Fix recoils

Thx @zambasb and @dreamforceinc
This commit is contained in:
AirwavesMan
2021-01-20 11:21:45 +01:00
parent be9e2fcec0
commit a11d2891c4
15 changed files with 60 additions and 46 deletions

View File

@@ -75,8 +75,8 @@ class MK16_DZ : M4A1
soundBegin[] = {"begin1",1};
dispersion = 0.0025;
reloadtime = 0.096;
recoil = "recoil_single_primary_4outof10";
recoilProne = "recoil_single_primary_prone_3outof10";
recoil = "recoil_single_primary_3outof10";
recoilProne = "recoil_single_primary_prone_2outof10";
aiRateOfFire = 1;
aiRateOfFireDistance = 300;
minRange = 0;
@@ -93,7 +93,7 @@ class MK16_DZ : M4A1
dispersion = 0.0025;
reloadtime = 0.096;
recoil = "recoil_single_primary_4outof10";
recoilProne = "recoil_single_primary_prone_3outof10";
recoilProne = "recoil_single_primary_prone_2outof10";
aiRateOfFire = 0.2;
aiRateOfFireDistance = 50;
minRange = 0;