item0
+ {
+ position[]={2202.595,0.31283236,18914.742};
+ azimut=-17.0839;
+ id=11;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item1
+ {
+ position[]={2290.4426,19.101221,18848.363};
+ azimut=-17.0839;
+ id=0;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAYER COMMANDER";
+ leader=1;
+ rank="SERGEANT";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item2
+ {
+ position[]={2224.0051,4.7899938,18920.01};
+ azimut=-17.083944;
+ id=5;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item3
+ {
+ position[]={2229.7239,7.8903866,18916.258};
+ azimut=-17.083944;
+ id=8;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item4
+ {
+ position[]={2224.8489,9.8855896,18909.086};
+ azimut=-17.083944;
+ id=18;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item5
+ {
+ position[]={2236.2395,15.992203,18874.166};
+ azimut=-17.083944;
+ id=2;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item6
+ {
+ position[]={2245.5715,17.274075,18873.363};
+ azimut=-17.083937;
+ id=9;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item7
+ {
+ position[]={2235.052,21.608505,18866.158};
+ azimut=-17.083944;
+ id=21;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item8
+ {
+ position[]={2243.7747,18.624239,18866.27};
+ azimut=-17.083944;
+ id=13;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item9
+ {
+ position[]={2249.0208,24.391842,18860.918};
+ azimut=-17.083944;
+ id=7;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item10
+ {
+ position[]={2251.1848,17.909847,18811.16};
+ azimut=-17.0839;
+ id=36;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item11
+ {
+ position[]={2263.1321,9.6452551,18803.514};
+ azimut=-17.083944;
+ id=25;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item12
+ {
+ position[]={2273.4387,10.257912,18805.504};
+ azimut=-17.083944;
+ id=43;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item13
+ {
+ position[]={2272.5969,13.63877,18816.428};
+ azimut=-17.083944;
+ id=30;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item14
+ {
+ position[]={2278.3137,12.261516,18812.676};
+ azimut=-17.083944;
+ id=33;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item15
+ {
+ position[]={2269.4192,0.35458753,18927.613};
+ azimut=-17.083944;
+ id=1;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item16
+ {
+ position[]={2281.1301,0.13054594,18929.965};
+ azimut=-17.083944;
+ id=4;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item17
+ {
+ position[]={2283.2786,0.36221796,18921.906};
+ azimut=-17.083944;
+ id=3;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item18
+ {
+ position[]={2286.2473,0.24682786,18927.523};
+ azimut=-17.083944;
+ id=6;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item19
+ {
+ position[]={2297.9778,0.33392572,18932.283};
+ azimut=-17.083944;
+ id=10;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item20
+ {
+ position[]={2289.4739,10.860373,18879.932};
+ azimut=-17.083944;
+ id=16;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item21
+ {
+ position[]={2294.9583,10.838765,18878.436};
+ azimut=-17.083944;
+ id=19;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item22
+ {
+ position[]={2289.0286,13.601019,18871.111};
+ azimut=-17.083944;
+ id=15;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item23
+ {
+ position[]={2297.3684,12.721047,18870.992};
+ azimut=-17.083944;
+ id=23;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item24
+ {
+ position[]={2318.009,16.791187,18824.031};
+ azimut=-17.083944;
+ id=26;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item25
+ {
+ position[]={2326.1575,16.521427,18829.277};
+ azimut=-17.083944;
+ id=29;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item26
+ {
+ position[]={2337.6223,14.447077,18825.5};
+ azimut=-17.083944;
+ id=31;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item27
+ {
+ position[]={2331.8684,14.224126,18818.324};
+ azimut=-17.083944;
+ id=28;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item28
+ {
+ position[]={2350.6887,12.346637,18824.137};
+ azimut=-17.083944;
+ id=35;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item29
+ {
+ position[]={2284.8293,0.1828353,18770.584};
+ azimut=-17.083944;
+ id=27;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item30
+ {
+ position[]={2294.1633,-0.017674401,18769.781};
+ azimut=-17.083937;
+ id=34;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item31
+ {
+ position[]={2283.6418,0.0024959743,18762.576};
+ azimut=-17.083944;
+ id=46;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item32
+ {
+ position[]={2292.3645,0.01446861,18762.688};
+ azimut=-17.083944;
+ id=38;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item33
+ {
+ position[]={2297.6106,0.26605508,18757.336};
+ azimut=-17.083944;
+ id=32;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item34
+ {
+ position[]={2340.6497,0.2633909,18782.752};
+ azimut=-17.083944;
+ id=47;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item35
+ {
+ position[]={2338.0637,0.18937105,18776.352};
+ azimut=-17.083944;
+ id=41;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item36
+ {
+ position[]={2337.6184,0.29558319,18767.531};
+ azimut=-17.083944;
+ id=40;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item37
+ {
+ position[]={2343.5481,0.31031406,18774.854};
+ azimut=-17.083944;
+ id=44;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item38
+ {
+ position[]={2345.9583,0.50082701,18767.412};
+ azimut=-17.083944;
+ id=48;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item39
+ {
+ position[]={2370.1809,5.4950242,18793.672};
+ azimut=-17.083944;
+ id=39;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item40
+ {
+ position[]={2370.1301,2.7164445,18785.996};
+ azimut=-17.083944;
+ id=37;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item41
+ {
+ position[]={2377.0774,3.8910229,18790.586};
+ azimut=-17.083944;
+ id=45;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item42
+ {
+ position[]={2374.8606,0.69539481,18782.363};
+ azimut=-17.0839;
+ id=49;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item43
+ {
+ position[]={2382.5481,0.30456463,18780.867};
+ azimut=-17.083944;
+ id=42;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item44
+ {
+ position[]={2292.0598,8.6909084,18886.334};
+ azimut=-17.083944;
+ id=22;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item45
+ {
+ position[]={2317.97,6.3663068,18889.576};
+ azimut=-17.083944;
+ id=12;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item46
+ {
+ position[]={2321.5911,4.3431296,18897.254};
+ azimut=-17.083944;
+ id=14;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item47
+ {
+ position[]={2326.2688,6.1480913,18885.945};
+ azimut=-17.0839;
+ id=24;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item48
+ {
+ position[]={2328.4856,4.34551,18894.168};
+ azimut=-17.083944;
+ id=20;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item49
+ {
+ position[]={2333.9563,5.4322901,18884.449};
+ azimut=-17.083944;
+ id=17;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item50
+ {
+ position[]={2323.2004,11.840865,18859.219};
+ azimut=-17.0839;
+ id=51;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item51
+ {
+ position[]={2326.8215,9.5581465,18866.895};
+ azimut=-17.0839;
+ id=52;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item52
+ {
+ position[]={2331.4973,11.126541,18855.588};
+ azimut=-17.0839;
+ id=55;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item53
+ {
+ position[]={2339.1848,10.035645,18854.092};
+ azimut=-17.0839;
+ id=53;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item54
+ {
+ position[]={2333.7161,9.0231934,18863.809};
+ azimut=-17.0839;
+ id=54;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item55
+ {
+ position[]={2357.6887,11.438383,18828.998};
+ azimut=-17.0839;
+ id=70;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item56
+ {
+ position[]={2375.384,6.22574,18847.162};
+ azimut=-17.0839;
+ id=60;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item57
+ {
+ position[]={2370.8235,8.4172373,18838.805};
+ azimut=-17.0839;
+ id=68;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item58
+ {
+ position[]={2376.6106,1.0830994,18880.719};
+ azimut=-17.0839;
+ id=66;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item59
+ {
+ position[]={2355.509,3.694072,18877.357};
+ azimut=-17.0839;
+ id=61;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item60
+ {
+ position[]={2372.1887,9.9076929,18828.438};
+ azimut=-17.0839;
+ id=63;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item61
+ {
+ position[]={2355.1165,-0.030913368,18898.301};
+ azimut=-17.0839;
+ id=72;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item62
+ {
+ position[]={2377.427,3.7681959,18874.25};
+ azimut=-17.0839;
+ id=57;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item63
+ {
+ position[]={2420.2903,0.69678485,18855.568};
+ azimut=-17.0839;
+ id=58;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item64
+ {
+ position[]={2363.9309,7.1449389,18849.137};
+ azimut=-17.0839;
+ id=62;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item65
+ {
+ position[]={2380.634,4.9003973,18856.771};
+ azimut=-17.0839;
+ id=75;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item66
+ {
+ position[]={2370.2317,4.5996594,18859.504};
+ azimut=-17.0839;
+ id=56;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item67
+ {
+ position[]={2380.3997,8.249362,18833.984};
+ azimut=-17.0839;
+ id=73;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item68
+ {
+ position[]={2365.7043,4.3246574,18865.701};
+ azimut=-17.0839;
+ id=69;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item69
+ {
+ position[]={2368.0676,0.24889162,18889.291};
+ azimut=-17.0839;
+ id=67;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item70
+ {
+ position[]={2390.009,5.8477831,18840.617};
+ azimut=-17.0839;
+ id=65;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item71
+ {
+ position[]={2389.1848,3.0378606,18863.293};
+ azimut=-17.0839;
+ id=74;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item72
+ {
+ position[]={2388.3723,0.25306284,18881.545};
+ azimut=-17.0839;
+ id=71;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item73
+ {
+ position[]={2412.0579,0.24055818,18871.941};
+ azimut=-17.0839;
+ id=59;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item74
+ {
+ position[]={2410.8313,1.0933057,18862.404};
+ azimut=-17.0839;
+ id=64;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item75
+ {
+ position[]={2226.3645,6.6958098,18769.535};
+ azimut=-17.0839;
+ id=81;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item76
+ {
+ position[]={2235.7004,9.1993771,18768.73};
+ azimut=-17.0839;
+ id=83;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item77
+ {
+ position[]={2239.1477,7.3410959,18756.285};
+ azimut=-17.0839;
+ id=82;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item78
+ {
+ position[]={2233.9016,7.8539047,18761.637};
+ azimut=-17.0839;
+ id=84;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item79
+ {
+ position[]={2225.1809,4.7132282,18761.527};
+ azimut=-17.0839;
+ id=85;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item80
+ {
+ position[]={2210.9036,2.5073576,18793.104};
+ azimut=-17.0839;
+ id=77;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item81
+ {
+ position[]={2207.4563,3.8761849,18805.549};
+ azimut=-17.0839;
+ id=78;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item82
+ {
+ position[]={2205.6575,1.0104657,18798.453};
+ azimut=-17.0839;
+ id=79;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item83
+ {
+ position[]={2198.1223,0.28251156,18806.352};
+ azimut=-17.0839;
+ id=76;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item84
+ {
+ position[]={2196.9348,0.46411377,18798.344};
+ azimut=-17.0839;
+ id=80;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item85
+ {
+ position[]={2206.4739,14.07787,18835.873};
+ azimut=-17.0839;
+ id=97;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item86
+ {
+ position[]={2203.0286,13.801388,18848.318};
+ azimut=-17.0839;
+ id=98;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item87
+ {
+ position[]={2201.2278,13.108009,18841.223};
+ azimut=-17.0839;
+ id=99;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item88
+ {
+ position[]={2192.5051,8.3656168,18841.113};
+ azimut=-17.0839;
+ id=100;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item89
+ {
+ position[]={2193.6926,8.1030722,18849.121};
+ azimut=-17.0839;
+ id=96;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item90
+ {
+ position[]={2183.7981,0.12352089,18910.918};
+ azimut=-17.0839;
+ id=87;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item91
+ {
+ position[]={2201.0286,4.7980947,18875.355};
+ azimut=-17.0839;
+ id=92;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item92
+ {
+ position[]={2180.3528,0.36158669,18923.363};
+ azimut=-17.0839;
+ id=88;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item93
+ {
+ position[]={2178.552,0.35864079,18916.27};
+ azimut=-17.0839;
+ id=89;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item94
+ {
+ position[]={2169.8293,0.22065018,18916.158};
+ azimut=-17.0839;
+ id=90;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item95
+ {
+ position[]={2171.0168,0.078843676,18924.166};
+ azimut=-17.0839;
+ id=86;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item96
+ {
+ position[]={2197.5793,0.055878446,18887.801};
+ azimut=-17.0839;
+ id=93;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item97
+ {
+ position[]={2195.7825,0.93860221,18880.707};
+ azimut=-17.0839;
+ id=94;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item98
+ {
+ position[]={2188.2454,0.27200663,18888.604};
+ azimut=-17.0839;
+ id=91;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item99
+ {
+ position[]={2187.0598,0.076067969,18880.596};
+ azimut=-17.0839;
+ id=95;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ };
+ };
+ class Item1
+ {
+ side="LOGIC";
+ class Vehicles
+ {
+ items=1;
+ class Item0
+ {
+ position[]={708.96582,35.858719,3533.1272};
+ id=50;
+ side="LOGIC";
+ vehicle="FunctionsManager";
+ leader=1;
+ lock="UNLOCKED";
+ skill=0.60000002;
+ };
+ };
+ };
+ };
+ class Markers
+ {
+ items=17;
+ class Item0
+ {
+ position[]={7550.6182,361.05222,8371.957};
+ name="center";
+ type="Empty";
+ };
+ class Item1
+ {
+ position[]={2214.7278,7.085434,18806.055};
+ name="respawn_west";
+ type="Empty";
+ };
+ class Item2
+ {
+ position[]={11303.517,4.7743783,4898.4619};
+ name="spawn0";
+ type="Empty";
+ };
+ class Item3
+ {
+ position[]={7517.8403,1.4138141,6234.5605};
+ name="spawn1";
+ type="Empty";
+ };
+ class Item4
+ {
+ position[]={13580.703,0.10917063,7727.5347};
+ name="spawn2";
+ type="Empty";
+ };
+ class Item5
+ {
+ position[]={13288.121,3.2314248,10559.604};
+ name="spawn3";
+ type="Empty";
+ };
+ class Item6
+ {
+ position[]={16810.59,3.1235363,9417.2383};
+ name="spawn4";
+ type="Empty";
+ };
+ class Item7
+ {
+ position[]={12556.741,42.050045,8359.4141};
+ name="Tradercitycorazol";
+ text="Trader City Corazol";
+ type="mil_circle";
+ colorName="ColorBlack";
+ };
+ class Item8
+ {
+ position[]={13574.1,3.9422112,8677.3457};
+ name="wholesaleSouth";
+ text="Wholesaler";
+ type="mil_dot";
+ colorName="ColorBlack";
+ };
+ class Item9
+ {
+ position[]={2906.6597,4.7873259,3072.0527};
+ name="boatTraderEast";
+ text="Wholesaler";
+ type="mil_dot";
+ colorName="ColorBlack";
+ };
+ class Item10
+ {
+ position[]={19237.213,4.9949999,13592.512};
+ name="BoatDealerSouth";
+ text="Boat Dealer";
+ type="mil_dot";
+ colorName="ColorBlack";
+ };
+ class Item11
+ {
+ position[]={9911.3213,139.995,10010.431};
+ name="AirVehicles";
+ text="Aircraft Dealer";
+ type="mil_dot";
+ colorName="ColorGreen";
+ };
+ class Item12
+ {
+ position[]={6414.8628,57.15451,7461.5723};
+ name="BanditDen";
+ text="Bandit Camp";
+ type="mil_dot";
+ colorName="ColorRed";
+ };
+ class Item13
+ {
+ position[]={17186.959,40.040371,13596.239};
+ name="Ixel";
+ text="Trader City Ixel";
+ type="mil_circle";
+ colorName="ColorGreen";
+ };
+ class Item14
+ {
+ position[]={13434.161,2.1032507,6888.8013};
+ name="BoatDealerEast";
+ text="Boat Dealer";
+ type="mil_dot";
+ colorName="ColorBlack";
+ };
+ class Item15
+ {
+ position[]={14062.486,68.227501,12673.197};
+ name="TradercityBag";
+ text="Trader City Bag";
+ type="mil_circle";
+ colorName="ColorBlack";
+ };
+ class Item16
+ {
+ position[]={18083.713,8.6999998,18196.029};
+ name="HeroTrader";
+ text="Hero Camp";
+ type="mil_dot";
+ colorName="ColorBlue";
+ };
+ };
+ class Sensors
+ {
+ items=3;
+ class Item0
+ {
+ position[]={12555.938,41.838242,8357.666};
+ a=100;
+ b=100;
+ activationBy="WEST";
+ repeating=1;
+ interruptable=1;
+ age="UNKNOWN";
+ name="zone3";
+ expCond="(player distance zone3) < 100;";
+ expActiv="TitleText[""Now entering trader city Corazol"",""PLAIN DOWN""]; canbuild = false;";
+ expDesactiv="TitleText[""Now leaving trader city Corazol"",""PLAIN DOWN""]; canbuild = true;";
+ class Effects
+ {
+ };
+ };
+ class Item1
+ {
+ position[]={14061.683,39.959999,12671.449};
+ a=100;
+ b=100;
+ activationBy="WEST";
+ repeating=1;
+ interruptable=1;
+ age="UNKNOWN";
+ name="zone2";
+ expCond="(player distance zone2) < 100;";
+ expActiv="TitleText[""Now entering trader city Bag"",""PLAIN DOWN""]; canbuild = false;";
+ expDesactiv="TitleText[""Now leaving trader city Bag"",""PLAIN DOWN""]; canbuild = true;";
+ class Effects
+ {
+ };
+ };
+ class Item2
+ {
+ position[]={17186.52,40.06567,13596.207};
+ a=100;
+ b=100;
+ activationBy="WEST";
+ repeating=1;
+ interruptable=1;
+ age="UNKNOWN";
+ name="zone1";
+ expCond="(player distance zone1) < 100;";
+ expActiv="TitleText[""Now entering trader city Ixel"",""PLAIN DOWN""]; canbuild = false;";
+ expDesactiv="TitleText[""Now leaving trader city Ixel"",""PLAIN DOWN""]; canbuild = true;";
+ class Effects
+ {
+ };
+ };
+ };
+};
+class Intro
+{
+ addOns[]=
+ {
+ "oac_core"
+ };
+ addOnsAuto[]=
+ {
+ "oac_core"
+ };
+ randomSeed=6913869;
+ class Intel
+ {
+ startWeather=0.25;
+ forecastWeather=0.25;
+ year=2008;
+ month=10;
+ day=11;
+ hour=9;
+ minute=20;
+ };
+};
+class OutroWin
+{
+ addOns[]=
+ {
+ "oac_core"
+ };
+ addOnsAuto[]=
+ {
+ "oac_core"
+ };
+ randomSeed=4081731;
+ class Intel
+ {
+ startWeather=0.25;
+ forecastWeather=0.25;
+ year=2008;
+ month=10;
+ day=11;
+ hour=9;
+ minute=20;
+ };
+};
+class OutroLoose
+{
+ addOns[]=
+ {
+ "oac_core"
+ };
+ addOnsAuto[]=
+ {
+ "oac_core"
+ };
+ randomSeed=4975929;
+ class Intel
+ {
+ startWeather=0.25;
+ forecastWeather=0.25;
+ year=2008;
+ month=10;
+ day=11;
+ hour=9;
+ minute=20;
+ };
+};
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/server_traders.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/server_traders.sqf
new file mode 100644
index 000000000..9c1f5720f
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/server_traders.sqf
@@ -0,0 +1,164 @@
+// DayZ Epoch TRADERS for 11
+serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1"];
+// Hero Vendor
+menu_RU_Functionary1 = [
+ [["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
+ [],
+ "hero"
+];
+// Ammunition Friendly
+menu_RU_Citizen3 = [
+ [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
+ [],
+ "friendly"
+];
+// Weapons Friendly
+menu_Rocker4 = [
+ [["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
+ [],
+ "friendly"
+];
+// Friendly Vehicles
+menu_Profiteer4 = [
+ [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Compact Cars",578],["Economy Cars",583],["Fuel Trucks",492],["Luxury Cars",581],["Microcars",584],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
+ [],
+ "friendly"
+];
+// General Store
+menu_Rita_Ensler_EP1 = [
+ [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
+ [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
+ "neutral"
+];
+// Weapons neutral
+menu_CIV_EuroMan01_EP1 = [
+ [["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
+ [],
+ "neutral"
+];
+// Ammunition Neutral
+menu_CIV_EuroMan02_EP1 = [
+ [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
+ [],
+ "neutral"
+];
+// Neutral Building/Parts
+menu_TK_GUE_Soldier_5_EP1 = [
+ [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
+ [],
+ "neutral"
+];
+// Bandit Trader
+menu_GUE_Soldier_MG = [
+ [["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
+ [],
+ "hostile"
+];
+// Aircraft Dealer
+menu_Worker2 = [
+ [["Airplanes",517],["Helicopter Unarmed",519]],
+ [],
+ "friendly"
+];
+// Vehicles Neutral
+menu_Worker3 = [
+ [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Compact Cars",560],["Economy Cars",523],["Fuel Trucks",589],["Luxury Cars",521],["Microcars",522],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
+ [],
+ "neutral"
+];
+// Black Market Vendor
+menu_Soldier_GL_M16A2_PMC = [
+ [["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
+ [],
+ "neutral"
+];
+// Friendly Building/Parts
+menu_Woodlander1 = [
+ [["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
+ [],
+ "friendly"
+];
+// Friendly Vehicles 2
+menu_UN_CDF_Soldier_Pilot_EP1 = [
+ [["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Compact Cars",593],["Economy Cars",594],["Fuel Trucks",595],["Luxury Cars",596],["Microcars",597],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
+ [],
+ "friendly"
+];
+// General Store 2
+menu_RU_WorkWoman1 = [
+ [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
+ [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
+ "friendly"
+];
+// Medical Supplies
+menu_Dr_Annie_Baker_EP1 = [
+ [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
+ [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
+ "friendly"
+];
+// East Wholesaler
+menu_RU_Citizen4 = [
+ [["Wholesale",555]],
+ [],
+ "neutral"
+];
+// General Store 3
+menu_RU_WorkWoman5 = [
+ [["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
+ [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
+ "neutral"
+];
+// West Wholesaler
+menu_RU_Citizen1 = [
+ [["Wholesale",636]],
+ [],
+ "neutral"
+];
+// Boat Vendor
+menu_RU_Villager3 = [
+ [["Boats Armed",558],["Boats Unarmed",557]],
+ [],
+ "neutral"
+];
+// Weapons neutral 2
+menu_TK_CIV_Takistani04_EP1 = [
+ [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
+ [],
+ "neutral"
+];
+// Ammunition Neutral 2
+menu_Pilot_EP1 = [
+ [["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
+ [],
+ "neutral"
+];
+// Vehicles Neutral 2
+menu_RU_Profiteer4 = [
+ [["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Compact Cars",652],["Economy Cars",654],["Fuel Trucks",655],["Luxury Cars",656],["Microcars",657],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
+ [],
+ "neutral"
+];
+// Neutral Building/Parts
+menu_Woodlander3 = [
+ [["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
+ [],
+ "neutral"
+];
+// Medical Supplies 2
+menu_Dr_Hladik_EP1 = [
+ [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
+ [],
+ "neutral"
+];
+// Medical Supplies 3
+menu_Doctor = [
+ [["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
+ [],
+ "neutral"
+];
+// Boat Trader 2
+menu_HouseWife1 = [
+ [["Boats Armed",673],["Boats Unarmed",672]],
+ [],
+ "neutral"
+];
\ No newline at end of file
diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/stringtable.csv b/Server Files/MPMissions/DayZ_Epoch_18.Sara/stringtable.csv
new file mode 100644
index 000000000..cc2b013c5
--- /dev/null
+++ b/Server Files/MPMissions/DayZ_Epoch_18.Sara/stringtable.csv
@@ -0,0 +1,14 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+Language, English, French
+
+#include "R3F_Realism\R3F_stringtable.csv"
+