Fix recoils

Thx @zambasb and @dreamforceinc
This commit is contained in:
AirwavesMan
2021-01-20 11:21:45 +01:00
parent be9e2fcec0
commit a11d2891c4
15 changed files with 60 additions and 46 deletions

View File

@@ -55,6 +55,8 @@ class HK416_DZ : M4A1
{
begin1[] = {"\RH_hk416\sound\hk416.wss",1.778279,1,800};
soundBegin[] = {"begin1",1};
recoil = "recoil_single_primary_3outof10";
recoilProne = "recoil_single_primary_prone_3outof10";
reloadtime = 0.071;
dispersion = 0.0025;
minRange = 2;
@@ -68,6 +70,8 @@ class HK416_DZ : M4A1
{
begin1[] = {"\RH_hk416\sound\hk416.wss",1.778279,1,800};
soundBegin[] = {"begin1",1};
recoil = "recoil_single_primary_3outof10";
recoilProne = "recoil_single_primary_prone_3outof10";
reloadtime = 0.071;
dispersion = 0.0025;
minRange = 2;
@@ -110,6 +114,8 @@ class HK416_SD_DZ : M4A1_AIM_SD_camo
{
begin1[] = {"\RH_hk416\sound\hk416sd.wss",1.0,1,80};
soundBegin[] = {"begin1",1};
recoil = "recoil_single_primary_2outof10";
recoilProne = "recoil_single_primary_prone_2outof10";
reloadtime = 0.071;
dispersion = 0.0025;
minRange = 2;
@@ -123,6 +129,8 @@ class HK416_SD_DZ : M4A1_AIM_SD_camo
{
begin1[] = {"\RH_hk416\sound\hk416sd.wss",1.0,1,80};
soundBegin[] = {"begin1",1};
recoil = "recoil_single_primary_2outof10";
recoilProne = "recoil_single_primary_prone_2outof10";
reloadtime = 0.071;
dispersion = 0.0025;
minRange = 2;