mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
Fix recoils
Thx @zambasb and @dreamforceinc
This commit is contained in:
@@ -75,8 +75,8 @@ class MK16_DZ : M4A1
|
||||
soundBegin[] = {"begin1",1};
|
||||
dispersion = 0.0025;
|
||||
reloadtime = 0.096;
|
||||
recoil = "recoil_single_primary_4outof10";
|
||||
recoilProne = "recoil_single_primary_prone_3outof10";
|
||||
recoil = "recoil_single_primary_3outof10";
|
||||
recoilProne = "recoil_single_primary_prone_2outof10";
|
||||
aiRateOfFire = 1;
|
||||
aiRateOfFireDistance = 300;
|
||||
minRange = 0;
|
||||
@@ -93,7 +93,7 @@ class MK16_DZ : M4A1
|
||||
dispersion = 0.0025;
|
||||
reloadtime = 0.096;
|
||||
recoil = "recoil_single_primary_4outof10";
|
||||
recoilProne = "recoil_single_primary_prone_3outof10";
|
||||
recoilProne = "recoil_single_primary_prone_2outof10";
|
||||
aiRateOfFire = 0.2;
|
||||
aiRateOfFireDistance = 50;
|
||||
minRange = 0;
|
||||
|
||||
Reference in New Issue
Block a user